source-engine/vgui2/vgui_controls/ImagePanel.cpp
nillerusr 9d77bb17c5
Add proportionality support for GameUI panels (#35)
* Add proportionality support for GameUI panels

* Add Android platform define

* Fix button wrong state on fast clicking

Co-authored-by: JusicP <slender87844@gmail.com>
2022-01-09 17:04:47 +03:00

491 lines
14 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <stdio.h>
#include <vgui/IBorder.h>
#include <vgui/ISurface.h>
#include <vgui/IScheme.h>
#include <vgui/IBorder.h>
#include <KeyValues.h>
#include <vgui_controls/ImagePanel.h>
#include <vgui_controls/Image.h>
#include <vgui_controls/Controls.h>
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
using namespace vgui;
DECLARE_BUILD_FACTORY( ImagePanel );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
ImagePanel::ImagePanel(Panel *parent, const char *name) : Panel(parent, name)
{
m_pImage = NULL;
m_pszImageName = NULL;
m_pszFillColorName = NULL;
m_pszDrawColorName = NULL; // HPE addition
m_bCenterImage = false;
m_bScaleImage = false;
m_bTileImage = false;
m_bTileHorizontally = false;
m_bTileVertically = false;
m_bPositionImage = true;
m_fScaleAmount = 0.0f;
m_FillColor = Color(0, 0, 0, 0);
m_DrawColor = Color(255,255,255,255);
m_iRotation = ROTATED_UNROTATED;
SetImage( m_pImage );
REGISTER_COLOR_AS_OVERRIDABLE( m_FillColor, "fillcolor_override" );
REGISTER_COLOR_AS_OVERRIDABLE( m_DrawColor, "drawcolor_override" );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
ImagePanel::~ImagePanel()
{
delete [] m_pszImageName;
delete [] m_pszFillColorName;
delete [] m_pszDrawColorName; // HPE addition
}
//-----------------------------------------------------------------------------
// Purpose: handles size changing
//-----------------------------------------------------------------------------
void ImagePanel::OnSizeChanged(int newWide, int newTall)
{
BaseClass::OnSizeChanged(newWide, newTall);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ImagePanel::SetImage(IImage *image)
{
m_pImage = image;
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: sets an image by file name
//-----------------------------------------------------------------------------
void ImagePanel::SetImage(const char *imageName)
{
if ( imageName && m_pszImageName && V_stricmp( imageName, m_pszImageName ) == 0 )
return;
int len = Q_strlen(imageName) + 1;
delete [] m_pszImageName;
m_pszImageName = new char[ len ];
Q_strncpy(m_pszImageName, imageName, len );
InvalidateLayout(false, true); // force applyschemesettings to run
if (IsProportional() && m_pImage && !m_bScaleImage)
{
float scale = 1;
int screenW, screenH;
surface()->GetScreenSize(screenW, screenH);
int proW, proH;
surface()->GetProportionalBase(proW, proH);
scale = ((float)(screenH) / (float)(proH));
m_fScaleAmount = scale;
m_bScaleImage = true;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
IImage *ImagePanel::GetImage()
{
return m_pImage;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
Color ImagePanel::GetDrawColor( void )
{
return m_DrawColor;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ImagePanel::SetDrawColor( Color drawColor )
{
m_DrawColor = drawColor;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ImagePanel::PaintBackground()
{
if (m_FillColor[3] > 0)
{
// draw the specified fill color
int wide, tall;
GetSize(wide, tall);
surface()->DrawSetColor(m_FillColor);
surface()->DrawFilledRect(0, 0, wide, tall);
}
if ( m_pImage )
{
//=============================================================================
// HPE_BEGIN:
// [pfreese] Color should be always set from GetDrawColor(), not just when
// scaling is true (see previous code)
//=============================================================================
// surface()->DrawSetColor( 255, 255, 255, GetAlpha() );
m_pImage->SetColor( GetDrawColor() );
m_pImage->SetRotation( m_iRotation );
//=============================================================================
// HPE_END
//=============================================================================
if ( m_bPositionImage )
{
if ( m_bCenterImage )
{
int wide, tall;
GetSize(wide, tall);
int imageWide, imageTall;
m_pImage->GetSize( imageWide, imageTall );
if ( m_bScaleImage && m_fScaleAmount > 0.0f )
{
imageWide = static_cast<int>( static_cast<float>(imageWide) * m_fScaleAmount );
imageTall = static_cast<int>( static_cast<float>(imageTall) * m_fScaleAmount );
}
m_pImage->SetPos( (wide - imageWide) / 2, (tall - imageTall) / 2 );
}
else
{
m_pImage->SetPos(0, 0);
}
}
if (m_bScaleImage)
{
// Image size is stored in the bitmap, so temporarily set its size
// to our panel size and then restore after we draw it.
int imageWide, imageTall;
m_pImage->GetSize( imageWide, imageTall );
if ( m_fScaleAmount > 0.0f )
{
float wide, tall;
wide = static_cast<float>(imageWide) * m_fScaleAmount;
tall = static_cast<float>(imageTall) * m_fScaleAmount;
m_pImage->SetSize( static_cast<int>(wide), static_cast<int>(tall) );
}
else
{
int wide, tall;
GetSize( wide, tall );
m_pImage->SetSize( wide, tall );
}
m_pImage->Paint();
m_pImage->SetSize( imageWide, imageTall );
}
else if ( m_bTileImage || m_bTileHorizontally || m_bTileVertically )
{
int wide, tall;
GetSize(wide, tall);
int imageWide, imageTall;
m_pImage->GetSize( imageWide, imageTall );
int y = 0;
while ( y < tall )
{
int x = 0;
while (x < wide)
{
m_pImage->SetPos(x,y);
m_pImage->Paint();
x += imageWide;
if ( !m_bTileHorizontally )
break;
}
y += imageTall;
if ( !m_bTileVertically )
break;
}
if ( m_bPositionImage )
{
m_pImage->SetPos(0, 0);
}
}
else
{
m_pImage->SetColor( GetDrawColor() );
m_pImage->Paint();
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Gets control settings for editing
//-----------------------------------------------------------------------------
void ImagePanel::GetSettings(KeyValues *outResourceData)
{
BaseClass::GetSettings(outResourceData);
if (m_pszImageName)
{
outResourceData->SetString("image", m_pszImageName);
}
if (m_pszFillColorName)
{
outResourceData->SetString("fillcolor", m_pszFillColorName);
}
//=============================================================================
// HPE_BEGIN:
// [pfreese] Added support for specifying drawcolor
//=============================================================================
if (m_pszDrawColorName)
{
outResourceData->SetString("drawcolor", m_pszDrawColorName);
}
//=============================================================================
// HPE_END
//=============================================================================
if (GetBorder())
{
outResourceData->SetString("border", GetBorder()->GetName());
}
outResourceData->GetInt("positionImage", m_bPositionImage );
outResourceData->SetInt("scaleImage", m_bScaleImage);
outResourceData->SetFloat("scaleAmount", m_fScaleAmount);
outResourceData->SetInt("tileImage", m_bTileImage);
outResourceData->SetInt("tileHorizontally", m_bTileHorizontally);
outResourceData->SetInt("tileVertically", m_bTileVertically);
}
//-----------------------------------------------------------------------------
// Purpose: Applies designer settings from res file
//-----------------------------------------------------------------------------
void ImagePanel::ApplySettings(KeyValues *inResourceData)
{
delete [] m_pszImageName;
delete [] m_pszFillColorName;
delete [] m_pszDrawColorName; // HPE addition
m_pszImageName = NULL;
m_pszFillColorName = NULL;
m_pszDrawColorName = NULL; // HPE addition
m_bPositionImage = inResourceData->GetInt("positionImage", 1);
m_bScaleImage = inResourceData->GetInt("scaleImage", 0);
m_fScaleAmount = inResourceData->GetFloat("scaleAmount", 0.0f);
m_bTileImage = inResourceData->GetInt("tileImage", 0);
m_bTileHorizontally = inResourceData->GetInt("tileHorizontally", m_bTileImage);
m_bTileVertically = inResourceData->GetInt("tileVertically", m_bTileImage);
m_iRotation = inResourceData->GetInt( "rotation", ROTATED_UNROTATED );
const char *imageName = inResourceData->GetString("image", "");
if ( *imageName )
{
SetImage( imageName );
}
const char *pszFillColor = inResourceData->GetString("fillcolor", "");
if (*pszFillColor)
{
int r = 0, g = 0, b = 0, a = 255;
int len = Q_strlen(pszFillColor) + 1;
m_pszFillColorName = new char[ len ];
Q_strncpy( m_pszFillColorName, pszFillColor, len );
if (sscanf(pszFillColor, "%d %d %d %d", &r, &g, &b, &a) >= 3)
{
// it's a direct color
m_FillColor = Color(r, g, b, a);
}
else
{
IScheme *pScheme = scheme()->GetIScheme( GetScheme() );
m_FillColor = pScheme->GetColor(pszFillColor, Color(0, 0, 0, 0));
}
}
//=============================================================================
// HPE_BEGIN:
// [pfreese] Added support for specifying drawcolor
//=============================================================================
const char *pszDrawColor = inResourceData->GetString("drawcolor", "");
if (*pszDrawColor)
{
int r = 255, g = 255, b = 255, a = 255;
int len = Q_strlen(pszDrawColor) + 1;
m_pszDrawColorName = new char[ len ];
Q_strncpy( m_pszDrawColorName, pszDrawColor, len );
if (sscanf(pszDrawColor, "%d %d %d %d", &r, &g, &b, &a) >= 3)
{
// it's a direct color
m_DrawColor = Color(r, g, b, a);
}
else
{
IScheme *pScheme = scheme()->GetIScheme( GetScheme() );
m_DrawColor = pScheme->GetColor(pszDrawColor, Color(255, 255, 255, 255));
}
}
//=============================================================================
// HPE_END
//=============================================================================
const char *pszBorder = inResourceData->GetString("border", "");
if (*pszBorder)
{
IScheme *pScheme = scheme()->GetIScheme( GetScheme() );
SetBorder(pScheme->GetBorder(pszBorder));
}
BaseClass::ApplySettings(inResourceData);
}
//-----------------------------------------------------------------------------
// Purpose: load the image, this is done just before this control is displayed
//-----------------------------------------------------------------------------
void ImagePanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings(pScheme);
if ( m_pszImageName && strlen( m_pszImageName ) > 0 )
{
SetImage(scheme()->GetImage(m_pszImageName, m_bScaleImage));
}
}
//-----------------------------------------------------------------------------
// Purpose: Describes editing details
//-----------------------------------------------------------------------------
const char *ImagePanel::GetDescription()
{
static char buf[1024];
_snprintf(buf, sizeof(buf), "%s, string image, string border, string fillcolor, bool scaleImage", BaseClass::GetDescription());
return buf;
}
//-----------------------------------------------------------------------------
// Purpose: sets whether or not the image should scale to fit the size of the ImagePanel (defaults to false)
//-----------------------------------------------------------------------------
void ImagePanel::SetShouldScaleImage( bool state )
{
m_bScaleImage = state;
}
//-----------------------------------------------------------------------------
// Purpose: gets whether or not the image should be scaled to fit the size of the ImagePanel
//-----------------------------------------------------------------------------
bool ImagePanel::GetShouldScaleImage()
{
return m_bScaleImage;
}
//-----------------------------------------------------------------------------
// Purpose: used in conjunction with setting that the image should scale and defines an absolute scale amount
//-----------------------------------------------------------------------------
void ImagePanel::SetScaleAmount( float scale )
{
m_fScaleAmount = scale;
}
float ImagePanel::GetScaleAmount( void )
{
return m_fScaleAmount;
}
//-----------------------------------------------------------------------------
// Purpose: set the color to fill with, if no Image is specified
//-----------------------------------------------------------------------------
void ImagePanel::SetFillColor( Color col )
{
m_FillColor = col;
}
//-----------------------------------------------------------------------------
// Purpose: data accessor
//-----------------------------------------------------------------------------
Color ImagePanel::GetFillColor()
{
return m_FillColor;
}
char *ImagePanel::GetImageName()
{
return m_pszImageName;
}
bool ImagePanel::EvictImage()
{
if ( !m_pImage )
{
// nothing to do
return false;
}
if ( !scheme()->DeleteImage( m_pszImageName ) )
{
// no eviction occured, could have an outstanding reference
return false;
}
// clear out our cached concept of it
// as it may change
// the next SetImage() will re-establish
m_pImage = NULL;
delete [] m_pszImageName;
m_pszImageName = NULL;
return true;
}
int ImagePanel::GetNumFrames()
{
if ( !m_pImage )
{
return 0;
}
return m_pImage->GetNumFrames();
}
void ImagePanel::SetFrame( int nFrame )
{
if ( !m_pImage )
{
return;
}
return m_pImage->SetFrame( nFrame );
}