mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#include <vgui/IScheme.h>
|
|
|
|
#include <vgui_controls/Divider.h>
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
using namespace vgui;
|
|
|
|
DECLARE_BUILD_FACTORY( Divider );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor
|
|
//-----------------------------------------------------------------------------
|
|
Divider::Divider(Panel *parent, const char *name) : Panel(parent, name)
|
|
{
|
|
SetSize(128, 2);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor
|
|
//-----------------------------------------------------------------------------
|
|
Divider::~Divider()
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets up the border as the line to draw as a divider
|
|
//-----------------------------------------------------------------------------
|
|
void Divider::ApplySchemeSettings(IScheme *pScheme)
|
|
{
|
|
SetBorder(pScheme->GetBorder("ButtonDepressedBorder"));
|
|
BaseClass::ApplySchemeSettings(pScheme);
|
|
}
|