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https://github.com/nillerusr/source-engine.git
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195 lines
5.2 KiB
C++
195 lines
5.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#include "baserecordingsession.h"
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#include "baserecordingsessionblock.h"
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#include "replay/irecordingsessionblockmanager.h"
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#include "replay/replayutils.h"
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#include "replay/iclientreplaycontext.h"
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#include "replay/shared_defs.h"
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#include "KeyValues.h"
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#include "replay/replayutils.h"
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#include "replay/ireplaycontext.h"
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#include "filesystem.h"
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#include "iserver.h"
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#include "replaysystem.h"
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#include "utlbuffer.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//----------------------------------------------------------------------------------------
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CBaseRecordingSession::CBaseRecordingSession( IReplayContext *pContext )
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: m_pContext( pContext ),
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m_bRecording( false ),
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m_bAutoDelete( false ),
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m_bBlocksLoaded( false ),
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m_flStartTime( 0.0f )
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{
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}
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CBaseRecordingSession::~CBaseRecordingSession()
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{
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}
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void CBaseRecordingSession::AddBlock( CBaseRecordingSessionBlock *pBlock )
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{
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AddBlock( pBlock, false );
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}
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bool CBaseRecordingSession::Read( KeyValues *pIn )
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{
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if ( !BaseClass::Read( pIn ) )
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return false;
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m_strName = pIn->GetString( "name" );
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if ( m_strName.IsEmpty() )
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{
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CUtlBuffer buf;
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pIn->RecursiveSaveToFile( buf, 0 );
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IF_REPLAY_DBG( Warning( "Session with no session name found - aborting load for this session. Data:\n---\n%s\n---\n", (const char *)buf.Base() ) );
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return false;
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}
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m_bRecording = pIn->GetBool( "recording" );
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m_strBaseDownloadURL = pIn->GetString( "base_download_url" );
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m_nServerStartRecordTick = pIn->GetInt( "server_start_record_tick", -1 );
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return true;
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}
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void CBaseRecordingSession::Write( KeyValues *pOut )
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{
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BaseClass::Write( pOut );
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pOut->SetString( "name", m_strName.Get() );
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pOut->SetInt( "recording", m_bRecording ? 1 : 0 );
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pOut->SetString( "base_download_url", m_strBaseDownloadURL.Get() );
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pOut->SetInt( "server_start_record_tick", m_nServerStartRecordTick );
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}
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const char *CBaseRecordingSession::GetSubKeyTitle() const
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{
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return m_strName.Get();
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}
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const char *CBaseRecordingSession::GetPath() const
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{
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return Replay_va( "%s%s%c", m_pContext->GetBaseDir(), SUBDIR_SESSIONS, CORRECT_PATH_SEPARATOR );
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}
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const char *CBaseRecordingSession::GetSessionInfoURL() const
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{
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return Replay_va( "%s%s.%s", m_strBaseDownloadURL.Get(), m_strName.Get(), GENERIC_FILE_EXTENSION );
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}
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void CBaseRecordingSession::LoadBlocksForSession()
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{
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if ( m_bBlocksLoaded )
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return;
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IRecordingSessionBlockManager *pBlockManager = m_pContext->GetRecordingSessionBlockManager();
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// Peek in directory and load files based on what's there
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FileFindHandle_t hFind;
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CFmtStr fmtPath( "%s%s*.%s", pBlockManager->GetBlockPath(), m_strName.Get(), GENERIC_FILE_EXTENSION );
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const char *pFilename = g_pFullFileSystem->FindFirst( fmtPath.Access(), &hFind );
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while ( pFilename )
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{
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// Load the block - this will add the block to this session
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pBlockManager->LoadBlockFromFileName( pFilename, this );
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// Get next file
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pFilename = g_pFullFileSystem->FindNext( hFind );
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}
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// Blocks loaded
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m_bBlocksLoaded = true;
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}
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void CBaseRecordingSession::OnDelete()
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{
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BaseClass::OnDelete();
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// Dynamically load blocks if necessary, then delete from the block manager and from disk
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DeleteBlocks();
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}
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void CBaseRecordingSession::DeleteBlocks()
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{
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if ( !m_bBlocksLoaded )
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{
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// Load blocks now based on the session name
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LoadBlocksForSession();
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}
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// Delete all blocks associated w/ the session
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FOR_EACH_VEC( m_vecBlocks, i )
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{
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CBaseRecordingSessionBlock *pCurBlock = m_vecBlocks[ i ];
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m_pContext->GetRecordingSessionBlockManager()->DeleteBlock( pCurBlock );
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}
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}
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void CBaseRecordingSession::OnUnload()
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{
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BaseClass::OnUnload();
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FOR_EACH_VEC( m_vecBlocks, i )
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{
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CBaseRecordingSessionBlock *pCurBlock = m_vecBlocks[ i ];
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m_pContext->GetRecordingSessionBlockManager()->UnloadBlock( pCurBlock );
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}
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}
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void CBaseRecordingSession::PopulateWithRecordingData( int nCurrentRecordingStartTick )
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{
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Assert( nCurrentRecordingStartTick >= 0 );
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m_strBaseDownloadURL = Replay_GetDownloadURL();
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m_bRecording = true;
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m_nServerStartRecordTick = nCurrentRecordingStartTick;
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}
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void CBaseRecordingSession::AddBlock( CBaseRecordingSessionBlock *pBlock, bool bFlagForFlush )
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{
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Assert( pBlock->m_hSession == GetHandle() );
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Assert( m_vecBlocks.Find( pBlock ) == m_vecBlocks.InvalidIndex() );
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m_vecBlocks.Insert( pBlock );
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if ( bFlagForFlush )
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{
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// Mark as dirty
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m_pContext->GetRecordingSessionManager()->FlagSessionForFlush( this, false );
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}
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m_bBlocksLoaded = true;
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}
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int CBaseRecordingSession::FindBlock( CBaseRecordingSessionBlock *pBlock ) const
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{
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int itResult = m_vecBlocks.Find( pBlock );
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if ( itResult == m_vecBlocks.InvalidIndex() )
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return -1;
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return itResult;
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}
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bool CBaseRecordingSession::ShouldDitchSession() const
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{
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return m_bAutoDelete;
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}
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//----------------------------------------------------------------------------------------
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bool CBaseRecordingSession::CLessFunctor::Less( const CBaseRecordingSessionBlock *pSrc1, const CBaseRecordingSessionBlock *pSrc2, void *pContext )
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{
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return pSrc1->m_iReconstruction < pSrc2->m_iReconstruction;
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}
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//----------------------------------------------------------------------------------------
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