source-engine/vstdlib/xbox/___FirstModule.cpp
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

20 lines
870 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// MUST BE THE FIRST MODULE IN THE LINK PROCESS TO ACHIEVE @1
//
// This is a 360 specific trick to force this import library and the new 360
// link option /AUTODEF to put CreateInterface at @1 (360 lacks named exports) and
// first in sequence. Otherwise, the valve interface techique that does a
// GetProcAddress( @1 ) gets the wrong function pointer. All other exported
// functions can appear in any order, but the oridnals should be autogened sequential.
//===========================================================================//
#include "tier1/tier1.h"
// Should be the first function that the linker 'sees' as an export
void* CreateInterfaceThunk( const char *pName, int *pReturnCode )
{
// descend into the real function
return CreateInterface( pName, pReturnCode );
}