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51 lines
2.5 KiB
Plaintext
51 lines
2.5 KiB
Plaintext
TFStats v2.0 readme file
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v2.0 New Features
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* Full search custom rules. Custom rules can now search every event in the log
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and match based on regular expression matching patterns.
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* General Rule File. TFStats now reads TFC.RUL in addition to any map specific
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rule files so you can put any server-specific rules in tfc.rul.
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* Persistent Player Statistics. Player's stats are now saved (if you so specify)
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on the hard-disk and every time you generate a report more are saved and/or
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merged (if a player's stats had already been saved). What this does is allow
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player stats to accumulate over time, across many matches. This also has support
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for omitting players who have been absent for a long time from the report.
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* Stats Resume for Lan Games. Stats Resume now works on Lan games by matching IP
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addresses. It will match by name if it cannot match by IP for some reason.
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* Windows Front End. the Win32 version of TFStats now features an easy-to-use
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Windows front end that automates generating several logs at once and provides
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easy to use controls to control all of the new switches that TFStats supports and
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the directories it reads from and writes to.
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* Shared Report Resources. TFStats can now generate several reports that share
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the same set of reports to preserve hard-drive space.
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v2.0 Bug Fixes
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*Players with < and > in their names now work properly.
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*Multiline Broadcasts are now handled correctly.
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v1.5 New Features
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*Team Differentiation: If a player plays on two different teams, tfstats
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gathers stats for each team seperately, then when viewing that players
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stats, there's a link to that player's merged stats.
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*Pseudonyms for players: This is so it's not confusing if players change their
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names. it uses the name they used for the most time, and also lists other
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names they used.
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*DisplayMM2 switch: The user (the person who runs tfstats) can now choose if
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they want to display team messages or not. a lot of clans e-mailed me asking
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me to take out mm2 messages from the dialogue readout.
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*Stats Resume: Disconnected players resume their stats where they left off
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when they reconnect. This doesn't work in lan games because there is no
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WONID to work with.
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*Garbage handling: TFStats is more robust when it comes to garbage input now.
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v1.5 Bug Fixes
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*The team kill award now works
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*medics don't get double kills anymore
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*the dates are now correct
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*RandomPC is now handled correctly
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As always you can e-mail tfstats@valvesoftware.com with questions, comments
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and feature suggestions. Read the TFStats manual for full documentation
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Thanks for using TFStats!
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