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https://github.com/nillerusr/source-engine.git
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611 lines
12 KiB
C++
611 lines
12 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#pragma warning (disable:4127)
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#pragma warning (default:4127)
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#include "iphelpers.h"
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#include "basetypes.h"
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#include <assert.h>
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#include "utllinkedlist.h"
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#include "utlvector.h"
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#include "tier1/strtools.h"
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// This automatically calls WSAStartup for the app at startup.
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class CIPStarter
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{
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public:
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CIPStarter()
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{
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WSADATA wsaData;
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WSAStartup( WINSOCK_VERSION, &wsaData );
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}
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};
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static CIPStarter g_Starter;
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unsigned long SampleMilliseconds()
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{
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CCycleCount cnt;
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cnt.Sample();
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return cnt.GetMilliseconds();
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}
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// ------------------------------------------------------------------------------------------ //
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// CChunkWalker.
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// ------------------------------------------------------------------------------------------ //
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CChunkWalker::CChunkWalker( void const * const *pChunks, const int *pChunkLengths, int nChunks )
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{
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m_TotalLength = 0;
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for ( int i=0; i < nChunks; i++ )
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m_TotalLength += pChunkLengths[i];
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m_iCurChunk = 0;
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m_iCurChunkPos = 0;
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m_pChunks = pChunks;
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m_pChunkLengths = pChunkLengths;
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m_nChunks = nChunks;
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}
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int CChunkWalker::GetTotalLength() const
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{
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return m_TotalLength;
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}
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void CChunkWalker::CopyTo( void *pOut, int nBytes )
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{
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unsigned char *pOutPos = (unsigned char*)pOut;
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int nBytesLeft = nBytes;
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while ( nBytesLeft > 0 )
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{
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int toCopy = nBytesLeft;
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int curChunkLen = m_pChunkLengths[m_iCurChunk];
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int amtLeft = curChunkLen - m_iCurChunkPos;
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if ( nBytesLeft > amtLeft )
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{
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toCopy = amtLeft;
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}
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unsigned char *pCurChunkData = (unsigned char*)m_pChunks[m_iCurChunk];
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memcpy( pOutPos, &pCurChunkData[m_iCurChunkPos], toCopy );
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nBytesLeft -= toCopy;
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pOutPos += toCopy;
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// Slide up to the next chunk if we're done with the one we're on.
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m_iCurChunkPos += toCopy;
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assert( m_iCurChunkPos <= curChunkLen );
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if ( m_iCurChunkPos == curChunkLen )
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{
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++m_iCurChunk;
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m_iCurChunkPos = 0;
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if ( m_iCurChunk == m_nChunks )
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{
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assert( nBytesLeft == 0 );
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------ //
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// CWaitTimer
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// ------------------------------------------------------------------------------------------ //
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bool g_bForceWaitTimers = false;
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CWaitTimer::CWaitTimer( double flSeconds )
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{
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m_StartTime = SampleMilliseconds();
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m_WaitMS = (unsigned long)( flSeconds * 1000.0 );
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}
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bool CWaitTimer::ShouldKeepWaiting()
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{
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if ( m_WaitMS == 0 )
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{
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return false;
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}
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else
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{
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return ( SampleMilliseconds() - m_StartTime ) <= m_WaitMS || g_bForceWaitTimers;
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}
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}
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// ------------------------------------------------------------------------------------------ //
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// CIPAddr.
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// ------------------------------------------------------------------------------------------ //
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CIPAddr::CIPAddr()
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{
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Init( 0, 0, 0, 0, 0 );
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}
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CIPAddr::CIPAddr( const int inputIP[4], const int inputPort )
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{
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Init( inputIP[0], inputIP[1], inputIP[2], inputIP[3], inputPort );
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}
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CIPAddr::CIPAddr( int ip0, int ip1, int ip2, int ip3, int ipPort )
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{
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Init( ip0, ip1, ip2, ip3, ipPort );
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}
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void CIPAddr::Init( int ip0, int ip1, int ip2, int ip3, int ipPort )
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{
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ip[0] = (unsigned char)ip0;
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ip[1] = (unsigned char)ip1;
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ip[2] = (unsigned char)ip2;
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ip[3] = (unsigned char)ip3;
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port = (unsigned short)ipPort;
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}
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bool CIPAddr::operator==( const CIPAddr &o ) const
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{
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return ip[0] == o.ip[0] && ip[1] == o.ip[1] && ip[2] == o.ip[2] && ip[3] == o.ip[3] && port == o.port;
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}
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bool CIPAddr::operator!=( const CIPAddr &o ) const
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{
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return !( *this == o );
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}
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void CIPAddr::SetupLocal( int inPort )
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{
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ip[0] = 0x7f;
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ip[1] = 0;
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ip[2] = 0;
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ip[3] = 1;
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port = inPort;
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}
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// ------------------------------------------------------------------------------------------ //
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// Static helpers.
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// ------------------------------------------------------------------------------------------ //
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static double IP_FloatTime()
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{
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CCycleCount cnt;
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cnt.Sample();
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return cnt.GetSeconds();
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}
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TIMEVAL SetupTimeVal( double flTimeout )
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{
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TIMEVAL timeVal;
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timeVal.tv_sec = (long)flTimeout;
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timeVal.tv_usec = (long)( (flTimeout - (long)flTimeout) * 1000.0 );
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return timeVal;
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}
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// Convert a CIPAddr to a sockaddr_in.
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void IPAddrToInAddr( const CIPAddr *pIn, in_addr *pOut )
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{
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u_char *p = (u_char*)pOut;
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p[0] = pIn->ip[0];
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p[1] = pIn->ip[1];
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p[2] = pIn->ip[2];
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p[3] = pIn->ip[3];
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}
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// Convert a CIPAddr to a sockaddr_in.
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void IPAddrToSockAddr( const CIPAddr *pIn, struct sockaddr_in *pOut )
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{
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memset( pOut, 0, sizeof(*pOut) );
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pOut->sin_family = AF_INET;
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pOut->sin_port = htons( pIn->port );
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IPAddrToInAddr( pIn, &pOut->sin_addr );
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}
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// Convert a CIPAddr to a sockaddr_in.
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void SockAddrToIPAddr( const struct sockaddr_in *pIn, CIPAddr *pOut )
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{
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const u_char *p = (const u_char*)&pIn->sin_addr;
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pOut->ip[0] = p[0];
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pOut->ip[1] = p[1];
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pOut->ip[2] = p[2];
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pOut->ip[3] = p[3];
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pOut->port = ntohs( pIn->sin_port );
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}
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class CIPSocket : public ISocket
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{
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public:
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CIPSocket()
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{
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m_Socket = INVALID_SOCKET;
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m_bSetupToBroadcast = false;
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}
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virtual ~CIPSocket()
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{
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Term();
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}
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// ISocket implementation.
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public:
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virtual void Release()
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{
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delete this;
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}
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virtual bool CreateSocket()
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{
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// Clear any old socket we had around.
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Term();
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// Create a socket to send and receive through.
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SOCKET sock = socket( AF_INET, SOCK_DGRAM, IPPROTO_IP );
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if ( sock == INVALID_SOCKET )
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{
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Assert( false );
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return false;
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}
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// Nonblocking please..
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int status;
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DWORD val = 1;
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status = ioctlsocket( sock, FIONBIO, &val );
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if ( status != 0 )
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{
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assert( false );
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closesocket( sock );
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return false;
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}
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m_Socket = sock;
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return true;
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}
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// Called after we have a socket.
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virtual bool BindPart2( const CIPAddr *pAddr )
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{
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Assert( m_Socket != INVALID_SOCKET );
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// bind to it!
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sockaddr_in addr;
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IPAddrToSockAddr( pAddr, &addr );
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int status = bind( m_Socket, (sockaddr*)&addr, sizeof(addr) );
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if ( status == 0 )
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{
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return true;
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}
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else
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{
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Term();
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return false;
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}
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}
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virtual bool Bind( const CIPAddr *pAddr )
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{
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if ( !CreateSocket() )
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return false;
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return BindPart2( pAddr );
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}
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virtual bool BindToAny( const unsigned short port )
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{
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// (INADDR_ANY)
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CIPAddr addr;
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addr.ip[0] = addr.ip[1] = addr.ip[2] = addr.ip[3] = 0;
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addr.port = port;
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return Bind( &addr );
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}
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virtual bool ListenToMulticastStream( const CIPAddr &addr, const CIPAddr &localInterface )
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{
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ip_mreq mr;
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IPAddrToInAddr( &addr, &mr.imr_multiaddr );
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IPAddrToInAddr( &localInterface, &mr.imr_interface );
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// This helps a lot if the stream is sending really fast.
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int rcvBuf = 1024*1024*2;
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setsockopt( m_Socket, SOL_SOCKET, SO_RCVBUF, (char*)&rcvBuf, sizeof( rcvBuf ) );
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if ( setsockopt( m_Socket, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char*)&mr, sizeof( mr ) ) == 0 )
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{
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// Remember this so we do IP_DEL_MEMBERSHIP on shutdown.
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m_bMulticastGroupMembership = true;
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m_MulticastGroupMREQ = mr;
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return true;
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}
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else
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{
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return false;
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}
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}
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virtual bool Broadcast( const void *pData, const int len, const unsigned short port )
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{
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assert( m_Socket != INVALID_SOCKET );
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// Make sure we're setup to broadcast.
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if ( !m_bSetupToBroadcast )
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{
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BOOL bBroadcast = true;
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if ( setsockopt( m_Socket, SOL_SOCKET, SO_BROADCAST, (char*)&bBroadcast, sizeof( bBroadcast ) ) != 0 )
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{
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assert( false );
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return false;
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}
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m_bSetupToBroadcast = true;
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}
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CIPAddr addr;
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addr.ip[0] = addr.ip[1] = addr.ip[2] = addr.ip[3] = 0xFF;
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addr.port = port;
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return SendTo( &addr, pData, len );
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}
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virtual bool SendTo( const CIPAddr *pAddr, const void *pData, const int len )
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{
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return SendChunksTo( pAddr, &pData, &len, 1 );
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}
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virtual bool SendChunksTo( const CIPAddr *pAddr, void const * const *pChunks, const int *pChunkLengths, int nChunks )
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{
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WSABUF bufs[32];
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if ( nChunks > 32 )
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{
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Error( "CIPSocket::SendChunksTo: too many chunks (%d).", nChunks );
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}
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int nTotalBytes = 0;
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for ( int i=0; i < nChunks; i++ )
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{
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bufs[i].len = pChunkLengths[i];
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bufs[i].buf = (char*)pChunks[i];
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nTotalBytes += pChunkLengths[i];
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}
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assert( m_Socket != INVALID_SOCKET );
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// Translate the address.
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sockaddr_in addr;
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IPAddrToSockAddr( pAddr, &addr );
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DWORD dwNumBytesSent = 0;
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DWORD ret = WSASendTo(
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m_Socket,
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bufs,
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nChunks,
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&dwNumBytesSent,
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0,
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(sockaddr*)&addr,
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sizeof( addr ),
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NULL,
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NULL
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);
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return ret == 0 && (int)dwNumBytesSent == nTotalBytes;
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}
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virtual int RecvFrom( void *pData, int maxDataLen, CIPAddr *pFrom )
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{
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assert( m_Socket != INVALID_SOCKET );
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fd_set readSet;
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readSet.fd_count = 1;
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readSet.fd_array[0] = m_Socket;
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TIMEVAL timeVal = SetupTimeVal( 0 );
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// See if it has a packet waiting.
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int status = select( 0, &readSet, NULL, NULL, &timeVal );
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if ( status == 0 || status == SOCKET_ERROR )
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return -1;
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// Get the data.
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sockaddr_in sender;
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int fromSize = sizeof( sockaddr_in );
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status = recvfrom( m_Socket, (char*)pData, maxDataLen, 0, (struct sockaddr*)&sender, &fromSize );
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if ( status == 0 || status == SOCKET_ERROR )
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{
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return -1;
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}
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else
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{
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if ( pFrom )
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{
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SockAddrToIPAddr( &sender, pFrom );
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}
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m_flLastRecvTime = IP_FloatTime();
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return status;
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}
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}
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virtual double GetRecvTimeout()
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{
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return IP_FloatTime() - m_flLastRecvTime;
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}
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private:
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void Term()
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{
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if ( m_Socket != INVALID_SOCKET )
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{
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if ( m_bMulticastGroupMembership )
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{
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// Undo our multicast group membership.
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setsockopt( m_Socket, IPPROTO_IP, IP_DROP_MEMBERSHIP, (char*)&m_MulticastGroupMREQ, sizeof( m_MulticastGroupMREQ ) );
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}
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closesocket( m_Socket );
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m_Socket = INVALID_SOCKET;
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}
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m_bSetupToBroadcast = false;
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m_bMulticastGroupMembership = false;
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}
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private:
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SOCKET m_Socket;
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bool m_bMulticastGroupMembership; // Did we join a multicast group?
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ip_mreq m_MulticastGroupMREQ;
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bool m_bSetupToBroadcast;
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double m_flLastRecvTime;
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bool m_bListenSocket;
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};
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ISocket* CreateIPSocket()
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{
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return new CIPSocket;
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}
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ISocket* CreateMulticastListenSocket(
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const CIPAddr &addr,
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const CIPAddr &localInterface )
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{
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CIPSocket *pSocket = new CIPSocket;
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CIPAddr bindAddr = localInterface;
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bindAddr.port = addr.port;
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if ( pSocket->Bind( &bindAddr ) &&
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pSocket->ListenToMulticastStream( addr, localInterface )
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)
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{
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return pSocket;
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}
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else
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{
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pSocket->Release();
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return NULL;
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}
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}
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bool ConvertStringToIPAddr( const char *pStr, CIPAddr *pOut )
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{
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char ipStr[512];
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const char *pColon = strchr( pStr, ':' );
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if ( pColon )
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{
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int toCopy = pColon - pStr;
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if ( toCopy < 2 || toCopy > sizeof(ipStr)-1 )
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{
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assert( false );
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return false;
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}
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memcpy( ipStr, pStr, toCopy );
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ipStr[toCopy] = 0;
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pOut->port = (unsigned short)atoi( pColon+1 );
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}
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else
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{
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strncpy( ipStr, pStr, sizeof( ipStr ) );
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ipStr[ sizeof(ipStr)-1 ] = 0;
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}
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if ( ipStr[0] >= '0' && ipStr[0] <= '9' )
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{
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// It's numbers.
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int ip[4];
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sscanf( ipStr, "%d.%d.%d.%d", &ip[0], &ip[1], &ip[2], &ip[3] );
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pOut->ip[0] = (unsigned char)ip[0];
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pOut->ip[1] = (unsigned char)ip[1];
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pOut->ip[2] = (unsigned char)ip[2];
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pOut->ip[3] = (unsigned char)ip[3];
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}
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else
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{
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// It's a text string.
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struct hostent *pHost = gethostbyname( ipStr );
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if( !pHost )
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return false;
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pOut->ip[0] = pHost->h_addr_list[0][0];
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pOut->ip[1] = pHost->h_addr_list[0][1];
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pOut->ip[2] = pHost->h_addr_list[0][2];
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pOut->ip[3] = pHost->h_addr_list[0][3];
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}
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return true;
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}
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bool ConvertIPAddrToString( const CIPAddr *pIn, char *pOut, int outLen )
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{
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in_addr addr;
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addr.S_un.S_un_b.s_b1 = pIn->ip[0];
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addr.S_un.S_un_b.s_b2 = pIn->ip[1];
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addr.S_un.S_un_b.s_b3 = pIn->ip[2];
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addr.S_un.S_un_b.s_b4 = pIn->ip[3];
|
|
|
|
HOSTENT *pEnt = gethostbyaddr( (char*)&addr, sizeof( addr ), AF_INET );
|
|
if ( pEnt )
|
|
{
|
|
Q_strncpy( pOut, pEnt->h_name, outLen );
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
void IP_GetLastErrorString( char *pStr, int maxLen )
|
|
{
|
|
char *lpMsgBuf;
|
|
FormatMessage(
|
|
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
|
FORMAT_MESSAGE_FROM_SYSTEM |
|
|
FORMAT_MESSAGE_IGNORE_INSERTS,
|
|
NULL,
|
|
GetLastError(),
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
|
|
(LPTSTR) &lpMsgBuf,
|
|
0,
|
|
NULL
|
|
);
|
|
|
|
Q_strncpy( pStr, lpMsgBuf, maxLen );
|
|
LocalFree( lpMsgBuf );
|
|
}
|
|
|