mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
26 lines
673 B
C++
26 lines
673 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Expose an IsAHunter function
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef NPC_HUNTER_H
|
|
#define NPC_HUNTER_H
|
|
|
|
#if defined( _WIN32 )
|
|
#pragma once
|
|
#endif
|
|
|
|
class CBaseEntity;
|
|
|
|
/// true if given entity pointer is a hunter.
|
|
bool Hunter_IsHunter(CBaseEntity *pEnt);
|
|
|
|
// call throughs for member functions
|
|
|
|
void Hunter_StriderBusterAttached( CBaseEntity *pHunter, CBaseEntity *pAttached );
|
|
void Hunter_StriderBusterDetached( CBaseEntity *pHunter, CBaseEntity *pAttached );
|
|
void Hunter_StriderBusterLaunched( CBaseEntity *pBuster );
|
|
|
|
#endif
|