mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 06:06:50 +00:00
238 lines
5.1 KiB
C++
238 lines
5.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
//=============================================================================
|
|
|
|
|
|
#include <windows.h>
|
|
|
|
// Valve includes
|
|
#include "itemtest/itemtest.h"
|
|
#include "p4lib/ip4.h"
|
|
#include "tier0/icommandline.h"
|
|
|
|
|
|
// Local includes
|
|
#include "itemtestapp.h"
|
|
#include "runexe.h"
|
|
|
|
|
|
// Last include
|
|
#include <tier0/memdbgon.h>
|
|
|
|
|
|
//=============================================================================
|
|
//
|
|
//=============================================================================
|
|
class CItemTestConApp : public CItemTestApp
|
|
{
|
|
typedef CItemTestApp BaseClass;
|
|
|
|
public:
|
|
// Methods of IApplication
|
|
virtual bool Create();
|
|
virtual int Main();
|
|
|
|
protected:
|
|
static bool DoSteamId();
|
|
|
|
static bool DoHelp();
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CItemTestConApp );
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
bool CItemTestConApp::Create()
|
|
{
|
|
AppSystemInfo_t appSystems[] =
|
|
{
|
|
{ "", "" } // Required to terminate the list
|
|
};
|
|
|
|
if ( FindParam( kDev ) && !FindParam( kNoP4 ) )
|
|
{
|
|
AppModule_t p4Module = LoadModule( "p4lib.dll" );
|
|
AddSystem( p4Module, P4_INTERFACE_VERSION );
|
|
}
|
|
|
|
return AddSystems( appSystems );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
bool View( CAsset &asset )
|
|
{
|
|
CUtlString sBinDir;
|
|
if ( !CItemUpload::GetBinDirectory( sBinDir ) )
|
|
{
|
|
Warning( "Cannot determine bin directory\n" );
|
|
return false;
|
|
}
|
|
|
|
CSmartPtr< CTargetMDL > pTargetMDL = asset.GetTargetMDL();
|
|
if ( !pTargetMDL.IsValid() )
|
|
{
|
|
Warning( "No target MDL\n" );
|
|
return false;
|
|
}
|
|
|
|
CUtlString sMdlPath;
|
|
if ( !pTargetMDL->GetOutputPath( sMdlPath ) )
|
|
{
|
|
Warning( "Cannot determine path to MDL\n" );
|
|
return false;
|
|
}
|
|
|
|
CFmtStrMax sHlmvCmd;
|
|
|
|
if ( CItemUpload::GetDevMode() )
|
|
{
|
|
sHlmvCmd.sprintf( "\"%s\\hlmv.exe\" \"%s\"", sBinDir.Get(), sMdlPath.Get() );
|
|
}
|
|
else
|
|
{
|
|
CUtlString sVProjectDir;
|
|
if ( CItemUpload::GetVProjectDir( sVProjectDir ) )
|
|
{
|
|
sHlmvCmd.sprintf( "\"%s\\hlmv.exe\" -allowdebug -game \"%s\" -nop4 \"%s\"", sBinDir.Get(), sVProjectDir.Get(), sMdlPath.Get() );
|
|
}
|
|
else
|
|
{
|
|
Warning( "Cannot determine VPROJECT (gamedir)\n" );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
char szBinLaunchDir[ MAX_PATH ];
|
|
V_ExtractFilePath( sBinDir.String(), szBinLaunchDir, ARRAYSIZE( szBinLaunchDir ) );
|
|
|
|
return CItemUpload::RunCommandLine( sHlmvCmd.String(), szBinLaunchDir, false );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
bool Explore( CAsset &asset )
|
|
{
|
|
CUtlString sBinDir;
|
|
if ( !CItemUpload::GetBinDirectory( sBinDir ) )
|
|
{
|
|
Warning( "Cannot determine bin directory\n" );
|
|
return false;
|
|
}
|
|
|
|
CUtlString sDir;
|
|
asset.GetAbsoluteDir( sDir, NULL, &asset );
|
|
|
|
char szBuf[ MAX_PATH ];
|
|
V_FixupPathName( szBuf, ARRAYSIZE( szBuf ), sDir.Get() );
|
|
|
|
char szBinLaunchDir[ MAX_PATH ];
|
|
V_ExtractFilePath( sBinDir.String(), szBinLaunchDir, ARRAYSIZE( szBinLaunchDir ) );
|
|
|
|
ShellExecute( NULL, "explore", NULL, NULL, szBuf, SW_SHOWNORMAL );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
int CItemTestConApp::Main()
|
|
{
|
|
if ( DoHelp() )
|
|
return 0;
|
|
|
|
if ( DoSteamId() )
|
|
return 0;
|
|
|
|
CItemUpload::InitManifest();
|
|
|
|
// If launched with -batch stay in console app and run from parameters specified on the command line only
|
|
|
|
const bool bListMats = FindParam( kListMats );
|
|
|
|
if ( bListMats || FindParam( kBatch ) )
|
|
{
|
|
CAssetTF assetTF;
|
|
if ( !ProcessCommandLine( &assetTF, bListMats ) )
|
|
return 1;
|
|
|
|
if ( !bListMats )
|
|
{
|
|
if ( !assetTF.Compile() )
|
|
{
|
|
Warning( "Error! Compile Failed\n" );
|
|
return 1;
|
|
}
|
|
|
|
Msg( "Compile OK!\n" );
|
|
|
|
if ( FindParam( kView ) )
|
|
{
|
|
View( assetTF );
|
|
}
|
|
|
|
if ( FindParam( kExplore ) )
|
|
{
|
|
Explore( assetTF );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// If launched without -batch then launch the .exe with the same name in the same directory as this .com executable
|
|
RunExe();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
bool CItemTestConApp::DoHelp()
|
|
{
|
|
if ( !FindParam( kHelp ) )
|
|
return false;
|
|
|
|
PrintHelp();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
bool CItemTestConApp::DoSteamId()
|
|
{
|
|
if ( !FindParam( kSteamId ) )
|
|
return false;
|
|
|
|
CUtlString sSteamId;
|
|
|
|
if ( CItemUpload::GetSteamId( sSteamId ) )
|
|
{
|
|
Msg( "%s\n", sSteamId.String() );
|
|
}
|
|
else
|
|
{
|
|
Warning( "Error! Couldn't determine SteamId\n" );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|