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279 lines
8.3 KiB
C++
279 lines
8.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Contains a list of files, determines their perforce status
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//
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// $NoKeywords: $
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//===========================================================================//
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#include <vgui_controls/PerforceFileExplorer.h>
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#include <vgui_controls/PerforceFileList.h>
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#include <vgui_controls/ComboBox.h>
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#include <vgui_controls/Button.h>
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#include <vgui_controls/Tooltip.h>
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#include "tier1/KeyValues.h"
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#include "vgui/ISystem.h"
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#include "filesystem.h"
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#include <ctype.h>
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#include "p4lib/ip4.h"
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#include "tier2/tier2.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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PerforceFileExplorer::PerforceFileExplorer( Panel *pParent, const char *pPanelName ) :
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BaseClass( pParent, pPanelName )
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{
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m_pFileList = new PerforceFileList( this, "PerforceFileList" );
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// Get the list of available drives and put them in a menu here.
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// Start with the directory we are in.
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m_pFullPathCombo = new ComboBox( this, "FullPathCombo", 8, false );
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m_pFullPathCombo->GetTooltip()->SetTooltipFormatToSingleLine();
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char pFullPath[MAX_PATH];
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g_pFullFileSystem->GetCurrentDirectory( pFullPath, sizeof(pFullPath) );
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SetCurrentDirectory( pFullPath );
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m_pFullPathCombo->AddActionSignalTarget( this );
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m_pFolderUpButton = new Button(this, "FolderUpButton", "", this);
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m_pFolderUpButton->GetTooltip()->SetText( "#FileOpenDialog_ToolTip_Up" );
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m_pFolderUpButton->SetCommand( new KeyValues( "FolderUp" ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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PerforceFileExplorer::~PerforceFileExplorer()
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{
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}
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//-----------------------------------------------------------------------------
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// Inherited from Frame
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//-----------------------------------------------------------------------------
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void PerforceFileExplorer::ApplySchemeSettings( IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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m_pFolderUpButton->AddImage( scheme()->GetImage( "resource/icon_folderup", false), -3 );
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}
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//-----------------------------------------------------------------------------
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// Inherited from Frame
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//-----------------------------------------------------------------------------
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void PerforceFileExplorer::PerformLayout()
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{
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BaseClass::PerformLayout();
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int x, y, w, h;
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GetClientArea( x, y, w, h );
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m_pFullPathCombo->SetBounds( x, y + 6, w - 30, 24 );
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m_pFolderUpButton->SetBounds( x + w - 24, y + 6, 24, 24 );
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m_pFileList->SetBounds( x, y + 36, w, h - 36 );
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}
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//-----------------------------------------------------------------------------
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// Sets the current directory
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//-----------------------------------------------------------------------------
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void PerforceFileExplorer::SetCurrentDirectory( const char *pFullPath )
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{
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if ( !pFullPath )
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return;
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while ( isspace( *pFullPath ) )
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{
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++pFullPath;
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}
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if ( !pFullPath[0] )
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return;
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m_CurrentDirectory = pFullPath;
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m_CurrentDirectory.StripTrailingSlash();
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m_CurrentDirectory.FixSlashes();
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PopulateFileList();
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PopulateDriveList();
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char pCurrentDirectory[ MAX_PATH ];
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m_pFullPathCombo->GetText( pCurrentDirectory, sizeof(pCurrentDirectory) );
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if ( Q_stricmp( m_CurrentDirectory.Get(), pCurrentDirectory ) )
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{
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char pNewDirectory[ MAX_PATH ];
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Q_snprintf( pNewDirectory, sizeof(pNewDirectory), "%s\\", m_CurrentDirectory.Get() );
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m_pFullPathCombo->SetText( pNewDirectory );
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m_pFullPathCombo->GetTooltip()->SetText( pNewDirectory );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void PerforceFileExplorer::PopulateDriveList()
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{
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char pFullPath[MAX_PATH * 4];
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char pSubDirPath[MAX_PATH * 4];
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Q_strncpy( pFullPath, m_CurrentDirectory.Get(), sizeof( pFullPath ) );
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Q_strncpy( pSubDirPath, m_CurrentDirectory.Get(), sizeof( pSubDirPath ) );
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m_pFullPathCombo->DeleteAllItems();
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// populate the drive list
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char buf[512];
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int len = system()->GetAvailableDrives(buf, 512);
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char *pBuf = buf;
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for (int i=0; i < len / 4; i++)
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{
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m_pFullPathCombo->AddItem(pBuf, NULL);
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// is this our drive - add all subdirectories
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if ( !_strnicmp( pBuf, pFullPath, 2 ) )
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{
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int indent = 0;
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char *pData = pFullPath;
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while (*pData)
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{
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if (*pData == '\\')
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{
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if (indent > 0)
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{
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memset(pSubDirPath, ' ', indent);
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memcpy(pSubDirPath+indent, pFullPath, pData-pFullPath+1);
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pSubDirPath[indent+pData-pFullPath+1] = 0;
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m_pFullPathCombo->AddItem( pSubDirPath, NULL );
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}
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indent += 2;
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}
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pData++;
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}
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}
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pBuf += 4;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Fill the filelist with the names of all the files in the current directory
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//-----------------------------------------------------------------------------
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void PerforceFileExplorer::PopulateFileList()
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{
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// clear the current list
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m_pFileList->RemoveAllFiles();
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// Create filter string
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char pFullFoundPath[MAX_PATH];
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char pFilter[MAX_PATH+3];
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Q_snprintf( pFilter, sizeof(pFilter), "%s\\*.*", m_CurrentDirectory.Get() );
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// Find all files on disk
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FileFindHandle_t h;
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const char *pFileName = g_pFullFileSystem->FindFirstEx( pFilter, NULL, &h );
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for ( ; pFileName; pFileName = g_pFullFileSystem->FindNext( h ) )
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{
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if ( !Q_stricmp( pFileName, ".." ) || !Q_stricmp( pFileName, "." ) )
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continue;
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if ( !Q_IsAbsolutePath( pFileName ) )
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{
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Q_snprintf( pFullFoundPath, sizeof(pFullFoundPath), "%s\\%s", m_CurrentDirectory.Get(), pFileName );
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pFileName = pFullFoundPath;
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}
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int nItemID = m_pFileList->AddFile( pFileName, true );
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m_pFileList->RefreshPerforceState( nItemID, true, NULL );
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}
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g_pFullFileSystem->FindClose( h );
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// Now find all files in perforce
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CUtlVector<P4File_t> &fileList = p4->GetFileList( m_CurrentDirectory );
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int nCount = fileList.Count();
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for ( int i = 0; i < nCount; ++i )
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{
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pFileName = p4->String( fileList[i].m_sLocalFile );
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if ( !pFileName[0] )
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continue;
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int nItemID = m_pFileList->FindFile( pFileName );
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bool bFileExists = true;
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if ( nItemID == m_pFileList->InvalidItemID() )
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{
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// If it didn't find it, the file must not exist
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// since it already would have added it above
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bFileExists = false;
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nItemID = m_pFileList->AddFile( pFileName, false, fileList[i].m_bDir );
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}
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m_pFileList->RefreshPerforceState( nItemID, bFileExists, &fileList[i] );
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}
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m_pFileList->SortList();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Handle an item in the Drive combo box being selected
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//-----------------------------------------------------------------------------
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void PerforceFileExplorer::OnTextChanged( KeyValues *kv )
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{
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Panel *pPanel = (Panel *)kv->GetPtr( "panel", NULL );
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// first check which control had its text changed!
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if ( pPanel == m_pFullPathCombo )
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{
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char pCurrentDirectory[ MAX_PATH ];
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m_pFullPathCombo->GetText( pCurrentDirectory, sizeof(pCurrentDirectory) );
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SetCurrentDirectory( pCurrentDirectory );
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return;
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}
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}
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//-----------------------------------------------------------------------------
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// Called when the file list was doubleclicked
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//-----------------------------------------------------------------------------
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void PerforceFileExplorer::OnItemDoubleClicked()
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{
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if ( m_pFileList->GetSelectedItemsCount() != 1 )
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return;
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int nItemID = m_pFileList->GetSelectedItem( 0 );
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if ( m_pFileList->IsDirectoryItem( nItemID ) )
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{
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const char *pDirectoryName = m_pFileList->GetFile( nItemID );
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SetCurrentDirectory( pDirectoryName );
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}
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}
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//-----------------------------------------------------------------------------
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// Called when the folder up button was hit
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//-----------------------------------------------------------------------------
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void PerforceFileExplorer::OnFolderUp()
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{
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char pUpDirectory[MAX_PATH];
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Q_strncpy( pUpDirectory, m_CurrentDirectory.Get(), sizeof(pUpDirectory) );
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Q_StripLastDir( pUpDirectory, sizeof(pUpDirectory) );
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Q_StripTrailingSlash( pUpDirectory );
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// This occurs at the root directory
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if ( !Q_stricmp( pUpDirectory, "." ) )
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return;
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SetCurrentDirectory( pUpDirectory );
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}
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