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71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "DemoPage.h"
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#include <VGUI/IVGui.h>
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#include <vgui_controls/HTML.h>
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// HTML controls display HTML content, 2 side by side.
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//-----------------------------------------------------------------------------
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class HTMLDemo2: public DemoPage
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{
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public:
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HTMLDemo2(Panel *parent, const char *name);
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~HTMLDemo2();
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private:
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HTML *m_pHTML1;
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HTML *m_pHTML2;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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HTMLDemo2::HTMLDemo2(Panel *parent, const char *name) : DemoPage(parent, name)
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{
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m_pHTML1 = new HTML(this, "AHTML1");
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m_pHTML2 = new HTML(this, "AHTML2");
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// Position the window and make it nice and wide, but preserve the
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// height to one line.
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m_pHTML1->SetBounds(10, 10, 240, 300);
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m_pHTML2->SetBounds(20+250, 10, 240, 300);
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// now open a URL
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m_pHTML1->OpenURL("http://www.valvesoftware.com", NULL);
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m_pHTML2->OpenURL("http://www.valve-erc.com", NULL);
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// the URL can be any valid URL accepted by Internet Explorer, use file:///c:/... for local filesystem files :)
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// this call causes the control to repaint itself every 1000msec or so, to allow animated gifs to work
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// bdawson:TODO
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//m_pHTML1->StartAnimate(1000);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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HTMLDemo2::~HTMLDemo2()
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{
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}
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Panel* HTMLDemo2_Create(Panel *parent)
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{
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return new HTMLDemo2(parent, "HTMLDemo2");
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}
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