mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
23 lines
705 B
C++
23 lines
705 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
#include "cbase.h"
|
|
|
|
#if defined( REPLAY_ENABLED )
|
|
|
|
#include "replay/iserverreplay.h"
|
|
#include "replay_gamestats_shared.h"
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
class CServerReplayImp : public IServerReplay
|
|
{
|
|
public:
|
|
virtual void UploadOgsData( KeyValues *pData, bool bIncludeTimeField )
|
|
{
|
|
GetReplayGameStatsHelper().UploadError( pData, bIncludeTimeField );
|
|
}
|
|
};
|
|
|
|
static CServerReplayImp s_ServerReplayImp;
|
|
EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CServerReplayImp, IServerReplay, SERVER_REPLAY_INTERFACE_VERSION, s_ServerReplayImp );
|
|
|
|
#endif // #if defined( REPLAY_ENABLED )
|