mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
2218 lines
69 KiB
C++
2218 lines
69 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//===========================================================================//
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// Let's make sure aserts, etc are enabled for this tool
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#define RELEASEASSERTS
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#include "tier0/platform.h"
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#include "tier0/progressbar.h"
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#include "vpklib/packedstore.h"
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#include "mathlib/mathlib.h"
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#include "tier1/KeyValues.h"
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#include "tier2/tier2.h"
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#include "tier0/memdbgon.h"
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#include "tier2/fileutils.h"
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#include "tier1/utldict.h"
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#include "tier1/utlbuffer.h"
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#ifdef VPK_ENABLE_SIGNING
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#include "crypto.h"
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#endif
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static bool s_bBeVerbose = false;
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static bool s_bMakeMultiChunk = false;
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static bool s_bUseSteamPipeFriendlyBuilder = false;
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static int s_iMultichunkSize = k_nVPKDefaultChunkSize / ( 1024 * 1024 );
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const int k_nVPKDefaultChunkAlign = 1;
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static int s_iChunkAlign = k_nVPKDefaultChunkAlign;
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static CUtlString s_sPrivateKeyFile;
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static CUtlString s_sPublicKeyFile;
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static void PrintArgSummaryAndExit( int iReturnCode = 1 )
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{
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fflush(stderr);
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printf(
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"Usage: vpk [options] <command> <command arguments ...>\n"
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" vpk [options] <directory>\n"
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" vpk [options] <vpkfile>\n"
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"\n"
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"CREATE VPK / ADD FILES:\n"
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" vpk <dirname>\n"
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" Creates a pack file named <dirname>.vpk located\n"
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" in the parent of the specified directory.\n"
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" vpk a <vpkfile> <filename1> <filename2> ...\n"
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" Add file(s).\n"
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" vpk a <vpkfile> @<filename>\n"
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" Add files listed in a response file.\n"
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" vpk k <vpkfile> <keyvalues_filename>\n"
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" Add files listed in a keyvalues control file.\n"
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" vpk <directory>\n"
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" Create VPK from directory structure. (This is invoked when\n"
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" a directory is dragged onto the VPK tool.)\n"
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"\n"
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"EXTRACT FILES:\n"
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" vpk x <vpkfile> <filename1> <filename2> ...\n"
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" Extract file(s).\n"
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" vpk <vpkfile>\n"
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" Extract all files from VPK. (This is invoked when\n"
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" a .VPK file is dragged onto the VPK tool.)\n"
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"\n"
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"DISPLAY VPK INFO:\n"
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" vpk l <vpkfile>\n"
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" List contents of VPK.\n"
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" vpk L <vpkfile>\n"
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" List contents (detailed) of VPK.\n"
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#ifdef VPK_ENABLE_SIGNING
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" vpk dumpsig <vpkfile>\n"
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" Display signature information of VPK file\n"
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"\n"
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"VPK INTEGRITY / SECURITY:\n"
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" vpk checkhash <vpkfile>\n"
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" Check all VPK chunk MD5's and file CRC's.\n"
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" vpk checksig <vpkfile>\n"
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" Verify signature of specified VPK file.\n"
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" Requires -k to specify key file to use.\n"
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// " vpk rehash <vpkfile>\n"
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// " Recalculate chunk MD5's. (Does not recalculate file CRC's)\n"
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// " Can be used with -k to sign an existing unsigned VPK.\n"
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"\n"
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"MISC:\n"
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" vpk generate_keypair <keybasename>\n"
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" Generate public/private key file. Output files\n"
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" will be named <keybasemame>.publickey.vdf\n"
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" and <keybasemame>.privatekey.vdf\n"
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" Remember: your private key should be kept private.\n"
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#endif
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"\n"
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"\n"
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"Options:\n"
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" -v Verbose.\n"
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" -M Produce a multi-chunk pack file\n"
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" -P Use SteamPipe-friendly incremental build algorithm.\n"
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" Use with 'k' command.\n"
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" For optimal incremental build performance, the control file used\n"
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" for the previous build should exist and be named the same as the\n"
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" input control file, with '.bak' appended, and each file entry\n"
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" should have an 'md5' value. The 'md5' field need not be the\n"
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" actual MD5 of the file contents, it is just a unique identifier\n"
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" that will be compared to determine if the file contents has changed\n"
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" between builds.\n"
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" This option implies -M\n" );
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printf(
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" -c <size>\n"
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" Use specified chunk size (in MB). Default is %d.\n", k_nVPKDefaultChunkSize / ( 1024 * 1024 ) );
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printf(
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" -a <align>\n"
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" Align files within chunk on n-byte boundary. Default is %d.\n", k_nVPKDefaultChunkAlign );
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#ifdef VPK_ENABLE_SIGNING
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printf(
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" -K <private keyfile>\n"
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" With commands 'a' or 'k': Sign VPK with specified private key.\n"
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" -k <public keyfile>\n"
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" With commands 'a' or 'k': Public key that will be distributed\n"
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" and used by third parties to verify signatures.\n"
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" With command 'checksig': Check signature using specified key file.\n" );
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#endif
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exit( iReturnCode );
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}
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bool IsRestrictedFileType( const char *pcFileName )
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{
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return ( V_stristr( pcFileName, ".bat" ) || V_stristr( pcFileName, ".cmd" ) || V_stristr( pcFileName, ".com" ) || V_stristr( pcFileName, ".dll" ) ||
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V_stristr( pcFileName, ".exe" ) || V_stristr( pcFileName, ".msi" ) || V_stristr( pcFileName, ".rar" ) || V_stristr( pcFileName, ".reg" ) ||
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V_stristr( pcFileName, ".zip" ) );
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}
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void ReadFile( char const *pName )
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{
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FileHandle_t f = g_pFullFileSystem->Open( pName, "rb" );
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if ( f )
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{
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int fileSize = g_pFullFileSystem->Size( f );
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unsigned bufSize = ((IFileSystem *)g_pFullFileSystem)->GetOptimalReadSize( f, fileSize );
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void *buffer = ((IFileSystem *)g_pFullFileSystem)->AllocOptimalReadBuffer( f, bufSize );
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// read into local buffer
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( ((IFileSystem *)g_pFullFileSystem)->ReadEx( buffer, bufSize, fileSize, f ) != 0 );
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g_pFullFileSystem->Close( f ); // close file after reading
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((IFileSystem *)g_pFullFileSystem)->FreeOptimalReadBuffer( buffer );
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}
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}
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void BenchMark( CUtlVector<char *> &names )
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{
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for( int i = 0; i < names.Count(); i++ )
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ReadFile( names[i] );
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}
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static void AddFileToPack( CPackedStore &mypack, char const *pSrcName, int nPreloadSize = 0, char const *pDestName = NULL )
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{
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// Check to make sure that no restricted file types are being added to the VPK
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if ( IsRestrictedFileType( pSrcName ) )
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{
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printf( "Ignoring %s: unsupported file type.\n", pSrcName );
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return;
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}
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// !FIXME! Make sure they didn't request alignment, because we aren't doing it.
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if ( s_iChunkAlign != 1 )
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Error( "-a is only supported with -P" );
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if ( (! pDestName ) || ( pDestName[0] == 0 ) )
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{
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pDestName = pSrcName;
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}
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CRequiredInputFile f( pSrcName );
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int fileSize = f.Size();
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uint8 *pData = new uint8[fileSize];
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f.MustRead( pData, fileSize );
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ePackedStoreAddResultCode rslt = mypack.AddFile( pDestName, Min( fileSize, nPreloadSize ), pData, fileSize, s_bMakeMultiChunk );
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if ( rslt == EPADD_ERROR )
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{
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Error( "Error adding %s\n", pSrcName );
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}
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if ( s_bBeVerbose )
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{
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switch( rslt )
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{
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case EPADD_ADDSAMEFILE:
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{
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if ( s_bBeVerbose )
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{
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printf( "File %s is already in the archive with the same contents\n", pSrcName );
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}
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}
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break;
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case EPADD_UPDATEFILE:
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{
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if ( s_bBeVerbose )
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{
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printf( "File %s is already in the archive and has been updated\n", pSrcName );
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}
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}
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break;
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case EPADD_NEWFILE:
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{
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if ( s_bBeVerbose )
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{
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printf( "Add new file %s\n", pSrcName );
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}
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}
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break;
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}
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}
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delete[] pData;
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}
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#ifdef VPK_ENABLE_SIGNING
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static void LoadKeyFile( const char *pszFilename, const char *pszTag, CUtlVector<uint8> &outBytes )
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{
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KeyValuesAD kv("key");
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if ( !kv->LoadFromFile( g_pFullFileSystem, pszFilename ) )
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Error( "Failed to load key file %s", pszFilename );
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const char *pszType = kv->GetString( "type", NULL );
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if ( pszType == NULL )
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Error( "Key file %s is missing 'type'", pszFilename );
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if ( V_stricmp( pszType, "rsa" ) != 0 )
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Error( "Key type '%s' is not supported", pszType );
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const char *pszEncodedBytes = kv->GetString( pszTag, NULL );
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if ( pszEncodedBytes == NULL )
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Error( "Key file is missing '%s'", pszTag );
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uint8 rgubDecodedData[k_nRSAKeyLenMax*2];
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uint cubDecodedData = Q_ARRAYSIZE( rgubDecodedData );
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if( !CCrypto::HexDecode( pszEncodedBytes, rgubDecodedData, &cubDecodedData ) || cubDecodedData <= 0 )
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Error( "Key file contains invalid '%s' value", pszTag );
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outBytes.SetSize( cubDecodedData );
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V_memcpy( outBytes.Base(), rgubDecodedData, cubDecodedData );
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}
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#endif
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static void CheckLoadKeyFilesForSigning( CPackedStore &mypack )
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{
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// Not signing?
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if ( s_sPrivateKeyFile.IsEmpty() && s_sPublicKeyFile.IsEmpty() )
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return;
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// Signatures only supported if creating multi-chunk file
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if ( !s_bMakeMultiChunk )
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{
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Error( "Multichunk not specified. Only multi-chunk VPK's support signatures.\n" );
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}
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// If they specified one, they must specify both
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if ( s_sPrivateKeyFile.IsEmpty() || s_sPublicKeyFile.IsEmpty() )
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Error( "Must specify both public and private key files in order to sign VPK" );
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#ifdef VPK_ENABLE_SIGNING
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CUtlVector<uint8> bytesPrivateKey;
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LoadKeyFile( s_sPrivateKeyFile, "rsa_private_key", bytesPrivateKey );
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printf( "Loaded private key file %s\n", s_sPrivateKeyFile.String() );
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CUtlVector<uint8> bytesPublicKey;
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LoadKeyFile( s_sPublicKeyFile, "rsa_public_key", bytesPublicKey );
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printf( "Loaded public key file %s\n", s_sPublicKeyFile.String() );
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mypack.SetKeysForSigning( bytesPrivateKey.Count(), bytesPrivateKey.Base(), bytesPublicKey.Count(), bytesPublicKey.Base() );
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#else
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Error( "VPK signing not implemented" );
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#endif
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}
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class VPKBuilder
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{
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public:
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VPKBuilder( CPackedStore &packfile );
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~VPKBuilder();
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void BuildFromInputKeys()
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{
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if ( s_bUseSteamPipeFriendlyBuilder )
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BuildSteamPipeFriendlyFromInputKeys();
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else
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BuildOldSchoolFromInputKeys();
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}
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void SetInputKeys( KeyValues *pInputKeys, const char *pszControlFilename );
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void LoadInputKeys( const char *pszControlFilename );
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private:
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CPackedStore &m_packfile;
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struct VPKBuildFile_t
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{
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VPKBuildFile_t()
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{
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m_pOld = NULL;
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m_pNew = NULL;
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m_iOldSortIndex = -1;
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m_iNewSortIndex = -1;
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m_md5Old.Zero();
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m_md5New.Zero();
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m_pOldKey = NULL;
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m_pNewKey = NULL;
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}
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VPKContentFileInfo_t *m_pOld;
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VPKContentFileInfo_t *m_pNew;
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int m_iOldSortIndex;
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int m_iNewSortIndex;
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KeyValues *m_pOldKey;
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KeyValues *m_pNewKey;
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MD5Value_t m_md5Old;
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MD5Value_t m_md5New;
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CUtlString m_sNameOnDisk;
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};
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static int CompareBuildFileByOldPhysicalPosition( VPKBuildFile_t* const *pa, VPKBuildFile_t* const *pb )
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{
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const VPKContentFileInfo_t *a = (*pa)->m_pOld;
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const VPKContentFileInfo_t *b = (*pb)->m_pOld;
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if ( a->m_idxChunk < b->m_idxChunk ) return -1;
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if ( a->m_idxChunk > b->m_idxChunk ) return +1;
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if ( a->m_iOffsetInChunk < b->m_iOffsetInChunk ) return -1;
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if ( a->m_iOffsetInChunk > b->m_iOffsetInChunk ) return +1;
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return 0;
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}
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CUtlString m_sControlFilename;
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/// List of all files, past and present, keyed by the name in the VPK.
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CUtlDict<VPKBuildFile_t> m_dictFiles;
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/// All files as they existed in the old VPK. (Empty if we are building from scratch.)
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CUtlVector<VPKContentFileInfo_t> m_vecOldFiles;
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/// List of all new files.
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CUtlVector<VPKContentFileInfo_t *> m_vecNewFiles;
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/// List of new files, in the requested order, only counting those
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/// that will actually go into a chunk
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CUtlVector<VPKContentFileInfo_t *> m_vecNewFilesInChunkOrder;
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/// List of old files that have some content in a chunk file,
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/// in the order they currently appear
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CUtlVector<VPKBuildFile_t *> m_vecOldFilesInChunkOrder;
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int64 m_iNewTotalFileSize;
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int64 m_iNewTotalFileSizeInChunkFiles;
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/// A group of files that are contiguous in the logical linear
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/// file list.
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struct VPKInputFileRange_t
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{
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int m_iFirstInputFile; // index of first input file in the chunk
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int m_iLastInputFile; // index of last input file in the chunk
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int m_iChunkFilenameIndex;
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bool m_bKeepExistingFile;
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int64 m_nTotalSizeInChunkFile;
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int FileCount() const
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{
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int iResult = m_iLastInputFile - m_iFirstInputFile + 1;
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Assert( iResult > 0 );
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return iResult;
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}
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};
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KeyValues *m_pInputKeys;
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KeyValues *m_pOldInputKeys;
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CUtlLinkedList<VPKInputFileRange_t,int> m_llFileRanges;
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CUtlVector<int> m_vecRangeForChunk;
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CUtlString m_sReasonToForceWriteDirFile;
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void BuildOldSchoolFromInputKeys();
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void BuildSteamPipeFriendlyFromInputKeys();
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void SanityCheckRanges();
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void SplitRangeAt( int iFirstInputFile );
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void AddRange( VPKInputFileRange_t range );
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void MapRangeToChunk( int idxRange, int iChunkFilenameIndex, bool bKeepExistingFile );
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void CalculateRangeTotalSizeInChunkFile( VPKInputFileRange_t &range ) const;
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void UnmapAllRangesForChangedChunks();
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void CoaleseAllUnmappedRanges();
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void PrintRangeDebug();
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void MapAllRangesToChunks();
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};
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VPKBuilder::VPKBuilder( CPackedStore &packfile )
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: m_packfile( packfile )
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{
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CUtlVector<uint8> savePublicKey;
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savePublicKey = m_packfile.GetSignaturePublicKey();
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CheckLoadKeyFilesForSigning( m_packfile );
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if ( savePublicKey.Count() != m_packfile.GetSignaturePublicKey().Count()
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|| V_memcmp( savePublicKey.Base(), m_packfile.GetSignaturePublicKey().Base(), savePublicKey.Count() ) != 0 )
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{
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if ( m_packfile.GetSignaturePublicKey().Count() == 0 )
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{
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m_sReasonToForceWriteDirFile = "Signature removed.";
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}
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else if ( savePublicKey.Count() == 0 )
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{
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m_sReasonToForceWriteDirFile = "Signature added.";
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}
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else
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{
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m_sReasonToForceWriteDirFile = "Public key used for signing changed.";
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}
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}
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m_pInputKeys = NULL;
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m_pOldInputKeys = NULL;
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// !FIXME! Check if public key is changing so we know if we need to re-sign!
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}
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VPKBuilder::~VPKBuilder()
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{
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if ( m_pInputKeys )
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m_pInputKeys->deleteThis();
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if ( m_pOldInputKeys )
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m_pOldInputKeys->deleteThis();
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}
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void VPKBuilder::BuildOldSchoolFromInputKeys()
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{
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// Just add them in order
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FOR_EACH_VEC( m_vecNewFiles, i )
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{
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VPKContentFileInfo_t *f = m_vecNewFiles[ i ];
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int idxInDict = m_dictFiles.Find( f->m_sName.String() );
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Assert( idxInDict >= 0 );
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VPKBuildFile_t *bf = &m_dictFiles[ idxInDict ];
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Assert( bf->m_pNew == f );
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AddFileToPack( m_packfile, bf->m_sNameOnDisk, f->m_iPreloadSize, f->m_sName );
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}
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if ( s_bBeVerbose )
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printf( "Hashing metadata.\n" );
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m_packfile.HashMetadata();
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if ( s_bBeVerbose )
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printf( "Writing directory file.\n" );
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m_packfile.Write();
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}
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void VPKBuilder::BuildSteamPipeFriendlyFromInputKeys()
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{
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// Get list of all files already in the VPK
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m_packfile.GetFileList( NULL, m_vecOldFiles );
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FOR_EACH_VEC( m_vecOldFiles, i )
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{
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VPKContentFileInfo_t *f = &m_vecOldFiles[i];
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char szNameInVPK[ MAX_PATH ];
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V_strcpy_safe( szNameInVPK, f->m_sName );
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V_FixSlashes( szNameInVPK, '\\' ); // always use Windows slashes in VPK
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f->m_sName = szNameInVPK;
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// Add it to the dictionary
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int idxInDict = m_dictFiles.Find( szNameInVPK );
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if ( idxInDict == m_dictFiles.InvalidIndex() )
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idxInDict = m_dictFiles.Insert( szNameInVPK );
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// Each logical file should only be in a VPK file once
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if ( m_dictFiles[ idxInDict ].m_pOld )
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Error( "File '%s' is listed in VPK directory multiple times?! Cannot build incrementally.\n", szNameInVPK );
|
|
m_dictFiles[ idxInDict ].m_pOld = f;
|
|
}
|
|
|
|
// See if we should build incrementally
|
|
bool bIncremental = ( m_vecOldFiles.Count() > 0 ) && !m_sControlFilename.IsEmpty();
|
|
if ( bIncremental )
|
|
{
|
|
printf( "Building incrementally in SteamPipe-friendly manner.\n" );
|
|
printf( "Existing pack file contains %d files\n", m_vecOldFiles.Count() );
|
|
|
|
CUtlString sControlFilenameBak = m_sControlFilename;
|
|
sControlFilenameBak += ".bak";
|
|
m_pOldInputKeys = new KeyValues( "oldkeys" );
|
|
if ( m_pOldInputKeys->LoadFromFile( g_pFullFileSystem, sControlFilenameBak ) )
|
|
{
|
|
printf( "Loaded %s OK\n", sControlFilenameBak.String() );
|
|
printf( "Fetching MD5's and checking that it matches the pack file\n" );
|
|
for ( KeyValues *i = m_pOldInputKeys; i; i = i->GetNextKey() )
|
|
{
|
|
const char *pszNameOnDisk = i->GetString( "srcpath", i->GetName() );
|
|
char szNameInVPK[ MAX_PATH ];
|
|
V_strcpy_safe( szNameInVPK, i->GetString( "destpath", "" ) );
|
|
if ( szNameInVPK[0] == '\0' )
|
|
Error( "File '%s' is missing 'destpath' in old KeyValues control file", pszNameOnDisk );
|
|
V_FixSlashes( szNameInVPK, '\\' ); // always use Windows slashes in VPK
|
|
|
|
// Locate file build entry. We should have one in the VPK
|
|
int idxInDict = m_dictFiles.Find( szNameInVPK );
|
|
if ( idxInDict == m_dictFiles.InvalidIndex() || m_dictFiles[ idxInDict ].m_pOld == NULL )
|
|
Error( "File '%s' in old KeyValues control file not found in pack file.\nThat control file was probably not used to build the pack file\n", szNameInVPK );
|
|
VPKBuildFile_t &bf = m_dictFiles[ idxInDict ];
|
|
|
|
if ( bf.m_pOldKey )
|
|
Error( "File '%s' appears multiple times in old KeyValues control file.\nThat control file was probably not used to build the pack file\n", szNameInVPK );
|
|
bf.m_pOldKey = i;
|
|
|
|
// Fetch preload size from old KV, clamp to actual file size.
|
|
int iPreloadSizeFromControlFile = i->GetInt( "preloadsize", 0 );
|
|
iPreloadSizeFromControlFile = Min( iPreloadSizeFromControlFile, (int)bf.m_pOld->m_iTotalSize );
|
|
|
|
if ( iPreloadSizeFromControlFile != (int)bf.m_pOld->m_iPreloadSize )
|
|
Error( "File '%s' preload size mismatch in old KeyValues control file and pack file.\nThat control file was probably not used to build the pack file\n", szNameInVPK );
|
|
|
|
const char *pszMD5 = i->GetString( "md5", "" );
|
|
if ( *pszMD5 )
|
|
{
|
|
if ( V_strlen( pszMD5 ) != MD5_DIGEST_LENGTH*2 )
|
|
Error( "File '%s' has invalid MD5 '%s'", pszNameOnDisk, pszMD5 );
|
|
V_hextobinary( pszMD5, MD5_DIGEST_LENGTH*2, bf.m_md5Old.bits, MD5_DIGEST_LENGTH );
|
|
}
|
|
else
|
|
{
|
|
printf( "WARNING: Old control file entry '%s' does not have an MD5; we will have to compare file contents for this file.\n", pszNameOnDisk );
|
|
}
|
|
}
|
|
|
|
// Now many sure every file in the pack was found in the control file. If not, then
|
|
// they probably don't match and we should not trust the MD5's.
|
|
FOR_EACH_DICT_FAST( m_dictFiles, idxInDict )
|
|
{
|
|
VPKBuildFile_t &bf = m_dictFiles[ idxInDict ];
|
|
if ( bf.m_pOld && bf.m_pOldKey == NULL )
|
|
Error( "File '%s' is in pack but not in old control file %s.\n"
|
|
"That control file was probably not used to build the pack file", bf.m_pOld->m_sName.String(), sControlFilenameBak.String() );
|
|
}
|
|
|
|
printf( "%s appears to match VPK file.\nUsing MD5s for incremental building\n", sControlFilenameBak.String() );
|
|
}
|
|
else
|
|
{
|
|
printf( "WARNING: %s not present; incremental building will be slow.\n", sControlFilenameBak.String() );
|
|
printf( " For best results, provide the control file previously used for building.\n" );
|
|
m_pOldInputKeys->deleteThis();
|
|
m_pOldInputKeys = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
printf( "Building pack file from scratch.\n" );
|
|
}
|
|
|
|
// Dictionary is now complete. Gather up list of files in order
|
|
// sorted by where they were in the old pack set
|
|
FOR_EACH_DICT_FAST( m_dictFiles, i )
|
|
{
|
|
VPKBuildFile_t *f = &m_dictFiles[i];
|
|
if ( f->m_pOld && f->m_pOld->GetSizeInChunkFile() > 0 )
|
|
m_vecOldFilesInChunkOrder.AddToTail( f );
|
|
}
|
|
m_vecOldFilesInChunkOrder.Sort( CompareBuildFileByOldPhysicalPosition );
|
|
FOR_EACH_VEC( m_vecOldFilesInChunkOrder, i )
|
|
{
|
|
m_vecOldFilesInChunkOrder[i]->m_iOldSortIndex = i;
|
|
}
|
|
|
|
// How many chunks are currently in the VPK. (Might be zero)
|
|
int nOldChunkCount = 0;
|
|
if ( m_vecOldFilesInChunkOrder.Count() > 0 )
|
|
nOldChunkCount = m_vecOldFilesInChunkOrder[ m_vecOldFilesInChunkOrder.Count()-1 ]->m_pOld->m_idxChunk + 1;
|
|
|
|
// For each chunk filename (_nnn.vpk), remember which block
|
|
// of files maps will be used to create it.
|
|
// None of the chunks have been assigned a block of files yet
|
|
for ( int i = 0 ; i < nOldChunkCount ; ++i )
|
|
m_vecRangeForChunk.AddToTail( m_llFileRanges.InvalidIndex() );
|
|
|
|
// Start by putting all the files into a single range
|
|
// with no corresponding chunk
|
|
VPKInputFileRange_t rangeAllFiles;
|
|
rangeAllFiles.m_iChunkFilenameIndex = -1;
|
|
rangeAllFiles.m_iFirstInputFile = 0;
|
|
rangeAllFiles.m_iLastInputFile = m_vecNewFilesInChunkOrder.Count()-1;
|
|
rangeAllFiles.m_bKeepExistingFile = false;
|
|
CalculateRangeTotalSizeInChunkFile( rangeAllFiles );
|
|
m_llFileRanges.AddToTail( rangeAllFiles );
|
|
SanityCheckRanges();
|
|
|
|
// Building incrementally?
|
|
if ( bIncremental && nOldChunkCount > 0 )
|
|
{
|
|
printf( "Scanning for unchanged chunk files...\n" );
|
|
|
|
// For each existing chunk, see if it's totally modified or not.
|
|
// In our case, since SteamPipe rewrites an entire file from scratch
|
|
// anytime a single byte changes, we don't care how much a chunk
|
|
// file changes, we only need to detect if we can carry it forward
|
|
// exactly as is or not.
|
|
int idxOldFile = 0;
|
|
while ( idxOldFile < m_vecOldFilesInChunkOrder.Count() )
|
|
{
|
|
|
|
// What chunk are we in?
|
|
VPKBuildFile_t const &firstFile = *m_vecOldFilesInChunkOrder[ idxOldFile ];
|
|
int idxChunk = firstFile.m_pOld->m_idxChunk;
|
|
|
|
char szDataFilename[ MAX_PATH ];
|
|
m_packfile.GetDataFileName( szDataFilename, sizeof(szDataFilename), idxChunk );
|
|
const char *pszShortDataFilename = V_GetFileName( szDataFilename );
|
|
|
|
int idxInChunk = 0;
|
|
CUtlVector<int> vecFilesToCompareContents;
|
|
|
|
// Scan to the end of files in this chunk.
|
|
CUtlString sReasonCannotReuse;
|
|
while ( idxOldFile < m_vecOldFilesInChunkOrder.Count() )
|
|
{
|
|
VPKBuildFile_t const &f = *m_vecOldFilesInChunkOrder[ idxOldFile ];
|
|
Assert( f.m_iOldSortIndex == idxOldFile );
|
|
|
|
// End of this old chunk?
|
|
VPKContentFileInfo_t const *pOld = f.m_pOld;
|
|
Assert( pOld );
|
|
if ( idxChunk != pOld->m_idxChunk )
|
|
break;
|
|
|
|
Assert( f.m_iOldSortIndex == firstFile.m_iOldSortIndex + idxInChunk );
|
|
|
|
if ( sReasonCannotReuse.IsEmpty() )
|
|
{
|
|
VPKContentFileInfo_t const *pNew = f.m_pNew;
|
|
int iExpectedSortIndex = firstFile.m_iNewSortIndex + idxInChunk;
|
|
const char *pszFilename = pOld->m_sName.String();
|
|
if ( pNew == NULL )
|
|
{
|
|
sReasonCannotReuse.Format( "File '%s' was removed.", pszFilename );
|
|
}
|
|
else if ( pOld->m_iTotalSize != pNew->m_iTotalSize )
|
|
{
|
|
sReasonCannotReuse.Format( "File '%s' changed size.", pszFilename );
|
|
}
|
|
else if ( pOld->m_iPreloadSize != pNew->m_iPreloadSize )
|
|
{
|
|
sReasonCannotReuse.Format( "File '%s' changed preload size.", pszFilename );
|
|
}
|
|
else if ( f.m_iNewSortIndex != iExpectedSortIndex )
|
|
{
|
|
// Files reordered in some way. Try to give an appropriate message
|
|
if ( f.m_iNewSortIndex > iExpectedSortIndex && iExpectedSortIndex < m_vecNewFilesInChunkOrder.Count() )
|
|
{
|
|
VPKContentFileInfo_t const *pInsertedFile = m_vecNewFilesInChunkOrder[ iExpectedSortIndex ];
|
|
const char *pszInsertedFilename = pInsertedFile->m_sName.String();
|
|
int idxDictInserted = m_dictFiles.Find( pszInsertedFilename );
|
|
Assert( idxDictInserted != m_dictFiles.InvalidIndex() );
|
|
if ( m_dictFiles[idxDictInserted].m_pOld == NULL )
|
|
sReasonCannotReuse.Format( "File '%s' was inserted\n", pszInsertedFilename );
|
|
else
|
|
sReasonCannotReuse.Format( "Chunk reordered. '%s' listed where '%s' used to be.", pszInsertedFilename, pszFilename );
|
|
}
|
|
else
|
|
{
|
|
sReasonCannotReuse.Format( "Chunk was reordered. File '%s' was moved.", pszFilename );
|
|
}
|
|
}
|
|
else if ( f.m_md5Old.IsZero() || f.m_md5New.IsZero() )
|
|
{
|
|
vecFilesToCompareContents.AddToTail( idxOldFile );
|
|
}
|
|
else if ( f.m_md5Old != f.m_md5New )
|
|
{
|
|
sReasonCannotReuse.Format( "File '%s' changed. (Based on MD5s in control file.)", pszFilename );
|
|
}
|
|
}
|
|
|
|
++idxOldFile;
|
|
++idxInChunk;
|
|
}
|
|
|
|
// Check if we need to actually compare any file contents
|
|
if ( sReasonCannotReuse.IsEmpty() && vecFilesToCompareContents.Count() > 0 )
|
|
{
|
|
|
|
// We'll have to actually load the source file
|
|
// and compare the CRC
|
|
printf( "%s: Checking for differences using file CRCs...\n", pszShortDataFilename );
|
|
FOR_EACH_VEC( vecFilesToCompareContents, i )
|
|
{
|
|
VPKBuildFile_t const &f = *m_vecOldFilesInChunkOrder[ vecFilesToCompareContents[i] ];
|
|
Assert( f.m_pOld );
|
|
|
|
// Load the input file
|
|
CUtlBuffer buf;
|
|
if ( !g_pFullFileSystem->ReadFile( f.m_sNameOnDisk, NULL, buf )
|
|
|| buf.TellPut() != (int)f.m_pOld->m_iTotalSize )
|
|
{
|
|
Error( "Error reading %s", f.m_sNameOnDisk.String() );
|
|
}
|
|
|
|
// Calculate the CRC
|
|
uint32 crc = CRC32_ProcessSingleBuffer( buf.Base(), f.m_pOld->m_iTotalSize );
|
|
|
|
// Mismatch?
|
|
if ( crc != f.m_pOld->m_crc )
|
|
{
|
|
sReasonCannotReuse.Format( "File '%s' changed. (CRCs differs from %s.)", f.m_pOld->m_sName.String(), f.m_sNameOnDisk.String() );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Can we take this file as is?
|
|
if ( sReasonCannotReuse.IsEmpty() )
|
|
{
|
|
printf( "%s could be reused.\n", pszShortDataFilename );
|
|
|
|
// Map the chunk
|
|
VPKInputFileRange_t chunkRange;
|
|
chunkRange.m_iChunkFilenameIndex = idxChunk;
|
|
chunkRange.m_iFirstInputFile = firstFile.m_iNewSortIndex;
|
|
chunkRange.m_iLastInputFile = firstFile.m_iNewSortIndex + idxInChunk - 1;
|
|
chunkRange.m_bKeepExistingFile = true;
|
|
AddRange( chunkRange );
|
|
}
|
|
else
|
|
{
|
|
printf( "%s cannot be reused. %s\n", pszShortDataFilename, sReasonCannotReuse.String() );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Take file ranges that are not mapped to a chunk, and map them.
|
|
MapAllRangesToChunks();
|
|
|
|
int nNewChunkCount = m_llFileRanges.Count();
|
|
printf( "Pack file will contain %d chunk files\n", nNewChunkCount );
|
|
|
|
// Remove files from directory that have been deleted
|
|
int iFilesRemoved = 0;
|
|
FOR_EACH_DICT_FAST( m_dictFiles, i )
|
|
{
|
|
const VPKBuildFile_t &bf = m_dictFiles[i];
|
|
if ( bf.m_pOld && !bf.m_pNew )
|
|
m_packfile.RemoveFileFromDirectory( bf.m_pOld->m_sName.String() );
|
|
}
|
|
printf( "Removing %d files from the directory\n", iFilesRemoved );
|
|
|
|
// Make sure ranges are cool
|
|
SanityCheckRanges();
|
|
|
|
// Grow chunk -> range table as necessary
|
|
while ( m_vecRangeForChunk.Count() < nNewChunkCount )
|
|
m_vecRangeForChunk.AddToTail( m_llFileRanges.InvalidIndex() );
|
|
|
|
// OK, at this point, we're ready to assign any ranges that have
|
|
// not yet been assigned a range an appropriate range index
|
|
int idxChunk = 0;
|
|
int iChunksToKeep = 0;
|
|
int iFilesToKeep = 0;
|
|
int64 iChunkSizeToKeep = 0;
|
|
int iChunksToWrite = 0;
|
|
int iFilesToWrite = 0;
|
|
int64 iChunkSizeToWrite = 0;
|
|
FOR_EACH_LL( m_llFileRanges, idxRange )
|
|
{
|
|
VPKInputFileRange_t &r = m_llFileRanges[ idxRange ];
|
|
if ( r.m_iChunkFilenameIndex >= 0 )
|
|
{
|
|
Assert( r.m_bKeepExistingFile );
|
|
iChunksToKeep += 1;
|
|
iChunkSizeToKeep += r.m_nTotalSizeInChunkFile;
|
|
iFilesToKeep += r.FileCount();
|
|
continue;
|
|
}
|
|
|
|
// Range has not been assigned a chunk.
|
|
// Locate the next chunk index
|
|
// that has not been assigned to a range
|
|
while ( m_vecRangeForChunk[idxChunk] != m_llFileRanges.InvalidIndex() )
|
|
{
|
|
++idxChunk;
|
|
Assert( idxChunk < nNewChunkCount );
|
|
}
|
|
|
|
// Map the range
|
|
MapRangeToChunk( idxRange, idxChunk, false );
|
|
++idxChunk;
|
|
Assert( idxChunk <= nNewChunkCount );
|
|
|
|
iChunksToWrite += 1;
|
|
iChunkSizeToWrite += r.m_nTotalSizeInChunkFile;
|
|
iFilesToWrite += r.FileCount();
|
|
}
|
|
|
|
// Now scan chunks in order, and write and chunks that changed.
|
|
bool bNeedToWriteDir = false;
|
|
for ( int idxChunk = 0 ; idxChunk < nNewChunkCount ; ++idxChunk )
|
|
{
|
|
int idxRange = m_vecRangeForChunk[ idxChunk ];
|
|
VPKInputFileRange_t &r = m_llFileRanges[ idxRange ];
|
|
|
|
char szDataFilename[ MAX_PATH ];
|
|
m_packfile.GetDataFileName( szDataFilename, sizeof(szDataFilename), idxChunk );
|
|
const char *pszShortDataFilename = V_GetFileName( szDataFilename );
|
|
|
|
// Dump info about the chunk and what we're doing with it
|
|
printf(
|
|
"%s %s (%d files, %lld bytes)\n",
|
|
r.m_bKeepExistingFile ? "Keeping" : "Writing",
|
|
pszShortDataFilename,
|
|
r.FileCount(),
|
|
(long long)r.m_nTotalSizeInChunkFile
|
|
);
|
|
if ( s_bBeVerbose )
|
|
{
|
|
printf( " First file: %s\n", m_vecNewFilesInChunkOrder[ r.m_iFirstInputFile ]->m_sName.String() );
|
|
printf( " Last file : %s\n", m_vecNewFilesInChunkOrder[ r.m_iLastInputFile ]->m_sName.String() );
|
|
}
|
|
|
|
// Retaining the existing file?
|
|
if ( r.m_bKeepExistingFile )
|
|
{
|
|
// Mark the input files in this chunk as having been assigned to this chunk.
|
|
for ( int idxFile = r.m_iFirstInputFile ; idxFile <= r.m_iLastInputFile ; ++idxFile )
|
|
{
|
|
VPKContentFileInfo_t *f = m_vecNewFilesInChunkOrder[ idxFile ];
|
|
f->m_idxChunk = idxChunk;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// Create the output file.
|
|
FileHandle_t fChunkWrite = g_pFullFileSystem->Open( szDataFilename, "wb" );
|
|
if ( !fChunkWrite )
|
|
Error( "Can't create %s\n", szDataFilename );
|
|
|
|
// Scan input files in order.
|
|
uint32 iOffsetInChunk = 0;
|
|
for ( int idxFile = r.m_iFirstInputFile ; idxFile <= r.m_iLastInputFile ; ++idxFile )
|
|
{
|
|
VPKContentFileInfo_t *f = m_vecNewFilesInChunkOrder[ idxFile ];
|
|
int idxInDict = m_dictFiles.Find( f->m_sName.String() );
|
|
Assert( idxInDict >= 0 );
|
|
VPKBuildFile_t *bf = &m_dictFiles[ idxInDict ];
|
|
Assert( bf->m_pNew == f );
|
|
|
|
// Load the input file
|
|
CUtlBuffer buf;
|
|
if ( !g_pFullFileSystem->ReadFile( bf->m_sNameOnDisk, NULL, buf )
|
|
|| buf.TellPut() != (int)f->m_iTotalSize )
|
|
{
|
|
Error( "Error reading %s", bf->m_sNameOnDisk.String() );
|
|
}
|
|
Assert( iOffsetInChunk == g_pFullFileSystem->Tell( fChunkWrite ) );
|
|
|
|
// Calculate the CRC
|
|
f->m_crc = CRC32_ProcessSingleBuffer( buf.Base(), f->m_iTotalSize );
|
|
|
|
// Finish filling in all of the header
|
|
f->m_iOffsetInChunk = iOffsetInChunk;
|
|
f->m_idxChunk = idxChunk;
|
|
f->m_pPreloadData = buf.Base();
|
|
|
|
// Update the directory
|
|
m_packfile.AddFileToDirectory( *f );
|
|
|
|
// Write the data
|
|
int nBytesToWrite = f->GetSizeInChunkFile();
|
|
int nBytesWritten = g_pFullFileSystem->Write( (byte*)buf.Base() + f->m_iPreloadSize, nBytesToWrite, fChunkWrite );
|
|
if ( nBytesWritten != nBytesToWrite )
|
|
Error( "Error writing %s", szDataFilename );
|
|
iOffsetInChunk += nBytesToWrite;
|
|
Assert( iOffsetInChunk == g_pFullFileSystem->Tell( fChunkWrite ) );
|
|
|
|
// Align
|
|
Assert( s_iChunkAlign > 0 );
|
|
while ( iOffsetInChunk % s_iChunkAlign )
|
|
{
|
|
unsigned char zero = 0;
|
|
g_pFullFileSystem->Write( &zero, 1, fChunkWrite );
|
|
++iOffsetInChunk;
|
|
}
|
|
|
|
// Let's clear this pointer just for grins
|
|
f->m_pPreloadData = NULL;
|
|
}
|
|
g_pFullFileSystem->Close( fChunkWrite );
|
|
|
|
// While we know the data is sitting in the OS file cache,
|
|
// let's immediately re-calc the chunk hashes
|
|
m_packfile.HashChunkFile( idxChunk );
|
|
|
|
// We'll need to re-save the directory
|
|
bNeedToWriteDir = true;
|
|
}
|
|
|
|
// Delete any extra chunks that aren't needed anymore
|
|
for ( int iChunkToDelete = nNewChunkCount ; iChunkToDelete < nOldChunkCount ; ++iChunkToDelete )
|
|
{
|
|
char szDataFilename[ MAX_PATH ];
|
|
m_packfile.GetDataFileName( szDataFilename, sizeof(szDataFilename), iChunkToDelete );
|
|
printf( "Deleting %s.\n", szDataFilename );
|
|
g_pFullFileSystem->RemoveFile( szDataFilename );
|
|
if ( g_pFullFileSystem->FileExists( szDataFilename ) )
|
|
Error( "Failed to delete %s\n", szDataFilename );
|
|
m_packfile.DiscardChunkHashes( iChunkToDelete );
|
|
|
|
// We'll need to re-save the directory
|
|
bNeedToWriteDir = true;
|
|
}
|
|
|
|
if ( s_bBeVerbose )
|
|
{
|
|
printf( "Chunk files: %12s%12s\n", "Retained", "Written" );
|
|
printf( " Pack file chunks: %12d%12d\n", iChunksToKeep, iChunksToWrite );
|
|
printf( " Data files: %12d%12d\n", iFilesToKeep, iFilesToWrite );
|
|
printf( " Bytes in chunk: %12lld%12lld\n", (long long)iChunkSizeToKeep, (long long)iChunkSizeToWrite );
|
|
}
|
|
|
|
// Finally, scan for any files that need to go in the directory,
|
|
// but don't have any data in a chunk. (Zero byte files, or all
|
|
// data is in the preload area.)
|
|
FOR_EACH_DICT( m_dictFiles, idxInDict )
|
|
{
|
|
VPKBuildFile_t *bf = &m_dictFiles[ idxInDict ];
|
|
VPKContentFileInfo_t *pNew = bf->m_pNew;
|
|
if ( pNew == NULL || pNew->m_idxChunk >= 0 )
|
|
continue;
|
|
Assert( pNew->GetSizeInChunkFile() == 0 );
|
|
|
|
// Check if the file has changed and we need to update the directory
|
|
|
|
VPKContentFileInfo_t *pOld = bf->m_pOld;
|
|
int iNeedToUpdateFile = 1;
|
|
if ( pOld )
|
|
{
|
|
if ( pOld->m_iTotalSize != pNew->m_iTotalSize
|
|
|| pOld->m_iPreloadSize != pNew->m_iPreloadSize )
|
|
{
|
|
iNeedToUpdateFile = 1;
|
|
}
|
|
else if ( !bf->m_md5Old.IsZero() && !bf->m_md5New.IsZero() )
|
|
{
|
|
// We have hashes and can make the determination purely from the hashes
|
|
if ( bf->m_md5Old == bf->m_md5New )
|
|
iNeedToUpdateFile = 0;
|
|
else
|
|
iNeedToUpdateFile = 1;
|
|
}
|
|
else
|
|
{
|
|
// Not able to make a determination without loading the file
|
|
iNeedToUpdateFile = -1;
|
|
}
|
|
}
|
|
|
|
// Might we need to update the file?
|
|
if ( iNeedToUpdateFile == 0 )
|
|
{
|
|
// We were able to determine that the files match, and
|
|
// we know that there's no need to load the input file or
|
|
// check CRC's
|
|
continue;
|
|
}
|
|
|
|
// If we get here, we might need to update the header.
|
|
// Load the file
|
|
CUtlBuffer buf;
|
|
if ( !g_pFullFileSystem->ReadFile( bf->m_sNameOnDisk, NULL, buf )
|
|
|| buf.TellPut() != (int)pNew->m_iTotalSize )
|
|
{
|
|
Error( "Error reading %s", bf->m_sNameOnDisk.String() );
|
|
}
|
|
|
|
// Calculate the CRC
|
|
pNew->m_crc = CRC32_ProcessSingleBuffer( buf.Base(), pNew->m_iTotalSize );
|
|
|
|
// Compare CRC's
|
|
if ( iNeedToUpdateFile < 0 )
|
|
{
|
|
Assert( pOld );
|
|
if ( pOld->m_crc == pNew->m_crc )
|
|
continue;
|
|
}
|
|
|
|
// We need to add the file to the header
|
|
if ( pNew->m_iPreloadSize > 0 )
|
|
pNew->m_pPreloadData = buf.Base();
|
|
else
|
|
Assert( pNew->m_iTotalSize == 0 );
|
|
|
|
// Write the directory entry. This will make a copy of any preload data
|
|
m_packfile.AddFileToDirectory( *pNew );
|
|
|
|
// Let's clear this pointer just for grins
|
|
pNew->m_pPreloadData = NULL;
|
|
|
|
// We'll need to re-save the directory
|
|
bNeedToWriteDir = true;
|
|
}
|
|
|
|
// Nothing changed?
|
|
if ( !bNeedToWriteDir )
|
|
{
|
|
if ( m_sReasonToForceWriteDirFile.IsEmpty() )
|
|
{
|
|
printf( "Nothing changed; not writing directory file.\n" );
|
|
return;
|
|
}
|
|
printf( "VPK contents not changed, but directory needs to be resaved. %s.\n", m_sReasonToForceWriteDirFile.String() );
|
|
}
|
|
|
|
if ( s_bBeVerbose )
|
|
printf( "Hashing metadata.\n" );
|
|
m_packfile.HashMetadata();
|
|
|
|
if ( s_bBeVerbose )
|
|
printf( "Writing directory file.\n" );
|
|
m_packfile.Write();
|
|
}
|
|
|
|
void VPKBuilder::LoadInputKeys( const char *pszControlFilename )
|
|
{
|
|
KeyValues *pInputKeys = new KeyValues( "packkeys" );
|
|
if ( !pInputKeys->LoadFromFile( g_pFullFileSystem, pszControlFilename ) )
|
|
Error( "Failed to load %s", pszControlFilename );
|
|
|
|
SetInputKeys( pInputKeys, pszControlFilename );
|
|
}
|
|
|
|
void VPKBuilder::SetInputKeys( KeyValues *pInputKeys, const char *pszControlFilename )
|
|
{
|
|
m_pInputKeys = pInputKeys;
|
|
m_sControlFilename = pszControlFilename;
|
|
m_iNewTotalFileSize = 0;
|
|
m_iNewTotalFileSizeInChunkFiles = 0;
|
|
int iSortIndex = 0;
|
|
for ( KeyValues *i = m_pInputKeys; i; i = i->GetNextKey() )
|
|
{
|
|
const char *pszNameOnDisk = i->GetString( "srcpath", i->GetName() );
|
|
char szNameInVPK[ MAX_PATH ];
|
|
V_strcpy_safe( szNameInVPK, i->GetString( "destpath", "" ) );
|
|
if ( szNameInVPK[0] == '\0' )
|
|
Error( "File '%s' is missing 'destpath' in KeyValues control file", pszNameOnDisk );
|
|
V_FixSlashes( szNameInVPK, '\\' ); // always use Windows slashes in VPK
|
|
|
|
// Fail if passed an absolute path.
|
|
if ( szNameInVPK[0] == '\\' )
|
|
Error( "destpath '%s' is an absolute path; only relative paths should be used", szNameInVPK );
|
|
|
|
// Check to make sure that no restricted file types are being added to the VPK.
|
|
if ( IsRestrictedFileType( szNameInVPK ) )
|
|
{
|
|
printf( "WARNING: Control file lists '%s'. We cannot put that type of file in the pack.\n", szNameInVPK );
|
|
continue;
|
|
}
|
|
|
|
// Make sure we have a dictionary entry
|
|
int idxInDict = m_dictFiles.Find( szNameInVPK );
|
|
if ( idxInDict == m_dictFiles.InvalidIndex() )
|
|
idxInDict = m_dictFiles.Insert( szNameInVPK );
|
|
|
|
VPKBuildFile_t &bf = m_dictFiles[ idxInDict ];
|
|
if ( !bf.m_sNameOnDisk.IsEmpty() || bf.m_pNew || bf.m_iNewSortIndex >= 0 )
|
|
Error( "destpath '%s' in VPK appears multiple times in the KV control file.\n (Source files '%s' and '%s')", szNameInVPK, bf.m_sNameOnDisk.String(), pszNameOnDisk );
|
|
bf.m_sNameOnDisk = pszNameOnDisk;
|
|
|
|
VPKContentFileInfo_t *f = new VPKContentFileInfo_t;
|
|
f->m_sName = szNameInVPK;
|
|
f->m_iTotalSize = g_pFullFileSystem->Size( pszNameOnDisk );
|
|
f->m_iPreloadSize = Min( (uint32)i->GetInt( "preloadsize", 0 ), f->m_iTotalSize );
|
|
const char *pszMD5 = i->GetString( "md5", "" );
|
|
if ( *pszMD5 )
|
|
{
|
|
if ( V_strlen( pszMD5 ) != MD5_DIGEST_LENGTH*2 )
|
|
Error( "File '%s' has invalid MD5 '%s'", pszNameOnDisk, pszMD5 );
|
|
V_hextobinary( pszMD5, MD5_DIGEST_LENGTH*2, bf.m_md5New.bits, MD5_DIGEST_LENGTH );
|
|
}
|
|
|
|
m_vecNewFiles.AddToTail( f );
|
|
bf.m_pNew = f;
|
|
if ( f->GetSizeInChunkFile() > 0 )
|
|
{
|
|
bf.m_iNewSortIndex = iSortIndex++;
|
|
m_vecNewFilesInChunkOrder.AddToTail( f );
|
|
}
|
|
|
|
m_iNewTotalFileSize += f->m_iTotalSize;
|
|
m_iNewTotalFileSizeInChunkFiles += f->GetSizeInChunkFile();
|
|
}
|
|
printf( "Control file lists %d files\n", m_vecNewFiles.Count() );
|
|
printf( " Total file size . . . . : %12lld bytes\n", (long long)m_iNewTotalFileSize );
|
|
printf( " Size in preload area . : %12lld bytes\n", (long long)(m_iNewTotalFileSize - m_iNewTotalFileSizeInChunkFiles ) );
|
|
printf( " Size in data area . . . : %12lld bytes\n", (long long)m_iNewTotalFileSizeInChunkFiles );
|
|
}
|
|
|
|
void VPKBuilder::MapAllRangesToChunks()
|
|
{
|
|
|
|
//PrintRangeDebug();
|
|
|
|
// If a range is NOT at least as big as one chunk file, then we will have to merge it
|
|
// with an adjacent range --- that is, we will need to unmap an adjacent range.
|
|
// So the first step will be to identify which of the currently mapped ranges
|
|
// to unmap in order to get rid of any ranges that cannot get mapped to a chunk.
|
|
// We might have a choice in the matter, and each range that we unmap means
|
|
// another file that will have to be rewritten. So the goal here is to minimize
|
|
// the number/size of chunks that we unmap and force to rewrite.
|
|
//
|
|
// The current state of affairs should be that all mapped regions correspond to chunk
|
|
// files that do not need to be rewritten, and there are no two unmapped chunk files in a row.
|
|
|
|
int64 iSizeTooSmallForAChunk = (int64)m_packfile.GetWriteChunkSize() * 95 / 100;
|
|
for (;;)
|
|
{
|
|
for (;;)
|
|
{
|
|
|
|
// Make sure the problem of small chunks can be solved by unmapping
|
|
// a mapped chunk
|
|
UnmapAllRangesForChangedChunks();
|
|
CoaleseAllUnmappedRanges();
|
|
|
|
// Find a mapped region next to a region that's too
|
|
// small to get its own chunk. If there are multiple,
|
|
// we'll choose the "best" one to coalesce according to
|
|
// a greedy algorithm.
|
|
int idxBestRangeToUnmap = m_llFileRanges.InvalidIndex();
|
|
int iBestScore = -1;
|
|
int64 iBestSize = -1;
|
|
FOR_EACH_LL( m_llFileRanges, idxRange )
|
|
{
|
|
VPKInputFileRange_t &r = m_llFileRanges[ idxRange ];
|
|
if ( r.m_iChunkFilenameIndex < 0 )
|
|
continue;
|
|
|
|
// Check if neighbors exist and are too small
|
|
// for their own chunk. Calculate score heuristic
|
|
// based on how good of a candidate we are to
|
|
// be the one to get combined with our neighbors
|
|
int iScore = 0;
|
|
int idxPrev = m_llFileRanges.Previous( idxRange );
|
|
if ( idxPrev != m_llFileRanges.InvalidIndex() )
|
|
{
|
|
VPKInputFileRange_t &p = m_llFileRanges[ idxPrev ];
|
|
if ( p.m_iChunkFilenameIndex < 0 && p.m_nTotalSizeInChunkFile < iSizeTooSmallForAChunk )
|
|
{
|
|
++iScore;
|
|
if ( idxPrev == m_llFileRanges.Head() )
|
|
iScore += 3; // Nobody else could fix this, so we need to do it
|
|
}
|
|
}
|
|
int idxNext = m_llFileRanges.Next( idxRange );
|
|
if ( idxNext != m_llFileRanges.InvalidIndex() )
|
|
{
|
|
VPKInputFileRange_t &n = m_llFileRanges[ idxNext ];
|
|
if ( n.m_iChunkFilenameIndex < 0 && n.m_nTotalSizeInChunkFile < iSizeTooSmallForAChunk )
|
|
{
|
|
++iScore;
|
|
if ( idxNext == m_llFileRanges.Tail() )
|
|
iScore += 3; // Nobody else could fix this, so we need to do it
|
|
}
|
|
}
|
|
|
|
// Do we have any reason at all to absorb our neighbors?
|
|
if ( iScore == 0 )
|
|
continue;
|
|
|
|
// Check if we're the best one so far to absorb our neighbor
|
|
if ( iScore < iBestScore )
|
|
continue;
|
|
|
|
// When choosing which of two neighbors should absorb a new gap, add it to the smaller one.
|
|
// (That will be less to rewrite and also keep the chunk size at a more desirable level.)
|
|
if ( iScore == iBestScore && r.m_nTotalSizeInChunkFile > iBestSize )
|
|
continue;
|
|
|
|
// We're the new best
|
|
iBestScore = iScore;
|
|
idxBestRangeToUnmap = idxRange;
|
|
iBestSize = r.m_nTotalSizeInChunkFile;
|
|
}
|
|
|
|
// Did we find a range that needed to absorb its neighbor?
|
|
if ( idxBestRangeToUnmap == m_llFileRanges.InvalidIndex() )
|
|
break;
|
|
|
|
// Unmap it
|
|
MapRangeToChunk( idxBestRangeToUnmap, -1, false );
|
|
|
|
// We'll coalesce the unmapped region with its neighbor(s) and
|
|
// start the whole process over
|
|
}
|
|
|
|
// OK, at this point, if there were any ranges that were too small to hold their
|
|
// own chunks, then we should have merged them. (Unless there is exactly one range.)
|
|
// The next step is to split up ranges that are too large for a single chunk.
|
|
SanityCheckRanges();
|
|
FOR_EACH_LL( m_llFileRanges, idxRange )
|
|
{
|
|
VPKInputFileRange_t *r = &m_llFileRanges[ idxRange ];
|
|
|
|
// Check how many chunks this
|
|
int iChunks = r->m_nTotalSizeInChunkFile / m_packfile.GetWriteChunkSize();
|
|
if ( iChunks <= 1 )
|
|
continue;
|
|
|
|
// If they consistently build with the same chunk size, then
|
|
// we should only hit this for ranges that are going to be rewritten.
|
|
// However, if this chunk is already fine as it, let's leave it alone.
|
|
// There's no reason to split it.
|
|
if ( r->m_iChunkFilenameIndex >= 0 )
|
|
{
|
|
Assert( r->m_bKeepExistingFile );
|
|
printf( "Chunk %d is currently bigger than desired chunk size of %d bytes, but we're not splitting it because the contents have not changed.\n", r->m_iChunkFilenameIndex, m_packfile.GetWriteChunkSize() );
|
|
continue;
|
|
}
|
|
|
|
// Try to split off approximately 1 N/th of the data into this chunk.
|
|
// Note that if we have big files inside, we might not have enough granularity to
|
|
// do exactly what they desire and could get caught in a bad state
|
|
int64 iDesiredSize = r->m_nTotalSizeInChunkFile / iChunks;
|
|
Assert( iDesiredSize >= m_packfile.GetWriteChunkSize() );
|
|
int iNewLastInputFile = r->m_iFirstInputFile;
|
|
int64 iNewSize = m_vecNewFilesInChunkOrder[ iNewLastInputFile ]->GetSizeInChunkFile();
|
|
while ( iNewSize < iDesiredSize && iNewLastInputFile < r->m_iLastInputFile )
|
|
{
|
|
++iNewLastInputFile;
|
|
iNewSize += m_vecNewFilesInChunkOrder[ iNewLastInputFile ]->GetSizeInChunkFile();
|
|
}
|
|
|
|
// Do the split
|
|
int iSaveFirstInputFile = r->m_iFirstInputFile;
|
|
SplitRangeAt( iNewLastInputFile+1 );
|
|
r = &m_llFileRanges[ idxRange ]; // ranges may have moved in memory!
|
|
|
|
// Here we make an assumption that SplitRangeAt will keep range idxRange
|
|
// modified and link the new range AFTER this range. Verify that assumption.
|
|
Assert( r->m_iFirstInputFile == iSaveFirstInputFile );
|
|
Assert( r->m_iLastInputFile == iNewLastInputFile );
|
|
Assert( r->m_nTotalSizeInChunkFile == iNewSize );
|
|
|
|
// We've got this range approximately to the desired size.
|
|
// The next range should be approximately (N-1)/N as big as the original
|
|
// size of this range, and if N>2, then it wil need to be split, too
|
|
}
|
|
|
|
// OK, all ranges should now be the appropriate size, and should
|
|
// map to exactly one chunk. We just haven't assigned the chunk
|
|
// numbers yet. The important thing to realize is that the numbers
|
|
// are essentially arbitrary, and if we're going to rewrite a file,
|
|
// it doesn't matter if data moves from one chunk to another with
|
|
// a totally different number. However....leaving a gap is probably
|
|
// a bad idea. We don't know what assumptions existing tools make,
|
|
// and this could be confusing and look like a missing file. So
|
|
// if we have N chunks, we will always number them 0...N-1.
|
|
int nNewChunkCount = m_llFileRanges.Count();
|
|
|
|
// Check if the number of chunks has been reduced, and a chunk file
|
|
// that we previously thought we would be able to retain has
|
|
// a file index that won't exist any more, then let's unmap those ranges
|
|
// and start over.
|
|
bool bNeedToStartOver = false;
|
|
for ( int i = m_vecRangeForChunk.Count()-1 ; i >= nNewChunkCount ; --i )
|
|
{
|
|
int idxRange = m_vecRangeForChunk[i];
|
|
if ( idxRange == m_llFileRanges.InvalidIndex() )
|
|
continue;
|
|
Assert( m_llFileRanges[ idxRange ].m_iChunkFilenameIndex == i );
|
|
Assert( m_llFileRanges[ idxRange ].m_bKeepExistingFile );
|
|
MapRangeToChunk( idxRange, -1, false );
|
|
bNeedToStartOver = true;
|
|
}
|
|
if ( !bNeedToStartOver )
|
|
break;
|
|
|
|
// We unmapped a chunk because the chunk file is going to
|
|
// get deleted. Start all over!
|
|
}
|
|
}
|
|
|
|
void VPKBuilder::UnmapAllRangesForChangedChunks()
|
|
{
|
|
SanityCheckRanges();
|
|
|
|
FOR_EACH_LL( m_llFileRanges, idxRange )
|
|
{
|
|
VPKInputFileRange_t &r = m_llFileRanges[ idxRange ];
|
|
|
|
// If range was assigned a chunk, but the chunk file will have to be rewitten,
|
|
// then unmap it
|
|
if ( r.m_iChunkFilenameIndex >= 0 && !r.m_bKeepExistingFile )
|
|
MapRangeToChunk( idxRange, -1, false );
|
|
}
|
|
|
|
SanityCheckRanges();
|
|
}
|
|
|
|
void VPKBuilder::CoaleseAllUnmappedRanges()
|
|
{
|
|
SanityCheckRanges();
|
|
|
|
int idxRange = m_llFileRanges.Head();
|
|
for (;;)
|
|
{
|
|
int idxNext = m_llFileRanges.Next( idxRange );
|
|
if ( idxNext == m_llFileRanges.InvalidIndex() )
|
|
break;
|
|
|
|
// Grab shortcuts
|
|
VPKInputFileRange_t &ri = m_llFileRanges[ idxRange ];
|
|
VPKInputFileRange_t &rn = m_llFileRanges[ idxNext ];
|
|
|
|
// Both chunks unassigned?
|
|
if ( ri.m_iChunkFilenameIndex < 0 && rn.m_iChunkFilenameIndex < 0 )
|
|
{
|
|
// Merge current with next
|
|
ri.m_iLastInputFile = rn.m_iLastInputFile;
|
|
CalculateRangeTotalSizeInChunkFile( ri );
|
|
m_llFileRanges.Remove( idxNext );
|
|
|
|
// List should be valid at this point
|
|
SanityCheckRanges();
|
|
}
|
|
else
|
|
{
|
|
// Keep it, advance to the next one
|
|
idxRange = idxNext;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VPKBuilder::CalculateRangeTotalSizeInChunkFile( VPKInputFileRange_t &range ) const
|
|
{
|
|
range.m_nTotalSizeInChunkFile = 0;
|
|
for ( int i = range.m_iFirstInputFile ; i <= range.m_iLastInputFile ; ++i )
|
|
{
|
|
range.m_nTotalSizeInChunkFile += m_vecNewFilesInChunkOrder[ i ]->GetSizeInChunkFile();
|
|
}
|
|
}
|
|
|
|
void VPKBuilder::SanityCheckRanges()
|
|
{
|
|
int iFileIndex = 0;
|
|
int64 iTotalSizeInChunks = 0;
|
|
FOR_EACH_LL( m_llFileRanges, idxRange )
|
|
{
|
|
VPKInputFileRange_t &r = m_llFileRanges[ idxRange ];
|
|
Assert( r.m_iFirstInputFile == iFileIndex );
|
|
Assert( r.m_iLastInputFile >= r.m_iFirstInputFile );
|
|
iFileIndex = r.m_iLastInputFile + 1;
|
|
iTotalSizeInChunks += r.m_nTotalSizeInChunkFile;
|
|
}
|
|
Assert( iFileIndex == m_vecNewFilesInChunkOrder.Count() );
|
|
Assert( iTotalSizeInChunks == m_iNewTotalFileSizeInChunkFiles );
|
|
}
|
|
|
|
void VPKBuilder::PrintRangeDebug()
|
|
{
|
|
FOR_EACH_LL( m_llFileRanges, idxRange )
|
|
{
|
|
VPKInputFileRange_t &r = m_llFileRanges[ idxRange ];
|
|
printf( "Range handle %d:\n", idxRange );
|
|
printf( " File range %d .. %d\n", r.m_iFirstInputFile, r.m_iLastInputFile );
|
|
printf( " Chunk %d%s\n", r.m_iChunkFilenameIndex, r.m_bKeepExistingFile ? " (keep existing file)" : "" );
|
|
printf( " Size %lld\n", (long long)r.m_nTotalSizeInChunkFile );
|
|
}
|
|
}
|
|
|
|
void VPKBuilder::AddRange( VPKInputFileRange_t range )
|
|
{
|
|
// Sanity check that ranges are in a valid order
|
|
SanityCheckRanges();
|
|
|
|
// Split up the range(s) we overlap so that we will match exactly one range
|
|
SplitRangeAt( range.m_iFirstInputFile );
|
|
SplitRangeAt( range.m_iLastInputFile+1 );
|
|
|
|
// Locate the range
|
|
FOR_EACH_LL( m_llFileRanges, idxRange )
|
|
{
|
|
VPKInputFileRange_t *p = &m_llFileRanges[ idxRange ];
|
|
if ( p->m_iLastInputFile < range.m_iFirstInputFile )
|
|
continue;
|
|
|
|
// Range should now match exactly
|
|
Assert( p->m_iFirstInputFile == range.m_iFirstInputFile );
|
|
Assert( p->m_iLastInputFile == range.m_iLastInputFile );
|
|
|
|
// Assign it to the proper chunk
|
|
MapRangeToChunk( idxRange, range.m_iChunkFilenameIndex, range.m_bKeepExistingFile );
|
|
return;
|
|
}
|
|
|
|
// We should have found it
|
|
Assert( false );
|
|
}
|
|
|
|
void VPKBuilder::SplitRangeAt( int iFirstInputFile )
|
|
{
|
|
// Sanity check that ranges are in a valid order
|
|
SanityCheckRanges();
|
|
|
|
// Now Locate any ranges that we overlap, and split them as appropriate
|
|
FOR_EACH_LL( m_llFileRanges, idxRange )
|
|
{
|
|
VPKInputFileRange_t *p = &m_llFileRanges[ idxRange ];
|
|
|
|
// No need to make any changes if split already exists at requested location
|
|
if ( p->m_iFirstInputFile == iFirstInputFile || p->m_iLastInputFile+1 == iFirstInputFile)
|
|
return;
|
|
|
|
// Found the range to split?
|
|
Assert( p->m_iFirstInputFile < iFirstInputFile );
|
|
if ( p->m_iLastInputFile >= iFirstInputFile )
|
|
{
|
|
// We should only be spliting up unallocated space
|
|
Assert( p->m_iChunkFilenameIndex < 0 );
|
|
|
|
VPKInputFileRange_t newRange = *p;
|
|
p->m_iLastInputFile = iFirstInputFile-1;
|
|
newRange.m_iFirstInputFile = iFirstInputFile;
|
|
CalculateRangeTotalSizeInChunkFile( newRange );
|
|
CalculateRangeTotalSizeInChunkFile( *p );
|
|
m_llFileRanges.InsertAfter( idxRange, newRange );
|
|
|
|
// Make sure we didn't screw anything up
|
|
SanityCheckRanges();
|
|
return;
|
|
}
|
|
|
|
}
|
|
|
|
// We should have found something
|
|
Assert( false );
|
|
}
|
|
|
|
void VPKBuilder::MapRangeToChunk( int idxRange, int iChunkFilenameIndex, bool bKeepExistingFile )
|
|
{
|
|
VPKInputFileRange_t *p = &m_llFileRanges[ idxRange ];
|
|
|
|
// If range was already mapped to a chunk, unmap it.
|
|
if ( p->m_iChunkFilenameIndex >= 0 )
|
|
{
|
|
Assert( m_vecRangeForChunk[ p->m_iChunkFilenameIndex ] == idxRange );
|
|
m_vecRangeForChunk[ p->m_iChunkFilenameIndex ] = m_llFileRanges.InvalidIndex();
|
|
p->m_iChunkFilenameIndex = -1;
|
|
p->m_bKeepExistingFile = false;
|
|
}
|
|
|
|
// Map range to a chunk?
|
|
if ( iChunkFilenameIndex >= 0 )
|
|
{
|
|
Assert( m_vecRangeForChunk[ iChunkFilenameIndex ] == m_llFileRanges.InvalidIndex() );
|
|
p->m_iChunkFilenameIndex = iChunkFilenameIndex;
|
|
p->m_bKeepExistingFile = bKeepExistingFile;
|
|
m_vecRangeForChunk[ iChunkFilenameIndex ] = idxRange;
|
|
}
|
|
else
|
|
{
|
|
Assert( !bKeepExistingFile );
|
|
}
|
|
}
|
|
|
|
#ifdef VPK_ENABLE_SIGNING
|
|
void GenerateKeyPair( const char *pszBaseKeyName )
|
|
{
|
|
printf( "Generating RSA public/private keypair...\n" );
|
|
|
|
//
|
|
// This code pretty much copied from vsign.cpp
|
|
//
|
|
|
|
uint8 rgubPublicKey[k_nRSAKeyLenMax]={0};
|
|
uint cubPublicKey = Q_ARRAYSIZE( rgubPublicKey );
|
|
|
|
uint8 rgubPrivateKey[k_nRSAKeyLenMax]={0};
|
|
uint cubPrivateKey = Q_ARRAYSIZE( rgubPrivateKey );
|
|
|
|
if( !CCrypto::RSAGenerateKeys( rgubPublicKey, &cubPublicKey, rgubPrivateKey, &cubPrivateKey ) )
|
|
{
|
|
Error( "Failed to generate RSA keypair.\n" );
|
|
}
|
|
|
|
char rgchEncodedPublicKey[k_nRSAKeyLenMax*4];
|
|
uint cubEncodedPublicKey = Q_ARRAYSIZE( rgchEncodedPublicKey );
|
|
|
|
if( !CCrypto::HexEncode( rgubPublicKey, cubPublicKey, rgchEncodedPublicKey, cubEncodedPublicKey ) )
|
|
{
|
|
Error( "Failed to encode public key.\n" );
|
|
}
|
|
|
|
// Don't encrypt
|
|
// uint8 rgubEncryptedPrivateKey[Q_ARRAYSIZE( rgubPrivateKey )*2];
|
|
// uint cubEncryptedPrivateKey = Q_ARRAYSIZE( rgubEncryptedPrivateKey );
|
|
//
|
|
// if( !CCrypto::SymmetricEncrypt( rgubPrivateKey, cubPrivateKey, rgubEncryptedPrivateKey, &cubEncryptedPrivateKey, (uint8 *)rgchPassphrase, k_nSymmetricKeyLen ) )
|
|
// {
|
|
// printf( "ERROR! Failed to encrypt private key.\n" );
|
|
// return false;
|
|
// }
|
|
|
|
char rgchEncodedEncryptedPrivateKey[Q_ARRAYSIZE( rgubPrivateKey )*8];
|
|
if( !CCrypto::HexEncode( rgubPrivateKey, cubPrivateKey, rgchEncodedEncryptedPrivateKey, Q_ARRAYSIZE(rgchEncodedEncryptedPrivateKey) ) )
|
|
{
|
|
Error( "Failed to encode private key.\n" );
|
|
}
|
|
|
|
// Good Lord. Use fopen, because it will work without any surprising crap or hidden limitations.
|
|
// I just wasted an hour trying to get CUtlBuffer and our filesystem to print a block of text to a file.
|
|
|
|
// Save public keyfile
|
|
{
|
|
CUtlString sPubFilename( pszBaseKeyName );
|
|
sPubFilename += ".publickey.vdf";
|
|
FILE *f = fopen( sPubFilename, "wt" );
|
|
if ( f == NULL )
|
|
Error( "Cannot create %s.", sPubFilename.String() );
|
|
|
|
// Write public keyfile
|
|
fprintf( f,
|
|
"// Public key file. You can publish this key file and share it with the world.\n"
|
|
"// It can be used by third parties to verify any signatures made with the corresponding private key.\n"
|
|
"public_key\n"
|
|
"{\n"
|
|
"\ttype \"rsa\"\n"
|
|
"\trsa_public_key \"%s\"\n"
|
|
"}\n",
|
|
rgchEncodedPublicKey );
|
|
fclose(f);
|
|
printf( " Saved %s\n", sPubFilename.String() );
|
|
}
|
|
|
|
// Save private keyfile
|
|
{
|
|
CUtlString sPrivFilename( pszBaseKeyName );
|
|
sPrivFilename += ".privatekey.vdf";
|
|
FILE *f = fopen( sPrivFilename, "wt" );
|
|
if ( f == NULL )
|
|
Error( "Cannot create %s.", sPrivFilename.String() );
|
|
fprintf( f,
|
|
"// Private key file.\n"
|
|
"// This key can be used to sign files. Third parties can verify your signature by using your public key.\n"
|
|
"//\n"
|
|
"// THIS KEY SHOULD BE KEPT SECRET\n"
|
|
"//\n"
|
|
"// You should share your public key freely, but anyone who has your private key will be able to impersonate you.\n"
|
|
"private_key\n"
|
|
"{\n"
|
|
"\ttype \"rsa\"\n"
|
|
"\trsa_private_key \"%s\"\n"
|
|
"\n"
|
|
"\t// Note: the private key is stored in plaintext. It is not encrypted or protected by a password.\n"
|
|
"\t// Anyone who obtains this key can use it to sign files.\n"
|
|
"\tprivate_key_encrypted 0\n"
|
|
"\n"
|
|
"\t// The public key that corresponds to this private key. The public keyfile you can share with others is\n"
|
|
"\t// saved in another file, but the key data is duplicated here to help you confirm which public key matches\n"
|
|
"\t// with this private key.\n"
|
|
"\tpublic_key\n"
|
|
"\t{\n"
|
|
"\t\ttype \"rsa\"\n"
|
|
"\t\trsa_public_key \"%s\"\n"
|
|
"\t}\n"
|
|
"}\n",
|
|
rgchEncodedEncryptedPrivateKey, rgchEncodedPublicKey );
|
|
fclose(f);
|
|
printf( " Saved %s\n", sPrivFilename.String() );
|
|
}
|
|
|
|
printf( "\n" );
|
|
printf( "REMEMBER: Your private key should be kept secret. Don't share it!\n" );
|
|
}
|
|
|
|
static void CheckSignature( const char *pszFilename )
|
|
{
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore pack( pszFilename, szActualFileName, g_pFullFileSystem );
|
|
|
|
// Make sure they didn't make a mistake
|
|
CUtlVector<uint8> bytesPublicKey;
|
|
if ( s_sPublicKeyFile.IsEmpty() )
|
|
{
|
|
if ( !s_sPrivateKeyFile.IsEmpty() )
|
|
Error( "Private keys are not used to verify signatures. Did you mean to use -k instead?" );
|
|
|
|
printf(
|
|
"Checking signature using public key in VPK.\n"
|
|
"\n"
|
|
"NOTE: This just confirms that the VPK has a valid signature,\n"
|
|
" not that signature was made by any particular party. Use -k\n"
|
|
" and provide a public key in order to verify that a file was\n"
|
|
" signed by a particular trusted party.\n" );
|
|
}
|
|
else
|
|
{
|
|
LoadKeyFile( s_sPublicKeyFile, "rsa_public_key", bytesPublicKey );
|
|
printf( "Loaded public key file %s\n", s_sPublicKeyFile.String() );
|
|
}
|
|
|
|
printf( "\n" );
|
|
fflush( stdout );
|
|
CPackedStore::ESignatureCheckResult result = pack.CheckSignature( bytesPublicKey.Count(), bytesPublicKey.Base() );
|
|
switch (result )
|
|
{
|
|
default:
|
|
case CPackedStore::eSignatureCheckResult_Failed:
|
|
fprintf( stderr, "ERROR: FAILED\n" );
|
|
fflush( stderr );
|
|
printf( "IO error or other generic failure." );
|
|
exit(-1);
|
|
|
|
case CPackedStore::eSignatureCheckResult_NotSigned:
|
|
fprintf( stderr, "ERROR: NOT SIGNED\n" );
|
|
fflush( stderr );
|
|
printf( "The VPK does not contain a signature." );
|
|
exit(1);
|
|
|
|
case CPackedStore::eSignatureCheckResult_WrongKey:
|
|
fprintf( stderr, "ERROR: KEY MISMATCH\n" );
|
|
fflush( stderr );
|
|
printf(
|
|
"The public key provided does not match the public\n"
|
|
"key contained in the VPK file. The VPK was not\n"
|
|
"signed using the private key corresponding to your\n"
|
|
"public key.\n" );
|
|
exit(2);
|
|
|
|
case CPackedStore::eSignatureCheckResult_InvalidSignature:
|
|
fprintf( stderr, "ERROR: INVALID SIGNATURE\n" );
|
|
fflush( stderr );
|
|
printf( "The VPK contains a signature, but it isn't valid." );
|
|
exit(3);
|
|
|
|
case CPackedStore::eSignatureCheckResult_ValidSignature:
|
|
printf( "SUCCESS\n" );
|
|
if ( s_sPublicKeyFile.IsEmpty() )
|
|
{
|
|
printf( "VPK contains a valid signature." );
|
|
}
|
|
else
|
|
{
|
|
printf( "VPK signature validated using the specified public key." );
|
|
}
|
|
exit(0);
|
|
}
|
|
}
|
|
|
|
static void CheckHashes( const char *pszFilename )
|
|
{
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore pack( pszFilename, szActualFileName, g_pFullFileSystem );
|
|
|
|
char szChunkFilename[ 256 ];
|
|
|
|
printf( "Checking cache line hashes:\n" );
|
|
CUtlSortVector<ChunkHashFraction_t, ChunkHashFractionLess_t > &vecHashes = pack.AccessPackFileHashes();
|
|
CPackedStoreFileHandle handle = pack.GetHandleForHashingFiles();
|
|
handle.m_nFileNumber = -1;
|
|
int nCheckedFractionsOK = 0;
|
|
int nTotalCheckedCacheLines = 0;
|
|
int nTotalErrorCacheLines = 0;
|
|
FOR_EACH_VEC( vecHashes, idx )
|
|
{
|
|
ChunkHashFraction_t frac = vecHashes[idx];
|
|
if ( idx == 0 || frac.m_nPackFileNumber != handle.m_nFileNumber )
|
|
{
|
|
if ( nCheckedFractionsOK > 0 )
|
|
printf( "OK. (%d caches lines)\n", nCheckedFractionsOK );
|
|
handle.m_nFileNumber = frac.m_nPackFileNumber;
|
|
pack.GetPackFileName( handle, szChunkFilename, sizeof(szChunkFilename) );
|
|
printf(" %s: ", szChunkFilename );
|
|
fflush( stdout );
|
|
nCheckedFractionsOK = 0;
|
|
}
|
|
|
|
FileHash_t filehash;
|
|
|
|
// VPKHandle.m_nFileNumber;
|
|
// nFileFraction;
|
|
int64 fileSize = 0;
|
|
// if we have never hashed this before - do it now
|
|
pack.HashEntirePackFile( handle, fileSize, frac.m_nFileFraction, frac.m_cbChunkLen, filehash );
|
|
|
|
++nTotalCheckedCacheLines;
|
|
|
|
if ( filehash.m_cbFileLen != frac.m_cbChunkLen )
|
|
{
|
|
if ( nCheckedFractionsOK >= 0 )
|
|
{
|
|
printf( "\n" );
|
|
fflush( stdout );
|
|
nCheckedFractionsOK = -1;
|
|
}
|
|
fprintf( stderr, " @%d: size mismatch. Stored: %d Computed: %d\n", frac.m_nFileFraction, frac.m_cbChunkLen, filehash.m_cbFileLen );
|
|
fflush( stderr );
|
|
++nTotalErrorCacheLines;
|
|
}
|
|
else if ( filehash.m_md5contents != frac.m_md5contents )
|
|
{
|
|
if ( nCheckedFractionsOK >= 0 )
|
|
{
|
|
printf( "\n" );
|
|
fflush( stdout );
|
|
nCheckedFractionsOK = -1;
|
|
}
|
|
|
|
char szCalculated[ MD5_DIGEST_LENGTH*2 + 4 ];
|
|
char szExpected[ MD5_DIGEST_LENGTH*2 + 4 ];
|
|
V_binarytohex( filehash.m_md5contents.bits, MD5_DIGEST_LENGTH, szCalculated, sizeof(szCalculated) );
|
|
V_binarytohex( frac.m_md5contents.bits, MD5_DIGEST_LENGTH, szExpected, sizeof(szExpected) );
|
|
|
|
fprintf( stderr, " @%d: hash mismatch: Got %s, expected %s.\n", frac.m_nFileFraction, szCalculated, szExpected );
|
|
fflush( stderr );
|
|
++nTotalErrorCacheLines;
|
|
}
|
|
else
|
|
{
|
|
if ( nCheckedFractionsOK >= 0 )
|
|
++nCheckedFractionsOK;
|
|
}
|
|
}
|
|
|
|
if ( nCheckedFractionsOK > 0 )
|
|
printf( "OK. (%d caches lines)\n", nCheckedFractionsOK );
|
|
|
|
if ( nTotalErrorCacheLines == 0 )
|
|
{
|
|
printf( "All %d cache lines hashes matched OK\n", nTotalCheckedCacheLines );
|
|
exit(0);
|
|
}
|
|
|
|
fprintf( stderr, "%d cache lines failed validation out of %d checked \n", nTotalErrorCacheLines, nTotalCheckedCacheLines );
|
|
exit(1);
|
|
}
|
|
|
|
static void PrintBinaryBlob( const CUtlVector<uint8> &blob )
|
|
{
|
|
const int kRowLen = 32;
|
|
for ( int i = 0 ; i < blob.Count() ; i += kRowLen )
|
|
{
|
|
int iEnd = Min( i+kRowLen, blob.Count() );
|
|
const char *pszSep = " ";
|
|
for ( int j = i ; j < iEnd ; ++j )
|
|
{
|
|
printf( "%s%02X", pszSep, blob[j] );
|
|
pszSep = "";
|
|
}
|
|
printf( "\n" );
|
|
}
|
|
}
|
|
|
|
static void DumpSignatureInfo( const char *pszFilename )
|
|
{
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore pack( pszFilename, szActualFileName, g_pFullFileSystem );
|
|
if ( pack.GetSignature().Count() == 0 )
|
|
{
|
|
printf( "VPK is not signed\n" );
|
|
return;
|
|
}
|
|
printf( "Public key:\n" );
|
|
PrintBinaryBlob( pack.GetSignaturePublicKey() );
|
|
|
|
printf( "Signature:\n" );
|
|
PrintBinaryBlob( pack.GetSignature() );
|
|
}
|
|
|
|
#endif
|
|
|
|
void BuildRecursiveFileList( const char *pcDirName, CUtlStringList &fileList )
|
|
{
|
|
char szDirWildcard[MAX_PATH];
|
|
FileFindHandle_t findHandle;
|
|
|
|
V_snprintf( szDirWildcard, sizeof( szDirWildcard ), "%s%c%s", pcDirName, CORRECT_PATH_SEPARATOR, "*.*" );
|
|
|
|
char const *pcResult = g_pFullFileSystem->FindFirst( szDirWildcard, &findHandle );
|
|
|
|
if ( pcResult )
|
|
{
|
|
do
|
|
{
|
|
char szFullResultPath[MAX_PATH];
|
|
|
|
if ( '.' == pcResult[0] )
|
|
{
|
|
pcResult = g_pFullFileSystem->FindNext( findHandle );
|
|
continue;
|
|
}
|
|
|
|
// Make a full path to the result
|
|
V_snprintf( szFullResultPath, sizeof( szFullResultPath ), "%s%c%s", pcDirName, CORRECT_PATH_SEPARATOR, pcResult );
|
|
|
|
if ( g_pFullFileSystem->IsDirectory( szFullResultPath ) )
|
|
{
|
|
// Recurse
|
|
BuildRecursiveFileList( szFullResultPath, fileList );
|
|
}
|
|
else
|
|
{
|
|
// Add file to the file list
|
|
fileList.CopyAndAddToTail( szFullResultPath );
|
|
}
|
|
|
|
pcResult = g_pFullFileSystem->FindNext( findHandle );
|
|
|
|
} while ( pcResult );
|
|
|
|
g_pFullFileSystem->FindClose( findHandle );
|
|
}
|
|
}
|
|
|
|
static void DroppedVpk( const char *pszVpkFilename )
|
|
{
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore mypack( pszVpkFilename, szActualFileName, g_pFullFileSystem );
|
|
CUtlStringList fileNames;
|
|
char szVPKParentDir[MAX_PATH];
|
|
|
|
V_strncpy( szVPKParentDir, pszVpkFilename, sizeof( szVPKParentDir ) );
|
|
V_SetExtension( szVPKParentDir, "", sizeof( szVPKParentDir ) );
|
|
mypack.GetFileList( fileNames, false, true );
|
|
|
|
for( int i = 0 ; i < fileNames.Count(); i++ )
|
|
{
|
|
char szDestFilePath[MAX_PATH];
|
|
CPackedStoreFileHandle pData = mypack.OpenFile( fileNames[i] );
|
|
|
|
V_snprintf( szDestFilePath, sizeof( szDestFilePath ), "%s%c%s", szVPKParentDir, CORRECT_PATH_SEPARATOR, fileNames[i] );
|
|
|
|
if ( pData )
|
|
{
|
|
char szParentDirectory[MAX_PATH];
|
|
|
|
V_ExtractFilePath( szDestFilePath, szParentDirectory, sizeof( szParentDirectory ) );
|
|
V_FixSlashes( szParentDirectory );
|
|
|
|
if ( !g_pFullFileSystem->IsDirectory( szParentDirectory ) )
|
|
{
|
|
g_pFullFileSystem->CreateDirHierarchy( szParentDirectory );
|
|
}
|
|
|
|
printf( "extracting %s\n", fileNames[i] );
|
|
COutputFile outF( szDestFilePath );
|
|
|
|
if ( outF.IsOk() )
|
|
{
|
|
int nBytes = pData.m_nFileSize;
|
|
while( nBytes )
|
|
{
|
|
char cpBuf[65535];
|
|
int nReadSize = MIN( sizeof( cpBuf ), nBytes );
|
|
mypack.ReadData( pData, cpBuf, nReadSize );
|
|
outF.Write( cpBuf, nReadSize );
|
|
nBytes -= nReadSize;
|
|
}
|
|
outF.Close();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void DroppedDirectory( const char *pszDirectoryArg )
|
|
{
|
|
// Strip trailing slash, if any
|
|
char szDirectory[MAX_PATH];
|
|
V_strcpy_safe( szDirectory, pszDirectoryArg );
|
|
V_StripTrailingSlash( szDirectory );
|
|
|
|
char szVPKPath[MAX_PATH];
|
|
|
|
// Construct path to VPK
|
|
V_snprintf( szVPKPath, sizeof( szVPKPath ), "%s.vpk", szDirectory );
|
|
|
|
// Delete any existing one at that location
|
|
if ( g_pFullFileSystem->FileExists( szVPKPath ) )
|
|
{
|
|
if ( g_pFullFileSystem->IsFileWritable( szVPKPath ) )
|
|
{
|
|
g_pFullFileSystem->RemoveFile( szVPKPath );
|
|
}
|
|
else
|
|
{
|
|
fprintf( stderr, "Cannot delete file: %s\n", szVPKPath );
|
|
exit(1);
|
|
}
|
|
}
|
|
|
|
// Make the VPK
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore mypack( szVPKPath, szActualFileName, g_pFullFileSystem, true );
|
|
mypack.SetWriteChunkSize( s_iMultichunkSize * 1024*1024 );
|
|
|
|
// !KLUDGE! Create keyvalues object, since that's what the builder uses
|
|
printf( "Finding files and creating temporary control file...\n" );
|
|
CUtlStringList fileList;
|
|
BuildRecursiveFileList( szDirectory, fileList );
|
|
KeyValues *pInputKeys = new KeyValues("packkeys");
|
|
const int nBaseDirLength = V_strlen( szDirectory );
|
|
for( int i = 0 ; i < fileList.Count(); i++ )
|
|
{
|
|
// .... Ug O(n^2)
|
|
KeyValues *pFileKey = pInputKeys->CreateNewKey();
|
|
const char *pszFilename = fileList[i];
|
|
pFileKey->SetString( "srcpath", pszFilename );
|
|
const char *pszDestPath = pszFilename + nBaseDirLength;
|
|
if ( *pszDestPath == '/' || *pszDestPath == '\\' )
|
|
++pszDestPath;
|
|
pFileKey->SetString( "destpath", pszDestPath );
|
|
}
|
|
|
|
VPKBuilder builder( mypack );
|
|
builder.SetInputKeys( pInputKeys->GetFirstSubKey(), "" );
|
|
builder.BuildFromInputKeys();
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
InitCommandLineProgram( argc, argv );
|
|
int nCurArg = 1;
|
|
|
|
//
|
|
// Check for standard usage syntax
|
|
//
|
|
while ( ( nCurArg < argc ) && ( argv[nCurArg][0] == '-' ) )
|
|
{
|
|
switch( argv[nCurArg][1] )
|
|
{
|
|
case '?': // args
|
|
{
|
|
PrintArgSummaryAndExit( 0 ); // return success in this case.
|
|
}
|
|
break;
|
|
|
|
case 'M':
|
|
{
|
|
s_bMakeMultiChunk = true;
|
|
}
|
|
break;
|
|
|
|
case 'P':
|
|
{
|
|
s_bUseSteamPipeFriendlyBuilder = true;
|
|
s_bMakeMultiChunk = true;
|
|
}
|
|
break;
|
|
|
|
case 'v': // verbose
|
|
{
|
|
s_bBeVerbose = true;
|
|
}
|
|
break;
|
|
|
|
case 'a':
|
|
{
|
|
nCurArg++;
|
|
if ( nCurArg >= argc )
|
|
{
|
|
fprintf( stderr, "Expected argument after %s\n", argv[nCurArg-1] );
|
|
exit( 1 );
|
|
}
|
|
s_iChunkAlign = V_atoi( argv[nCurArg] );
|
|
if ( s_iChunkAlign <= 0 || s_iChunkAlign > 32*1024 )
|
|
{
|
|
fprintf( stderr, "Invalid alignment value %s\n", argv[nCurArg] );
|
|
exit( 1 );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 'c':
|
|
{
|
|
nCurArg++;
|
|
if ( nCurArg >= argc )
|
|
{
|
|
fprintf( stderr, "Expected argument after %s\n", argv[nCurArg-1] );
|
|
exit( 1 );
|
|
}
|
|
s_iMultichunkSize = V_atoi( argv[nCurArg] );
|
|
if ( s_iMultichunkSize <= 0 || s_iMultichunkSize > 1*1024 )
|
|
{
|
|
fprintf( stderr, "Invalid chunk size %s\n", argv[nCurArg] );
|
|
exit( 1 );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 'K':
|
|
nCurArg++;
|
|
if ( nCurArg >= argc )
|
|
{
|
|
fprintf( stderr, "Expected argument after %s\n", argv[nCurArg-1] );
|
|
exit( 1 );
|
|
}
|
|
s_sPrivateKeyFile = argv[nCurArg];
|
|
break;
|
|
|
|
case 'k':
|
|
nCurArg++;
|
|
if ( nCurArg >= argc )
|
|
{
|
|
fprintf( stderr, "Expected argument after %s\n", argv[nCurArg-1] );
|
|
exit( 1 );
|
|
}
|
|
s_sPublicKeyFile = argv[nCurArg];
|
|
break;
|
|
|
|
default:
|
|
Error( "Unrecognized option '%s'\n", argv[nCurArg] );
|
|
}
|
|
nCurArg++;
|
|
|
|
}
|
|
argc -= ( nCurArg - 1 );
|
|
argv += ( nCurArg - 1 );
|
|
|
|
if ( argc < 2 )
|
|
{
|
|
Error( "No command specified. Try 'vpk -?' for info.\n" );
|
|
}
|
|
|
|
const char *pszCommand = argv[1];
|
|
if ( V_stricmp( pszCommand, "l" ) == 0 )
|
|
{
|
|
if ( argc != 3 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
// list a file
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore mypack( argv[2], szActualFileName, g_pFullFileSystem );
|
|
CUtlStringList fileNames;
|
|
mypack.GetFileList( fileNames, pszCommand[0] == 'L', true );
|
|
for( int i = 0 ; i < fileNames.Count(); i++ )
|
|
{
|
|
printf( "%s\n", fileNames[i] );
|
|
}
|
|
}
|
|
else if ( V_strcmp( pszCommand, "a" ) == 0 )
|
|
{
|
|
if ( argc < 3 )
|
|
{
|
|
fprintf( stderr, "Not enough arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore mypack( argv[2], szActualFileName, g_pFullFileSystem, true );
|
|
CheckLoadKeyFilesForSigning( mypack );
|
|
for( int i = 3; i < argc; i++ )
|
|
{
|
|
if ( argv[i][0] == '@' )
|
|
{
|
|
// response file?
|
|
CRequiredInputTextFile hResponseFile( argv[i] + 1 );
|
|
CUtlStringList fileList;
|
|
hResponseFile.ReadLines( fileList );
|
|
for( int i = 0 ; i < fileList.Count(); i++ )
|
|
{
|
|
AddFileToPack( mypack, fileList[i] );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
AddFileToPack( mypack, argv[i] );
|
|
}
|
|
}
|
|
mypack.HashEverything();
|
|
mypack.Write();
|
|
}
|
|
else if ( V_strcmp( pszCommand, "k" ) == 0 )
|
|
{
|
|
if ( argc != 4 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore mypack( argv[2], szActualFileName, g_pFullFileSystem, true );
|
|
mypack.SetWriteChunkSize( s_iMultichunkSize * 1024*1024 );
|
|
|
|
VPKBuilder builder( mypack );
|
|
builder.LoadInputKeys( argv[3] );
|
|
builder.BuildFromInputKeys();
|
|
}
|
|
else if ( V_strcmp( pszCommand, "x" ) == 0 )
|
|
{
|
|
if ( argc < 3 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
// extract a file
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore mypack( argv[2], szActualFileName, g_pFullFileSystem );
|
|
for( int i = 3; i < argc; i++ )
|
|
{
|
|
CPackedStoreFileHandle pData = mypack.OpenFile( argv[i] );
|
|
if ( pData )
|
|
{
|
|
printf( "extracting %s\n", argv[i] );
|
|
COutputFile outF( argv[i] );
|
|
if ( !outF.IsOk() )
|
|
{
|
|
fprintf( stderr, "Unable to create '%s'.\n", argv[i] );
|
|
exit(1);
|
|
}
|
|
int nBytes = pData.m_nFileSize;
|
|
while( nBytes )
|
|
{
|
|
char cpBuf[65535];
|
|
int nReadSize = MIN( sizeof( cpBuf ), nBytes );
|
|
mypack.ReadData( pData, cpBuf, nReadSize );
|
|
outF.Write( cpBuf, nReadSize );
|
|
nBytes -= nReadSize;
|
|
}
|
|
outF.Close();
|
|
}
|
|
else
|
|
{
|
|
printf( "couldn't find file %s\n", argv[i] );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if ( V_strcmp( pszCommand, "B" ) == 0 )
|
|
{
|
|
if ( argc != 4 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
// benchmark
|
|
CRequiredInputTextFile hResponseFile( argv[3] );
|
|
CUtlStringList files;
|
|
hResponseFile.ReadLines( files );
|
|
printf("%d files\n", files.Count() );
|
|
float stime = Plat_FloatTime();
|
|
BenchMark( files );
|
|
printf( " time no pack = %f\n", Plat_FloatTime() - stime );
|
|
//g_pFullFileSystem->AddVPKFile( argv[2] );
|
|
//stime = Plat_FloatTime();
|
|
//BenchMark( files );
|
|
//printf( " time pack = %f\n", Plat_FloatTime() - stime );
|
|
}
|
|
else if ( V_strcmp( pszCommand, "rehash" ) == 0 )
|
|
{
|
|
if ( argc != 3 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
char szActualFileName[MAX_PATH];
|
|
CPackedStore mypack( argv[2], szActualFileName, g_pFullFileSystem, true );
|
|
CheckLoadKeyFilesForSigning( mypack );
|
|
mypack.HashEverything();
|
|
mypack.Write();
|
|
}
|
|
else if ( V_strcmp( pszCommand, "checkhash" ) == 0 )
|
|
{
|
|
if ( argc != 3 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
CheckHashes( argv[2] );
|
|
}
|
|
#ifdef VPK_ENABLE_SIGNING
|
|
else if ( V_strcmp( pszCommand, "generate_keypair" ) == 0 )
|
|
{
|
|
if ( argc != 3 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
GenerateKeyPair( argv[2] );
|
|
}
|
|
else if ( V_strcmp( pszCommand, "checksig" ) == 0 )
|
|
{
|
|
if ( argc != 3 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
CheckSignature( argv[2] );
|
|
}
|
|
else if ( V_strcmp( pszCommand, "dumpsig" ) == 0 )
|
|
{
|
|
if ( argc != 3 )
|
|
{
|
|
fprintf( stderr, "Incorrect number of arguments for '%s' command.\n", pszCommand );
|
|
exit(1);
|
|
}
|
|
|
|
DumpSignatureInfo( argv[2] );
|
|
}
|
|
#endif
|
|
else if ( argc == 2 && g_pFullFileSystem->IsDirectory( argv[1] ) )
|
|
{
|
|
DroppedDirectory( argv[1] );
|
|
}
|
|
else if ( argc == 2 && V_GetFileExtension( argv[1] ) && V_stristr( V_GetFileExtension( argv[1] ), "vpk") )
|
|
{
|
|
DroppedVpk( argv[1] );
|
|
}
|
|
else
|
|
{
|
|
Error( "Unknown command '%s'. Try 'vpk -?' for info.\n", pszCommand );
|
|
}
|
|
|
|
return 0;
|
|
}
|