mirror of
https://github.com/nillerusr/source-engine.git
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770 lines
24 KiB
C++
770 lines
24 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include <math.h>
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#include <tier0/dbg.h>
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#include <vgui/ISurface.h>
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#include <tier0/mem.h>
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#include <utlbuffer.h>
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#include "vgui_surfacelib/osxfont.h"
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#include "FontEffects.h"
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struct MetricsTweaks_t
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{
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const char *m_windowsFontName;
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int m_sizeAdjust;
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float m_ascentMultiplier;
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float m_descentMultiplier;
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float m_leadingMultiplier;
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};
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//94: HFont:0x000000b9, TFTypeDeath, TFTypeDeathClientScheme-no, font:tfd, tall:27(28)
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//95: HFont:0x000000ba, TFTypeDeath, TFTypeDeathClientScheme-p, font:tfd, tall:55(59)
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static const MetricsTweaks_t g_defaultMetricTweaks = { NULL, 0, 1.0, 1.0, 1.0 };
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static MetricsTweaks_t g_FontMetricTweaks[] =
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{
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{ "Helvetica", 0, 1.0, 1.0, 1.05 },
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{ "Helvetica Bold", 0, 1.0, 1.0, 1.0 },
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{ "HL2cross", 0, 0.8, 1.0, 1.1},
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{ "Counter-Strike Logo", 0, 1.0, 1.0, 1.1 },
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{ "TF2", -2, 1.0, 1.0, 1.0 },
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{ "TF2 Professor", -2, 1.0, 2.0, 1.1 },
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{ "TF2 Build", -2, 1.0, 1.0, 1.0 },
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{ "Stubble bold", -6, 1.3, 1.0, 1.0 },
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{ "tfd", 0, 1.5, 1.0, 1.0 }, // "TFTypeDeath"
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//{ "TF2 Secondary", -2, 1.0, 1.0, 1.0 },
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// { "Verdana", 0, 1.25, 1.0, 1.0 },
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};
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#ifdef STAGING_ONLY
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#define CHECK_ATSU_ERR( err ) if ( (err) != noErr ) Msg( "COSXFont::%s (%d) ATSU Error: %d\n", __FUNCTION__, __LINE__, err );
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#else
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#define CHECK_ATSU_ERR( err )
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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COSXFont::COSXFont() : m_ExtendedABCWidthsCache( 256, 0, &ExtendedABCWidthsCacheLessFunc ),
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m_ExtendedKernedABCWidthsCache( 256, 0, &ExtendedKernedABCWidthsCacheLessFunc )
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{
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m_iTall = 0;
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m_iWeight = 0;
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m_iFlags = 0;
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m_bAntiAliased = false;
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m_bRotary = false;
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m_bAdditive = false;
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m_iDropShadowOffset;
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m_bUnderlined = false;
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m_iOutlineSize = 0;
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m_iHeight = 0;
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m_iMaxCharWidth = 0;
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m_iAscent = 0;
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m_iScanLines = 0;
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m_iBlur = 0;
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m_pGaussianDistribution = NULL;
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m_ATSUFont = kATSFontRefUnspecified;
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m_pContextMemory = NULL;
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m_ContextRef = 0;
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m_ATSUStyle = NULL;
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m_ATSUTextLayout = NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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COSXFont::~COSXFont()
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{
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if ( m_ContextRef )
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CGContextRelease( m_ContextRef );
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if ( m_pContextMemory )
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delete [] m_pContextMemory;
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if ( m_ATSUStyle )
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ATSUDisposeStyle( m_ATSUStyle );
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if ( m_ATSUTextLayout )
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ATSUDisposeTextLayout( m_ATSUTextLayout );
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}
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bool COSXFont::CreateStyle( float flFontSize, bool bBold )
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{
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OSStatus err = ATSUCreateStyle( &m_ATSUStyle );
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if ( err != noErr )
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{
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CHECK_ATSU_ERR( err );
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return false;
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}
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Boolean isBold = bBold;
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Boolean isUnderlined = m_bUnderlined;
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float color[] = { 1.0f, 1.0f, 1.0f, 1.0f };
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Fixed fontsize = FloatToFixed( flFontSize ); // font size is based on 72dpi and not pixels, so convert to pixels
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Boolean isItalic = m_iFlags & vgui::ISurface::FONTFLAG_ITALIC;
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ATSStyleRenderingOptions renderOpt = kATSStyleNoOptions;
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renderOpt |= ( m_bAntiAliased ? kATSStyleApplyAntiAliasing : kATSStyleNoAntiAliasing );
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const ATSUAttributeTag styleTags[] =
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{
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kATSUFontTag,
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kATSUSizeTag,
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kATSUQDItalicTag,
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kATSUQDBoldfaceTag,
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kATSUStyleRenderingOptionsTag,
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kATSUQDUnderlineTag,
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kATSURGBAlphaColorTag,
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};
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const ATSUAttributeValuePtr styleValues[] =
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{
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&m_ATSUFont,
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&fontsize,
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&isItalic,
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&isBold,
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&renderOpt,
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&isUnderlined,
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&color,
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};
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const ByteCount styleSizes[] =
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{
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sizeof( ATSUFontID ),
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sizeof( Fixed ),
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sizeof( Boolean ),
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sizeof( Boolean ),
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sizeof( renderOpt ),
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sizeof( Boolean ),
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sizeof( color ),
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};
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err = ATSUSetAttributes( m_ATSUStyle, Q_ARRAYSIZE( styleTags ), styleTags, styleSizes, styleValues );
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if (err != noErr )
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{
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CHECK_ATSU_ERR( err );
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return false;
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}
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return true;
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}
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bool COSXFont::CreateTextLayout()
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{
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OSStatus err = ATSUCreateTextLayout( &m_ATSUTextLayout );
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if ( err != noErr )
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{
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CHECK_ATSU_ERR( err );
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return false;
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}
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Fract alignment = kATSUStartAlignment;
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ATSUTextMeasurement lineWidth = IntToFixed( 32000 );
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ATSLineLayoutOptions layoutOptions = kATSLineUseDeviceMetrics | kATSLineDisableAllLayoutOperations;
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ATSUAttributeTag theTags[] =
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{
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kATSUCGContextTag,
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kATSULineWidthTag,
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kATSULineFlushFactorTag,
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kATSULineLayoutOptionsTag,
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};
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ByteCount theSizes[] =
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{
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sizeof( CGContextRef ),
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sizeof( ATSUTextMeasurement ),
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sizeof( Fract ),
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sizeof( ATSLineLayoutOptions ),
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};
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ATSUAttributeValuePtr theValues[] =
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{
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&m_ContextRef,
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&lineWidth,
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&alignment,
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&layoutOptions,
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};
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err = ATSUSetLayoutControls( m_ATSUTextLayout, Q_ARRAYSIZE( theTags ), theTags, theSizes, theValues );
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if ( err != noErr )
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{
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CHECK_ATSU_ERR( err );
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: creates the font from windows. returns false if font does not exist in the OS.
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//-----------------------------------------------------------------------------
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bool COSXFont::Create( const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags )
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{
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// setup font properties
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m_iTall = tall;
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m_iWeight = weight;
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m_iFlags = flags;
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m_iBlur = blur;
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m_iScanLines = scanlines;
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m_bAntiAliased = flags & vgui::ISurface::FONTFLAG_ANTIALIAS;
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m_bUnderlined = flags & vgui::ISurface::FONTFLAG_UNDERLINE;
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m_iDropShadowOffset = ( flags & vgui::ISurface::FONTFLAG_DROPSHADOW ) ? 1 : 0;
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m_iOutlineSize = ( flags & vgui::ISurface::FONTFLAG_OUTLINE ) ? 1 : 0;
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m_bRotary = flags & vgui::ISurface::FONTFLAG_ROTARY;
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m_bAdditive = flags & vgui::ISurface::FONTFLAG_ADDITIVE;
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m_ATSUFont = kATSFontRefUnspecified;
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CFStringRef fontName = CFStringCreateWithCString( kCFAllocatorDefault, windowsFontName, kCFStringEncodingUTF8 );
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if ( fontName )
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{
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m_ATSUFont = ATSFontFindFromPostScriptName( fontName, kATSOptionFlagsDefault );
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CFRelease( fontName );
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}
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if ( m_ATSUFont == kATSFontRefUnspecified )
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{
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CFStringRef fontName = CFStringCreateWithCString( kCFAllocatorDefault, windowsFontName, kCFStringEncodingUTF8 );
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if ( fontName )
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{
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m_ATSUFont = ATSFontFindFromName( fontName, kATSOptionFlagsDefault );
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CFRelease( fontName );
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}
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}
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if ( m_ATSUFont == kATSFontRefUnspecified )
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{
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CHECK_ATSU_ERR( -1 );
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return false;
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}
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ATSFontMetrics aMetrics;
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OSStatus err = ATSFontGetHorizontalMetrics( m_ATSUFont, kATSOptionFlagsDefault, &aMetrics );
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if ( err != noErr )
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{
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CHECK_ATSU_ERR( err );
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return false;
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}
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MetricsTweaks_t metricTweaks = g_defaultMetricTweaks;
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for ( int i = 0; i < Q_ARRAYSIZE( g_FontMetricTweaks ); i++ )
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{
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if ( !Q_stricmp( windowsFontName, g_FontMetricTweaks[ i ].m_windowsFontName ) )
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{
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metricTweaks = g_FontMetricTweaks[ i ];
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break;
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}
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}
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bool bBold = ( !Q_stricmp( windowsFontName, "Arial Black" ) || Q_stristr( windowsFontName, "bold" ) );
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float flFontSize = ( (float)( m_iTall + metricTweaks.m_sizeAdjust ) / ( aMetrics.ascent - aMetrics.descent + aMetrics.leading ) );
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m_iAscent = ceil( ( aMetrics.ascent / ( aMetrics.ascent - aMetrics.descent + aMetrics.leading ) ) *
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( m_iTall + metricTweaks.m_sizeAdjust ) * ( metricTweaks.m_ascentMultiplier ) );
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m_iHeight = ceil( ((float)( m_iTall + metricTweaks.m_sizeAdjust ) *
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( aMetrics.ascent * metricTweaks.m_ascentMultiplier -
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aMetrics.descent * metricTweaks.m_descentMultiplier +
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aMetrics.leading * metricTweaks.m_leadingMultiplier ) +
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m_iDropShadowOffset + 2 * m_iOutlineSize ) );
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m_iMaxCharWidth = ( metricTweaks.m_leadingMultiplier * aMetrics.maxAdvanceWidth * m_iTall ) + 0.5f;
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unsigned int bytesPerRow = m_iMaxCharWidth * 4;
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m_pContextMemory = new char[ (int)bytesPerRow * m_iHeight ];
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Q_memset( m_pContextMemory, 0x0, (int)( bytesPerRow * m_iHeight ) );
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const size_t bitsPerComponent = 8;
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CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
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m_ContextRef = CGBitmapContextCreate(
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m_pContextMemory,
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m_iMaxCharWidth,
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m_iHeight,
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bitsPerComponent,
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bytesPerRow,
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colorSpace,
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kCGImageAlphaPremultipliedLast );
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CGColorSpaceRelease( colorSpace );
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CGContextSetAllowsAntialiasing( m_ContextRef, m_bAntiAliased );
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CGContextSetShouldAntialias( m_ContextRef, m_bAntiAliased );
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CGContextSetTextDrawingMode( m_ContextRef, kCGTextFill );
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CGContextSetRGBStrokeColor( m_ContextRef, 1.0f, 1.0f, 1.0f, 1.0f );
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CGContextSetLineWidth( m_ContextRef, 1 );
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// Calculate our gaussian distribution for if we're blurred.
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if ( m_iBlur > 1 )
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{
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m_pGaussianDistribution = new float[ m_iBlur * 2 + 1 ];
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double sigma = 0.683 * m_iBlur;
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for (int x = 0; x <= (m_iBlur * 2); x++)
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{
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int val = x - m_iBlur;
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m_pGaussianDistribution[x] = (float)(1.0f / sqrt(2 * 3.14 * sigma * sigma)) * pow(2.7, -1 * (val * val) / (2 * sigma * sigma));
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}
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}
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if ( !CreateStyle( flFontSize, bBold ) )
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return false;
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// Create our ATSUTextLayout object.
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if ( !CreateTextLayout() )
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return false;
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// Set our font name last as we use it to determine success (or not).
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m_szName = windowsFontName;
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return true;
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}
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void COSXFont::GetKernedCharWidth( wchar_t ch, wchar_t chBefore, wchar_t chAfter, float &wide, float &abcA )
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{
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// look for it in the cache
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kerned_abc_cache_t finder = { ch, chBefore, chAfter };
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wide = abcA = 0.0f;
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unsigned short iKerned = m_ExtendedKernedABCWidthsCache.Find( finder );
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if ( m_ExtendedKernedABCWidthsCache.IsValidIndex( iKerned ) )
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{
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abcA = m_ExtendedKernedABCWidthsCache[iKerned].abc.abcA;
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wide = m_ExtendedKernedABCWidthsCache[ iKerned ].abc.wide;
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return;
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}
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if ( !m_ATSUStyle || ( ch == 0 ) )
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return;
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CFCharacterSetRef badCharSetRef = CFCharacterSetGetPredefined( kCFCharacterSetIllegal );
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uint32 i = 0;
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uint32 iTarget = 0;
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bool bBadChar = false;
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wchar_t wchString[ 4 ];
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if ( chBefore )
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{
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bBadChar = CFCharacterSetIsLongCharacterMember( badCharSetRef, chBefore );
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Assert( !bBadChar );
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if ( !bBadChar)
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wchString[ i++ ] = chBefore;
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}
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iTarget = i;
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bBadChar = CFCharacterSetIsLongCharacterMember( badCharSetRef, ch );
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Assert( !bBadChar );
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if ( bBadChar )
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return; // 0.0 width for bad characters.
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wchString[ i++ ] = ch;
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if ( chAfter )
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{
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bBadChar = CFCharacterSetIsLongCharacterMember( badCharSetRef, chAfter );
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Assert( !bBadChar );
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if ( !bBadChar)
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wchString[ i++ ] = chAfter;
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}
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wchString[ i ] = 0;
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CFStringRef convertedKey = CFStringCreateWithBytes( kCFAllocatorDefault, (const UInt8 *)wchString, i * sizeof(wchar_t), kCFStringEncodingUTF32LE, false );
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if ( !convertedKey )
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return;
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CFIndex usedBufLen = 0;
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char chUTF16Text[ Q_ARRAYSIZE( wchString ) * 2 ];
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CFStringGetBytes( convertedKey, CFRangeMake( 0, (int)i ), kCFStringEncodingUnicode, 0, false, (UInt8 *)chUTF16Text, Q_ARRAYSIZE( chUTF16Text ), &usedBufLen );
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CFRelease( convertedKey );
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OSStatus err = ATSUSetTextPointerLocation( m_ATSUTextLayout, (ConstUniCharArrayPtr)chUTF16Text, kATSUFromTextBeginning, kATSUToTextEnd, i );
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if ( err != noErr )
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{
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CHECK_ATSU_ERR( err );
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return;
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}
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err = ATSUSetRunStyle( m_ATSUTextLayout, m_ATSUStyle, 0, i );
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if ( err != noErr )
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{
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CHECK_ATSU_ERR( err );
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return;
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}
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err = ATSUSetTransientFontMatching( m_ATSUTextLayout, false );
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if ( err != noErr )
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CHECK_ATSU_ERR( err );
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ATSLayoutRecord *layoutRecords;
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ItemCount glyphCount;
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layoutRecords = NULL;
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err = ATSUDirectGetLayoutDataArrayPtrFromTextLayout( m_ATSUTextLayout, 0, kATSUDirectDataLayoutRecordATSLayoutRecordCurrent, (void **) &layoutRecords, &glyphCount );
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CHECK_ATSU_ERR( err );
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if( err == noErr )
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{
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ATSGlyphIdealMetrics ScreenMetricts[ Q_ARRAYSIZE( wchString ) ];
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err = ATSUGlyphGetIdealMetrics( m_ATSUStyle, i, &layoutRecords[ 0 ].glyphID, sizeof( ATSLayoutRecord ), ScreenMetricts );
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CHECK_ATSU_ERR( err );
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if( err == noErr )
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{
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wide = ScreenMetricts[ iTarget ].advance.x;
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abcA = ScreenMetricts[ iTarget ].sideBearing.x - (float)m_iBlur - (float)m_iOutlineSize;
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}
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ATSUDirectReleaseLayoutDataArrayPtr( NULL, kATSUDirectDataLayoutRecordATSLayoutRecordCurrent, (void**) &layoutRecords );
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}
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if ( ( wide < 0.001f && abcA < 0.001f ) || ( ch == chAfter ) )
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{
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// For some fonts the kerning engine has an issue and considers the second character in a pair
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// (i.e the ee in bleed) to be zero width and abcA and the first char to be double width,
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// so in that case fall back to simple 1 char metrics.
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int a, b, c;
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GetCharABCWidths( ch, a, b, c );
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wide = a + b + c;
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abcA = a;
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}
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// printf( "GetKernedCharWidth: %c (%f, %f) (%c, %c)\n", (char)ch, wide, abcA, chBefore, chAfter );
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finder.abc.abcA = abcA;
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finder.abc.wide = wide;
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m_ExtendedKernedABCWidthsCache.Insert( finder );
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}
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static UniCharCount WcharToUnichar( wchar_t ch, UniChar (&dest)[ 3 ] )
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{
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UniCharCount runLength;
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if ( ch <= 0xFFFF )
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{
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dest[ 0 ] = (UniChar)ch;
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dest[ 1 ] = 0;
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return 1;
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}
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ch -= 0x010000;
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dest[ 0 ] = (UniChar)( ch >> 10 ) | 0xD800;
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dest[ 1 ] = (UniChar)( ch & 0x3FF ) | 0xDC00;
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dest[ 2 ] = 0;
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return 2;
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}
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//-----------------------------------------------------------------------------
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// Purpose: writes the char into the specified 32bpp texture
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//-----------------------------------------------------------------------------
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void COSXFont::GetCharRGBA( wchar_t ch, int rgbaWide, int rgbaTall, unsigned char *rgba )
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{
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if ( !m_ContextRef )
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{
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Assert( !"Context ref not setup to allow GetCharRGBA" );
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return;
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}
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UniChar buffer[ 3 ];
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UniCharCount runLength = WcharToUnichar( ch, buffer );
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OSStatus err = ATSUSetTextPointerLocation( m_ATSUTextLayout, buffer, kATSUFromTextBeginning, kATSUToTextEnd, runLength );
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if ( err != noErr )
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{
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CHECK_ATSU_ERR( err );
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return;
|
|
}
|
|
err = ATSUSetRunStyle( m_ATSUTextLayout, m_ATSUStyle, 0, runLength );
|
|
if ( err != noErr )
|
|
{
|
|
CHECK_ATSU_ERR( err );
|
|
return;
|
|
}
|
|
err = ATSUSetTransientFontMatching( m_ATSUTextLayout, true );
|
|
if ( err != noErr )
|
|
CHECK_ATSU_ERR( err );
|
|
|
|
CGRect rect = { { 0, 0 }, { m_iMaxCharWidth, m_iHeight } };
|
|
CGContextClearRect( m_ContextRef, rect );
|
|
|
|
CGContextFlush( m_ContextRef );
|
|
|
|
// You are not seeing a bug. We need the background to have a full
|
|
// alpha channel since it's going to bitblt in the overlay. But osx when it renders
|
|
// to a full alpha channel likes to 'antialias' the alpha as well as the color blending.
|
|
// Turning off antialiasing doesn't just make the characters jagged, but when a font
|
|
// is 1 pixel wide it ends up alpha blending into the background. By rendering it
|
|
// more than once we dominate this alpha. Looking at worst case, 3 was the magic number.
|
|
// Messing with the anti-aliasing settings on the bitmap, or the alpha config (including
|
|
// alpha-skip-last) caused no change, or complete disabling of antialiasing. Glad these
|
|
// are cached.
|
|
if ( m_iHeight < 20 )
|
|
{
|
|
err = ATSUDrawText( m_ATSUTextLayout, kATSUFromTextBeginning, kATSUToTextEnd, Long2Fix( 0 ), Long2Fix( m_iHeight - m_iAscent ) );
|
|
CHECK_ATSU_ERR( err );
|
|
}
|
|
|
|
if ( ( m_iHeight < 16 ) || ( m_iFlags & vgui::ISurface::FONTFLAG_CUSTOM ) )
|
|
{
|
|
err = ATSUDrawText( m_ATSUTextLayout, kATSUFromTextBeginning, kATSUToTextEnd, Long2Fix( 0 ), Long2Fix( m_iHeight - m_iAscent ) );
|
|
CHECK_ATSU_ERR( err );
|
|
}
|
|
|
|
err = ATSUDrawText( m_ATSUTextLayout, kATSUFromTextBeginning, kATSUToTextEnd, Long2Fix( 0 ), Long2Fix( m_iHeight - m_iAscent ) );
|
|
if ( err != noErr )
|
|
{
|
|
CHECK_ATSU_ERR( err );
|
|
return;
|
|
}
|
|
|
|
char *pContextData = (char *)CGBitmapContextGetData( m_ContextRef );
|
|
|
|
unsigned char *pchPixelData = rgba;
|
|
for ( int y = 0; y < rgbaTall; y++ )
|
|
{
|
|
char *row = pContextData + y * m_iMaxCharWidth * 4;
|
|
Q_memcpy( pchPixelData, row, rgbaWide * 4 );
|
|
pchPixelData+= ( rgbaWide * 4 );
|
|
}
|
|
|
|
// apply requested effects in specified order
|
|
ApplyDropShadowToTexture( rgbaWide, rgbaTall, rgba, m_iDropShadowOffset );
|
|
ApplyOutlineToTexture( rgbaWide, rgbaTall, rgba, m_iOutlineSize );
|
|
ApplyGaussianBlurToTexture( rgbaWide, rgbaTall, rgba, m_iBlur );
|
|
ApplyScanlineEffectToTexture( rgbaWide, rgbaTall, rgba, m_iScanLines );
|
|
ApplyRotaryEffectToTexture( rgbaWide, rgbaTall, rgba, m_bRotary );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: gets the abc widths for a character
|
|
//-----------------------------------------------------------------------------
|
|
void COSXFont::GetCharABCWidths( int ch, int &a, int &b, int &c )
|
|
{
|
|
Assert( IsValid() );
|
|
|
|
// Look for it in the cache.
|
|
abc_cache_t finder = { (wchar_t)ch };
|
|
|
|
unsigned short i = m_ExtendedABCWidthsCache.Find( finder );
|
|
if ( m_ExtendedABCWidthsCache.IsValidIndex( i ) )
|
|
{
|
|
a = m_ExtendedABCWidthsCache[i].abc.a;
|
|
b = m_ExtendedABCWidthsCache[i].abc.b;
|
|
c = m_ExtendedABCWidthsCache[i].abc.c;
|
|
return;
|
|
}
|
|
|
|
UniChar buffer[ 3 ];
|
|
UniCharCount runLength = WcharToUnichar( ch, buffer );
|
|
|
|
OSStatus err = ATSUSetTextPointerLocation( m_ATSUTextLayout, buffer, kATSUFromTextBeginning, kATSUToTextEnd, runLength );
|
|
if ( err != noErr )
|
|
{
|
|
CHECK_ATSU_ERR( err );
|
|
return;
|
|
}
|
|
err = ATSUSetRunStyle( m_ATSUTextLayout, m_ATSUStyle, 0, runLength );
|
|
if ( err != noErr )
|
|
{
|
|
CHECK_ATSU_ERR( err );
|
|
return;
|
|
}
|
|
err = ATSUSetTransientFontMatching( m_ATSUTextLayout, true );
|
|
if ( err != noErr )
|
|
CHECK_ATSU_ERR( err );
|
|
|
|
ItemCount glyphCount = 0;
|
|
ATSLayoutRecord *layoutRecords;
|
|
err = ATSUDirectGetLayoutDataArrayPtrFromTextLayout( m_ATSUTextLayout, 0, kATSUDirectDataLayoutRecordATSLayoutRecordCurrent, ( void ** )&layoutRecords, &glyphCount );
|
|
if (err != noErr)
|
|
{
|
|
CHECK_ATSU_ERR( err );
|
|
return;
|
|
}
|
|
ATSGlyphRef glyph = layoutRecords->glyphID;
|
|
|
|
ATSGlyphScreenMetrics gm;
|
|
err = ATSUGlyphGetScreenMetrics( m_ATSUStyle, 1, &glyph, 0, false, false, &gm );
|
|
ATSUDirectReleaseLayoutDataArrayPtr( NULL, kATSUDirectDataLayoutRecordATSLayoutRecordCurrent, ( void ** )&layoutRecords );
|
|
|
|
if ( err != noErr )
|
|
{
|
|
// ATSUGlyphGetScreenMetrics fails when font matching happens. When this occurs,
|
|
// grab the full bounding box for the character and try to fake up some abc values.
|
|
ATSUTextMeasurement fTextBefore, fTextAfter, fAscent, fDescent;
|
|
err = ATSUGetUnjustifiedBounds( m_ATSUTextLayout,
|
|
kATSUFromTextBeginning,
|
|
kATSUToTextEnd,
|
|
&fTextBefore,
|
|
&fTextAfter,
|
|
&fAscent,
|
|
&fDescent);
|
|
gm.sideBearing.x = 0.2f;
|
|
gm.deviceAdvance.x = FixedToFloat( fTextAfter );
|
|
gm.otherSideBearing.x = 0.2f;
|
|
}
|
|
|
|
if ( err != noErr )
|
|
{
|
|
CHECK_ATSU_ERR( err );
|
|
return;
|
|
}
|
|
|
|
finder.abc.a = gm.sideBearing.x - (float)m_iBlur - m_iOutlineSize;
|
|
finder.abc.b = gm.deviceAdvance.x + ( ( (float)m_iBlur + m_iOutlineSize ) * 2 ) + m_iDropShadowOffset;
|
|
finder.abc.c = gm.otherSideBearing.x - (float)m_iBlur - m_iDropShadowOffset - m_iOutlineSize;
|
|
// finder.abc.a = ceil( finder.abc.a );
|
|
// finder.abc.b = ceil( finder.abc.b );
|
|
// finder.abc.c = ceil( finder.abc.c );
|
|
|
|
if ( m_iFlags & vgui::ISurface::FONTFLAG_ITALIC )
|
|
{
|
|
finder.abc.b += 4.0f;
|
|
}
|
|
|
|
if ( finder.abc.a + finder.abc.b + finder.abc.c == 0 )
|
|
{
|
|
if ( finder.abc.b + finder.abc.c == 0 )
|
|
finder.abc.c = 0;
|
|
else if ( finder.abc.a + finder.abc.b == 0 )
|
|
finder.abc.a = 0;
|
|
else
|
|
finder.abc.a = finder.abc.c = 0;
|
|
}
|
|
|
|
a = finder.abc.a;
|
|
b = finder.abc.b;
|
|
c = finder.abc.c;
|
|
|
|
m_ExtendedABCWidthsCache.Insert( finder );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns true if the font is equivalent to that specified
|
|
//-----------------------------------------------------------------------------
|
|
bool COSXFont::IsEqualTo(const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags)
|
|
{
|
|
if ( !Q_stricmp( windowsFontName, m_szName.String() ) &&
|
|
( m_iTall == tall ) &&
|
|
( m_iWeight == weight ) &&
|
|
( m_iBlur == blur ) &&
|
|
( m_iFlags == flags ) )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns true only if this font is valid for use
|
|
//-----------------------------------------------------------------------------
|
|
bool COSXFont::IsValid()
|
|
{
|
|
if ( !m_szName.IsEmpty() && m_szName.String()[ 0 ] )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the height of the font, in pixels
|
|
//-----------------------------------------------------------------------------
|
|
int COSXFont::GetHeight()
|
|
{
|
|
Assert( IsValid() );
|
|
return m_iHeight;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the requested height of the font
|
|
//-----------------------------------------------------------------------------
|
|
int COSXFont::GetHeightRequested()
|
|
{
|
|
Assert( IsValid() );
|
|
return m_iTall;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the ascent of the font, in pixels (ascent=units above the base line)
|
|
//-----------------------------------------------------------------------------
|
|
int COSXFont::GetAscent()
|
|
{
|
|
Assert( IsValid() );
|
|
return m_iAscent;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the maximum width of a character, in pixels
|
|
//-----------------------------------------------------------------------------
|
|
int COSXFont::GetMaxCharWidth()
|
|
{
|
|
Assert( IsValid() );
|
|
return m_iMaxCharWidth;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the flags used to make this font, used by the dynamic resizing code
|
|
//-----------------------------------------------------------------------------
|
|
int COSXFont::GetFlags()
|
|
{
|
|
return m_iFlags;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Comparison function for abc widths storage
|
|
//-----------------------------------------------------------------------------
|
|
bool COSXFont::ExtendedABCWidthsCacheLessFunc(const abc_cache_t &lhs, const abc_cache_t &rhs)
|
|
{
|
|
return lhs.wch < rhs.wch;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Comparison function for abc widths storage
|
|
//-----------------------------------------------------------------------------
|
|
bool COSXFont::ExtendedKernedABCWidthsCacheLessFunc(const kerned_abc_cache_t &lhs, const kerned_abc_cache_t &rhs)
|
|
{
|
|
return ( lhs.wch < rhs.wch ) ||
|
|
( lhs.wch == rhs.wch && lhs.wchBefore < rhs.wchBefore ) ||
|
|
( lhs.wch == rhs.wch && lhs.wchBefore == rhs.wchBefore && lhs.wchAfter < rhs.wchAfter );
|
|
}
|
|
|
|
|
|
ATSUStyle *COSXFont::SetAsActiveFont( CGContextRef cgContext )
|
|
{
|
|
CGContextSelectFont ( cgContext, m_szName.String(), m_iHeight, kCGEncodingMacRoman );
|
|
return &m_ATSUStyle;
|
|
}
|
|
|
|
|
|
#ifdef DBGFLAG_VALIDATE
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Ensure that all of our internal structures are consistent, and
|
|
// account for all memory that we've allocated.
|
|
// Input: validator - Our global validator object
|
|
// pchName - Our name (typically a member var in our container)
|
|
//-----------------------------------------------------------------------------
|
|
void COSXFont::Validate( CValidator &validator, char *pchName )
|
|
{
|
|
validator.Push( "COSXFont", this, pchName );
|
|
|
|
m_ExtendedABCWidthsCache.Validate( validator, "m_ExtendedABCWidthsCache" );
|
|
m_ExtendedKernedABCWidthsCache.Validate( validator, "m_ExtendedKernedABCWidthsCache" );
|
|
validator.ClaimMemory( m_pGaussianDistribution );
|
|
|
|
validator.Pop();
|
|
}
|
|
|
|
#endif // DBGFLAG_VALIDATE
|