mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
1316 lines
31 KiB
C++
1316 lines
31 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include <stdio.h>
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#include <process.h>
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#include <string.h>
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#include <windows.h>
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#include <sys/stat.h>
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#include <time.h>
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#include "interface.h"
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#include "imysqlwrapper.h"
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#include "tier1/utlvector.h"
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#include "tier1/utlbuffer.h"
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#include "tier1/utlsymbol.h"
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#include "tier1/utlstring.h"
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#include "tier1/utldict.h"
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#include "KeyValues.h"
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#include "filesystem_helpers.h"
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#include "tier2/tier2.h"
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#include "filesystem.h"
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#include "interface.h"
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#include "vstdlib/random.h"
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#include "jpeglib/jpeglib.h"
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static char gamename[ 32 ] = "ep2";
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extern IFileSystem *g_pFullFileSystem;
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struct Image_t
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{
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byte *data;
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int w, h;
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};
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bool ReadBitmapRGB( const byte *raw, size_t rawlen, Image_t *image )
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{
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assert( image );
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CUtlBuffer buf;
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buf.Put( raw, rawlen );
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// int i;
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BITMAPFILEHEADER bmfh;
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BITMAPINFOHEADER bmih;
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int cbBmpBits;
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byte *pb;
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// Read file header
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buf.Get( &bmfh, sizeof( bmfh ) );
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// Read info header
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buf.Get( &bmih, sizeof( bmih ) );
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// Bogus info header check
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if (!(bmih.biSize == sizeof( bmih ) && bmih.biPlanes == 1))
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return false;
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// Bogus bit depth? Only 8-bit supported.
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if (bmih.biBitCount != 24)
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return false;
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// Bogus compression? Only non-compressed supported.
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if (bmih.biCompression != BI_RGB )
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return false;
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image->w = bmih.biWidth;
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image->h = bmih.biHeight;
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// Read bitmap bits (remainder of file)
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cbBmpBits = bmfh.bfSize - buf.TellGet();
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assert( cbBmpBits == ( image->w * image->h * 3 ) );
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int cbTotalbytes = cbBmpBits;
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pb = new byte[ cbBmpBits ];
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if (pb == 0)
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{
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return false;
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}
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buf.Get( pb, cbBmpBits );
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byte *start = pb;
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image->data = new byte[ cbTotalbytes ];
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int bitrueWidth = (bmih.biWidth + 3) & ~3;
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byte *dst = image->data;
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int x, y;
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for ( y = 0; y < image->h; ++y )
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{
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int rowstart = 3 * ( image->h - 1 - y ) * bitrueWidth;
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byte *row = &start[ rowstart ];
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for ( x = 0; x < image->w; ++x )
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{
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#define USE_GRAYSCALE
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#if defined( USE_GRAYSCALE )
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int val = row[ 0 ] + row[ 1 ] + row[ 2 ];
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val /= 3;
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*dst++ = val;
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*dst++ = val;
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*dst++ = val;
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row += 3;
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#else
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*dst++ = *row++;
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*dst++ = *row++;
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*dst++ = *row++;
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#endif
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}
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}
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delete[] start;
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return true;
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}
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void ParseBugs( CUtlDict< CUtlVector< Vector > *, int >& list, char const *filename )
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{
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FileHandle_t fh = g_pFullFileSystem->Open( filename, "rb" );
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if ( FILESYSTEM_INVALID_HANDLE == fh )
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return;
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size_t size = g_pFullFileSystem->Size( fh );
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char *buffer = new char[ size + 1 ];
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g_pFullFileSystem->Read( buffer, size, fh );
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buffer[ size ] = 0;
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g_pFullFileSystem->Close( fh );
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char *data = buffer;
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while ( 1 )
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{
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// Now parse out the data
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// First find level:
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char *p = strstr( data, "level: " );
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if ( !p )
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break;
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char mapname[ 512 ];
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char *i = p + 8;
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char *o = mapname;
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while ( *i && *i != ' ' && *i != '\r' && *i != '\n' )
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*o++ = *i++;
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*o = 0;
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data += 8;
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// Now find the position
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p = strstr( data, "setpos " );
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if ( !p )
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break;
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char position[ 512 ];
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i = p + 7;
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o = position;
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while ( *i && *i != ';' )
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*o++ = *i++;
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*o = 0;
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data += 7;
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Vector pos;
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if ( 3 == sscanf( position, "%f %f %f", &pos.x, &pos.y, &pos.z ) )
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{
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int idx = list.Find( mapname );
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if ( idx == list.InvalidIndex() )
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{
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idx = list.Insert( mapname, new CUtlVector< Vector > );
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}
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CUtlVector< Vector > *db = list[ idx ];
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db->AddToTail( pos );
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}
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// printf( "map: %s pos %s\n", mapname, position );
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}
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delete[] buffer;
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return;
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}
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bool WriteBitmap( char const *filename, Image_t *image )
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{
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FileHandle_t fh = g_pFullFileSystem->Open( filename, "wb" );
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if ( FILESYSTEM_INVALID_HANDLE == fh )
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return false;
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BITMAPFILEHEADER hdr = { 0 };
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BITMAPINFOHEADER bi = { 0 };
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int w = image->w;
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int h = image->h;
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int imageSize = image->w * image->h * 3;
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// file header
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hdr.bfType = 0x4d42; // 'BM'
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hdr.bfSize = (DWORD) ( sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + imageSize );
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hdr.bfReserved1 = 0;
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hdr.bfReserved2 = 0;
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hdr.bfOffBits = (DWORD) ( sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) );
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g_pFullFileSystem->Write( (LPVOID)&hdr, sizeof(BITMAPFILEHEADER), fh );
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// bitmap header
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bi.biSize = sizeof(BITMAPINFOHEADER);
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bi.biWidth = image->w;
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bi.biHeight = image->h;
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bi.biPlanes = 1;
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bi.biBitCount = 24;
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bi.biCompression = BI_RGB;
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bi.biSizeImage = 0; //vid.rowbytes * vid.height;
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bi.biXPelsPerMeter = 0;
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bi.biYPelsPerMeter = 0;
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bi.biClrUsed = 0;
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bi.biClrImportant = 0;
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g_pFullFileSystem->Write( (LPVOID)&bi, sizeof(BITMAPINFOHEADER), fh );
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// bitmap bits
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byte *hp = new byte[ imageSize ];
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Q_memcpy( hp, image->data, imageSize );
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byte b;
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int i;
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// Invert vertically for BMP format
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for ( i = 0; i < h / 2; i++ )
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{
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byte *top = hp + i * w * 3;
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byte *bottom = hp + (h - i - 1) * w * 3;
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for (int j = 0; j < w * 3; j++)
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{
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b = *top;
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*top = *bottom;
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*bottom = b;
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top++;
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bottom++;
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}
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}
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g_pFullFileSystem->Write( (LPVOID)hp, imageSize, fh );
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delete[] hp;
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// clean up
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g_pFullFileSystem->Close( fh );
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Expanded data destination object for CUtlBuffer output
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//-----------------------------------------------------------------------------
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struct JPEGDestinationManager_t
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{
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struct jpeg_destination_mgr pub; // public fields
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CUtlBuffer *pBuffer; // target/final buffer
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byte *buffer; // start of temp buffer
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};
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// choose an efficiently bufferaable size
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#define OUTPUT_BUF_SIZE 4096
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//-----------------------------------------------------------------------------
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// Purpose: Initialize destination --- called by jpeg_start_compress
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// before any data is actually written.
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//-----------------------------------------------------------------------------
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METHODDEF(void) init_destination (j_compress_ptr cinfo)
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{
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JPEGDestinationManager_t *dest = ( JPEGDestinationManager_t *) cinfo->dest;
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// Allocate the output buffer --- it will be released when done with image
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dest->buffer = (byte *)
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(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
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OUTPUT_BUF_SIZE * sizeof(byte));
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dest->pub.next_output_byte = dest->buffer;
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dest->pub.free_in_buffer = OUTPUT_BUF_SIZE;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Empty the output buffer --- called whenever buffer fills up.
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// Input : boolean -
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//-----------------------------------------------------------------------------
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METHODDEF(boolean) empty_output_buffer (j_compress_ptr cinfo)
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{
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JPEGDestinationManager_t *dest = ( JPEGDestinationManager_t * ) cinfo->dest;
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CUtlBuffer *buf = dest->pBuffer;
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// Add some data
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buf->Put( dest->buffer, OUTPUT_BUF_SIZE );
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dest->pub.next_output_byte = dest->buffer;
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dest->pub.free_in_buffer = OUTPUT_BUF_SIZE;
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return TRUE;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Terminate destination --- called by jpeg_finish_compress
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// after all data has been written. Usually needs to flush buffer.
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//
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// NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
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// application must deal with any cleanup that should happen even
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// for error exit.
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//-----------------------------------------------------------------------------
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METHODDEF(void) term_destination (j_compress_ptr cinfo)
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{
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JPEGDestinationManager_t *dest = (JPEGDestinationManager_t *) cinfo->dest;
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size_t datacount = OUTPUT_BUF_SIZE - dest->pub.free_in_buffer;
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CUtlBuffer *buf = dest->pBuffer;
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/* Write any data remaining in the buffer */
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if (datacount > 0)
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{
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buf->Put( dest->buffer, datacount );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Set up functions for writing data to a CUtlBuffer instead of FILE *
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//-----------------------------------------------------------------------------
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GLOBAL(void) jpeg_UtlBuffer_dest (j_compress_ptr cinfo, CUtlBuffer *pBuffer )
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{
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JPEGDestinationManager_t *dest;
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/* The destination object is made permanent so that multiple JPEG images
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* can be written to the same file without re-executing jpeg_stdio_dest.
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* This makes it dangerous to use this manager and a different destination
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* manager serially with the same JPEG object, because their private object
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* sizes may be different. Caveat programmer.
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*/
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if (cinfo->dest == NULL) { /* first time for this JPEG object? */
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cinfo->dest = (struct jpeg_destination_mgr *)
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(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
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sizeof(JPEGDestinationManager_t));
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}
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dest = ( JPEGDestinationManager_t * ) cinfo->dest;
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dest->pub.init_destination = init_destination;
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dest->pub.empty_output_buffer = empty_output_buffer;
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dest->pub.term_destination = term_destination;
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dest->pBuffer = pBuffer;
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}
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bool ImageToJPEGBuffer( Image_t *image, CUtlBuffer& buf, int quality )
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{
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#if !defined( _X360 )
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// Validate quality level
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quality = clamp( quality, 1, 100 );
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int imagew = image->w;
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int imageh = image->h;
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// Allocate space for bits
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uint8 *pImage = new uint8[ imagew * 3 * imageh];
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if ( !pImage )
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{
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Msg( "Unable to allocate %i bytes for image\n", imagew * 3 * imageh );
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return false;
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}
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// Get Bits from the material system
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// ReadScreenPixels( 0, 0, GetModeWidth(), GetModeHeight(), pImage, IMAGE_FORMAT_RGB888 );
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// Copy data in
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for ( int y = 0; y < imageh; ++y )
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{
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byte *row = (byte *)&pImage[ y * imagew * 3 ];
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const byte *pSrc = (const byte *)&image->data[ y * imagew * 3 ];
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for ( int x = 0; x < imagew; ++x )
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{
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// BGR to RGB
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row[ 0 ] = pSrc[ 2 ];
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row[ 1 ] = pSrc[ 1 ];
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row[ 2 ] = pSrc[ 0 ];
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pSrc += 3;
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row += 3;
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}
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}
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JSAMPROW row_pointer[1]; // pointer to JSAMPLE row[s]
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int row_stride; // physical row width in image buffer
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// stderr handler
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struct jpeg_error_mgr jerr;
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// compression data structure
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struct jpeg_compress_struct cinfo;
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row_stride = imagew * 3; // JSAMPLEs per row in image_buffer
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// point at stderr
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cinfo.err = jpeg_std_error(&jerr);
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// create compressor
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jpeg_create_compress(&cinfo);
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// Hook CUtlBuffer to compression
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jpeg_UtlBuffer_dest(&cinfo, &buf );
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// image width and height, in pixels
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cinfo.image_width = imagew;
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cinfo.image_height = imageh;
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// RGB is 3 componnent
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cinfo.input_components = 3;
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// # of color components per pixel
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cinfo.in_color_space = JCS_RGB;
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// Apply settings
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jpeg_set_defaults(&cinfo);
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jpeg_set_quality(&cinfo, quality, TRUE );
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// Start compressor
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jpeg_start_compress(&cinfo, TRUE);
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// Write scanlines
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while ( cinfo.next_scanline < cinfo.image_height )
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{
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row_pointer[ 0 ] = &pImage[ cinfo.next_scanline * row_stride ];
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jpeg_write_scanlines( &cinfo, row_pointer, 1 );
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}
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// Finalize image
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jpeg_finish_compress(&cinfo);
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// Cleanup
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jpeg_destroy_compress(&cinfo);
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delete[] pImage;
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#else
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// not supporting
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Assert( 0 );
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#endif
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return true;
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}
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bool WriteJPeg( char const *filename, Image_t *image )
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{
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FileHandle_t fh = g_pFullFileSystem->Open( filename, "wb" );
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if ( FILESYSTEM_INVALID_HANDLE == fh )
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return false;
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CUtlBuffer buf;
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ImageToJPEGBuffer( image, buf, 90 );
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g_pFullFileSystem->Write( buf.Base(), buf.TellPut(), fh );
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// clean up
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g_pFullFileSystem->Close( fh );
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return true;
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}
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#include <string>
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//-------------------------------------------------
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void v_escape_string (std::string& s)
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{
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if ( !s.size() )
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return;
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for ( unsigned int i = 0;i<s.size();i++ )
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{
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switch (s[i])
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{
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case '\0': /* Must be escaped for "mysql" */
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s[i] = '\\';
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s.insert(i+1,"0",1); i++;//lint !e534
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break;
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case '\n': /* Must be escaped for logs */
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s[i] = '\\';
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s.insert(i+1,"n",1); i++;//lint !e534
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break;
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case '\r':
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s[i] = '\\';
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s.insert(i+1,"r",1); i++;//lint !e534
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break;
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case '\\':
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s[i] = '\\';
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s.insert(i+1,"\\",1); i++;//lint !e534
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break;
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case '\"':
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s[i] = '\\';
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s.insert(i+1,"\"",1); i++;//lint !e534
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break;
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case '\'': /* Better safe than sorry */
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s[i] = '\\';
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s.insert(i+1,"\'",1); i++;//lint !e534
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break;
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case '\032': /* This gives problems on Win32 */
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s[i] = '\\';
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s.insert(i+1,"Z",1); i++;//lint !e534
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break;
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default:
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break;
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}
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}
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}
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void HSLToRGB( Color &out, float *hsl )
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{
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float sat[3],ctmp[3];
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out[ 3 ] = 255;
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while (hsl[ 0 ] < 0)
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hsl[ 0 ] += 360;
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while (hsl[ 0 ] > 360)
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hsl[ 0 ] -= 360;
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if (hsl[ 0 ] < 120)
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{
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sat[ 0 ] = (120 - hsl[ 0 ]) / 60.0;
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sat[ 1 ] = hsl[ 0 ] / 60.0;
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sat[ 2 ] = 0;
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}
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else if (hsl[ 0 ] < 240)
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{
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sat[ 0 ] = 0;
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sat[ 1 ] = (240 - hsl[ 0 ]) / 60.0;
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sat[ 2 ] = (hsl[ 0 ] - 120) / 60.0;
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} else
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{
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sat[ 0 ] = (hsl[ 0 ] - 240) / 60.0;
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sat[ 1 ] = 0;
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sat[ 2 ] = (360 - hsl[ 0 ]) / 60.0;
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}
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sat[ 0 ] = min(sat[ 0 ],1.f);
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sat[ 1 ] = min(sat[ 1 ],1.f);
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sat[ 2 ] = min(sat[ 2 ],1.f);
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ctmp[ 0 ] = 2 * hsl[ 1 ] * sat[ 0 ] + (1 - hsl[ 1 ]);
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ctmp[ 1 ] = 2 * hsl[ 1 ] * sat[ 1 ] + (1 - hsl[ 1 ]);
|
|
ctmp[ 2 ] = 2 * hsl[ 1 ] * sat[ 2 ] + (1 - hsl[ 1 ]);
|
|
|
|
if (hsl[ 2 ] < 0.5)
|
|
{
|
|
out[ 0 ] = 255.0f * hsl[ 2 ] * ctmp[ 0 ];
|
|
out[ 1 ] = 255.0f * hsl[ 2 ] * ctmp[ 1 ];
|
|
out[ 2 ] = 255.0f * hsl[ 2 ] * ctmp[ 2 ];
|
|
}
|
|
else
|
|
{
|
|
out[ 0 ] = 255.0f * ( (1 - hsl[ 2 ]) * ctmp[ 0 ] + 2 * hsl[ 2 ] - 1 );
|
|
out[ 1 ] = 255.0f * ( (1 - hsl[ 2 ]) * ctmp[ 1 ] + 2 * hsl[ 2 ] - 1 );
|
|
out[ 2 ] = 255.0f * ( (1 - hsl[ 2 ]) * ctmp[ 2 ] + 2 * hsl[ 2 ] - 1 );
|
|
}
|
|
|
|
}
|
|
|
|
inline void DrawColoredRect( Image_t *image, int x, int y, int w, int h, const Color &rgb, float flAlpha )
|
|
{
|
|
flAlpha = clamp( flAlpha, 0.0f, 1.0f );
|
|
float flOneMinusAlpha = 1.0f - flAlpha;
|
|
|
|
for ( int xx = x; xx < x + w; ++xx )
|
|
{
|
|
if ( xx < 0 || xx >= image->w )
|
|
continue;
|
|
|
|
for ( int yy = y; yy < y + h; ++yy )
|
|
{
|
|
if ( yy < 0 || yy >= image->h )
|
|
continue;
|
|
|
|
int offset = yy * image->w * 3 + xx * 3;
|
|
|
|
byte *dst = &image->data[ offset ];
|
|
|
|
for ( int i = 0 ; i < 3; ++i )
|
|
{
|
|
dst[ i ] = (byte)( flOneMinusAlpha * dst[ i ] + flAlpha * rgb[ i ] );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BuildAggregateStats( IMySQL *mysql, char const *pszMapName, char const *whereClause )
|
|
{
|
|
char q[ 2048 ];
|
|
|
|
// Got it!!!
|
|
std::string mapname;
|
|
mapname = pszMapName;
|
|
v_escape_string( mapname );
|
|
|
|
// Now read all the locations from the sql server
|
|
|
|
Q_snprintf( q, sizeof( q ), "select Sum(Count), Avg(Count), Avg(Seconds)/60.0, Avg(Deaths) from %s_maps where MapName = \'%s\' %s and Seconds < 15000;", gamename, mapname.c_str(), whereClause );
|
|
|
|
int retcode = mysql->Execute( q );
|
|
if ( retcode != 0 )
|
|
{
|
|
Msg( "Query %s failed\n", q );
|
|
return;
|
|
}
|
|
|
|
if ( mysql->SeekToFirstRow() && mysql->NextRow() )
|
|
{
|
|
int SumCount = mysql->GetColumnValue_Int( 0 );
|
|
if ( SumCount == 0 )
|
|
{
|
|
Msg( "No data for %s\n", mapname.c_str() );
|
|
return;
|
|
}
|
|
float AverageCount = Q_atof( mysql->GetColumnValue_String( 1 ) );
|
|
float AvgTime = Q_atof( mysql->GetColumnValue_String( 2 ) );
|
|
float AvgDeaths = Q_atof( mysql->GetColumnValue_String( 3 ) );
|
|
|
|
Msg( "Sessions %d, average sessions %.2f avg time %.2f (minutes) avgdeaths %.2f\n",
|
|
SumCount,
|
|
AverageCount,
|
|
AvgTime,
|
|
AvgDeaths );
|
|
}
|
|
else
|
|
{
|
|
Msg( "No data for %s\n", mapname.c_str() );
|
|
return;
|
|
}
|
|
|
|
// Now show entity stats
|
|
|
|
Q_snprintf( q, sizeof( q ), "select Entity, Sum(BodyCount), avg(BodyCount), Sum(KilledPlayer), avg(KilledPlayer) from %s_entities where mapname = \'%s\' %s group by Entity;", gamename, mapname.c_str(), whereClause );
|
|
|
|
retcode = mysql->Execute( q );
|
|
if ( retcode != 0 )
|
|
{
|
|
Msg( "Query %s failed\n", q );
|
|
return;
|
|
}
|
|
|
|
Msg( " Entities\n\n" );
|
|
Msg( " %32s %10s %10s %15s %10s\n",
|
|
"Entity", "Killed", "Avg", "KilledPlayer", "Avg" );
|
|
|
|
if ( mysql->SeekToFirstRow() )
|
|
{
|
|
while ( mysql->NextRow() )
|
|
{
|
|
Msg( " %32s %10d %10.2f %15d %10.2f\n",
|
|
mysql->GetColumnValue_String( 0 ),
|
|
mysql->GetColumnValue_Int( 1 ),
|
|
Q_atof( mysql->GetColumnValue_String( 2 ) ),
|
|
mysql->GetColumnValue_Int( 3 ),
|
|
Q_atof( mysql->GetColumnValue_String( 4 ) ) );
|
|
}
|
|
}
|
|
|
|
// Now show weapon stats
|
|
Q_snprintf( q, sizeof( q ), "select Weapon, Sum(Shots), avg(Shots), sum(Hits), avg(Hits), Sum(Damage), Avg(Damage) from %s_weapons where Damage < 100000 and mapname = \'%s\' %s group by Weapon;", gamename, mapname.c_str(), whereClause );
|
|
|
|
retcode = mysql->Execute( q );
|
|
if ( retcode != 0 )
|
|
{
|
|
Msg( "Query %s failed\n", q );
|
|
return;
|
|
}
|
|
|
|
Msg( " Weapons\n" );
|
|
Msg( " %32s %10s %10s %15s %10s %15s %10s\n",
|
|
"Weapon", "Shots", "Avg", "Hits", "Avg", "Damage", "Avg" );
|
|
|
|
if ( mysql->SeekToFirstRow() )
|
|
{
|
|
while ( mysql->NextRow() )
|
|
{
|
|
Msg( " %32s %10d %10.2f %15d %10.2f %15d %10.2f\n",
|
|
mysql->GetColumnValue_String( 0 ),
|
|
mysql->GetColumnValue_Int( 1 ),
|
|
Q_atof( mysql->GetColumnValue_String( 2 ) ),
|
|
mysql->GetColumnValue_Int( 3 ),
|
|
Q_atof( mysql->GetColumnValue_String( 4 ) ),
|
|
mysql->GetColumnValue_Int( 5 ),
|
|
Q_atof( mysql->GetColumnValue_String( 6 ) ));
|
|
}
|
|
}
|
|
|
|
// Now show weapon stats
|
|
Q_snprintf( q, sizeof( q ), "select count(*)/count(distinct(userid) ) from %s_saves where mapname = \'%s\' %s;", gamename, mapname.c_str(), whereClause );
|
|
|
|
retcode = mysql->Execute( q );
|
|
if ( retcode != 0 )
|
|
{
|
|
Msg( "Query %s failed\n", q );
|
|
return;
|
|
}
|
|
|
|
Msg( " Saves\n" );
|
|
|
|
if ( mysql->SeekToFirstRow() )
|
|
{
|
|
while ( mysql->NextRow() )
|
|
{
|
|
const char *colVal = mysql->GetColumnValue_String( 0 );
|
|
float flVal = 0.0f;
|
|
if ( colVal )
|
|
flVal = Q_atof( colVal );
|
|
Msg( " Average Saves per user: %.2f\n", flVal );
|
|
}
|
|
}
|
|
|
|
Msg( " Counters\n" );
|
|
|
|
static char *counters[] =
|
|
{
|
|
"CRATESSMASHED",
|
|
"OBJECTSPUNTED",
|
|
"VEHICULARHOMICIDES",
|
|
"DISTANCE_INVEHICLE",
|
|
"DISTANCE_ONFOOT",
|
|
"DISTANCE_ONFOOTSPRINTING",
|
|
"FALLINGDEATHS",
|
|
"VEHICLE_OVERTURNED",
|
|
"LOADGAME_STILLALIVE",
|
|
"LOADS",
|
|
"SAVES",
|
|
"GODMODES",
|
|
"NOCLIPS",
|
|
"DAMAGETAKEN",
|
|
NULL
|
|
};
|
|
|
|
Q_snprintf( q, sizeof( q ), "select Sum(CRATESSMASHED), Avg(CRATESSMASHED),"\
|
|
"Sum(OBJECTSPUNTED), Avg(OBJECTSPUNTED),"\
|
|
"Sum(VEHICULARHOMICIDES), Avg(VEHICULARHOMICIDES),"\
|
|
"Sum(DISTANCE_INVEHICLE), Avg(DISTANCE_INVEHICLE),"\
|
|
"Sum(DISTANCE_ONFOOT), Avg(DISTANCE_ONFOOT),"\
|
|
"Sum(DISTANCE_ONFOOTSPRINTING), Avg(DISTANCE_ONFOOTSPRINTING),"\
|
|
"Sum(FALLINGDEATHS), Avg(FALLINGDEATHS),"\
|
|
"Sum(VEHICLE_OVERTURNED), Avg(VEHICLE_OVERTURNED),"\
|
|
"Sum(LOADGAME_STILLALIVE), Avg(LOADGAME_STILLALIVE),"\
|
|
"Sum(LOADS), Avg(LOADS),"\
|
|
"Sum(SAVES), Avg(SAVES),"\
|
|
"Sum(GODMODES), Avg(GODMODES),"\
|
|
"Sum(NOCLIPS), Avg(NOCLIPS),"\
|
|
"Sum(DAMAGETAKEN), Avg(DAMAGETAKEN) "\
|
|
"from %s_counters where mapname = \'%s\' %s;", gamename, mapname.c_str(), whereClause );
|
|
|
|
retcode = mysql->Execute( q );
|
|
if ( retcode != 0 )
|
|
{
|
|
Msg( "Query %s failed\n", q );
|
|
return;
|
|
}
|
|
|
|
int i = 0;
|
|
Msg( " %32s %20s %20s\n", "Counter", "Total", "Average" );
|
|
|
|
#define INCHES_TO_MILES ( 1.0 / ( 5280.0 * 12.0 ) )
|
|
|
|
if ( mysql->SeekToFirstRow() )
|
|
{
|
|
while ( mysql->NextRow() )
|
|
{
|
|
while ( counters[ i ] != NULL )
|
|
{
|
|
int idx = 2 * i;
|
|
|
|
char const *raw1 = mysql->GetColumnValue_String( idx );
|
|
char const *raw2 = mysql->GetColumnValue_String( idx + 1 );
|
|
|
|
// Msg( "%s raw %s\n%s\n", counters[ i ], raw1, raw2 );
|
|
|
|
uint64 sum = _atoi64( raw1 );
|
|
double avg = Q_atof( raw2 );
|
|
|
|
if ( Q_stristr( counters[ i ], "DISTANCE_" ) )
|
|
{
|
|
Msg( " %32s %20.2f %20.2f [miles]\n",
|
|
counters[ i ],
|
|
(double)sum * INCHES_TO_MILES,
|
|
avg * INCHES_TO_MILES );
|
|
}
|
|
else
|
|
{
|
|
Msg( " %32s %20I64u %20.2f\n",
|
|
counters[ i ],
|
|
sum,
|
|
avg );
|
|
}
|
|
|
|
++i;
|
|
}
|
|
}
|
|
}
|
|
|
|
Msg( "-----------------------------------------------------------\n" );
|
|
|
|
// Now show generic stats
|
|
Q_snprintf( q, sizeof( q ), "select StatName, Sum(Count), avg(Count), sum(Value), avg(Value) from %s_generic where mapname = \'%s\' %s group by StatName;", gamename, mapname.c_str(), whereClause );
|
|
|
|
retcode = mysql->Execute( q );
|
|
if ( retcode != 0 )
|
|
{
|
|
Msg( "Query %s failed\n", q );
|
|
return;
|
|
}
|
|
|
|
Msg( " Generic\n" );
|
|
Msg( " %32s %10s %10s %15s %10s\n",
|
|
"Name", "Count", "Avg", "Value", "Avg" );
|
|
|
|
if ( mysql->SeekToFirstRow() )
|
|
{
|
|
while ( mysql->NextRow() )
|
|
{
|
|
Msg( " %32s %10d %10.2f %15d %10.2f\n",
|
|
mysql->GetColumnValue_String( 0 ),
|
|
mysql->GetColumnValue_Int( 1 ),
|
|
Q_atof( mysql->GetColumnValue_String( 2 ) ),
|
|
mysql->GetColumnValue_Int( 3 ),
|
|
Q_atof( mysql->GetColumnValue_String( 4 ) ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
#define EP2_DEATHS_VERSION "1.1"
|
|
|
|
void printusage( int argc, char * argv[] )
|
|
{
|
|
Msg( "%s:\n"\
|
|
" Version = " EP2_DEATHS_VERSION "\n"\
|
|
" Date [ " __DATE__ " " __TIME__ " ]\n"\
|
|
" Copyright Valve 2007. All rights reserved.\n"\
|
|
" -game [ep2 | tf] { which game }\n"\
|
|
" -bugs bugtestfile { special bug file culled from PVCSTracker report }\n"\
|
|
" -imagedir imagedir { directory for mapinfo.res and image .bmps }\n"\
|
|
" -deaths { build death images }\n"\
|
|
" -scale imagescalefactor (default 1.0)\n"\
|
|
" -h sqldbhost\n"\
|
|
" -u sqluser\n"\
|
|
" -p sqlpw\n"\
|
|
" -db sqldb\n"\
|
|
" -stress count { run stress testing for image creation }\n"\
|
|
" -where 'additional where clause'\n"\
|
|
" -stats { spew per level stats for entities, weapons, etc. }\n", argv[ 0 ] );
|
|
}
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
int i;
|
|
char bugfile[ 512 ] = { 0 };
|
|
char pathname[ 512 ] = { 0 };
|
|
char whereclause[ 1024 ] = { 0 };
|
|
float flScale = 1.0f;
|
|
|
|
char const *host = "";
|
|
char const *user = "";
|
|
char const *pw = "";
|
|
char const *db = "";
|
|
|
|
bool bBugSpots = false;
|
|
bool bBuildImages = false;
|
|
bool bBuildStats = false;
|
|
bool bStressTest = false;
|
|
int stresstestcount = 1000;
|
|
|
|
for ( i = 1 ; i < argc ; ++i )
|
|
{
|
|
if (!stricmp(argv[i],"-bugs"))
|
|
{
|
|
bBugSpots = true;
|
|
Q_strncpy( bugfile, argv[i+1], sizeof( bugfile ) );
|
|
Msg( " parsing bugs from '%s'\n", bugfile );
|
|
++i;
|
|
}
|
|
else if ( !stricmp( argv[ i ], "-game" ))
|
|
{
|
|
Q_strncpy( gamename, argv[i+1], sizeof( gamename ) );
|
|
Msg( " death maps for game '%s'\n", gamename );
|
|
++i;
|
|
}
|
|
else if (!stricmp(argv[i],"-deaths"))
|
|
{
|
|
bBuildImages = true;
|
|
Msg( " generating death images\n" );
|
|
}
|
|
else if (!stricmp(argv[i],"-imagedir"))
|
|
{
|
|
Q_strncpy( pathname, argv[i+1], sizeof( pathname ) );
|
|
Msg( " image dir '%s'\n", pathname );
|
|
++i;
|
|
}
|
|
else if (!stricmp(argv[i],"-where"))
|
|
{
|
|
Q_snprintf( whereclause, sizeof( whereclause ), " and %s", argv[i+1] );
|
|
Msg( " using custom where clause '%s'\n", argv[i+1] );
|
|
++i;
|
|
}
|
|
else if (!stricmp(argv[i],"-h"))
|
|
{
|
|
host = argv[ i + 1 ];
|
|
Msg( " mysql host '%s'\n", host );
|
|
++i;
|
|
}
|
|
else if (!stricmp(argv[i],"-u"))
|
|
{
|
|
user = argv[ i + 1 ];
|
|
Msg( " mysql user '%s'\n", user );
|
|
++i;
|
|
}
|
|
else if (!stricmp(argv[i],"-p"))
|
|
{
|
|
pw = argv[ i + 1 ];
|
|
// Msg( " mysql pw '%s'\n", pw );
|
|
++i;
|
|
}
|
|
else if (!stricmp(argv[i],"-db"))
|
|
{
|
|
db = argv[ i + 1 ];
|
|
Msg( " mysql db '%s'\n", db );
|
|
++i;
|
|
}
|
|
else if (!stricmp(argv[i],"-scale"))
|
|
{
|
|
flScale = max( 0.01f, Q_atof ( argv[ i + 1 ] ) );
|
|
Msg( " image scale '%g'\n", flScale );
|
|
++i;
|
|
}
|
|
else if (!stricmp(argv[i],"-stats"))
|
|
{
|
|
bBuildStats = true;
|
|
Msg( " generating per level stats\n" );
|
|
}
|
|
else if (!stricmp(argv[i],"-stress"))
|
|
{
|
|
bStressTest = true;
|
|
stresstestcount = Q_atoi( argv[ i + 1 ] );
|
|
Msg( " performing stress testing count = %d\n", stresstestcount );
|
|
++i;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
if ( i != argc )
|
|
{
|
|
printusage( argc, argv );
|
|
return -1;
|
|
}
|
|
|
|
if ( !pathname[ 0 ] )
|
|
{
|
|
printusage( argc, argv );
|
|
return -1;
|
|
}
|
|
InitDefaultFileSystem();
|
|
|
|
CUtlDict< CUtlVector< Vector > *, int > raw;
|
|
|
|
char fn[ 512 ];
|
|
Q_snprintf( fn, sizeof( fn ), "%s/mapinfo.res", pathname );
|
|
Q_FixSlashes( fn );
|
|
Q_strlower( fn );
|
|
|
|
KeyValues *kv = new KeyValues( "mapinfo.res" );
|
|
if ( !kv->LoadFromFile( g_pFullFileSystem, fn, NULL ) )
|
|
{
|
|
Msg( "Unable to load mapinfo.res file from image directory [%s]\n",
|
|
pathname );
|
|
exit( -1 );
|
|
}
|
|
|
|
CSysModule *sql = NULL;
|
|
CreateInterfaceFn factory = NULL;
|
|
IMySQL *mysql = NULL;
|
|
|
|
bool bSqlOkay = false;
|
|
|
|
if ( !bBugSpots )
|
|
{
|
|
sql = Sys_LoadModule( "mysql_wrapper" );
|
|
if ( sql )
|
|
{
|
|
factory = Sys_GetFactory( sql );
|
|
if ( factory )
|
|
{
|
|
mysql = ( IMySQL * )factory( MYSQL_WRAPPER_VERSION_NAME, NULL );
|
|
if ( mysql )
|
|
{
|
|
if ( mysql->InitMySQL( db, host, user, pw ) )
|
|
{
|
|
bSqlOkay = true;
|
|
Msg( "Successfully connected to database %s on host %s, user %s\n", db, host, user );
|
|
}
|
|
else
|
|
{
|
|
Msg( "mysql->InitMySQL( %s, %s, %s, [password]) failed\n", db, host, user );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Msg( "Unable to get MYSQL_WRAPPER_VERSION_NAME(%s) from mysql_wrapper\n", MYSQL_WRAPPER_VERSION_NAME );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Msg( "Sys_GetFactory on mysql_wrapper failed\n" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Msg( "Sys_LoadModule( mysql_wrapper ) failed\n" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ParseBugs( raw, bugfile );
|
|
}
|
|
|
|
// Build lookup
|
|
int numgrades = 200;
|
|
float flGradesMinusOne = (float)( numgrades - 1 );
|
|
Color *colors = new Color[ numgrades ];
|
|
float *fastSquareRoot = new float[ numgrades ];
|
|
for ( int iGrades = 0; iGrades < numgrades; ++iGrades )
|
|
{
|
|
float flValue = (float)iGrades / flGradesMinusOne;
|
|
float hsl[ 3 ];
|
|
hsl[ 0 ] = 240.0f - ( 1.0f - flValue ) * 240.0f;
|
|
hsl[ 1 ] = 1.0f;
|
|
hsl[ 2 ] = 0.5f;
|
|
HSLToRGB( colors[iGrades], hsl );
|
|
|
|
fastSquareRoot[iGrades] = sqrt( flValue );
|
|
}
|
|
|
|
Color black( 0, 0, 0, 0 );
|
|
|
|
for ( KeyValues *map = kv->GetFirstSubKey(); map; map = map->GetNextKey() )
|
|
{
|
|
char const *pszMapName = map->GetName();
|
|
|
|
Msg( "Processing %s\n", pszMapName );
|
|
|
|
if ( bBuildImages )
|
|
{
|
|
char imagefile[ 512 ];
|
|
Q_snprintf( imagefile, sizeof( imagefile ), "%s/%s.bmp", pathname, pszMapName );
|
|
Q_FixSlashes( imagefile );
|
|
Q_strlower( imagefile );
|
|
|
|
char outfile[ 512 ];
|
|
Q_snprintf( outfile, sizeof( outfile ), "%s/%s_deaths.jpg", pathname, pszMapName );
|
|
Q_FixSlashes( outfile );
|
|
Q_strlower( outfile );
|
|
|
|
|
|
// Do the processing
|
|
FileHandle_t fh = g_pFullFileSystem->Open( imagefile, "rb" );
|
|
if ( FILESYSTEM_INVALID_HANDLE == fh )
|
|
continue;
|
|
|
|
int pos_x = map->GetInt( "x", 0 );
|
|
int pos_y = map->GetInt( "y", 0 );
|
|
float scale = map->GetFloat( "scale", 1.0f );
|
|
|
|
int size = g_pFullFileSystem->Size( fh );
|
|
byte *buf = new byte[ size + 1 ];
|
|
g_pFullFileSystem->Read( buf, size, fh );
|
|
g_pFullFileSystem->Close( fh );
|
|
buf[ size ] = 0;
|
|
|
|
|
|
|
|
|
|
// Now parse into image
|
|
Image_t image = { 0 };
|
|
if ( ReadBitmapRGB( buf, size, &image ) )
|
|
{
|
|
float flMaxValue = 0.0f;
|
|
float flRadius = flScale * 256.0f / scale;
|
|
int nRadius = ( int )( flRadius );
|
|
//float flRadius = 2.0f;
|
|
//int nRadius = 2;
|
|
float flRadiusSqr = flRadius * flRadius;
|
|
|
|
CUtlVector< POINT > vecDeaths;
|
|
if ( bBugSpots )
|
|
{
|
|
int idx = raw.Find( pszMapName );
|
|
if ( idx != raw.InvalidIndex() )
|
|
{
|
|
CUtlVector< Vector > *pvDB = raw[ idx ];
|
|
for ( int iVec= 0; iVec < pvDB->Count(); ++iVec )
|
|
{
|
|
int x = (int)pvDB->Element( iVec )[ 0 ];
|
|
int y = (int)pvDB->Element( iVec )[ 1 ];
|
|
// int z = mysql->GetColumnValue_Int( 2 );
|
|
|
|
float pixx = (float)( x - pos_x );
|
|
float pixy = (float)( y - pos_y );
|
|
|
|
pixx /= scale;
|
|
pixy /= -scale;
|
|
|
|
POINT death;
|
|
death.x = pixx;
|
|
death.y = pixy;
|
|
|
|
vecDeaths.AddToTail( death );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( bStressTest )
|
|
{
|
|
for ( int iTest = 0 ; iTest < stresstestcount; ++iTest )
|
|
{
|
|
POINT death;
|
|
do
|
|
{
|
|
death.x = RandomInt( 0, image.w - 1 );
|
|
death.y = RandomInt( 0, image.h - 1 );
|
|
|
|
byte *rgb = &image.data[ 3 * death.y * image.w + 3 * death.x ];
|
|
if ( rgb[ 0 ] || rgb[ 1 ] || rgb[ 2 ] )
|
|
{
|
|
break;
|
|
}
|
|
} while ( true );
|
|
|
|
vecDeaths.AddToTail( death );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
char q[ 512 ];
|
|
|
|
// Got it!!!
|
|
std::string mapname;
|
|
mapname = pszMapName;
|
|
v_escape_string( mapname );
|
|
|
|
// Now read all the locations from the sql server
|
|
|
|
Q_snprintf( q, sizeof( q ), "select x, y from %s_deaths where MapName = \'%s\' %s;", gamename, mapname.c_str(), whereclause );
|
|
|
|
int retcode = mysql->Execute( q );
|
|
if ( retcode != 0 )
|
|
{
|
|
printf( "Query %s failed\n", q );
|
|
return -1;
|
|
}
|
|
|
|
bool bMoreData = mysql->SeekToFirstRow();
|
|
while ( bMoreData && mysql->NextRow() )
|
|
{
|
|
int x = mysql->GetColumnValue_Int( 0 );
|
|
int y = mysql->GetColumnValue_Int( 1 );
|
|
// int z = mysql->GetColumnValue_Int( 2 );
|
|
|
|
float pixx = (float)( x - pos_x );
|
|
float pixy = (float)( y - pos_y );
|
|
|
|
pixx /= scale;
|
|
pixy /= -scale;
|
|
|
|
POINT death;
|
|
death.x = pixx;
|
|
death.y = pixy;
|
|
|
|
vecDeaths.AddToTail( death );
|
|
}
|
|
}
|
|
}
|
|
|
|
float *info = new float[ image.h * image.w ];
|
|
Q_memset( info, 0, image.h * image.w * sizeof( float ) );
|
|
|
|
float ooRadiusSqr = 1.0f / flRadiusSqr;
|
|
|
|
int nSide = nRadius * 2 + 1;
|
|
|
|
float *contribution = new float[ nSide * nSide ];
|
|
Q_memset( contribution, 0, nSide * nSide * sizeof( float ) );
|
|
|
|
for ( int s = 0; s < nSide; ++s )
|
|
{
|
|
for ( int t = 0; t < nSide; ++t )
|
|
{
|
|
int dx = s - nRadius;
|
|
int dy = t - nRadius;
|
|
float dSqr = dx * dx + dy * dy;
|
|
if ( dSqr < flRadiusSqr )
|
|
{
|
|
contribution[ t * nSide + s ] = 1.0f - ( dSqr * ooRadiusSqr );
|
|
}
|
|
}
|
|
}
|
|
|
|
float st = Plat_FloatTime();
|
|
|
|
int c = vecDeaths.Count();
|
|
for ( int iDeath = 0; iDeath < c; ++iDeath )
|
|
{
|
|
POINT &v = vecDeaths[iDeath];
|
|
int xpos = v.x;
|
|
int ypos = v.y;
|
|
for ( int y = max( 0, ypos - nRadius ); y <= min( ypos + nRadius, image.h - 1 ); ++y )
|
|
{
|
|
for ( int x = max( 0, xpos - nRadius ); x <= xpos + nRadius; ++x )
|
|
{
|
|
if ( x >= image.w )
|
|
break;
|
|
|
|
float *slot = &info[ y * image.w + x ];
|
|
|
|
int dx = x - xpos + nRadius;
|
|
int dy = y - ypos + nRadius;
|
|
|
|
// Figure out contrubution
|
|
flScale = contribution[ dy * nSide + dx ];
|
|
if ( flScale <= 0.0f )
|
|
continue;
|
|
|
|
*slot += flScale;
|
|
if ( *slot > flMaxValue )
|
|
flMaxValue = *slot;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( flMaxValue >0.0f )
|
|
{
|
|
float flOneOverMax = 1.0f / flMaxValue;
|
|
|
|
for ( int y = 0; y < image.h; ++y )
|
|
{
|
|
float *slot = &info[ y * image.w ];
|
|
|
|
for ( int x = 0; x < image.w; ++x, ++slot )
|
|
{
|
|
float flValue = *slot * flOneOverMax;
|
|
int colorIndex = clamp( (int)( flValue * flGradesMinusOne + 0.5f ), 0, numgrades - 1 );
|
|
const Color &col = colors[ colorIndex ];
|
|
|
|
DrawColoredRect( &image, x, y, 1, 1, black, flValue * flValue );
|
|
float sqroot = fastSquareRoot[ colorIndex ];
|
|
if ( sqroot != 0.0f )
|
|
sqroot = max( sqroot, 0.33f );
|
|
DrawColoredRect( &image, x, y, 1, 1, col, sqroot );
|
|
}
|
|
}
|
|
}
|
|
|
|
float et = Plat_FloatTime();
|
|
double msec = 1000.0 * ( et - st );
|
|
double msecperdeath = 0.0;
|
|
if ( vecDeaths.Count() > 0 )
|
|
{
|
|
msecperdeath = 1000.0 * msec / (double)vecDeaths.Count();
|
|
}
|
|
|
|
if ( bStressTest )
|
|
{
|
|
Msg( "Processing took %f msec %f msec per thousand deaths [%d deaths]\n", msec, msecperdeath, vecDeaths.Count() );
|
|
}
|
|
|
|
delete[] contribution;
|
|
delete[] info;
|
|
|
|
// Now write the image back out
|
|
WriteJPeg( outfile, &image );
|
|
}
|
|
delete[] image.data;
|
|
|
|
if ( bStressTest )
|
|
break;
|
|
}
|
|
|
|
if ( bBuildStats )
|
|
{
|
|
BuildAggregateStats( mysql, pszMapName, whereclause );
|
|
}
|
|
}
|
|
|
|
delete[] fastSquareRoot;
|
|
delete[] colors;
|
|
|
|
kv->deleteThis();
|
|
|
|
if ( bSqlOkay )
|
|
{
|
|
if ( mysql )
|
|
{
|
|
mysql->Release();
|
|
mysql = NULL;
|
|
}
|
|
|
|
if ( sql )
|
|
{
|
|
Sys_UnloadModule( sql );
|
|
sql = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
return 0;
|
|
}
|