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48 lines
1005 B
C++
48 lines
1005 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Resource collection entity
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef SKYCAMERA_H
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#define SKYCAMERA_H
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#ifdef _WIN32
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#pragma once
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#endif
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class CSkyCamera;
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//=============================================================================
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//
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// Sky Camera Class
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//
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class CSkyCamera : public CLogicalEntity
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{
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DECLARE_CLASS( CSkyCamera, CLogicalEntity );
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public:
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DECLARE_DATADESC();
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CSkyCamera();
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~CSkyCamera();
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virtual void Spawn( void );
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virtual void Activate();
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public:
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sky3dparams_t m_skyboxData;
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bool m_bUseAngles;
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CSkyCamera *m_pNext;
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};
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//-----------------------------------------------------------------------------
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// Retrives the current skycamera
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//-----------------------------------------------------------------------------
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CSkyCamera* GetCurrentSkyCamera();
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CSkyCamera* GetSkyCameraList();
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#endif // SKYCAMERA_H
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