mirror of
https://github.com/nillerusr/source-engine.git
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218 lines
6.9 KiB
C++
218 lines
6.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implementation of CLogEventArgument
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//
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// $Workfile: $
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// $Date: $
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//
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//------------------------------------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#pragma warning (disable:4786)
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "argument.h"
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#include "memdbg.h"
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using namespace std;
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::CLogEventArgument
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// Purpose: Constructor that builds the object out of the passed in string of text
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// Input: text - text representing the argument
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//------------------------------------------------------------------------------------------------------
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CLogEventArgument::CLogEventArgument(const char* text)
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{
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init(text);
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}
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::CLogEventArgument
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// Purpose: Default constructor
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//------------------------------------------------------------------------------------------------------
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CLogEventArgument::CLogEventArgument()
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:m_ArgText(NULL),m_Valid(false)
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{}
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::init
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// Purpose: initializes the argument
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// Input: text - the text representing the argument
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//------------------------------------------------------------------------------------------------------
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void CLogEventArgument::init(const char* text)
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{
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int len=strlen(text);
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m_ArgText=new TRACKED char[len+1];
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strcpy(m_ArgText,text);
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m_Valid=true;
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}
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char* findStartOfSvrID(char* cs)
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{
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char* read=&cs[strlen(cs)-1];
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while (read != cs)
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{
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if (*read=='<' && *(read+1) != 'W') // if we've found a svrID
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break;
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read--;
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}
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return read;
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}
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::asPlayerGetID
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// Purpose: treats the argument as a player name, and returns the player ID.
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// Note: PlayerName args have this form: "name<pid><WON:wonid>"
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// Output: the ID of the player represented by this argument
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//------------------------------------------------------------------------------------------------------
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int CLogEventArgument::asPlayerGetSvrPID() const
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{
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char* read=findStartOfSvrID(m_ArgText);
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if (read==m_ArgText)
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return -1;
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int retval=-1;
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sscanf(read,"<%i>",&retval);
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return retval;
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}
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/*
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PID CLogEventArgument::asPlayerGetPID() const
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{
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char* openPID=NULL;
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int svrPID=INVALID_PID;
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if (openPID=strchr(m_ArgText,'<'))
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{
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openPID++;
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sscanf(openPID,"%i",&svrPID);
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}
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unsigned long wonID;
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if (openPID=strstr(m_ArgText,"<WON:"))
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{
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openPID+=5;
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sscanf(openPID,"%li",&wonID);
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}
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return PID(svrPID,wonID);
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}
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*/
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::asPlayerGetName
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// Purpose: treats the argument as a player name, and copies/returns the player name.
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// Note: PlayerName args have this form: "name<pid><WONID:wonid>"
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// Input: copybuf - the buffer to copy the name into
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// Output: char* the pointer to the buffer that the name was copied into
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//------------------------------------------------------------------------------------------------------
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char* CLogEventArgument::asPlayerGetName(char* copybuf) const
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{
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char* eon=findStartOfSvrID(m_ArgText);
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bool noPID=(eon==m_ArgText);
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char old=*eon;
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if (!noPID)
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*eon=0;
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strcpy(copybuf,m_ArgText);
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if (!noPID)
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*eon=old;
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return copybuf;
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}
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::asPlayerGetName
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// Purpose: an alternate form of the above function that returns the playername
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// as a C++ string, rather than buffercopying it around
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// Output: string: the player's name
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//------------------------------------------------------------------------------------------------------
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string CLogEventArgument::asPlayerGetName() const
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{
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char* eon=findStartOfSvrID(m_ArgText);
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bool noPID=(eon==m_ArgText);
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char old=*eon;
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if (!noPID)
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*eon=0;
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string s(m_ArgText);
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if (!noPID)
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*eon=old;
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return s;
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}
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::asPlayerGetWONID
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// Purpose: treats the argument as a player name, and returns the player's wonid
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// Note: PlayerName args have this form: "name<pid><WON:wonid>"
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// Output: int: the WONID of the player
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//------------------------------------------------------------------------------------------------------
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unsigned long CLogEventArgument::asPlayerGetWONID() const
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{
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char* openPID=NULL;
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unsigned long retval=INVALID_WONID;
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if (openPID=strstr(m_ArgText,"<WON:"))
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{
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openPID+=5; //move past the <WON: string
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sscanf(openPID,"%lu",&retval);
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}
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return retval;
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}
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unsigned long CLogEventArgument::asPlayerGetPID() const
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{
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int svrPID=asPlayerGetSvrPID();
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if (pidMap[svrPID]==0 || pidMap[svrPID]==-1)
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pidMap[svrPID]=svrPID;
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return pidMap[svrPID];
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}
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::getFloatValue
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// Purpose: treats the argument as a floating point value, and returns it
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// Output: double
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//------------------------------------------------------------------------------------------------------
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double CLogEventArgument::getFloatValue() const
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{
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return atof(m_ArgText);
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}
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::getStringValue
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// Purpose: treats the argument as a string and returns a pointer to the argument
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// text itself. note the pointer is const, so the argument can't be modified by
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// the caller (unless they perform some nefarious casting on the returned pointer)
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// Output: const char*
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//------------------------------------------------------------------------------------------------------
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const char* CLogEventArgument::getStringValue() const
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{
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return m_ArgText;
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}
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//------------------------------------------------------------------------------------------------------
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// Function: CLogEventArgument::getStringValue
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// Purpose: an alternate form of the above that copies the string into a caller
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// supplied buffer then returns a pointer to that buffer
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// Input: copybuf - the buffer into which the string is to be copied
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// Output: char* the pointer to the buffer that the caller passed in
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//------------------------------------------------------------------------------------------------------
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char* CLogEventArgument::getStringValue(char* copybuf) const
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{
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strcpy(copybuf,m_ArgText);
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return copybuf;
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}
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