mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
89 lines
2.5 KiB
C++
89 lines
2.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include "DemoPage.h"
|
|
|
|
#include "vgui/IVGui.h"
|
|
#include "tier1/KeyValues.h"
|
|
#include <vgui_controls/Label.h>
|
|
|
|
#include "vgui_controls/Controls.h"
|
|
#include <vgui/IScheme.h>
|
|
#include <vgui/IImage.h>
|
|
#include <vgui_controls/TextImage.h>
|
|
|
|
|
|
using namespace vgui;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// A Label is a panel class to handle the display of images and text strings.
|
|
// Here we demonstrate a label that has multiple images and strings in it.
|
|
// This demo shows a label with multiple images in it.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class Label2Demo: public DemoPage
|
|
{
|
|
DECLARE_CLASS_SIMPLE( Label2Demo, DemoPage );
|
|
|
|
public:
|
|
Label2Demo(Panel *parent, const char *name);
|
|
~Label2Demo();
|
|
|
|
virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
|
|
|
|
private:
|
|
Label *m_pLabel;
|
|
TextImage *m_pEndText;
|
|
IImage *_statusImage;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor
|
|
//-----------------------------------------------------------------------------
|
|
Label2Demo::Label2Demo(Panel *parent, const char *name) : DemoPage(parent, name)
|
|
{
|
|
// Create a Label object that displayes the words "LabelText"
|
|
m_pLabel = new Label(this, "Label2Demo", "Beginning Label Text");
|
|
|
|
// Create a label holding the ending text
|
|
m_pEndText = new TextImage("Ending Label Text");
|
|
|
|
m_pLabel->SetSize( 240, 24 );
|
|
|
|
// Set the label position
|
|
m_pLabel->SetPos(100, 100);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor
|
|
//-----------------------------------------------------------------------------
|
|
Label2Demo::~Label2Demo()
|
|
{
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void Label2Demo::ApplySchemeSettings(vgui::IScheme *pScheme)
|
|
{
|
|
BaseClass::ApplySchemeSettings(pScheme);
|
|
|
|
// Label's ApplySchemeSettings wipes out the images that were added
|
|
// Re-add them.
|
|
m_pLabel->InvalidateLayout(true);
|
|
_statusImage = scheme()->GetImage("/friends/icon_busy", false);
|
|
m_pLabel->AddImage(_statusImage, 0);
|
|
m_pLabel->AddImage(m_pEndText, 0);
|
|
}
|
|
|
|
|
|
Panel* Label2Demo_Create(Panel *parent)
|
|
{
|
|
return new Label2Demo(parent, "Label2Demo");
|
|
}
|
|
|
|
|