mirror of
https://github.com/nillerusr/source-engine.git
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2407 lines
62 KiB
C++
2407 lines
62 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "client_pch.h"
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#include "enginestats.h"
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#include "iprediction.h"
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#include "cl_demo.h"
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#include "cl_demoactionmanager.h"
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#include "cl_pred.h"
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#include "baseautocompletefilelist.h"
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#include "demofile/demoformat.h"
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#include "gl_matsysiface.h"
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#include "materialsystem/imaterialsystemhardwareconfig.h"
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#include "tier0/etwprof.h"
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#include "tier0/icommandline.h"
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#include "vengineserver_impl.h"
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#include "console.h"
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#include "dt_common_eng.h"
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#include "net_chan.h"
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#include "gl_model_private.h"
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#include "decal.h"
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#include "icliententitylist.h"
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#include "icliententity.h"
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#include "cl_demouipanel.h"
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#include "materialsystem/materialsystem_config.h"
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#include "tier2/tier2.h"
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#include "vgui_baseui_interface.h"
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#include "con_nprint.h"
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#include "networkstringtableclient.h"
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#ifdef SWDS
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#include "server.h"
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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static ConVar demo_recordcommands( "demo_recordcommands", "1", FCVAR_CHEAT, "Record commands typed at console into .dem files." );
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static ConVar demo_quitafterplayback( "demo_quitafterplayback", "0", 0, "Quits game after demo playback." );
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static ConVar demo_debug( "demo_debug", "0", 0, "Demo debug info." );
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static ConVar demo_interpolateview( "demo_interpolateview", "1", 0, "Do view interpolation during dem playback." );
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static ConVar demo_pauseatservertick( "demo_pauseatservertick", "0", 0, "Pauses demo playback at server tick" );
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static ConVar timedemo_runcount( "timedemo_runcount", "0", 0, "Runs time demo X number of times." );
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// singeltons:
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static char g_pStatsFile[MAX_OSPATH] = { 0 };
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static bool s_bBenchframe = false;
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static CDemoRecorder s_ClientDemoRecorder;
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CDemoRecorder *g_pClientDemoRecorder = &s_ClientDemoRecorder;
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IDemoRecorder *demorecorder = g_pClientDemoRecorder;
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static CDemoPlayer s_ClientDemoPlayer;
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CDemoPlayer *g_pClientDemoPlayer = &s_ClientDemoPlayer;
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IDemoPlayer *demoplayer = g_pClientDemoPlayer;
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extern CNetworkStringTableContainer *networkStringTableContainerClient;
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// This is the number of units under which we are allowed to interpolate, otherwise pop.
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// This fixes problems with in-level transitions.
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static ConVar demo_interplimit( "demo_interplimit", "4000", 0, "How much origin velocity before it's considered to have 'teleported' causing interpolation to reset." );
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static ConVar demo_avellimit( "demo_avellimit", "2000", 0, "Angular velocity limit before eyes considered snapped for demo playback." );
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#define DEMO_HEADER_FILE "demoheader.tmp"
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// Fast forward convars
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static ConVar demo_fastforwardstartspeed( "demo_fastforwardstartspeed", "2", 0, "Go this fast when starting to hold FF button." );
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static ConVar demo_fastforwardfinalspeed( "demo_fastforwardfinalspeed", "20", 0, "Go this fast when starting to hold FF button." );
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static ConVar demo_fastforwardramptime( "demo_fastforwardramptime", "5", 0, "How many seconds it takes to get to full FF speed." );
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float scr_demo_override_fov = 0.0f;
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//-----------------------------------------------------------------------------
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// Purpose: Implements IDemo and handles demo file i/o
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// Demos are more or less driven off of network traffic, but there are a few
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// other kinds of data items that are also included in the demo file: specifically
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// commands that the client .dll itself issued to the engine are recorded, though they
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// probably were not the result of network traffic.
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// At the start of a connection to a map/server, all of the signon, etc. network packets
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// are buffered. This allows us to actually decide to start recording the demo at a later
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// time. Once we actually issue the recording command, we don't actually start recording
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// network traffic, but instead we ask the server for an "uncompressed" packet (otherwise
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// we wouldn't be able to deal with the incoming packets during playback because we'd be missing the
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// data to delta from ) and go into a waiting state. Once an uncompressed packet is received,
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// we unset the waiting state and start recording network packets from that point forward.
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// Demo's record the elapsed time based on the current client clock minus the time the demo was started
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// During playback, the elapsed time for playback ( based on the host_time, which is subject to the
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// host_frametime cvar ) is compared with the elapsed time on the message from the demo file.
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// If it's not quite time for the message yet, the demo input stream is rewound
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// The demo system sits at the point where the client is checking to see if any network messages
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// have arrived from the server. If the message isn't ready for processing, the demo system
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// just responds that there are no messages waiting and the client continues on
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// Once a true network message with entity data is read from the demo stream, a couple of other
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// actions occur. First, the timestamp in the demo file and the view origin/angles corresponding
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// to the message are cached off. Then, we search ahead (into the future) to find out the next true network message
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// we are going to read from the demo file. We store of it's elapsed time and view origin/angles
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// Every frame that the client is rendering, even if there is no data from the demo system,
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// the engine asks the demo system to compute an interpolated origin and view angles. This
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// is done by taking the current time on the host and figuring out how far that puts us between
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// the last read origin from the demo file and the time when we'll actually read out and use the next origin
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// We use Quaternions to avoid gimbel lock on interpolating the view angles
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// To make a movie recorded at a fixed frame rate you would simply set the host_framerate to the
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// desired playback fps ( e.g., 0.02 == 50 fps ), then issue the startmovie command, and then
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// play the demo. The demo system will think that the engine is running at 50 fps and will pull
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// messages accordingly, even though movie recording kills the actually framerate.
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// It will also render frames with render origin/angles interpolated in-between the previous and next origins
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// even if the recording framerate was not 50 fps or greater. The interpolation provides a smooth visual playback
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// of the demo information to the client without actually adding latency to the view position (because we are
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// looking into the future for the position, not buffering the past data ).
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//-----------------------------------------------------------------------------
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static bool IsControlCommand( unsigned char cmd )
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{
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return ( (cmd == dem_signon) || (cmd == dem_stop) ||
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(cmd == dem_synctick) || (cmd == dem_datatables ) ||
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(cmd == dem_stringtables) );
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}
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// Puts a flashing overlay on the screen during demo recording/playback
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static ConVar cl_showdemooverlay( "cl_showdemooverlay", "0", 0, "How often to flash demo recording/playback overlay (0 - disable overlay, -1 - show always)" );
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class DemoOverlay
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{
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public:
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DemoOverlay();
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~DemoOverlay();
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public:
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void Tick();
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void DrawOverlay( float fSetting );
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protected:
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float m_fLastTickTime;
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float m_fLastTickOverlay;
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enum Overlay { OVR_NONE = 0, OVR_REC = 1 << 1, OVR_PLAY = 1 << 2 };
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bool m_bTick;
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int m_maskDrawnOverlay;
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} g_DemoOverlay;
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DemoOverlay::DemoOverlay() :
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m_fLastTickTime( 0.f ), m_fLastTickOverlay( 0.f ), m_bTick( false ), m_maskDrawnOverlay( OVR_NONE )
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{
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}
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DemoOverlay::~DemoOverlay()
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{
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}
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void DemoOverlay::Tick()
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{
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if ( !m_bTick )
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{
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m_bTick = true;
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float const fRealTime = Sys_FloatTime();
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if ( m_fLastTickTime != fRealTime )
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{
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m_fLastTickTime = fRealTime;
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float const fDelta = m_fLastTickTime - m_fLastTickOverlay;
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float const fSettingDelta = cl_showdemooverlay.GetFloat();
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if ( fSettingDelta <= 0.f ||
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fDelta >= fSettingDelta )
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{
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m_fLastTickOverlay = m_fLastTickTime;
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DrawOverlay( fSettingDelta );
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}
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}
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m_bTick = false;
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}
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}
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void DemoOverlay::DrawOverlay( float fSetting )
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{
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int maskDrawnOverlay = OVR_NONE;
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if ( fSetting < 0.f )
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{
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// Keep drawing
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maskDrawnOverlay =
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( demorecorder->IsRecording() ? OVR_REC : 0 ) |
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( demoplayer->IsPlayingBack() ? OVR_PLAY : 0 );
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}
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else if ( fSetting == 0.f )
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{
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// None
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maskDrawnOverlay = OVR_NONE;
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}
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else
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{
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// Flash
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maskDrawnOverlay = ( !m_maskDrawnOverlay ) ? (
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( demorecorder->IsRecording() ? OVR_REC : 0 ) |
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( demoplayer->IsPlayingBack() ? OVR_PLAY : 0 )
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) : OVR_NONE;
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}
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int const idx = 1;
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if ( OVR_NONE == maskDrawnOverlay &&
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OVR_NONE != m_maskDrawnOverlay )
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{
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con_nprint_s xprn;
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memset( &xprn, 0, sizeof( xprn ) );
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xprn.index = idx;
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xprn.time_to_live = -1;
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Con_NXPrintf( &xprn, "" );
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}
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if ( OVR_PLAY & maskDrawnOverlay )
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{
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con_nprint_s xprn;
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memset( &xprn, 0, sizeof( xprn ) );
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xprn.index = idx;
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xprn.color[0] = 0.f;
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xprn.color[1] = 1.f;
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xprn.color[2] = 0.f;
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xprn.fixed_width_font = true;
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xprn.time_to_live = ( fSetting > 0.f ) ? fSetting : 1.f;
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Con_NXPrintf( &xprn, " PLAY " );
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}
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if ( OVR_REC & maskDrawnOverlay )
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{
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con_nprint_s xprn;
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memset( &xprn, 0, sizeof( xprn ) );
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xprn.index = idx;
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xprn.color[0] = 1.f;
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xprn.color[1] = 0.f;
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xprn.color[2] = 0.f;
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xprn.fixed_width_font = true;
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xprn.time_to_live = ( fSetting > 0.f ) ? fSetting : 1.f;
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Con_NXPrintf( &xprn, " REC " );
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}
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m_maskDrawnOverlay = maskDrawnOverlay;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Mark whether we are waiting for the first uncompressed update packet
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// Input : waiting -
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//-----------------------------------------------------------------------------
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void CDemoRecorder::SetSignonState(int state)
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{
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if ( demoplayer->IsPlayingBack() )
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return;
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if ( state == SIGNONSTATE_NEW )
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{
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if ( m_DemoFile.IsOpen() )
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{
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// we are already recording a demo file
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CloseDemoFile();
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// prepare for recording next demo
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m_nDemoNumber++;
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}
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StartupDemoHeader();
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}
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else if ( state == SIGNONSTATE_SPAWN )
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{
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// close demo file header when this packet is finished
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m_bCloseDemoFile = true;
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}
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else if ( state == SIGNONSTATE_FULL )
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{
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if ( m_bRecording )
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{
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StartupDemoFile();
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}
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}
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}
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int CDemoRecorder::GetRecordingTick( void )
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{
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if ( cl.m_nMaxClients > 1 )
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{
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return TIME_TO_TICKS( net_time ) - m_nStartTick;
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}
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else
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{
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return cl.GetClientTickCount() - m_nStartTick;
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}
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}
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void CDemoRecorder::ResyncDemoClock()
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{
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if ( cl.m_nMaxClients > 1 )
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{
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m_nStartTick = TIME_TO_TICKS( net_time );
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}
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else
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{
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m_nStartTick = cl.GetClientTickCount();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : info -
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//-----------------------------------------------------------------------------
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void CDemoRecorder::GetClientCmdInfo( democmdinfo_t& info )
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{
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info.flags = FDEMO_NORMAL;
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if( m_bResetInterpolation )
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{
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info.flags |= FDEMO_NOINTERP;
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m_bResetInterpolation = false;
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}
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g_pClientSidePrediction->GetViewOrigin( info.viewOrigin );
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#ifndef SWDS
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info.viewAngles = cl.viewangles;
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#endif
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g_pClientSidePrediction->GetLocalViewAngles( info.localViewAngles );
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// Nothing by default
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info.viewOrigin2.Init();
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info.viewAngles2.Init();
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info.localViewAngles2.Init();
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}
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void CDemoRecorder::WriteBSPDecals()
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{
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decallist_t *decalList = (decallist_t*)malloc( sizeof(decallist_t) * Draw_DecalMax() );
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int decalcount = DecalListCreate( decalList );
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char data[NET_MAX_PAYLOAD];
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bf_write msg;
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msg.StartWriting( data, NET_MAX_PAYLOAD );
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msg.SetDebugName( "DemoFileWriteBSPDecals" );
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for ( int i = 0; i < decalcount; i++ )
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{
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decallist_t *entry = &decalList[ i ];
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SVC_BSPDecal decal;
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bool found = false;
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IClientEntity *clientEntity = entitylist->GetClientEntity( entry->entityIndex );
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if ( !clientEntity )
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continue;
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const model_t * pModel = clientEntity->GetModel();
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decal.m_Pos = entry->position;
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decal.m_nEntityIndex = entry->entityIndex;
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decal.m_nDecalTextureIndex = Draw_DecalIndexFromName( entry->name, &found );
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decal.m_nModelIndex = 0;
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if ( pModel )
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{
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decal.m_nModelIndex = cl.LookupModelIndex( modelloader->GetName( pModel ) );
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}
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decal.WriteToBuffer( msg );
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}
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WriteMessages( msg );
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free( decalList );
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}
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void CDemoRecorder::RecordServerClasses( ServerClass *pClasses )
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{
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MEM_ALLOC_CREDIT();
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char *pBigBuffer;
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CUtlBuffer bigBuff;
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int buffSize = 256*1024;
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if ( !IsX360() )
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{
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pBigBuffer = (char*)stackalloc( buffSize );
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}
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else
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{
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// keep temp large allocations off of stack
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bigBuff.EnsureCapacity( buffSize );
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pBigBuffer = (char*)bigBuff.Base();
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}
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bf_write buf( pBigBuffer, buffSize );
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// Send SendTable info.
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DataTable_WriteSendTablesBuffer( pClasses, &buf );
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// Send class descriptions.
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DataTable_WriteClassInfosBuffer( pClasses, &buf );
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// Now write the buffer into the demo file
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m_DemoFile.WriteNetworkDataTables( &buf, GetRecordingTick() );
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}
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void CDemoRecorder::RecordStringTables()
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{
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MEM_ALLOC_CREDIT();
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// !KLUDGE! It would be nice if the bit buffer could write into a stream
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// with the power to grow itself. But it can't. Hence this really bad
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// kludge
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void *data = NULL;
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int dataLen = 512 * 1024;
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while ( dataLen <= DEMO_FILE_MAX_STRINGTABLE_SIZE )
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{
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data = realloc( data, dataLen );
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bf_write buf( data, dataLen );
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buf.SetDebugName("CDemoRecorder::RecordStringTables");
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buf.SetAssertOnOverflow( false ); // Doesn't turn off all the spew / asserts, but turns off one
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networkStringTableContainerClient->WriteStringTables( buf );
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// Did we fit?
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if ( !buf.IsOverflowed() )
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{
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// Now write the buffer into the demo file
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m_DemoFile.WriteStringTables( &buf, GetRecordingTick() );
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break;
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}
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// Didn't fit. Try doubling the size of the buffer
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dataLen *= 2;
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}
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if ( dataLen > DEMO_FILE_MAX_STRINGTABLE_SIZE )
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{
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Warning( "Failed to RecordStringTables. Trying to record string table that's bigger than max string table size\n" );
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}
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free(data);
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}
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void CDemoRecorder::RecordUserInput( int cmdnumber )
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{
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char buffer[256];
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bf_write msg( "CDemo::WriteUserCmd", buffer, sizeof(buffer) );
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g_ClientDLL->EncodeUserCmdToBuffer( msg, cmdnumber );
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m_DemoFile.WriteUserCmd( cmdnumber, buffer, msg.GetNumBytesWritten(), GetRecordingTick() );
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}
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void CDemoRecorder::ResetDemoInterpolation( void )
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{
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m_bResetInterpolation = true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: saves all cvars falgged with FVAR_DEMO to demo file
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//-----------------------------------------------------------------------------
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void CDemoRecorder::WriteDemoCvars()
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{
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const ConCommandBase *var;
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for ( var= g_pCVar->GetCommands() ; var ; var=var->GetNext() )
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{
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if ( var->IsCommand() )
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continue;
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const ConVar *pCvar = ( const ConVar * )var;
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if ( !pCvar->IsFlagSet( FCVAR_DEMO ) )
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continue;
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char cvarcmd[MAX_OSPATH];
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Q_snprintf( cvarcmd, sizeof(cvarcmd),"%s \"%s\"",
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pCvar->GetName(), Host_CleanupConVarStringValue( pCvar->GetString() ) );
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m_DemoFile.WriteConsoleCommand( cvarcmd, GetRecordingTick() );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *cmdname -
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//-----------------------------------------------------------------------------
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void CDemoRecorder::RecordCommand( const char *cmdstring )
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{
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if ( !IsRecording() )
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return;
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if ( !cmdstring || !cmdstring[0] )
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return;
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if ( !demo_recordcommands.GetInt() )
|
|
return;
|
|
|
|
m_DemoFile.WriteConsoleCommand( cmdstring, GetRecordingTick() );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CDemoRecorder::StartupDemoHeader( void )
|
|
{
|
|
CloseDemoFile(); // make sure it's closed
|
|
|
|
// Note: this is replacing tmpfile()
|
|
if ( !m_DemoFile.Open( DEMO_HEADER_FILE, false ) )
|
|
{
|
|
ConDMsg ("ERROR: couldn't open temporary header file.\n");
|
|
return;
|
|
}
|
|
|
|
m_bIsDemoHeader = true;
|
|
|
|
Assert( m_MessageData.GetBasePointer() == NULL );
|
|
|
|
// setup writing data buffer
|
|
m_MessageData.StartWriting( new unsigned char[NET_MAX_PAYLOAD], NET_MAX_PAYLOAD );
|
|
m_MessageData.SetDebugName( "DemoHeaderWriteBuffer" );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CDemoRecorder::StartupDemoFile( void )
|
|
{
|
|
if ( !m_bRecording )
|
|
return;
|
|
|
|
// Already recording!!!
|
|
if ( m_DemoFile.IsOpen() )
|
|
return;
|
|
|
|
char demoFileName[MAX_OSPATH];
|
|
|
|
if ( m_nDemoNumber <= 1 )
|
|
{
|
|
V_sprintf_safe( demoFileName, "%s.dem", m_szDemoBaseName );
|
|
}
|
|
else
|
|
{
|
|
V_sprintf_safe( demoFileName, "%s_%i.dem", m_szDemoBaseName, m_nDemoNumber );
|
|
}
|
|
|
|
// strip any trailing whitespace
|
|
Q_StripPrecedingAndTrailingWhitespace( demoFileName );
|
|
|
|
// make sure the .dem extension is still present
|
|
char ext[10];
|
|
Q_ExtractFileExtension( demoFileName, ext, sizeof( ext ) );
|
|
if ( Q_strcasecmp( ext, "dem" ) )
|
|
{
|
|
ConMsg( "StartupDemoFile: invalid filename.\n" );
|
|
return;
|
|
}
|
|
|
|
if ( !m_DemoFile.Open( demoFileName, false ) )
|
|
return;
|
|
|
|
// open demo header file containing sigondata
|
|
FileHandle_t hDemoHeader = g_pFileSystem->Open( DEMO_HEADER_FILE, "rb" );
|
|
if ( hDemoHeader == FILESYSTEM_INVALID_HANDLE )
|
|
{
|
|
ConMsg ("StartupDemoFile: couldn't open demo file header.\n");
|
|
return;
|
|
}
|
|
|
|
Assert( m_MessageData.GetBasePointer() == NULL );
|
|
|
|
// setup writing data buffer
|
|
m_MessageData.StartWriting( new unsigned char[NET_MAX_PAYLOAD], NET_MAX_PAYLOAD );
|
|
m_MessageData.SetDebugName( "DemoFileWriteBuffer" );
|
|
|
|
// fill demo header info
|
|
demoheader_t *dh = &m_DemoFile.m_DemoHeader;
|
|
Q_memset(dh, 0, sizeof(demoheader_t));
|
|
|
|
dh->demoprotocol = DEMO_PROTOCOL;
|
|
dh->networkprotocol = PROTOCOL_VERSION;
|
|
Q_strncpy(dh->demofilestamp, DEMO_HEADER_ID, sizeof(dh->demofilestamp) );
|
|
|
|
Q_FileBase( modelloader->GetName( host_state.worldmodel ), dh->mapname, sizeof( dh->mapname ) );
|
|
|
|
char szGameDir[MAX_OSPATH];
|
|
Q_strncpy(szGameDir, com_gamedir, sizeof( szGameDir ) );
|
|
Q_FileBase ( szGameDir, dh->gamedirectory, sizeof( dh->gamedirectory ) );
|
|
|
|
Q_strncpy( dh->servername, cl.m_szRetryAddress, sizeof( dh->servername ) );
|
|
Q_strncpy( dh->clientname, cl_name.GetString(), sizeof( dh->clientname ) );
|
|
|
|
|
|
// get size signon data size
|
|
dh->signonlength = g_pFileSystem->Size(hDemoHeader);
|
|
|
|
// write demo file header info
|
|
m_DemoFile.WriteDemoHeader();
|
|
|
|
// copy signon data from header file to demo file
|
|
m_DemoFile.WriteFileBytes( hDemoHeader, dh->signonlength );
|
|
|
|
// close but keep header file, we might need it for a second record
|
|
g_pFileSystem->Close( hDemoHeader );
|
|
|
|
m_nFrameCount = 0;
|
|
m_bIsDemoHeader = false;
|
|
|
|
ResyncDemoClock(); // reset demo clock
|
|
|
|
// tell client to sync demo clock too
|
|
m_DemoFile.WriteCmdHeader( dem_synctick, 0 );
|
|
|
|
RecordStringTables();
|
|
|
|
// Demo playback should read this as an incoming message.
|
|
WriteDemoCvars(); // save all cvars marked with FCVAR_DEMO
|
|
|
|
WriteBSPDecals();
|
|
|
|
g_ClientDLL->HudReset();
|
|
|
|
// tell server that we started recording a demo
|
|
cl.SendStringCmd( "demorestart" );
|
|
|
|
ConMsg ("Recording to %s...\n", demoFileName);
|
|
|
|
g_ClientDLL->OnDemoRecordStart( m_szDemoBaseName );
|
|
}
|
|
|
|
CDemoRecorder::CDemoRecorder()
|
|
{
|
|
}
|
|
|
|
CDemoRecorder::~CDemoRecorder()
|
|
{
|
|
CloseDemoFile();
|
|
}
|
|
|
|
CDemoFile *CDemoRecorder::GetDemoFile()
|
|
{
|
|
return &m_DemoFile;
|
|
}
|
|
|
|
void CDemoRecorder::ResumeRecording()
|
|
{
|
|
|
|
}
|
|
|
|
void CDemoRecorder::PauseRecording()
|
|
{
|
|
|
|
}
|
|
|
|
|
|
void CDemoRecorder::CloseDemoFile()
|
|
{
|
|
if ( m_DemoFile.IsOpen())
|
|
{
|
|
if ( !m_bIsDemoHeader )
|
|
{
|
|
// Demo playback should read this as an incoming message.
|
|
m_DemoFile.WriteCmdHeader( dem_stop, GetRecordingTick() );
|
|
|
|
// update demo header infos
|
|
m_DemoFile.m_DemoHeader.playback_ticks = GetRecordingTick();
|
|
m_DemoFile.m_DemoHeader.playback_time = host_state.interval_per_tick * GetRecordingTick();
|
|
m_DemoFile.m_DemoHeader.playback_frames = m_nFrameCount;
|
|
|
|
// go back to header and write demoHeader with correct time and #frame again
|
|
m_DemoFile.WriteDemoHeader();
|
|
|
|
ConMsg ("Completed demo, recording time %.1f, game frames %i.\n",
|
|
m_DemoFile.m_DemoHeader.playback_time, m_DemoFile.m_DemoHeader.playback_frames );
|
|
}
|
|
|
|
if ( demo_debug.GetInt() )
|
|
{
|
|
ConMsg ("Closed demo file, %i bytes.\n", m_DemoFile.GetSize() );
|
|
}
|
|
|
|
m_DemoFile.Close();
|
|
|
|
g_ClientDLL->OnDemoRecordStop();
|
|
}
|
|
|
|
m_bCloseDemoFile = false;
|
|
m_bIsDemoHeader = false;
|
|
|
|
// clear writing data buffer
|
|
if ( m_MessageData.GetBasePointer() )
|
|
{
|
|
delete [] m_MessageData.GetBasePointer();
|
|
m_MessageData.StartWriting( NULL, 0 );
|
|
}
|
|
}
|
|
|
|
void CDemoRecorder::RecordMessages(bf_read &data, int bits)
|
|
{
|
|
if ( m_MessageData.GetBasePointer() && (bits>0) )
|
|
{
|
|
m_MessageData.WriteBitsFromBuffer( &data, bits );
|
|
|
|
Assert( !m_MessageData.IsOverflowed() );
|
|
}
|
|
}
|
|
|
|
void CDemoRecorder::RecordPacket()
|
|
{
|
|
WriteMessages( m_MessageData );
|
|
|
|
m_MessageData.Reset(); // clear message buffer
|
|
|
|
if ( m_bCloseDemoFile )
|
|
{
|
|
CloseDemoFile();
|
|
}
|
|
}
|
|
|
|
void CDemoRecorder::WriteMessages( bf_write &message )
|
|
{
|
|
int len = message.GetNumBytesWritten();
|
|
|
|
if (len <= 0)
|
|
return;
|
|
|
|
// fill last bits in last byte with NOP if necessary
|
|
int nRemainingBits = message.GetNumBitsWritten() % 8;
|
|
if ( nRemainingBits > 0 && nRemainingBits <= (8-NETMSG_TYPE_BITS) )
|
|
{
|
|
message.WriteUBitLong( net_NOP, NETMSG_TYPE_BITS );
|
|
}
|
|
|
|
Assert( len < NET_MAX_MESSAGE );
|
|
|
|
// if signondata read as fast as possible, no rewind
|
|
// and wait for packet time
|
|
unsigned char cmd = m_bIsDemoHeader ? dem_signon : dem_packet;
|
|
|
|
if ( cmd == dem_packet )
|
|
{
|
|
m_nFrameCount++;
|
|
}
|
|
|
|
// write command & time
|
|
m_DemoFile.WriteCmdHeader( cmd, GetRecordingTick() );
|
|
|
|
democmdinfo_t info;
|
|
// Snag current info
|
|
GetClientCmdInfo( info );
|
|
|
|
// Store it
|
|
m_DemoFile.WriteCmdInfo( info );
|
|
|
|
// write network channel sequencing infos
|
|
int nOutSequenceNr, nInSequenceNr, nOutSequenceNrAck;
|
|
cl.m_NetChannel->GetSequenceData( nOutSequenceNr, nInSequenceNr, nOutSequenceNrAck );
|
|
m_DemoFile.WriteSequenceInfo( nInSequenceNr, nOutSequenceNrAck );
|
|
|
|
// Output the messge buffer.
|
|
m_DemoFile.WriteRawData( (char*) message.GetBasePointer(), len );
|
|
|
|
if ( demo_debug.GetInt() >= 1 )
|
|
{
|
|
Msg( "Writing demo message %i bytes at file pos %i\n", len, m_DemoFile.GetCurPos( false ) );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: stop recording a demo
|
|
//-----------------------------------------------------------------------------
|
|
void CDemoRecorder::StopRecording( void )
|
|
{
|
|
if ( !IsRecording() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ( m_MessageData.GetBasePointer() )
|
|
{
|
|
delete[] m_MessageData.GetBasePointer();
|
|
m_MessageData.StartWriting( NULL, 0);
|
|
}
|
|
|
|
CloseDemoFile();
|
|
|
|
m_bRecording = false;
|
|
m_nDemoNumber = 0;
|
|
|
|
g_DemoOverlay.Tick();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *name -
|
|
// track -
|
|
//-----------------------------------------------------------------------------
|
|
void CDemoRecorder::StartRecording( const char *name, bool bContinuously )
|
|
{
|
|
Q_strncpy( m_szDemoBaseName, name, sizeof(m_szDemoBaseName));
|
|
|
|
m_bRecording = true;
|
|
m_nDemoNumber = 1;
|
|
m_bResetInterpolation = false;
|
|
|
|
|
|
g_DemoOverlay.Tick();
|
|
|
|
// request a full game update from server
|
|
cl.ForceFullUpdate();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CDemoRecorder::IsRecording( void )
|
|
{
|
|
g_DemoOverlay.Tick();
|
|
|
|
return m_bRecording;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called when a demo file runs out, or the user starts a game
|
|
// Output : void CDemo::StopPlayback
|
|
//-----------------------------------------------------------------------------
|
|
void CDemoPlayer::StopPlayback( void )
|
|
{
|
|
if ( !IsPlayingBack() )
|
|
return;
|
|
|
|
demoaction->StopPlaying();
|
|
|
|
m_DemoFile.Close();
|
|
m_bPlayingBack = false;
|
|
m_bLoading = false;
|
|
m_bPlaybackPaused = false;
|
|
m_flAutoResumeTime = 0.0f;
|
|
m_nEndTick = 0;
|
|
|
|
if ( m_bTimeDemo )
|
|
{
|
|
g_EngineStats.EndRun();
|
|
|
|
if ( !s_bBenchframe )
|
|
{
|
|
WriteTimeDemoResults();
|
|
}
|
|
else
|
|
{
|
|
mat_norendering.SetValue( 0 );
|
|
}
|
|
|
|
m_bTimeDemo = false;
|
|
}
|
|
else
|
|
{
|
|
int framecount = host_framecount - m_nTimeDemoStartFrame;
|
|
float demotime = Sys_FloatTime() - m_flTimeDemoStartTime;
|
|
|
|
if ( demotime > 0.0f )
|
|
{
|
|
DevMsg( "Demo playback finished ( %.1f seconds, %i render frames, %.2f fps).\n", demotime, framecount, framecount/demotime);
|
|
}
|
|
|
|
}
|
|
|
|
m_flPlaybackRateModifier = 1.0f;
|
|
|
|
delete[] m_DemoPacket.data;
|
|
m_DemoPacket.data = NULL;
|
|
|
|
scr_demo_override_fov = 0.0f;
|
|
|
|
if ( timedemo_runcount.GetInt() > 1 )
|
|
{
|
|
timedemo_runcount.SetValue( timedemo_runcount.GetInt() - 1 );
|
|
|
|
Cbuf_AddText( va( "timedemo %s", m_DemoFile.m_szFileName ) );
|
|
}
|
|
else if ( demo_quitafterplayback.GetBool() )
|
|
{
|
|
Cbuf_AddText( "quit\n" );
|
|
}
|
|
|
|
g_ClientDLL->OnDemoPlaybackStop();
|
|
}
|
|
|
|
CDemoFile *CDemoPlayer::GetDemoFile( void )
|
|
{
|
|
return &m_DemoFile;
|
|
}
|
|
|
|
#define SKIP_TO_TICK_FLAG uint32( uint32( 0x88 ) << 24 )
|
|
|
|
bool CDemoPlayer::IsSkipping( void )
|
|
{
|
|
return m_bPlayingBack && ( m_nSkipToTick != -1 );
|
|
}
|
|
|
|
bool CDemoPlayer::IsLoading( void )
|
|
{
|
|
return m_bLoading;
|
|
}
|
|
|
|
int CDemoPlayer::GetTotalTicks(void)
|
|
{
|
|
return m_DemoFile.m_DemoHeader.playback_ticks;
|
|
}
|
|
|
|
void CDemoPlayer::SkipToTick( int tick, bool bRelative, bool bPause )
|
|
{
|
|
if ( bRelative )
|
|
{
|
|
tick = GetPlaybackTick() + tick;
|
|
}
|
|
|
|
if ( tick < 0 )
|
|
return;
|
|
|
|
if ( tick < GetPlaybackTick() )
|
|
{
|
|
// we have to reload the whole demo file
|
|
// we need to create a temp copy of the filename
|
|
char fileName[MAX_OSPATH];
|
|
Q_strncpy( fileName, m_DemoFile.m_szFileName, sizeof(fileName) );
|
|
|
|
// reload current demo file
|
|
ETWMarkPrintf( "DemoPlayer: Reloading demo file '%s'", fileName );
|
|
StartPlayback( fileName, m_bTimeDemo );
|
|
|
|
// Make sure the proper skipping occurs after reload
|
|
if ( tick > 0 )
|
|
tick |= SKIP_TO_TICK_FLAG;
|
|
}
|
|
|
|
m_nSkipToTick = tick;
|
|
ETWMark1I( "DemoPlayer: SkipToTick", tick );
|
|
|
|
if ( bPause )
|
|
PausePlayback( -1 );
|
|
}
|
|
|
|
void CDemoPlayer::SetEndTick( int tick )
|
|
{
|
|
if ( tick < 0 )
|
|
return;
|
|
|
|
m_nEndTick = tick;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Read in next demo message and send to local client over network channel, if it's time.
|
|
// Output : bool
|
|
//-----------------------------------------------------------------------------
|
|
bool CDemoPlayer::ParseAheadForInterval( int curtick, int intervalticks )
|
|
{
|
|
int tick = 0;
|
|
int dummy;
|
|
byte cmd = dem_stop;
|
|
|
|
democmdinfo_t nextinfo;
|
|
|
|
long starting_position = m_DemoFile.GetCurPos( true );
|
|
|
|
// remove all entrys older than 32 ticks
|
|
while ( m_DestCmdInfo.Count() > 0 )
|
|
{
|
|
DemoCommandQueue& entry = m_DestCmdInfo[ 0 ];
|
|
|
|
if ( entry.tick >= (curtick - 32) )
|
|
break;
|
|
|
|
if ( entry.filepos >= starting_position )
|
|
break;
|
|
|
|
m_DestCmdInfo.Remove( 0 );
|
|
}
|
|
|
|
if ( m_bTimeDemo )
|
|
return false;
|
|
|
|
while ( true )
|
|
{
|
|
// skip forward to the next dem_packet or dem_signon
|
|
bool swallowmessages = true;
|
|
do
|
|
{
|
|
m_DemoFile.ReadCmdHeader( cmd, tick );
|
|
|
|
// COMMAND HANDLERS
|
|
switch ( cmd )
|
|
{
|
|
case dem_synctick:
|
|
case dem_stop:
|
|
{
|
|
m_DemoFile.SeekTo( starting_position, true );
|
|
return false;
|
|
}
|
|
break;
|
|
case dem_consolecmd:
|
|
{
|
|
m_DemoFile.ReadConsoleCommand();
|
|
}
|
|
break;
|
|
case dem_datatables:
|
|
{
|
|
m_DemoFile.ReadNetworkDataTables( NULL );
|
|
}
|
|
break;
|
|
case dem_usercmd:
|
|
{
|
|
m_DemoFile.ReadUserCmd( NULL, dummy );
|
|
}
|
|
break;
|
|
case dem_stringtables:
|
|
{
|
|
m_DemoFile.ReadStringTables( NULL );
|
|
}
|
|
break;
|
|
default:
|
|
{
|
|
swallowmessages = false;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
while ( swallowmessages );
|
|
|
|
int curpos = m_DemoFile.GetCurPos( true );
|
|
|
|
// we read now a dem_packet
|
|
m_DemoFile.ReadCmdInfo( nextinfo );
|
|
m_DemoFile.ReadSequenceInfo( dummy, dummy );
|
|
m_DemoFile.ReadRawData( NULL, 0 );
|
|
|
|
DemoCommandQueue entry;
|
|
entry.info = nextinfo;
|
|
entry.tick = tick;
|
|
entry.filepos = curpos;
|
|
|
|
int i = 0;
|
|
int c = m_DestCmdInfo.Count();
|
|
for ( ; i < c; ++i )
|
|
{
|
|
if ( m_DestCmdInfo[ i ].filepos == entry.filepos )
|
|
break; // cmdinfo is already in list
|
|
}
|
|
|
|
if ( i >= c )
|
|
{
|
|
// add cmdinfo to list
|
|
if ( c > 0 )
|
|
{
|
|
if ( m_DestCmdInfo[ c - 1 ].tick > tick )
|
|
{
|
|
m_DestCmdInfo.RemoveAll();
|
|
}
|
|
}
|
|
|
|
m_DestCmdInfo.AddToTail( entry );
|
|
}
|
|
|
|
if ( ( tick - curtick ) > intervalticks )
|
|
break;
|
|
}
|
|
|
|
m_DemoFile.SeekTo( starting_position, true );
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Read in next demo message and send to local client over network channel, if it's time.
|
|
// Output : netpacket_t* -- NULL if there is no packet available at this time.
|
|
//-----------------------------------------------------------------------------
|
|
netpacket_t *CDemoPlayer::ReadPacket( void )
|
|
{
|
|
int tick = 0;
|
|
byte cmd = dem_signon;
|
|
long curpos = 0;
|
|
|
|
if ( ! m_DemoFile.IsOpen() )
|
|
{
|
|
m_bPlayingBack = false;
|
|
Host_EndGame( true, "Tried to read a demo message with no demo file\n" );
|
|
return NULL;
|
|
}
|
|
|
|
// If game is still shutting down, then don't read any demo messages from file quite yet
|
|
if ( HostState_IsGameShuttingDown() )
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
Assert( IsPlayingBack() );
|
|
|
|
if ( IsSkipping() )
|
|
{
|
|
// Every nMaxConsecutiveSkipPackets frames return NULL so that we don't build up an
|
|
// endless supply of unprocessed packets. This avoids causing overflows and excessive
|
|
// "highwater marks" in various Dota subsystems.
|
|
++m_nSkipPacketsPlayed;
|
|
if ( m_nSkipPacketsPlayed >= nMaxConsecutiveSkipPackets )
|
|
{
|
|
m_nSkipPacketsPlayed = 0;
|
|
return NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_nSkipPacketsPlayed = 0;
|
|
}
|
|
|
|
// External editor has paused playback
|
|
if ( CheckPausedPlayback() )
|
|
return NULL;
|
|
|
|
bool bStopReading = false;
|
|
|
|
while ( !bStopReading )
|
|
{
|
|
curpos = m_DemoFile.GetCurPos( true );
|
|
|
|
m_DemoFile.ReadCmdHeader( cmd, tick );
|
|
|
|
// always read control commands
|
|
if ( !IsControlCommand( cmd ) )
|
|
{
|
|
int playbacktick = GetPlaybackTick();
|
|
|
|
#if defined( RAD_TELEMETRY_ENABLED )
|
|
g_Telemetry.playbacktick = playbacktick;
|
|
#endif
|
|
|
|
// If the end tick is set, check to see if we should bail
|
|
if ( m_nEndTick > 0 && playbacktick >= m_nEndTick )
|
|
{
|
|
m_nEndTick = 0;
|
|
return NULL;
|
|
}
|
|
|
|
if ( !m_bTimeDemo )
|
|
{
|
|
// Time demo ignores clocks and tries to synchronize frames to what was recorded
|
|
// I.e., while frame is the same, read messages, otherwise, skip out.
|
|
// If we're still signing on, then just parse messages until fully connected no matter what
|
|
if ( cl.IsActive() &&
|
|
(tick > playbacktick) && !IsSkipping() )
|
|
{
|
|
// is not time yet
|
|
bStopReading = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( m_nTimeDemoCurrentFrame == host_framecount )
|
|
{
|
|
// If we are playing back a timedemo, and we've already passed on a
|
|
// frame update for this host_frame tag, then we'll just skip this mess
|
|
bStopReading = true;
|
|
}
|
|
}
|
|
|
|
if ( bStopReading )
|
|
{
|
|
demoaction->Update( false, playbacktick, TICKS_TO_TIME( playbacktick ) );
|
|
m_DemoFile.SeekTo( curpos, true ); // go back to start of current demo command
|
|
return NULL; // Not time yet, dont return packet data.
|
|
}
|
|
}
|
|
|
|
// COMMAND HANDLERS
|
|
switch ( cmd )
|
|
{
|
|
case dem_synctick:
|
|
{
|
|
if ( demo_debug.GetBool() )
|
|
{
|
|
Msg( "%d dem_synctick\n", tick );
|
|
}
|
|
|
|
ResyncDemoClock();
|
|
|
|
// Once demo clock got resync-ed we can go ahead and
|
|
// perform skipping logic normally
|
|
if ( ( m_nSkipToTick != -1 ) &&
|
|
( ( m_nSkipToTick & SKIP_TO_TICK_FLAG ) == SKIP_TO_TICK_FLAG ) )
|
|
{
|
|
m_nSkipToTick &= ~SKIP_TO_TICK_FLAG;
|
|
}
|
|
}
|
|
break;
|
|
case dem_stop:
|
|
{
|
|
if ( demo_debug.GetBool() )
|
|
{
|
|
Msg( "%d dem_stop\n", tick );
|
|
}
|
|
|
|
OnStopCommand();
|
|
|
|
return NULL;
|
|
}
|
|
break;
|
|
case dem_consolecmd:
|
|
{
|
|
const char * command = m_DemoFile.ReadConsoleCommand();
|
|
|
|
if ( demo_debug.GetBool() )
|
|
{
|
|
Msg( "%d dem_consolecmd [%s]\n", tick, command );
|
|
}
|
|
|
|
Cbuf_AddText( command );
|
|
Cbuf_Execute();
|
|
}
|
|
break;
|
|
case dem_datatables:
|
|
{
|
|
if ( demo_debug.GetBool() )
|
|
{
|
|
Msg( "%d dem_datatables\n", tick );
|
|
}
|
|
|
|
void *data = malloc( 256*1024 ); // X360TBD: How much memory is really needed here?
|
|
bf_read buf( "dem_datatables", data, 256*1024 );
|
|
m_DemoFile.ReadNetworkDataTables( &buf );
|
|
buf.Seek( 0 ); // re-read data
|
|
|
|
// support for older engine demos
|
|
if ( !DataTable_LoadDataTablesFromBuffer( &buf, m_DemoFile.m_DemoHeader.demoprotocol ) )
|
|
{
|
|
Host_Error( "Error parsing network data tables during demo playback." );
|
|
}
|
|
free( data );
|
|
}
|
|
break;
|
|
case dem_stringtables:
|
|
{
|
|
void *data = NULL;
|
|
int dataLen = 512 * 1024;
|
|
while ( dataLen <= DEMO_FILE_MAX_STRINGTABLE_SIZE )
|
|
{
|
|
data = realloc( data, dataLen );
|
|
bf_read buf( "dem_stringtables", data, dataLen );
|
|
// did we successfully read
|
|
if ( m_DemoFile.ReadStringTables( &buf ) > 0 )
|
|
{
|
|
buf.Seek( 0 );
|
|
if ( !networkStringTableContainerClient->ReadStringTables( buf ) )
|
|
{
|
|
Host_Error( "Error parsing string tables during demo playback." );
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Didn't fit. Try doubling the size of the buffer
|
|
dataLen *= 2;
|
|
}
|
|
|
|
if ( dataLen > DEMO_FILE_MAX_STRINGTABLE_SIZE )
|
|
{
|
|
Warning( "ReadPacket failed to read string tables. Trying to read string tables that's bigger than max string table size\n" );
|
|
}
|
|
|
|
free( data );
|
|
}
|
|
break;
|
|
case dem_usercmd:
|
|
{
|
|
|
|
if ( demo_debug.GetBool() )
|
|
{
|
|
Msg( "%d dem_usercmd\n", tick );
|
|
}
|
|
|
|
char buffer[256];
|
|
int length = sizeof(buffer);
|
|
int outgoing_sequence = m_DemoFile.ReadUserCmd( buffer, length );
|
|
|
|
// put it into a bitbuffer
|
|
bf_read msg( "CDemo::ReadUserCmd", buffer, length );
|
|
|
|
g_ClientDLL->DecodeUserCmdFromBuffer( msg, outgoing_sequence );
|
|
|
|
// Note, we need to have the current outgoing sequence correct so we can do prediction
|
|
// correctly during playback
|
|
cl.lastoutgoingcommand = outgoing_sequence;
|
|
|
|
}
|
|
break;
|
|
default:
|
|
{
|
|
bStopReading = true;
|
|
|
|
if ( IsSkipping() )
|
|
{
|
|
// adjust playback host_tickcount when skipping
|
|
m_nStartTick = host_tickcount - tick;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( cmd == dem_packet )
|
|
{
|
|
// remember last frame we read a dem_packet update
|
|
m_nTimeDemoCurrentFrame = host_framecount;
|
|
}
|
|
|
|
int inseq, outseqack, outseq = 0;
|
|
|
|
m_DemoFile.ReadCmdInfo( m_LastCmdInfo );
|
|
|
|
m_DemoFile.ReadSequenceInfo( inseq, outseqack );
|
|
cl.m_NetChannel->SetSequenceData( outseq, inseq, outseqack );
|
|
|
|
int length = m_DemoFile.ReadRawData( (char*)m_DemoPacket.data, NET_MAX_PAYLOAD );
|
|
|
|
if ( demo_debug.GetBool() )
|
|
{
|
|
Msg( "%d network packet [%d]\n", tick, length );
|
|
}
|
|
|
|
if ( length > 0 )
|
|
{
|
|
// succsessfully read new demopacket
|
|
m_DemoPacket.received = realtime;
|
|
m_DemoPacket.size = length;
|
|
m_DemoPacket.message.StartReading( m_DemoPacket.data, m_DemoPacket.size );
|
|
|
|
if ( demo_debug.GetInt() >= 1 )
|
|
{
|
|
Msg( "Demo message, tick %i, %i bytes\n", GetPlaybackTick(), length );
|
|
}
|
|
}
|
|
|
|
// Try and jump ahead one frame
|
|
m_bInterpolateView = ParseAheadForInterval( tick, 8 );
|
|
|
|
// ConMsg( "Reading message for %i : %f skip %i\n", m_nFrameCount, fElapsedTime, forceskip ? 1 : 0 );
|
|
|
|
// Skip a few ticks before doing any timing
|
|
if ( (m_nTimeDemoStartFrame < 0) && GetPlaybackTick() > 100 )
|
|
{
|
|
m_nTimeDemoStartFrame = host_framecount;
|
|
m_flTimeDemoStartTime = Sys_FloatTime();
|
|
m_flTotalFPSVariability = 0.0f;
|
|
|
|
if ( m_bTimeDemo )
|
|
{
|
|
g_EngineStats.BeginRun();
|
|
}
|
|
}
|
|
|
|
if ( m_nSnapshotTick > 0 && m_nSnapshotTick <= GetPlaybackTick() )
|
|
{
|
|
const char *filename = "benchframe";
|
|
|
|
if ( m_SnapshotFilename[0] )
|
|
filename = m_SnapshotFilename;
|
|
|
|
CL_TakeScreenshot( filename ); // take a screenshot
|
|
m_nSnapshotTick = 0;
|
|
|
|
if ( s_bBenchframe )
|
|
{
|
|
Cbuf_AddText( "stopdemo\n" );
|
|
}
|
|
}
|
|
|
|
return &m_DemoPacket;
|
|
}
|
|
|
|
void CDemoPlayer::InterpolateDemoCommand( int targettick, DemoCommandQueue& prev, DemoCommandQueue& next )
|
|
{
|
|
CUtlVector< DemoCommandQueue >& list = m_DestCmdInfo;
|
|
int c = list.Count();
|
|
|
|
prev.info.Reset();
|
|
next.info.Reset();
|
|
|
|
if ( c < 2 )
|
|
{
|
|
// we need at least two entries to interpolate
|
|
return;
|
|
}
|
|
|
|
int i = 0;
|
|
int savedI = -1;
|
|
|
|
DemoCommandQueue *entry1 = &list[ i ];
|
|
DemoCommandQueue *entry2 = &list[ i+1 ];
|
|
|
|
while ( true )
|
|
{
|
|
if ( (entry1->tick <= targettick) && (entry2->tick > targettick) )
|
|
{
|
|
// Means we hit a FDEMO_NOINTERP along the way to now
|
|
if ( savedI != -1 )
|
|
{
|
|
prev = list[ savedI ];
|
|
next = list[ savedI + 1 ];
|
|
}
|
|
else
|
|
{
|
|
prev = *entry1;
|
|
next = *entry2;
|
|
}
|
|
return;
|
|
}
|
|
|
|
// If any command between the previous target and now has the FDEMO_NOINTERP, we need to stop at the command just before that (entry), so we save off the I
|
|
// We can't just return since we need to see if we actually get to a spanning pair (though we always should). Also, we only latch this final interp spot on
|
|
/// the first FDEMO_NOINTERP we see
|
|
if ( savedI == -1 &&
|
|
entry2->tick > m_nPreviousTick &&
|
|
entry2->tick <= targettick &&
|
|
entry2->info.flags & FDEMO_NOINTERP )
|
|
{
|
|
savedI = i;
|
|
}
|
|
|
|
if ( i+2 == c )
|
|
break;
|
|
|
|
i++;
|
|
entry1 = &list[ i ];
|
|
entry2 = &list[ i+1 ];
|
|
}
|
|
|
|
Assert( 0 );
|
|
}
|
|
|
|
static ConVar demo_legacy_rollback( "demo_legacy_rollback", "1", 0, "Use legacy view interpolation rollback amount in demo playback." );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CDemoPlayer::InterpolateViewpoint( void )
|
|
{
|
|
if ( !IsPlayingBack() )
|
|
return;
|
|
|
|
democmdinfo_t outinfo;
|
|
outinfo.Reset();
|
|
|
|
bool bHasValidData =
|
|
m_LastCmdInfo.viewOrigin != vec3_origin ||
|
|
m_LastCmdInfo.viewAngles != vec3_angle ||
|
|
m_LastCmdInfo.localViewAngles != vec3_angle ||
|
|
m_LastCmdInfo.flags != 0;
|
|
|
|
int nTargetTick = GetPlaybackTick();
|
|
|
|
// Player view needs to be one tick interval in the past like the client DLL entities
|
|
if ( cl.m_nMaxClients == 1 )
|
|
{
|
|
if ( demo_legacy_rollback.GetBool() )
|
|
{
|
|
nTargetTick -= TIME_TO_TICKS( cl.GetClientInterpAmount() ) + 1;
|
|
}
|
|
else
|
|
{
|
|
nTargetTick -= 1;
|
|
}
|
|
}
|
|
|
|
float vel = 0.0f;
|
|
float angVel = 0.0f;
|
|
if ( m_bInterpolateView && demo_interpolateview.GetBool() && bHasValidData )
|
|
{
|
|
DemoCommandQueue prev, next;
|
|
float frac = 0.0f;
|
|
|
|
prev.info = m_LastCmdInfo;
|
|
prev.tick = -1;
|
|
next.info = m_LastCmdInfo;
|
|
next.tick = -1;
|
|
|
|
// Determine current time slice
|
|
|
|
InterpolateDemoCommand( nTargetTick, prev, next );
|
|
|
|
float dt = TICKS_TO_TIME(next.tick-prev.tick);
|
|
|
|
frac = (TICKS_TO_TIME(nTargetTick-prev.tick)+cl.m_tickRemainder)/dt;
|
|
|
|
frac = clamp( frac, 0.0f, 1.0f );
|
|
|
|
// Now interpolate
|
|
Vector delta;
|
|
|
|
Vector startorigin = prev.info.GetViewOrigin();
|
|
Vector destorigin = next.info.GetViewOrigin();
|
|
|
|
// check for teleporting - since there can be multiple cmd packets between a game frame,
|
|
// we need to check from the last actually ran command to see if there was a teleport
|
|
VectorSubtract( destorigin, m_LastCmdInfo.GetViewOrigin(), delta );
|
|
float distmoved = delta.Length();
|
|
|
|
if ( dt > 0.0f )
|
|
{
|
|
vel = distmoved / dt;
|
|
}
|
|
|
|
if ( dt > 0.0f )
|
|
{
|
|
QAngle startang = prev.info.GetLocalViewAngles();
|
|
QAngle destang = next.info.GetLocalViewAngles();
|
|
|
|
for ( int i = 0; i < 3; ++i )
|
|
{
|
|
float dAng = AngleNormalizePositive( destang[ i ] ) - AngleNormalizePositive( startang[ i ] );
|
|
dAng = AngleNormalize( dAng );
|
|
float aVel = fabs( dAng ) / dt;
|
|
if ( aVel > angVel )
|
|
{
|
|
angVel = aVel;
|
|
}
|
|
}
|
|
}
|
|
|
|
// FIXME: This should be velocity based maybe?
|
|
if ( (vel > demo_interplimit.GetFloat()) ||
|
|
(angVel > demo_avellimit.GetFloat() ) ||
|
|
m_bResetInterpolation )
|
|
{
|
|
m_bResetInterpolation = false;
|
|
|
|
// it's a teleport, just let it happen naturally next frame
|
|
// setting frac to 1.0 (like it was previously) would just mean that we
|
|
// are teleporting a frame ahead of when we should
|
|
outinfo.viewOrigin = m_LastCmdInfo.GetViewOrigin();
|
|
outinfo.viewAngles = m_LastCmdInfo.GetViewAngles();
|
|
outinfo.localViewAngles = m_LastCmdInfo.GetLocalViewAngles();
|
|
}
|
|
else
|
|
{
|
|
outinfo.viewOrigin = startorigin + frac * ( destorigin - startorigin );
|
|
|
|
Quaternion src, dest;
|
|
Quaternion result;
|
|
|
|
AngleQuaternion( prev.info.GetViewAngles(), src );
|
|
AngleQuaternion( next.info.GetViewAngles(), dest );
|
|
QuaternionSlerp( src, dest, frac, result );
|
|
|
|
QuaternionAngles( result, outinfo.viewAngles );
|
|
|
|
AngleQuaternion( prev.info.GetLocalViewAngles(), src );
|
|
AngleQuaternion( next.info.GetLocalViewAngles(), dest );
|
|
QuaternionSlerp( src, dest, frac, result );
|
|
|
|
QuaternionAngles( result, outinfo.localViewAngles );
|
|
}
|
|
}
|
|
else if ( bHasValidData )
|
|
{
|
|
// don't interpolate, just copy values
|
|
outinfo.viewOrigin = m_LastCmdInfo.GetViewOrigin();
|
|
outinfo.viewAngles = m_LastCmdInfo.GetViewAngles();
|
|
outinfo.localViewAngles = m_LastCmdInfo.GetLocalViewAngles();
|
|
}
|
|
|
|
m_nPreviousTick = nTargetTick;
|
|
|
|
// let any demo system override view ( drive, editor, smoother etc)
|
|
bHasValidData |= OverrideView( outinfo );
|
|
|
|
if ( !bHasValidData )
|
|
return; // no validate data & no override, exit
|
|
|
|
g_pClientSidePrediction->SetViewOrigin( outinfo.viewOrigin );
|
|
g_pClientSidePrediction->SetViewAngles( outinfo.viewAngles );
|
|
g_pClientSidePrediction->SetLocalViewAngles( outinfo.localViewAngles );
|
|
#ifndef SWDS
|
|
VectorCopy( outinfo.viewAngles, cl.viewangles );
|
|
#endif
|
|
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CDemoPlayer::IsPlayingTimeDemo( void )
|
|
{
|
|
return m_bTimeDemo && m_bPlayingBack;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CDemoPlayer::IsPlayingBack( void )
|
|
{
|
|
return m_bPlayingBack;
|
|
}
|
|
|
|
CDemoPlayer::CDemoPlayer()
|
|
{
|
|
m_flAutoResumeTime = 0.0f;
|
|
m_flPlaybackRateModifier = 1.0f;
|
|
m_bTimeDemo = false;
|
|
m_nTimeDemoStartFrame = -1;
|
|
m_flTimeDemoStartTime = 0.0f;
|
|
m_flTotalFPSVariability = 0.0f;
|
|
m_nTimeDemoCurrentFrame = -1;
|
|
m_bPlayingBack = false;
|
|
m_bLoading = false;
|
|
m_bPlaybackPaused = false;
|
|
m_nSkipToTick = -1;
|
|
m_nSkipPacketsPlayed = 0;
|
|
m_nSnapshotTick = 0;
|
|
m_SnapshotFilename[0] = 0;
|
|
m_bResetInterpolation = false;
|
|
m_nPreviousTick = 0;
|
|
m_nEndTick = 0;
|
|
}
|
|
|
|
CDemoPlayer::~CDemoPlayer()
|
|
{
|
|
StopPlayback();
|
|
if ( g_ClientDLL )
|
|
{
|
|
g_ClientDLL->OnDemoPlaybackStop();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Start's demo playback
|
|
// Input : *name -
|
|
//-----------------------------------------------------------------------------
|
|
bool CDemoPlayer::StartPlayback( const char *filename, bool bAsTimeDemo )
|
|
{
|
|
m_bLoading = true;
|
|
|
|
SCR_BeginLoadingPlaque();
|
|
|
|
// Disconnect from server or stop running one
|
|
int oldn = cl.demonum;
|
|
cl.demonum = -1;
|
|
Host_Disconnect(false);
|
|
cl.demonum = oldn;
|
|
|
|
if ( !m_DemoFile.Open( filename, true ) )
|
|
{
|
|
cl.demonum = -1; // stop demo loop
|
|
return false;
|
|
}
|
|
|
|
// Read in the m_DemoHeader
|
|
demoheader_t *dh = m_DemoFile.ReadDemoHeader();
|
|
|
|
if ( !dh )
|
|
{
|
|
ConMsg( "Failed to read demo header.\n" );
|
|
m_DemoFile.Close();
|
|
cl.demonum = -1;
|
|
return false;
|
|
}
|
|
|
|
ConMsg ("Playing demo from %s.\n", filename);
|
|
|
|
// Now read in the directory structure.
|
|
m_bPlayingBack = true;
|
|
cl.m_nSignonState= SIGNONSTATE_CONNECTED;
|
|
|
|
ResyncDemoClock();
|
|
|
|
// create a fake channel with a NULL address
|
|
cl.m_NetChannel = NET_CreateNetChannel( NS_CLIENT, NULL, "DEMO", &cl, false, dh->networkprotocol );
|
|
|
|
if ( !cl.m_NetChannel )
|
|
{
|
|
ConMsg ("CDemo::Play: failed to create demo net channel\n" );
|
|
m_DemoFile.Close();
|
|
cl.demonum = -1; // stop demo loop
|
|
Host_Disconnect(true);
|
|
}
|
|
|
|
cl.m_NetChannel->SetTimeout( -1.0f ); // never timeout
|
|
|
|
Q_memset( &m_DemoPacket, 0, sizeof(m_DemoPacket) );
|
|
|
|
// setup demo packet data buffer
|
|
m_DemoPacket.data = new unsigned char[NET_MAX_PAYLOAD];
|
|
m_DemoPacket.from.SetType( NA_LOOPBACK);
|
|
|
|
cl.chokedcommands = 0;
|
|
cl.lastoutgoingcommand = -1;
|
|
cl.m_flNextCmdTime = net_time;
|
|
|
|
m_bTimeDemo = bAsTimeDemo;
|
|
m_nTimeDemoCurrentFrame = -1;
|
|
m_nTimeDemoStartFrame = -1;
|
|
|
|
if ( m_bTimeDemo )
|
|
{
|
|
SeedRandomNumberGenerator( true );
|
|
}
|
|
|
|
demoaction->StartPlaying( filename );
|
|
|
|
// m_bFastForwarding = false;
|
|
m_flAutoResumeTime = 0.0f;
|
|
m_flPlaybackRateModifier = 1.0f;
|
|
|
|
scr_demo_override_fov = 0.0f;
|
|
|
|
m_bLoading = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : flCurTime -
|
|
//-----------------------------------------------------------------------------
|
|
void CDemoPlayer::MarkFrame( float flFPSVariability )
|
|
{
|
|
m_flTotalFPSVariability += flFPSVariability;
|
|
}
|
|
|
|
void CDemoPlayer::WriteTimeDemoResults( void )
|
|
{
|
|
int frames;
|
|
float time;
|
|
frames = (host_framecount - m_nTimeDemoStartFrame) - 1;
|
|
time = Sys_FloatTime() - m_flTimeDemoStartTime;
|
|
if (!time)
|
|
{
|
|
time = 1;
|
|
}
|
|
float flVariability = (m_flTotalFPSVariability / (float)frames);
|
|
ConMsg ("%i frames %5.3f seconds %5.2f fps (%5.2f ms/f) %5.3f fps variability\n", frames, time, frames/time, 1000*time/frames, flVariability );
|
|
bool bFileExists = g_pFileSystem->FileExists( "SourceBench.csv" );
|
|
FileHandle_t fileHandle = g_pFileSystem->Open( "SourceBench.csv", "a+" );
|
|
int width, height;
|
|
CMatRenderContextPtr pRenderContext( materials );
|
|
pRenderContext->GetWindowSize( width, height );
|
|
|
|
const MaterialSystem_Config_t &config = materials->GetCurrentConfigForVideoCard();
|
|
|
|
if( !bFileExists )
|
|
{
|
|
g_pFileSystem->FPrintf( fileHandle, "demofile," );
|
|
g_pFileSystem->FPrintf( fileHandle, "fps," );
|
|
g_pFileSystem->FPrintf( fileHandle, "framerate variability," );
|
|
g_pFileSystem->FPrintf( fileHandle, "totaltime," );
|
|
g_pFileSystem->FPrintf( fileHandle, "numframes," );
|
|
g_pFileSystem->FPrintf( fileHandle, "width," );
|
|
g_pFileSystem->FPrintf( fileHandle, "height," );
|
|
g_pFileSystem->FPrintf( fileHandle, "windowed," );
|
|
g_pFileSystem->FPrintf( fileHandle, "vsync," );
|
|
g_pFileSystem->FPrintf( fileHandle, "MSAA," );
|
|
g_pFileSystem->FPrintf( fileHandle, "Aniso," );
|
|
g_pFileSystem->FPrintf( fileHandle, "dxlevel," );
|
|
g_pFileSystem->FPrintf( fileHandle, "cmdline," );
|
|
g_pFileSystem->FPrintf( fileHandle, "driver name," );
|
|
g_pFileSystem->FPrintf( fileHandle, "vendor id," );
|
|
g_pFileSystem->FPrintf( fileHandle, "device id," );
|
|
|
|
// g_pFileSystem->FPrintf( fileHandle, "sound," );
|
|
g_pFileSystem->FPrintf( fileHandle, "Reduce fillrate," );
|
|
g_pFileSystem->FPrintf( fileHandle, "reflect entities," );
|
|
g_pFileSystem->FPrintf( fileHandle, "motion blur," );
|
|
g_pFileSystem->FPrintf( fileHandle, "flashlight shadows," );
|
|
g_pFileSystem->FPrintf( fileHandle, "mat_reduceparticles," );
|
|
g_pFileSystem->FPrintf( fileHandle, "r_dopixelvisibility," );
|
|
g_pFileSystem->FPrintf( fileHandle, "nulldevice," );
|
|
g_pFileSystem->FPrintf( fileHandle, "timedemo_comment," );
|
|
g_pFileSystem->FPrintf( fileHandle, "\n" );
|
|
}
|
|
|
|
ConVarRef mat_vsync( "mat_vsync" );
|
|
ConVarRef mat_antialias( "mat_antialias" );
|
|
ConVarRef mat_forceaniso( "mat_forceaniso" );
|
|
ConVarRef r_waterforcereflectentities( "r_waterforcereflectentities" );
|
|
ConVarRef mat_motion_blur_enabled( "mat_motion_blur_enabled" );
|
|
ConVarRef r_flashlightdepthtexture( "r_flashlightdepthtexture" );
|
|
ConVarRef mat_reducefillrate( "mat_reducefillrate" );
|
|
ConVarRef mat_reduceparticles( "mat_reduceparticles" );
|
|
ConVarRef r_dopixelvisibility( "r_dopixelvisibility" );
|
|
|
|
g_pFileSystem->Seek( fileHandle, 0, FILESYSTEM_SEEK_TAIL );
|
|
MaterialAdapterInfo_t info;
|
|
materials->GetDisplayAdapterInfo( materials->GetCurrentAdapter(), info );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", m_DemoFile.m_szFileName );
|
|
g_pFileSystem->FPrintf( fileHandle, "%5.1f,", frames/time );
|
|
g_pFileSystem->FPrintf( fileHandle, "%5.1f,", flVariability );
|
|
g_pFileSystem->FPrintf( fileHandle, "%5.1f,", time );
|
|
g_pFileSystem->FPrintf( fileHandle, "%i,", frames );
|
|
g_pFileSystem->FPrintf( fileHandle, "%i,", width );
|
|
g_pFileSystem->FPrintf( fileHandle, "%i,", height );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", config.Windowed() ? "windowed" : "fullscreen");
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", mat_vsync.GetBool() ? "on" : "off" );
|
|
g_pFileSystem->FPrintf( fileHandle, "%d,", mat_antialias.GetInt() );
|
|
g_pFileSystem->FPrintf( fileHandle, "%d,", mat_forceaniso.GetInt() );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", COM_DXLevelToString( g_pMaterialSystemHardwareConfig->GetDXSupportLevel() ) );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", CommandLine()->GetCmdLine() );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", info.m_pDriverName );
|
|
g_pFileSystem->FPrintf( fileHandle, "0x%x,", info.m_VendorID );
|
|
g_pFileSystem->FPrintf( fileHandle, "0x%x,", info.m_DeviceID );
|
|
|
|
// g_pFileSystem->FPrintf( fileHandle, "%s,", CommandLine()->CheckParm( "-nosound" ) ? "off" : "on" );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", mat_reducefillrate.GetBool() ? "on" : "off" );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", r_waterforcereflectentities.GetBool() ? "on" : "off" );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", mat_motion_blur_enabled.GetBool() ? "on" : "off" );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", r_flashlightdepthtexture.GetBool() ? "on" : "off" );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", mat_reduceparticles.GetBool() ? "on" : "off" );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", r_dopixelvisibility.GetBool() ? "on" : "off" );
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", CommandLine()->CheckParm( "-nulldevice" ) ? "yes" : "no" );
|
|
|
|
int itimedemo_comment = CommandLine()->FindParm( "-timedemo_comment" );
|
|
const char *timedemo_comment = itimedemo_comment ? CommandLine()->GetParm( itimedemo_comment + 1 ) : "";
|
|
g_pFileSystem->FPrintf( fileHandle, "%s,", timedemo_comment );
|
|
g_pFileSystem->FPrintf( fileHandle, "\n" );
|
|
g_pFileSystem->Close( fileHandle );
|
|
}
|
|
|
|
|
|
void CDemoPlayer::PausePlayback( float seconds )
|
|
{
|
|
m_bPlaybackPaused = true;
|
|
|
|
if ( seconds > 0.0f )
|
|
{
|
|
// Use true clock since everything else is frozen
|
|
m_flAutoResumeTime = Sys_FloatTime() + seconds;
|
|
}
|
|
else
|
|
{
|
|
m_flAutoResumeTime = 0.0f;
|
|
}
|
|
}
|
|
|
|
void CDemoPlayer::ResumePlayback()
|
|
{
|
|
m_bPlaybackPaused = false;
|
|
m_flAutoResumeTime = 0.0f;
|
|
}
|
|
|
|
bool CDemoPlayer::CheckPausedPlayback()
|
|
{
|
|
if ( demo_pauseatservertick.GetInt() > 0 )
|
|
{
|
|
if ( cl.GetServerTickCount() >= demo_pauseatservertick.GetInt() )
|
|
{
|
|
PausePlayback( -1 );
|
|
ETWMark1I( "DemoPlayer: Reached pause tick", cl.GetServerTickCount() );
|
|
m_nSkipToTick = -1;
|
|
demo_pauseatservertick.SetValue( 0 );
|
|
Msg( "Demo paused at server tick %i\n", cl.GetServerTickCount() );
|
|
}
|
|
}
|
|
|
|
if ( IsSkipping() )
|
|
{
|
|
if ( ( m_nSkipToTick > GetPlaybackTick() ) ||
|
|
( ( m_nSkipToTick & SKIP_TO_TICK_FLAG ) == SKIP_TO_TICK_FLAG ) )
|
|
{
|
|
// we are skipping
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// we can't skip back (or finished skipping), so disable skipping
|
|
ETWMark1I( "DemoPlayer: SkipToTick done", GetPlaybackTick() );
|
|
m_nSkipToTick = -1;
|
|
}
|
|
}
|
|
|
|
if ( !IsPlaybackPaused() )
|
|
return false;
|
|
|
|
if ( m_bPlaybackPaused )
|
|
{
|
|
if ( (m_flAutoResumeTime > 0.0f) &&
|
|
(Sys_FloatTime() >= m_flAutoResumeTime) )
|
|
{
|
|
// it's time to unpause replay
|
|
ResumePlayback();
|
|
}
|
|
}
|
|
|
|
return m_bPlaybackPaused;
|
|
}
|
|
|
|
bool CDemoPlayer::IsPlaybackPaused()
|
|
{
|
|
if ( !IsPlayingBack() )
|
|
return false;
|
|
|
|
// never pause while reading signon data
|
|
if ( m_nTimeDemoCurrentFrame < 0 )
|
|
return false;
|
|
|
|
// If skipping then do not pretend paused
|
|
if ( IsSkipping() )
|
|
return false;
|
|
|
|
return m_bPlaybackPaused;
|
|
}
|
|
|
|
int CDemoPlayer::GetPlaybackStartTick( void )
|
|
{
|
|
return m_nStartTick;
|
|
}
|
|
|
|
int CDemoPlayer::GetPlaybackTick( void )
|
|
{
|
|
return host_tickcount - m_nStartTick;
|
|
}
|
|
|
|
void CDemoPlayer::ResyncDemoClock()
|
|
{
|
|
m_nStartTick = host_tickcount;
|
|
m_nPreviousTick = m_nStartTick;
|
|
}
|
|
|
|
float CDemoPlayer::GetPlaybackTimeScale()
|
|
{
|
|
return m_flPlaybackRateModifier;
|
|
}
|
|
|
|
void CDemoPlayer::SetPlaybackTimeScale(float timescale)
|
|
{
|
|
m_flPlaybackRateModifier = timescale;
|
|
}
|
|
|
|
void CDemoPlayer::SetBenchframe( int tick, const char *filename )
|
|
{
|
|
m_nSnapshotTick = tick;
|
|
|
|
if ( filename )
|
|
{
|
|
Q_strncpy( m_SnapshotFilename, filename, sizeof(m_SnapshotFilename) );
|
|
}
|
|
}
|
|
|
|
static bool ComputeNextIncrementalDemoFilename( char *name, int namesize )
|
|
{
|
|
FileHandle_t test;
|
|
|
|
test = g_pFileSystem->Open( name, "rb" );
|
|
if ( FILESYSTEM_INVALID_HANDLE == test )
|
|
{
|
|
// file doesn't exist, so we can use that
|
|
return true;
|
|
}
|
|
g_pFileSystem->Close( test );
|
|
|
|
char basename[ MAX_OSPATH ];
|
|
|
|
Q_StripExtension( name, basename, sizeof( basename ) );
|
|
|
|
// Start looking for a valid name
|
|
int i = 0;
|
|
for ( i = 0; i < 1000; i++ )
|
|
{
|
|
char newname[ MAX_OSPATH ];
|
|
Q_snprintf( newname, sizeof( newname ), "%s%03i.dem", basename, i );
|
|
|
|
test = g_pFileSystem->Open( newname, "rb" );
|
|
if ( FILESYSTEM_INVALID_HANDLE == test )
|
|
{
|
|
Q_strncpy( name, newname, namesize );
|
|
return true;
|
|
}
|
|
g_pFileSystem->Close( test );
|
|
}
|
|
|
|
ConMsg( "Unable to find a valid incremental demo filename for %s, try clearing the directory of %snnn.dem\n", name, basename );
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: List the contents of a demo file.
|
|
//-----------------------------------------------------------------------------
|
|
void CL_ListDemo_f( const CCommand &args )
|
|
{
|
|
if ( cmd_source != src_command )
|
|
return;
|
|
|
|
// Find the file
|
|
char name[MAX_OSPATH];
|
|
|
|
Q_snprintf (name, sizeof(name), "%s", args[1]);
|
|
|
|
Q_DefaultExtension( name, ".dem", sizeof( name ) );
|
|
|
|
ConMsg ("Demo contents for %s:\n", name);
|
|
|
|
CDemoFile demofile;
|
|
|
|
if ( !demofile.Open( name, true ) )
|
|
{
|
|
ConMsg ("ERROR: couldn't open.\n");
|
|
return;
|
|
}
|
|
|
|
demofile.ReadDemoHeader();
|
|
|
|
demoheader_t *header = &demofile.m_DemoHeader;
|
|
|
|
if ( !header )
|
|
{
|
|
ConMsg( "Failed reading demo header.\n" );
|
|
demofile.Close();
|
|
return;
|
|
}
|
|
|
|
if ( Q_strcmp ( header->demofilestamp, DEMO_HEADER_ID ) )
|
|
{
|
|
ConMsg( "%s is not a valid demo file\n", name);
|
|
return;
|
|
}
|
|
|
|
ConMsg("Network protocol: %i\n", header->networkprotocol);
|
|
ConMsg("Demo version : %i\n", header->demoprotocol);
|
|
ConMsg("Server name : %s\n", header->servername);
|
|
ConMsg("Map name : %s\n", header->mapname);
|
|
ConMsg("Game : %s\n", header->gamedirectory);
|
|
ConMsg("Player name : %s\n", header->clientname);
|
|
ConMsg("Time : %.1f\n", header->playback_time);
|
|
ConMsg("Ticks : %i\n", header->playback_ticks);
|
|
ConMsg("Frames : %i\n", header->playback_frames);
|
|
ConMsg("Signon size : %i\n", header->signonlength);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CON_COMMAND( stop, "Finish recording demo." )
|
|
{
|
|
if ( cmd_source != src_command )
|
|
return;
|
|
|
|
if ( !demorecorder->IsRecording() )
|
|
{
|
|
ConDMsg ("Not recording a demo.\n");
|
|
return;
|
|
}
|
|
|
|
demorecorder->StopRecording();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CON_COMMAND_F( record, "Record a demo.", FCVAR_DONTRECORD )
|
|
{
|
|
if ( g_ClientDLL == NULL )
|
|
{
|
|
ConMsg ("Can't record on dedicated server.\n");
|
|
return;
|
|
}
|
|
|
|
if ( args.ArgC() != 2 && args.ArgC() != 3 )
|
|
{
|
|
ConMsg ("record <demoname> [incremental]\n");
|
|
return;
|
|
}
|
|
|
|
bool incremental = false;
|
|
if ( args.ArgC() == 3 )
|
|
{
|
|
if ( !Q_stricmp( args[2], "incremental" ) )
|
|
{
|
|
incremental = true;
|
|
}
|
|
}
|
|
|
|
if ( demorecorder->IsRecording() )
|
|
{
|
|
ConMsg ("Already recording.\n");
|
|
return;
|
|
}
|
|
|
|
if ( demoplayer->IsPlayingBack() )
|
|
{
|
|
ConMsg ("Can't record during demo playback.\n");
|
|
return;
|
|
}
|
|
|
|
// check path first
|
|
if ( !COM_IsValidPath( args[1] ) )
|
|
{
|
|
ConMsg( "record %s: invalid path.\n", args[1] );
|
|
return;
|
|
}
|
|
|
|
char name[ MAX_OSPATH ];
|
|
|
|
if ( !g_ClientDLL->CanRecordDemo( name, sizeof( name ) ) )
|
|
{
|
|
ConMsg( "%s\n", name ); // re-use name as the error string if the client prevents us from starting a demo
|
|
return;
|
|
}
|
|
|
|
// remove .dem extension if user added it
|
|
Q_StripExtension( args[1], name, sizeof( name ) );
|
|
|
|
if ( incremental )
|
|
{
|
|
// If file exists, construct a better name
|
|
if ( !ComputeNextIncrementalDemoFilename( name, sizeof( name ) ) )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// Record it
|
|
demorecorder->StartRecording( name, incremental );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CL_PlayDemo_f( const CCommand &args )
|
|
{
|
|
if ( cmd_source != src_command )
|
|
return;
|
|
|
|
if ( args.ArgC() != 2 )
|
|
{
|
|
ConMsg ("playdemo <demoname> : plays a demo file\n");
|
|
return;
|
|
}
|
|
|
|
// Get the demo filename
|
|
char name[ MAX_OSPATH ];
|
|
Q_strncpy( name, args[1], sizeof( name ) );
|
|
Q_DefaultExtension( name, ".dem", sizeof( name ) );
|
|
|
|
// set current demo player to replay demo player?
|
|
demoplayer = g_pClientDemoPlayer;
|
|
|
|
//
|
|
// open the demo file
|
|
//
|
|
if ( demoplayer->StartPlayback( name, false ) )
|
|
{
|
|
// Remove extension
|
|
char basename[ MAX_OSPATH ];
|
|
V_StripExtension( name, basename, sizeof( basename ) );
|
|
g_ClientDLL->OnDemoPlaybackStart( basename );
|
|
}
|
|
else
|
|
{
|
|
SCR_EndLoadingPlaque();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CL_TimeDemo_f( const CCommand &args )
|
|
{
|
|
if ( cmd_source != src_command )
|
|
return;
|
|
|
|
if ( args.ArgC() < 2 || args.ArgC() > 4 )
|
|
{
|
|
ConMsg ("timedemo <demoname> <optional stats.txt> : gets demo speeds, starting from optional frame\n");
|
|
return;
|
|
}
|
|
|
|
if( args.ArgC() >= 3 )
|
|
{
|
|
Q_strncpy( g_pStatsFile, args[ 2 ], sizeof( g_pStatsFile ) );
|
|
}
|
|
else
|
|
{
|
|
Q_strncpy( g_pStatsFile, "UNKNOWN", sizeof( g_pStatsFile ) );
|
|
}
|
|
|
|
// set current demo player to client demo player
|
|
demoplayer = g_pClientDemoPlayer;
|
|
|
|
// open the demo file
|
|
char name[ MAX_OSPATH ];
|
|
Q_strncpy (name, args[1], sizeof( name ) );
|
|
Q_DefaultExtension( name, ".dem", sizeof( name ) );
|
|
|
|
if ( !demoplayer->StartPlayback( name, true ) )
|
|
{
|
|
SCR_EndLoadingPlaque();
|
|
}
|
|
}
|
|
|
|
void CL_TimeDemoQuit_f( const CCommand &args )
|
|
{
|
|
demo_quitafterplayback.SetValue( 1 );
|
|
CL_TimeDemo_f( args );
|
|
}
|
|
|
|
void CL_BenchFrame_f( const CCommand &args )
|
|
{
|
|
if ( cmd_source != src_command )
|
|
return;
|
|
|
|
if ( args.ArgC() != 4 )
|
|
{
|
|
ConMsg ("benchframe <demoname> <frame> <tgafilename>: takes a snapshot of a particular frame in a demo\n");
|
|
return;
|
|
}
|
|
|
|
g_pClientDemoPlayer->SetBenchframe( max( 0, atoi( args[2] ) ), args[3] );
|
|
|
|
s_bBenchframe = true;
|
|
|
|
mat_norendering.SetValue( 1 );
|
|
|
|
// set current demo player to client demo player
|
|
demoplayer = g_pClientDemoPlayer;
|
|
|
|
// open the demo file
|
|
char name[ MAX_OSPATH ];
|
|
Q_strncpy (name, args[1], sizeof( name ) );
|
|
Q_DefaultExtension( name, ".dem", sizeof( name ) );
|
|
|
|
if ( !demoplayer->StartPlayback( name, true ) )
|
|
{
|
|
SCR_EndLoadingPlaque();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CON_COMMAND( vtune, "Controls VTune's sampling." )
|
|
{
|
|
if ( args.ArgC() != 2 )
|
|
{
|
|
ConMsg ("vtune \"pause\" | \"resume\" : Suspend or resume VTune's sampling.\n");
|
|
return;
|
|
}
|
|
|
|
if( !Q_strcasecmp( args[1], "pause" ) )
|
|
{
|
|
if(!vtune(false))
|
|
{
|
|
ConMsg("Failed to find \"VTPause()\" in \"vtuneapi.dll\".\n");
|
|
return;
|
|
}
|
|
|
|
ConMsg("VTune sampling paused.\n");
|
|
}
|
|
|
|
else if( !Q_strcasecmp( args[1], "resume" ) )
|
|
{
|
|
if(!vtune(true))
|
|
{
|
|
ConMsg("Failed to find \"VTResume()\" in \"vtuneapi.dll\".\n");
|
|
return;
|
|
}
|
|
|
|
ConMsg("VTune sampling resumed.\n");
|
|
}
|
|
|
|
else
|
|
{
|
|
ConMsg("Unknown vtune option.\n");
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
CON_COMMAND_AUTOCOMPLETEFILE( playdemo, CL_PlayDemo_f, "Play a recorded demo file (.dem ).", NULL, dem );
|
|
CON_COMMAND_AUTOCOMPLETEFILE( timedemo, CL_TimeDemo_f, "Play a demo and report performance info.", NULL, dem );
|
|
CON_COMMAND_AUTOCOMPLETEFILE( timedemoquit, CL_TimeDemoQuit_f, "Play a demo, report performance info, and then exit", NULL, dem );
|
|
CON_COMMAND_AUTOCOMPLETEFILE( listdemo, CL_ListDemo_f, "List demo file contents.", NULL, dem );
|
|
CON_COMMAND_AUTOCOMPLETEFILE( benchframe, CL_BenchFrame_f, "Takes a snapshot of a particular frame in a time demo.", NULL, dem );
|
|
|
|
CON_COMMAND( demo_pause, "Pauses demo playback." )
|
|
{
|
|
float seconds = -1.0;
|
|
|
|
if ( args.ArgC() == 2 )
|
|
{
|
|
seconds = atof( args[1] );
|
|
}
|
|
|
|
demoplayer->PausePlayback( seconds );
|
|
}
|
|
|
|
CON_COMMAND( demo_resume, "Resumes demo playback." )
|
|
{
|
|
demoplayer->ResumePlayback();
|
|
}
|
|
|
|
CON_COMMAND( demo_togglepause, "Toggles demo playback." )
|
|
{
|
|
if ( !demoplayer->IsPlayingBack() )
|
|
return;
|
|
|
|
if ( demoplayer->IsPlaybackPaused() )
|
|
{
|
|
demoplayer->ResumePlayback();
|
|
}
|
|
else
|
|
{
|
|
demoplayer->PausePlayback( -1 );
|
|
}
|
|
}
|
|
|
|
CON_COMMAND( demo_gototick, "Skips to a tick in demo." )
|
|
{
|
|
bool bRelative = false;
|
|
bool bPause = false;
|
|
|
|
if ( args.ArgC() < 2 )
|
|
{
|
|
Msg("Syntax: demo_gototick <tick> [relative] [pause]\n");
|
|
return;
|
|
}
|
|
|
|
int nTick = atoi( args[1] );
|
|
|
|
if ( args.ArgC() >= 3 )
|
|
{
|
|
bRelative = Q_atoi( args[2] ) != 0;
|
|
}
|
|
|
|
if ( args.ArgC() >= 4 )
|
|
{
|
|
bPause = Q_atoi( args[3] ) != 0;
|
|
}
|
|
|
|
demoplayer->SkipToTick( nTick, bRelative, bPause );
|
|
}
|
|
|
|
CON_COMMAND( demo_setendtick, "Sets end demo playback tick. Set to 0 to disable." )
|
|
{
|
|
if ( args.ArgC() != 2 )
|
|
{
|
|
Msg( "Syntax: demo_setendtick <tick>\n" );
|
|
return;
|
|
}
|
|
|
|
int nTick = atoi( args[1] );
|
|
|
|
demoplayer->SetEndTick( nTick );
|
|
}
|
|
|
|
CON_COMMAND( demo_timescale, "Sets demo replay speed." )
|
|
{
|
|
float fScale = 1.0f;
|
|
|
|
if ( args.ArgC() == 2 )
|
|
{
|
|
fScale = atof( args[1] );
|
|
fScale = clamp( fScale, 0.0f, 100.0f );
|
|
}
|
|
|
|
demoplayer->SetPlaybackTimeScale( fScale );
|
|
}
|
|
|
|
bool CDemoPlayer::OverrideView( democmdinfo_t& info )
|
|
{
|
|
if ( g_pDemoUI && g_pDemoUI->OverrideView( info, GetPlaybackTick() ) )
|
|
return true;
|
|
|
|
if ( g_pDemoUI2 && g_pDemoUI2->OverrideView( info, GetPlaybackTick() ) )
|
|
return true;
|
|
|
|
if ( demoaction && demoaction->OverrideView( info, GetPlaybackTick() ) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
void CDemoPlayer::OnStopCommand()
|
|
{
|
|
cl.Disconnect( "Demo stopped", true);
|
|
}
|
|
|
|
void CDemoPlayer::ResetDemoInterpolation( void )
|
|
{
|
|
m_bResetInterpolation = true;
|
|
}
|
|
|
|
int CDemoPlayer::GetProtocolVersion()
|
|
{
|
|
Assert( IsPlayingBack() );
|
|
if ( !IsPlayingBack() )
|
|
return PROTOCOL_VERSION;
|
|
|
|
return m_DemoFile.GetProtocolVersion();
|
|
}
|