mirror of
https://github.com/nillerusr/source-engine.git
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49 lines
951 B
C++
49 lines
951 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include <windows.h>
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#include "tcpsocket_helpers.h"
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// This connects to an ISocket listening with Listen().
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bool TCPSocket_Connect( ITCPSocket *pSocket, const CIPAddr *pAddr, double flTimeout )
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{
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pSocket->BeginConnect( *pAddr );
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CWaitTimer waitTimer( flTimeout );
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while ( 1 )
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{
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if ( pSocket->UpdateConnect() )
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return true;
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if ( waitTimer.ShouldKeepWaiting() )
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Sleep( 10 );
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else
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break;
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}
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return false;
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}
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ITCPSocket* TCPSocket_ListenForOneConnection( ITCPListenSocket *pSocket, CIPAddr *pAddr, double flTimeout )
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{
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CWaitTimer waitTimer( flTimeout );
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while ( 1 )
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{
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ITCPSocket *pRet = pSocket->UpdateListen( pAddr );
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if ( pRet )
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return pRet;
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if ( waitTimer.ShouldKeepWaiting() )
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Sleep( 10 );
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else
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break;
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}
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return NULL;
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}
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