mirror of
https://github.com/nillerusr/source-engine.git
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193 lines
4.9 KiB
Plaintext
193 lines
4.9 KiB
Plaintext
//Microsoft Developer Studio generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "afxres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
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"#define _AFX_NO_OLE_RESOURCES\r\n"
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"#define _AFX_NO_TRACKER_RESOURCES\r\n"
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"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
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"\r\n"
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"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
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"#ifdef _WIN32\r\n"
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"LANGUAGE 9, 1\r\n"
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"#pragma code_page(1252)\r\n"
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"#endif //_WIN32\r\n"
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"#include ""res\\SteamFileDialog.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
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"#include ""afxres.rc"" // Standard components\r\n"
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"#endif\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#ifndef _MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,0,0,1
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PRODUCTVERSION 1,0,0,1
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x4L
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FILETYPE 0x2L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904B0"
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BEGIN
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "SteamFileDialog DLL\0"
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VALUE "FileVersion", "1, 0, 0, 1\0"
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VALUE "InternalName", "SteamFileDialog\0"
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VALUE "LegalCopyright", "Copyright (C) 2004\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "SteamFileDialog.DLL\0"
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VALUE "ProductName", "SteamFileDialog Dynamic Link Library\0"
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VALUE "ProductVersion", "1, 0, 0, 1\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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IDD_FILESYSTEM_OPENDIALOG DIALOG DISCARDABLE 0, 0, 573, 374
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STYLE WS_MAXIMIZEBOX | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME
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CAPTION "Open"
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FONT 8, "MS Sans Serif"
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BEGIN
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CONTROL "List1",IDC_FILE_LIST,"SysListView32",LVS_OWNERDRAWFIXED |
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WS_BORDER | WS_TABSTOP,7,29,559,301
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EDITTEXT IDC_FILENAME,48,335,362,14,ES_AUTOHSCROLL
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DEFPUSHBUTTON "&Open",IDOK,516,335,50,14
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PUSHBUTTON "Cancel",IDCANCEL,516,353,50,14
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PUSHBUTTON "&Up",IDC_UP_BUTTON,416,7,19,14
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LTEXT "File &name:",IDC_FILENAME_LABEL,7,338,33,8
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LTEXT "Look in:",IDC_STATIC,7,10,26,8
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EDITTEXT IDC_LOOKIN,48,7,362,14,ES_AUTOHSCROLL | ES_READONLY |
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NOT WS_TABSTOP
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// DESIGNINFO
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//
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#ifdef APSTUDIO_INVOKED
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GUIDELINES DESIGNINFO DISCARDABLE
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BEGIN
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IDD_FILESYSTEM_OPENDIALOG, DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 566
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TOPMARGIN, 7
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BOTTOMMARGIN, 367
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END
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Bitmap
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//
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IDB_LABEL_MDL BITMAP DISCARDABLE "res\\label_mdl.bmp"
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IDB_LABEL_FOLDER BITMAP DISCARDABLE "res\\label_fo.bmp"
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IDB_LABEL_FILE BITMAP DISCARDABLE "res\\label_file.bmp"
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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//
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_NO_RELATIVE_PATH "The selected file is not under your game's directory, so it can't be used."
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END
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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#define _AFX_NO_SPLITTER_RESOURCES
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#define _AFX_NO_OLE_RESOURCES
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#define _AFX_NO_TRACKER_RESOURCES
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#define _AFX_NO_PROPERTY_RESOURCES
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE 9, 1
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#pragma code_page(1252)
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#endif //_WIN32
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#include "res\SteamFileDialog.rc2" // non-Microsoft Visual C++ edited resources
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#include "afxres.rc" // Standard components
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#endif
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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