mirror of
https://github.com/nillerusr/source-engine.git
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1632 lines
42 KiB
C++
1632 lines
42 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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//
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// Half-Life Model Viewer (c) 1999 by Mete Ciragan
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//
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// file: mdlviewer.cpp
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// last modified: Jun 03 1999, Mete Ciragan
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// copyright: The programs and associated files contained in this
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// distribution were developed by Mete Ciragan. The programs
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// are not in the public domain, but they are freely
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// distributable without licensing fees. These programs are
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// provided without guarantee or warrantee expressed or
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// implied.
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//
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// version: 1.2
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//
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// email: mete@swissquake.ch
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// web: http://www.swissquake.ch/chumbalum-soft/
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//
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <mxtk/mx.h>
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#include <mxtk/mxTga.h>
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#include <mxtk/mxEvent.h>
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#include "mdlviewer.h"
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#include "ViewerSettings.h"
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#include "MatSysWin.h"
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#include "ControlPanel.h"
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#include "StudioModel.h"
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#include "FileAssociation.h"
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#include "tier1/strtools.h"
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#include "tier0/icommandline.h"
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#include "filesystem.h"
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#include "ifilesystemopendialog.h"
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#include "appframework/appframework.h"
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#include "istudiorender.h"
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#include "materialsystem/imaterialsystem.h"
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#include "vphysics_interface.h"
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#include "Datacache/imdlcache.h"
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#include "datacache/idatacache.h"
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#include "filesystem_init.h"
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#include "materialsystem/imaterialsystemhardwareconfig.h"
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#include "SoundEmitterSystem/isoundemittersystembase.h"
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#include "soundsystem/isoundsystem.h"
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#include "tier1/tier1.h"
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#include "valve_ipc_win32.h"
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#include "threadtools.h"
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#include "vstdlib/IKeyValuesSystem.h"
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bool g_bOldFileDialogs = false;
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MDLViewer *g_MDLViewer = 0;
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char g_appTitle[] = "Half-Life Model Viewer v1.22";
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static char recentFiles[8][256] = { "", "", "", "", "", "", "", "" };
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extern int g_dxlevel;
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bool g_bInError = false;
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//-----------------------------------------------------------------------------
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// Singleton interfaces
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//-----------------------------------------------------------------------------
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IStudioRender *g_pStudioRender;
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IMDLCache *g_pMDLCache;
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IPhysicsSurfaceProps *physprop;
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IPhysicsCollision *physcollision;
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IFileSystem *g_pFileSystem;
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IMaterialSystem *g_pMaterialSystem;
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IMaterialSystemHardwareConfig *g_pMaterialSystemHardwareConfig;
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IStudioDataCache *g_pStudioDataCache;
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IDataCache *g_pDataCache;
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ISoundEmitterSystemBase *g_pSoundEmitterBase;
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ISoundSystem *g_pSoundSystem;
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CreateInterfaceFn g_Factory;
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// Filesystem dialog module wrappers.
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CSysModule *g_pFSDialogModule = 0;
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CreateInterfaceFn g_FSDialogFactory = 0;
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class CHlmvIpcServer : public CValveIpcServerUtl
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{
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public:
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CHlmvIpcServer() : CValveIpcServerUtl( "HLMV_IPC_SERVER" ) {}
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~CHlmvIpcServer();
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public:
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bool HasCommands();
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void AppendCommand( char *pszCommand );
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char *GetCommand();
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void PopCommand();
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protected:
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virtual BOOL ExecuteCommand( CUtlBuffer &cmd, CUtlBuffer &res );
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protected:
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CThreadFastMutex m_mtx;
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CUtlVector< char * > m_lstCommands;
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}
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g_HlmvIpcServer;
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CValveIpcClientUtl g_HlmvIpcClient( "HLMV_IPC_SERVER" );
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bool g_bHlmvMaster = false; // This hlmv is controlling a controlled hlmv instance
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bool g_bHlmvControlled = false; // This hlmv is being controlled by a master hlmv instance
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void LoadFileSystemDialogModule()
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{
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Assert( !g_pFSDialogModule );
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// Load the module with the file system open dialog.
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const char *pDLLName = "FileSystemOpenDialog.dll";
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g_pFSDialogModule = Sys_LoadModule( pDLLName );
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if ( g_pFSDialogModule )
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{
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g_FSDialogFactory = Sys_GetFactory( g_pFSDialogModule );
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}
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if ( !g_pFSDialogModule || !g_FSDialogFactory )
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{
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if ( g_pFSDialogModule )
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{
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Sys_UnloadModule( g_pFSDialogModule );
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g_pFSDialogModule = NULL;
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}
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}
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}
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void UnloadFileSystemDialogModule()
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{
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if ( g_pFSDialogModule )
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{
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Sys_UnloadModule( g_pFSDialogModule );
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g_pFSDialogModule = 0;
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}
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}
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void
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MDLViewer::initRecentFiles ()
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{
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for (int i = 0; i < 8; i++)
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{
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if (strlen (recentFiles[i]))
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{
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mb->modify (IDC_FILE_RECENTMODELS1 + i, IDC_FILE_RECENTMODELS1 + i, recentFiles[i]);
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}
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else
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{
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mb->modify (IDC_FILE_RECENTMODELS1 + i, IDC_FILE_RECENTMODELS1 + i, "(empty)");
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mb->setEnabled (IDC_FILE_RECENTMODELS1 + i, false);
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}
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}
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}
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void
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MDLViewer::loadRecentFiles ()
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{
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char path[256];
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strcpy (path, mx::getApplicationPath ());
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strcat (path, "/hlmv.rf");
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FILE *file = fopen (path, "rb");
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if (file)
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{
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fread (recentFiles, sizeof recentFiles, 1, file);
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fclose (file);
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}
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}
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void
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MDLViewer::saveRecentFiles ()
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{
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char path[256];
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strcpy (path, mx::getApplicationPath ());
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strcat (path, "/hlmv.rf");
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FILE *file = fopen (path, "wb");
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if (file)
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{
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fwrite (recentFiles, sizeof recentFiles, 1, file);
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fclose (file);
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}
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}
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struct AccelTableEntry_t
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{
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unsigned short key;
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unsigned short command;
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unsigned char flags;
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};
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AccelTableEntry_t accelTable[] = {{VK_F1, IDC_FLUSH_SHADERS, mx::ACCEL_VIRTKEY},
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{VK_F5, IDC_FILE_REFRESH, mx::ACCEL_VIRTKEY},
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{'u', IDC_FILE_UNLOADALLMERGEDMODELS, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'U', IDC_FILE_UNLOADALLMERGEDMODELS, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'w', IDC_ACCEL_WIREFRAME, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'W', IDC_ACCEL_WIREFRAME, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'a', IDC_ACCEL_ATTACHMENTS, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'A', IDC_ACCEL_ATTACHMENTS, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'g', IDC_ACCEL_GROUND, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'G', IDC_ACCEL_GROUND, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'h', IDC_ACCEL_HITBOXES, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'H', IDC_ACCEL_HITBOXES, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'o', IDC_ACCEL_BONES, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'O', IDC_ACCEL_BONES, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'b', IDC_ACCEL_BACKGROUND, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'B', IDC_ACCEL_BACKGROUND, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'m', IDC_ACCEL_MOVEMENT, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'M', IDC_ACCEL_MOVEMENT, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'n', IDC_ACCEL_NORMALS, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'N', IDC_ACCEL_NORMALS, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'t', IDC_ACCEL_TANGENTS, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'T', IDC_ACCEL_TANGENTS, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'s', IDC_ACCEL_SHADOW, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY},
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{'S', IDC_ACCEL_SHADOW, mx::ACCEL_CONTROL | mx::ACCEL_VIRTKEY}};
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#define NUM_ACCELERATORS ARRAYSIZE( accelTable )
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MDLViewer::MDLViewer ()
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: mxWindow (0, 0, 0, 0, 0, g_appTitle, mxWindow::Normal)
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{
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d_MatSysWindow = 0;
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d_cpl = 0;
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// create menu stuff
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mb = new mxMenuBar (this);
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mxMenu *menuFile = new mxMenu ();
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menuOptions = new mxMenu ();
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menuView = new mxMenu ();
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mxMenu *menuHelp = new mxMenu ();
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mb->addMenu ("File", menuFile);
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mb->addMenu ("Options", menuOptions);
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mb->addMenu ("View", menuView);
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mb->addMenu ("Help", menuHelp);
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mxMenu *menuRecentModels = new mxMenu ();
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menuRecentModels->add ("(empty)", IDC_FILE_RECENTMODELS1);
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menuRecentModels->add ("(empty)", IDC_FILE_RECENTMODELS2);
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menuRecentModels->add ("(empty)", IDC_FILE_RECENTMODELS3);
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menuRecentModels->add ("(empty)", IDC_FILE_RECENTMODELS4);
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menuRecentModels->add ("(empty)", IDC_FILE_RECENTMODELS5);
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menuRecentModels->add ("(empty)", IDC_FILE_RECENTMODELS6);
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menuRecentModels->add ("(empty)", IDC_FILE_RECENTMODELS7);
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menuRecentModels->add ("(empty)", IDC_FILE_RECENTMODELS8);
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if ( g_bOldFileDialogs )
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{
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menuFile->add ("Load Model...", IDC_FILE_LOADMODEL);
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menuFile->add ("(Steam) Load Model...", IDC_FILE_LOADMODEL_STEAM);
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}
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else
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{
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menuFile->add ("Load Model...", IDC_FILE_LOADMODEL_STEAM);
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}
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menuFile->add( "Refresh (F5)", IDC_FILE_REFRESH );
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menuFile->addSeparator ();
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if ( g_bOldFileDialogs )
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{
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menuFile->add ("Load Weapon...", IDC_FILE_LOADMERGEDMODEL);
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menuFile->add ("(Steam) Load Weapon...", IDC_FILE_LOADMERGEDMODEL_STEAM);
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}
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else
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{
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menuFile->add ("Load Weapon...", IDC_FILE_LOADMERGEDMODEL_STEAM);
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}
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mxMenu *menuUnloadWeapon = new mxMenu ();
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menuUnloadWeapon->add ("Unload All Merged Models (Ctrl-U)", IDC_FILE_UNLOADALLMERGEDMODELS);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL1);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL2);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL3);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL4);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL5);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL6);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL7);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL8);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL9);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL10);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL11);
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menuUnloadWeapon->add ("(empty)", IDC_FILE_UNLOADMERGEDMODEL12);
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for ( int i = IDC_FILE_UNLOADMERGEDMODEL1; i <= IDC_FILE_UNLOADMERGEDMODEL12; i++ )
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{
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menuUnloadWeapon->setEnabled( i, false );
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}
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menuFile->addMenu ("Unload Weapon", menuUnloadWeapon);
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menuFile->addSeparator ();
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menuFile->add ("Load Background Texture...", IDC_FILE_LOADBACKGROUNDTEX);
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menuFile->add ("Load Ground Texture...", IDC_FILE_LOADGROUNDTEX);
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menuFile->addSeparator ();
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menuFile->add ("Unload Ground Texture", IDC_FILE_UNLOADGROUNDTEX);
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menuFile->addSeparator ();
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menuFile->addMenu ("Recent Models", menuRecentModels);
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menuFile->addSeparator ();
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menuFile->add ("Exit", IDC_FILE_EXIT);
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menuFile->setEnabled(IDC_FILE_LOADBACKGROUNDTEX, false);
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menuFile->setEnabled(IDC_FILE_LOADGROUNDTEX, false);
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menuFile->setEnabled(IDC_FILE_UNLOADGROUNDTEX, false);
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menuOptions->add ("Background Color...", IDC_OPTIONS_COLORBACKGROUND);
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menuOptions->add ("Ground Color...", IDC_OPTIONS_COLORGROUND);
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menuOptions->add ("Light Color...", IDC_OPTIONS_COLORLIGHT);
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menuOptions->add ("Ambient Color...", IDC_OPTIONS_COLORAMBIENT);
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menuOptions->addSeparator ();
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menuOptions->add ("Center View", IDC_OPTIONS_CENTERVIEW);
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menuOptions->add ("Viewmodel Mode", IDC_OPTIONS_VIEWMODEL);
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#ifdef WIN32
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menuOptions->addSeparator ();
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menuOptions->add ("Make Screenshot...", IDC_OPTIONS_MAKESCREENSHOT);
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//menuOptions->add ("Dump Model Info", IDC_OPTIONS_DUMP);
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#endif
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menuView->add ("File Associations...", IDC_VIEW_FILEASSOCIATIONS);
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menuView->setEnabled( IDC_VIEW_FILEASSOCIATIONS, false );
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menuView->addSeparator ();
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menuView->add ("Show Activities", IDC_VIEW_ACTIVITIES);
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menuView->add ("Show hidden", IDC_VIEW_HIDDEN );
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#ifdef WIN32
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menuHelp->add ("Goto Homepage...", IDC_HELP_GOTOHOMEPAGE);
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menuHelp->addSeparator ();
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#endif
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menuHelp->add ("About...", IDC_HELP_ABOUT);
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d_MatSysWindow = new MatSysWindow (this, 0, 0, 100, 100, "", mxWindow::Normal);
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#ifdef WIN32
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// SetWindowLong ((HWND) d_MatSysWindow->getHandle (), GWL_EXSTYLE, WS_EX_CLIENTEDGE);
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#endif
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d_cpl = new ControlPanel (this);
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d_cpl->setMatSysWindow (d_MatSysWindow);
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g_MatSysWindow = d_MatSysWindow;
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g_FileAssociation = new FileAssociation ();
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loadRecentFiles ();
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initRecentFiles ();
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LoadViewerRootSettings( );
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// FIXME: where do I actually find the domain size of the viewport, especially for multi-monitor
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// try to catch weird initialization error
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if (g_viewerSettings.xpos < -16384)
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g_viewerSettings.xpos = 20;
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if (g_viewerSettings.ypos < -16384)
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g_viewerSettings.ypos = 20;
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g_viewerSettings.ypos = max( 0, g_viewerSettings.ypos );
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g_viewerSettings.width = max( 640, g_viewerSettings.width );
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g_viewerSettings.height = max( 700, g_viewerSettings.height );
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setBounds( g_viewerSettings.xpos, g_viewerSettings.ypos, g_viewerSettings.width, g_viewerSettings.height );
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setVisible (true);
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setTimer( 200 );
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CUtlVector< mx::Accel_t > accelerators;
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mx::Accel_t accel;
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for (int i=0; i < NUM_ACCELERATORS; i++)
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{
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accel.flags = accelTable[i].flags ;
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accel.key = accelTable[i].key;
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accel.command = accelTable[i].command;
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accelerators.AddToTail( accel );
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}
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mx::createAccleratorTable( accelerators.Count(), accelerators.Base() );
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g_HlmvIpcServer.EnsureRegisteredAndRunning();
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if ( !g_HlmvIpcServer.IsRunning() )
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{
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menuOptions->addSeparator();
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menuOptions->add ( "Link HLMV", IDC_OPTIONS_LINKHLMV );
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menuOptions->add ( "Unlink HLMV", IDC_OPTIONS_UNLINKHLMV );
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menuOptions->setChecked( IDC_OPTIONS_UNLINKHLMV, true );
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menuOptions->setEnabled( IDC_OPTIONS_UNLINKHLMV, false );
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}
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}
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MDLViewer::~MDLViewer ()
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{
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g_HlmvIpcServer.EnsureStoppedAndUnregistered();
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saveRecentFiles ();
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SaveViewerSettings( g_pStudioModel->GetFileName(), g_pStudioModel );
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SaveViewerRootSettings( );
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#ifdef WIN32
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DeleteFile ("hlmv.cfg");
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DeleteFile ("midump.txt");
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: Reloads the currently loaded model file.
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//-----------------------------------------------------------------------------
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void MDLViewer::Refresh( void )
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{
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KeyValuesSystem()->InvalidateCache();
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g_pStudioModel->ReleaseStudioModel();
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g_pMDLCache->Flush();
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if ( recentFiles[0][0] != '\0' )
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{
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char szFile[MAX_PATH];
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strcpy( szFile, recentFiles[0] );
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g_pMaterialSystem->ReloadMaterials();
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d_cpl->loadModel( szFile );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Loads the file and updates the MRU list.
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// Input : pszFile - File to load.
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//-----------------------------------------------------------------------------
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void MDLViewer::LoadModelFile( const char *pszFile, int slot )
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{
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// copy off name, pszFile may be point into recentFiles array
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char filename[1024];
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strcpy( filename, pszFile );
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LoadModelResult_t eLoaded = d_cpl->loadModel( filename, slot );
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if ( eLoaded != LoadModel_Success )
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{
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switch (eLoaded)
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{
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case LoadModel_LoadFail:
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{
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mxMessageBox (this, "Error loading model.", g_appTitle, MX_MB_ERROR | MX_MB_OK);
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break;
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}
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case LoadModel_PostLoadFail:
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{
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mxMessageBox (this, "Error post-loading model.", g_appTitle, MX_MB_ERROR | MX_MB_OK);
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break;
|
|
}
|
|
|
|
case LoadModel_NoModel:
|
|
{
|
|
mxMessageBox (this, "Error loading model. The model has no vertices.", g_appTitle, MX_MB_ERROR | MX_MB_OK);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (slot == -1)
|
|
{
|
|
int i;
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
if (!mx_strcasecmp( recentFiles[i], filename ))
|
|
break;
|
|
}
|
|
|
|
// shift down existing recent files
|
|
for (i = ((i > 7) ? 7 : i); i > 0; i--)
|
|
{
|
|
strcpy (recentFiles[i], recentFiles[i-1]);
|
|
}
|
|
|
|
strcpy( recentFiles[0], filename );
|
|
|
|
initRecentFiles ();
|
|
|
|
setLabel( "%s", filename );
|
|
}
|
|
else
|
|
{
|
|
mb->modify (IDC_FILE_UNLOADMERGEDMODEL1 + slot, IDC_FILE_UNLOADMERGEDMODEL1 + slot, pszFile);
|
|
mb->setEnabled (IDC_FILE_UNLOADMERGEDMODEL1 + slot, true);
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Takes a TGA screenshot of the given filename and exits.
|
|
// Input : pszFile - File to load.
|
|
//-----------------------------------------------------------------------------
|
|
void MDLViewer::SaveScreenShot( const char *pszFile )
|
|
{
|
|
char filename[1024];
|
|
strcpy( filename, pszFile );
|
|
LoadModelResult_t eLoaded = d_cpl->loadModel( filename );
|
|
|
|
//
|
|
// Screenshot mode. Write a screenshot file and exit.
|
|
//
|
|
if ( eLoaded == LoadModel_Success )
|
|
{
|
|
g_viewerSettings.bgColor[0] = 117.0f / 255.0f;
|
|
g_viewerSettings.bgColor[1] = 196.0f / 255.0f;
|
|
g_viewerSettings.bgColor[2] = 219.0f / 255.0f;
|
|
|
|
// Build the name of the TGA to write.
|
|
char szScreenShot[256];
|
|
strcpy(szScreenShot, filename);
|
|
char *pchDot = strrchr(szScreenShot, '.');
|
|
if (pchDot)
|
|
{
|
|
strcpy(pchDot, ".tga");
|
|
}
|
|
else
|
|
{
|
|
strcat(szScreenShot, ".tga");
|
|
}
|
|
|
|
// Center the view and write the TGA.
|
|
d_cpl->centerView();
|
|
d_MatSysWindow->dumpViewport(szScreenShot);
|
|
}
|
|
|
|
// Shut down.
|
|
mx::quit();
|
|
return;
|
|
}
|
|
|
|
|
|
void MDLViewer::DumpText( const char *pszFile )
|
|
{
|
|
char filename[1024];
|
|
strcpy( filename, pszFile );
|
|
LoadModelResult_t eLoaded = d_cpl->loadModel( filename );
|
|
|
|
//
|
|
// Screenshot mode. Write a screenshot file and exit.
|
|
//
|
|
if ( eLoaded == LoadModel_Success )
|
|
{
|
|
if ( g_pStudioModel->m_bIsTransparent )
|
|
{
|
|
Msg("%s is transparent\n", filename );
|
|
}
|
|
if ( g_pStudioModel->m_bHasProxy )
|
|
{
|
|
Msg("%s has material proxies\n", filename );
|
|
}
|
|
}
|
|
|
|
// Shut down.
|
|
mx::quit();
|
|
}
|
|
|
|
|
|
const char* MDLViewer::SteamGetOpenFilename()
|
|
{
|
|
if ( !g_FSDialogFactory )
|
|
return NULL;
|
|
|
|
static char filename[MAX_PATH];
|
|
|
|
IFileSystemOpenDialog *pDlg;
|
|
pDlg = (IFileSystemOpenDialog*)g_FSDialogFactory( FILESYSTEMOPENDIALOG_VERSION, NULL );
|
|
if ( !pDlg )
|
|
{
|
|
char str[512];
|
|
Q_snprintf( str, sizeof( str ), "Can't create %s interface.", FILESYSTEMOPENDIALOG_VERSION );
|
|
MessageBox( NULL, str, "Error", MB_OK );
|
|
return NULL;
|
|
}
|
|
pDlg->Init( g_Factory, NULL );
|
|
pDlg->AddFileMask( "*.jpg" );
|
|
pDlg->AddFileMask( "*.mdl" );
|
|
pDlg->SetInitialDir( "models", "game" );
|
|
pDlg->SetFilterMdlAndJpgFiles( true );
|
|
|
|
if (pDlg->DoModal() == IDOK)
|
|
{
|
|
pDlg->GetFilename( filename, sizeof( filename ) );
|
|
pDlg->Release();
|
|
return filename;
|
|
}
|
|
else
|
|
{
|
|
pDlg->Release();
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
int
|
|
MDLViewer::handleEvent (mxEvent *event)
|
|
{
|
|
MDLCACHE_CRITICAL_SECTION_( g_pMDLCache );
|
|
|
|
switch (event->event)
|
|
{
|
|
case mxEvent::Action:
|
|
{
|
|
switch (event->action)
|
|
{
|
|
case IDC_FILE_LOADMODEL:
|
|
{
|
|
const char *ptr = mxGetOpenFileName (this, 0, "*.mdl");
|
|
if (ptr)
|
|
{
|
|
LoadModelFile( ptr );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_FILE_LOADMODEL_STEAM:
|
|
{
|
|
const char *pFilename = SteamGetOpenFilename();
|
|
if ( pFilename )
|
|
{
|
|
LoadModelFile( pFilename );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_FILE_LOADMERGEDMODEL:
|
|
{
|
|
const char *ptr = mxGetOpenFileName (this, 0, "*.mdl");
|
|
if (ptr)
|
|
{
|
|
// find the first free slot
|
|
int iChosenSlot = 0;
|
|
for ( int i = 0; i < HLMV_MAX_MERGED_MODELS; i++ )
|
|
{
|
|
if ( g_viewerSettings.mergeModelFile[i][0] == 0 )
|
|
{
|
|
iChosenSlot = i;
|
|
break;
|
|
}
|
|
}
|
|
strcpy( g_viewerSettings.mergeModelFile[iChosenSlot], ptr );
|
|
LoadModelFile( ptr, iChosenSlot );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_FILE_LOADMERGEDMODEL_STEAM:
|
|
{
|
|
const char *pFilename = SteamGetOpenFilename();
|
|
if ( pFilename )
|
|
{
|
|
// find the first free slot
|
|
int iChosenSlot = 0;
|
|
for ( int i = 0; i < HLMV_MAX_MERGED_MODELS; i++ )
|
|
{
|
|
if ( g_viewerSettings.mergeModelFile[i][0] == 0 )
|
|
{
|
|
iChosenSlot = i;
|
|
break;
|
|
}
|
|
}
|
|
strcpy( g_viewerSettings.mergeModelFile[iChosenSlot], pFilename );
|
|
LoadModelFile( pFilename, iChosenSlot );
|
|
}
|
|
}
|
|
break;
|
|
|
|
|
|
case IDC_FILE_UNLOADMERGEDMODEL1:
|
|
case IDC_FILE_UNLOADMERGEDMODEL2:
|
|
case IDC_FILE_UNLOADMERGEDMODEL3:
|
|
case IDC_FILE_UNLOADMERGEDMODEL4:
|
|
case IDC_FILE_UNLOADMERGEDMODEL5:
|
|
case IDC_FILE_UNLOADMERGEDMODEL6:
|
|
case IDC_FILE_UNLOADMERGEDMODEL7:
|
|
case IDC_FILE_UNLOADMERGEDMODEL8:
|
|
case IDC_FILE_UNLOADMERGEDMODEL9:
|
|
case IDC_FILE_UNLOADMERGEDMODEL10:
|
|
case IDC_FILE_UNLOADMERGEDMODEL11:
|
|
case IDC_FILE_UNLOADMERGEDMODEL12:
|
|
{
|
|
int i = event->action - IDC_FILE_UNLOADMERGEDMODEL1;
|
|
// FIXME: move to d_cpl
|
|
if (g_pStudioExtraModel[i])
|
|
{
|
|
V_strcpy_safe( g_viewerSettings.mergeModelFile[i], "" );
|
|
g_pStudioExtraModel[i]->FreeModel( false );
|
|
delete g_pStudioExtraModel[i];
|
|
g_pStudioExtraModel[i] = NULL;
|
|
|
|
mb->modify (IDC_FILE_UNLOADMERGEDMODEL1 + i, IDC_FILE_UNLOADMERGEDMODEL1 + i, "(empty)");
|
|
mb->setEnabled (IDC_FILE_UNLOADMERGEDMODEL1 + i, false);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_FILE_UNLOADALLMERGEDMODELS:
|
|
d_cpl->UnloadAllMergedModels();
|
|
break;
|
|
|
|
case IDC_FILE_REFRESH:
|
|
{
|
|
Refresh();
|
|
break;
|
|
}
|
|
|
|
case IDC_FLUSH_SHADERS:
|
|
{
|
|
CCommand args;
|
|
args.Tokenize( "mat_flushshaders" );
|
|
|
|
ConCommandBase *pCommandBase = g_pCVar->FindCommandBase( args[0] );
|
|
if ( !pCommandBase )
|
|
{
|
|
ConWarning( "Unknown command or convar '%s'!\n", args[0] );
|
|
break;
|
|
}
|
|
|
|
if ( pCommandBase->IsCommand() )
|
|
{
|
|
ConCommand *pCommand = static_cast<ConCommand*>( pCommandBase );
|
|
pCommand->Dispatch( args );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_FILE_LOADBACKGROUNDTEX:
|
|
case IDC_FILE_LOADGROUNDTEX:
|
|
{
|
|
const char *ptr = mxGetOpenFileName (this, 0, "*.*");
|
|
if (ptr)
|
|
{
|
|
if (0 /* d_MatSysWindow->loadTexture (ptr, event->action - IDC_FILE_LOADBACKGROUNDTEX) */)
|
|
{
|
|
if (event->action == IDC_FILE_LOADBACKGROUNDTEX)
|
|
d_cpl->setShowBackground (true);
|
|
else
|
|
d_cpl->setShowGround (true);
|
|
|
|
}
|
|
else
|
|
mxMessageBox (this, "Error loading texture.", g_appTitle, MX_MB_OK | MX_MB_ERROR);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_FILE_UNLOADGROUNDTEX:
|
|
{
|
|
// d_MatSysWindow->loadTexture (0, 1);
|
|
d_cpl->setShowGround (false);
|
|
}
|
|
break;
|
|
|
|
case IDC_FILE_RECENTMODELS1:
|
|
case IDC_FILE_RECENTMODELS2:
|
|
case IDC_FILE_RECENTMODELS3:
|
|
case IDC_FILE_RECENTMODELS4:
|
|
case IDC_FILE_RECENTMODELS5:
|
|
case IDC_FILE_RECENTMODELS6:
|
|
case IDC_FILE_RECENTMODELS7:
|
|
case IDC_FILE_RECENTMODELS8:
|
|
{
|
|
int i = event->action - IDC_FILE_RECENTMODELS1;
|
|
LoadModelFile( recentFiles[i] );
|
|
}
|
|
break;
|
|
|
|
case IDC_FILE_EXIT:
|
|
{
|
|
redraw ();
|
|
mx::quit ();
|
|
}
|
|
break;
|
|
|
|
case IDC_OPTIONS_COLORBACKGROUND:
|
|
case IDC_OPTIONS_COLORGROUND:
|
|
case IDC_OPTIONS_COLORLIGHT:
|
|
case IDC_OPTIONS_COLORAMBIENT:
|
|
{
|
|
float *cols[4] = { g_viewerSettings.bgColor, g_viewerSettings.gColor, g_viewerSettings.lColor, g_viewerSettings.aColor };
|
|
float *col = cols[event->action - IDC_OPTIONS_COLORBACKGROUND];
|
|
int r = (int) (col[0] * 255.0f);
|
|
int g = (int) (col[1] * 255.0f);
|
|
int b = (int) (col[2] * 255.0f);
|
|
if (mxChooseColor (this, &r, &g, &b))
|
|
{
|
|
col[0] = (float) r / 255.0f;
|
|
col[1] = (float) g / 255.0f;
|
|
col[2] = (float) b / 255.0f;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_OPTIONS_CENTERVIEW:
|
|
d_cpl->centerView ();
|
|
if ( g_bHlmvMaster )
|
|
{
|
|
SendModelTransformToLinkedHlmv();
|
|
}
|
|
break;
|
|
case IDC_OPTIONS_CENTERVERTS:
|
|
//d_cpl->centerVerts( );
|
|
if ( g_bHlmvMaster )
|
|
{
|
|
SendModelTransformToLinkedHlmv();
|
|
}
|
|
break;
|
|
case IDC_OPTIONS_VIEWMODEL:
|
|
{
|
|
d_cpl->viewmodelView();
|
|
if ( g_bHlmvMaster )
|
|
{
|
|
SendModelTransformToLinkedHlmv();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_OPTIONS_MAKESCREENSHOT:
|
|
{
|
|
char *ptr = (char *) mxGetSaveFileName (this, "", "*.tga");
|
|
if (ptr)
|
|
{
|
|
if (!strstr (ptr, ".tga"))
|
|
strcat (ptr, ".tga");
|
|
d_MatSysWindow->dumpViewport (ptr);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_OPTIONS_DUMP:
|
|
d_cpl->dumpModelInfo ();
|
|
break;
|
|
|
|
case IDC_OPTIONS_SYNCHLMVCAMERA:
|
|
SendModelTransformToLinkedHlmv();
|
|
|
|
break;
|
|
|
|
case IDC_OPTIONS_LINKHLMV:
|
|
if ( !g_bHlmvMaster && !g_HlmvIpcServer.IsRunning() && g_HlmvIpcClient.Connect() )
|
|
{
|
|
CUtlBuffer cmd;
|
|
CUtlBuffer res;
|
|
|
|
// Make connection to other hlmv
|
|
cmd.PutString( "hlmvLink" );
|
|
cmd.PutChar( '\0' );
|
|
|
|
if ( g_HlmvIpcClient.ExecuteCommand( cmd, res ) )
|
|
{
|
|
g_bHlmvMaster = true;
|
|
}
|
|
|
|
g_HlmvIpcClient.Disconnect();
|
|
|
|
SendModelTransformToLinkedHlmv();
|
|
SendLightRotToLinkedHlmv();
|
|
|
|
menuOptions->setChecked( IDC_OPTIONS_LINKHLMV, true );
|
|
menuOptions->setEnabled( IDC_OPTIONS_LINKHLMV, false );
|
|
|
|
menuOptions->setChecked( IDC_OPTIONS_UNLINKHLMV, false );
|
|
menuOptions->setEnabled( IDC_OPTIONS_UNLINKHLMV, true );
|
|
}
|
|
break;
|
|
|
|
case IDC_OPTIONS_UNLINKHLMV:
|
|
if ( g_bHlmvMaster && g_HlmvIpcClient.Connect() )
|
|
{
|
|
CUtlBuffer cmd;
|
|
CUtlBuffer res;
|
|
|
|
// Break connection to linked hlmv
|
|
|
|
cmd.PutString( "hlmvUnlink" );
|
|
cmd.PutChar( '\0' );
|
|
|
|
g_HlmvIpcClient.ExecuteCommand( cmd, res );
|
|
g_bHlmvMaster = false;
|
|
|
|
g_HlmvIpcClient.Disconnect();
|
|
|
|
menuOptions->setChecked( IDC_OPTIONS_LINKHLMV, false );
|
|
menuOptions->setEnabled( IDC_OPTIONS_LINKHLMV, true );
|
|
|
|
menuOptions->setChecked( IDC_OPTIONS_UNLINKHLMV, true );
|
|
menuOptions->setEnabled( IDC_OPTIONS_UNLINKHLMV, false );
|
|
}
|
|
break;
|
|
|
|
case IDC_VIEW_FILEASSOCIATIONS:
|
|
g_FileAssociation->setAssociation (0);
|
|
g_FileAssociation->setVisible (true);
|
|
break;
|
|
|
|
case IDC_VIEW_ACTIVITIES:
|
|
g_viewerSettings.showActivities = !g_viewerSettings.showActivities;
|
|
menuView->setChecked( event->action, g_viewerSettings.showActivities );
|
|
d_cpl->initSequenceChoices();
|
|
d_cpl->resetControlPanel();
|
|
break;
|
|
|
|
case IDC_VIEW_HIDDEN:
|
|
g_viewerSettings.showHidden = !g_viewerSettings.showHidden;
|
|
menuView->setChecked( event->action, g_viewerSettings.showHidden );
|
|
d_cpl->initSequenceChoices();
|
|
d_cpl->resetControlPanel();
|
|
break;
|
|
|
|
#ifdef WIN32
|
|
case IDC_HELP_GOTOHOMEPAGE:
|
|
ShellExecute (0, "open", "http://www.swissquake.ch/chumbalum-soft/index.html", 0, 0, SW_SHOW);
|
|
break;
|
|
#endif
|
|
|
|
case IDC_HELP_ABOUT:
|
|
mxMessageBox (this,
|
|
"Half-Life Model Viewer v2.0 (c) 2004 Valve Corp.\n"
|
|
"Portions (c) 1999 by Mete Ciragan\n\n"
|
|
"Left-drag inside circle to spin.\n"
|
|
"Left-drag outside circle to rotate.\n"
|
|
"Right-drag to zoom.\n"
|
|
"Shift-left-drag to x-y-pan.\n"
|
|
"Shift-right-drag to z-pan.\n"
|
|
"Ctrl-left-drag to move light.\n\n"
|
|
"Build:\t" __DATE__ ".\n"
|
|
"Email:\tmete@swissquake.ch\n"
|
|
"Web:\thttp://www.swissquake.ch/chumbalum-soft/", "About Half-Life Model Viewer",
|
|
MX_MB_OK | MX_MB_INFORMATION);
|
|
break;
|
|
|
|
case IDC_ACCEL_WIREFRAME:
|
|
d_cpl->setOverlayWireframe( !g_viewerSettings.overlayWireframe );
|
|
break;
|
|
|
|
case IDC_ACCEL_ATTACHMENTS:
|
|
d_cpl->setShowAttachments( !g_viewerSettings.showAttachments );
|
|
break;
|
|
|
|
case IDC_ACCEL_GROUND:
|
|
d_cpl->setShowGround( !g_viewerSettings.showGround );
|
|
break;
|
|
|
|
case IDC_ACCEL_HITBOXES:
|
|
d_cpl->setShowHitBoxes( !g_viewerSettings.showHitBoxes );
|
|
break;
|
|
|
|
case IDC_ACCEL_BONES:
|
|
d_cpl->setShowBones( !g_viewerSettings.showBones );
|
|
break;
|
|
|
|
case IDC_ACCEL_BACKGROUND:
|
|
d_cpl->setShowBackground( !g_viewerSettings.showBackground );
|
|
break;
|
|
|
|
case IDC_ACCEL_MOVEMENT:
|
|
d_cpl->setShowMovement( !g_viewerSettings.showMovement );
|
|
break;
|
|
|
|
case IDC_ACCEL_NORMALS:
|
|
d_cpl->setShowNormals( !g_viewerSettings.showNormals );
|
|
break;
|
|
|
|
case IDC_ACCEL_TANGENTS:
|
|
d_cpl->setShowTangentFrame( !g_viewerSettings.showTangentFrame );
|
|
break;
|
|
|
|
case IDC_ACCEL_SHADOW:
|
|
d_cpl->setShowShadow( !g_viewerSettings.showShadow );
|
|
break;
|
|
|
|
} //switch (event->action)
|
|
|
|
} // mxEvent::Action
|
|
break;
|
|
|
|
case mxEvent::Size:
|
|
{
|
|
g_viewerSettings.xpos = x();
|
|
g_viewerSettings.ypos = y();
|
|
g_viewerSettings.width = w();
|
|
g_viewerSettings.height = h();
|
|
|
|
int w = event->width;
|
|
int h = event->height;
|
|
int y = mb->getHeight ();
|
|
#ifdef WIN32
|
|
#define HEIGHT 240
|
|
#else
|
|
#define HEIGHT 140
|
|
h -= 40;
|
|
#endif
|
|
|
|
d_MatSysWindow->setBounds (0, y, w, h - HEIGHT); // !!
|
|
d_cpl->setBounds (0, y + h - HEIGHT, w, HEIGHT);
|
|
}
|
|
break;
|
|
|
|
|
|
case mxEvent::PosChanged:
|
|
{
|
|
g_viewerSettings.xpos = x();
|
|
g_viewerSettings.ypos = y();
|
|
}
|
|
break;
|
|
|
|
case KeyDown:
|
|
d_MatSysWindow->handleEvent(event);
|
|
d_cpl->handleEvent(event);
|
|
break;
|
|
|
|
case mxEvent::Activate:
|
|
{
|
|
if (event->action)
|
|
{
|
|
mx::setIdleWindow( getMatSysWindow() );
|
|
}
|
|
else
|
|
{
|
|
mx::setIdleWindow( 0 );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case mxEvent::Timer:
|
|
{
|
|
if ( g_HlmvIpcServer.HasCommands() )
|
|
{
|
|
// Execute next command at next msg pump, ~ 1/60th s (60Hz) if controlled, 0.1s if not
|
|
if ( g_bHlmvControlled )
|
|
{
|
|
// Clear up to 10 pending commands if controlled
|
|
for ( int nCmdCount = 0; nCmdCount < 10 && g_HlmvIpcServer.HasCommands(); ++nCmdCount )
|
|
{
|
|
handleIpcCommand( g_HlmvIpcServer.GetCommand() );
|
|
g_HlmvIpcServer.PopCommand();
|
|
}
|
|
|
|
setTimer( 17 );
|
|
}
|
|
else
|
|
{
|
|
handleIpcCommand( g_HlmvIpcServer.GetCommand() );
|
|
g_HlmvIpcServer.PopCommand();
|
|
|
|
setTimer( 100 );
|
|
}
|
|
}
|
|
else if ( !g_HlmvIpcServer.IsRunning() )
|
|
{
|
|
// Keep trying to establish our server slot if another instance quits
|
|
BOOL bIsRunning = g_HlmvIpcServer.IsRunning();
|
|
g_HlmvIpcServer.EnsureRegisteredAndRunning();
|
|
if ( !bIsRunning && g_HlmvIpcServer.IsRunning() )
|
|
{
|
|
g_bHlmvMaster = false;
|
|
menuOptions->setEnabled( IDC_OPTIONS_LINKHLMV, false );
|
|
menuOptions->setChecked( IDC_OPTIONS_LINKHLMV, false );
|
|
menuOptions->setEnabled( IDC_OPTIONS_UNLINKHLMV, false );
|
|
menuOptions->setChecked( IDC_OPTIONS_LINKHLMV, false );
|
|
}
|
|
|
|
// Attempt every 1.0 s
|
|
setTimer( 1000 );
|
|
}
|
|
else
|
|
{
|
|
// Idling, poll command queue @ ~60Hz if controlled, 0.5s ( 2Hz ) otherwise
|
|
if ( g_bHlmvControlled )
|
|
{
|
|
setTimer( 17 );
|
|
}
|
|
else
|
|
{
|
|
setTimer( 500 );
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
} // event->event
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
void TranslateMayaToHLMVCoordinates( const Vector &vMayaPos, const QAngle &vMayaRot, Vector &vHLMVPos, QAngle &vHLMVAngles )
|
|
{
|
|
vHLMVPos.Init( vMayaPos.z, vMayaPos.x, vMayaPos.y );
|
|
|
|
vHLMVAngles[PITCH] = -vMayaRot[0];
|
|
vHLMVAngles[YAW] = vMayaRot[1] + 180;
|
|
vHLMVAngles[ROLL] = -vMayaRot[2];
|
|
}
|
|
|
|
|
|
void MDLViewer::handleIpcCommand( char *szCommand )
|
|
{
|
|
MDLCACHE_CRITICAL_SECTION_( g_pMDLCache );
|
|
|
|
if ( !strcmp( "reload", szCommand ) )
|
|
{
|
|
Refresh();
|
|
|
|
if ( HWND hWnd = (HWND) getHandle() )
|
|
{
|
|
if ( ::IsIconic( hWnd ) )
|
|
::ShowWindow( hWnd, SW_RESTORE );
|
|
|
|
::BringWindowToTop( hWnd );
|
|
::SetForegroundWindow( hWnd );
|
|
::SetFocus( hWnd );
|
|
}
|
|
}
|
|
else if ( V_strncasecmp( "cameraTo", szCommand, 8 ) == 0 )
|
|
{
|
|
// Read the camera position and angles from Maya.
|
|
Vector vMayaPos;
|
|
QAngle vMayaRot;
|
|
|
|
char szFirstPart[32];
|
|
sscanf( szCommand, "%s %f %f %f %f %f %f",
|
|
szFirstPart,
|
|
&vMayaPos.x, &vMayaPos.y, &vMayaPos.z,
|
|
&vMayaRot.x, &vMayaRot.y, &vMayaRot.z );
|
|
|
|
|
|
//
|
|
// Obviously, this could all be simplified, but it's nice to make it easy to see what it's doing here.
|
|
//
|
|
|
|
|
|
// Translate the camera position/angles from Maya space to model space.
|
|
// In model space, +X=forward, +Y=left, and +Z=up
|
|
// (i.e. the model faces forward along +X)
|
|
Vector vCameraPos;
|
|
QAngle vCameraAngles;
|
|
TranslateMayaToHLMVCoordinates( vMayaPos, vMayaRot, vCameraPos, vCameraAngles );
|
|
|
|
|
|
// Now, build a matrix from model space to camera space. The way we're defining camera space,
|
|
// the axes point the same way as in model space (+X=forward, +Y=left, +Z=up).
|
|
// This is a standard put-stuff-in-camera-space matrix (backtranslate and then backrotate).
|
|
matrix3x4_t mModelToCameraRot, mModelToCameraTrans, mModelToCameraFull;
|
|
|
|
// Backtranslate..
|
|
SetIdentityMatrix( mModelToCameraTrans );
|
|
MatrixSetColumn( -vCameraPos, 3, mModelToCameraTrans );
|
|
|
|
// Backrotate..
|
|
AngleMatrix( vCameraAngles, mModelToCameraRot );
|
|
MatrixTranspose( mModelToCameraRot );
|
|
|
|
// Concatenate.
|
|
MatrixMultiply( mModelToCameraRot, mModelToCameraTrans, mModelToCameraFull );
|
|
|
|
|
|
// Now we need to convert the camera space from above to HLMV's specific camera space. This just means negating
|
|
// the X and Y axes because HLMV's camera space is (+X=back, +Y=left, +Z=up).
|
|
matrix3x4_t mCameraToWorld(
|
|
-1, 0, 0, 0,
|
|
0, -1, 0, 0,
|
|
0, 0, 1, 0 );
|
|
|
|
// Blat all these matrices together.
|
|
matrix3x4_t mFinal;
|
|
MatrixMultiply( mCameraToWorld, mModelToCameraFull, mFinal );
|
|
|
|
// Tell HLMV our new fancy transform to use, and then we'll see the model from the same place Maya did.
|
|
g_pStudioModel->SetModelTransform( mFinal );
|
|
|
|
// Redraw.
|
|
d_MatSysWindow->redraw();
|
|
}
|
|
else if ( StringHasPrefixCaseSensitive( szCommand, "hlmvModelTransform" ) )
|
|
{
|
|
matrix3x4_t m;
|
|
|
|
sscanf( szCommand, "%*s %f %f %f %f %f %f %f %f %f %f %f %f",
|
|
&m.m_flMatVal[0][0], &m.m_flMatVal[0][1], &m.m_flMatVal[0][2], &m.m_flMatVal[0][3],
|
|
&m.m_flMatVal[1][0], &m.m_flMatVal[1][1], &m.m_flMatVal[1][2], &m.m_flMatVal[1][3],
|
|
&m.m_flMatVal[2][0], &m.m_flMatVal[2][1], &m.m_flMatVal[2][2], &m.m_flMatVal[2][3] );
|
|
|
|
// Tell HLMV our new fancy transform to use, and then we'll see the model from the same place Maya did.
|
|
g_pStudioModel->SetModelTransform( m );
|
|
|
|
// Redraw.
|
|
d_MatSysWindow->redraw();
|
|
}
|
|
else if ( StringHasPrefixCaseSensitive( szCommand, "hlmvLightRot" ) )
|
|
{
|
|
sscanf( szCommand, "%*s %f %f %f",
|
|
&g_viewerSettings.lightrot[0], &g_viewerSettings.lightrot[1], &g_viewerSettings.lightrot[2] );
|
|
|
|
// Redraw.
|
|
d_MatSysWindow->redraw();
|
|
}
|
|
else if ( StringHasPrefixCaseSensitive( szCommand, "hlmvForceFrame" ) )
|
|
{
|
|
float flFrame = 0.0f;
|
|
sscanf( szCommand, "%*s %f", &flFrame );
|
|
|
|
d_cpl->SetFrameSlider( flFrame );
|
|
d_cpl->setFrame( flFrame );
|
|
d_cpl->setSpeedScale( 0 );
|
|
|
|
// Redraw.
|
|
d_MatSysWindow->redraw();
|
|
}
|
|
else if ( StringHasPrefixCaseSensitive( szCommand, "hlmvLink" ) )
|
|
{
|
|
if ( !g_bHlmvControlled )
|
|
{
|
|
g_bHlmvControlled = true;
|
|
|
|
CUtlString label( "LINKED: " );
|
|
label += getLabel();
|
|
setLabel( label.Get() );
|
|
}
|
|
}
|
|
else if ( StringHasPrefixCaseSensitive( szCommand, "hlmvUnlink" ) )
|
|
{
|
|
g_bHlmvControlled = false;
|
|
|
|
const char *pszLabel = getLabel();
|
|
if ( StringHasPrefixCaseSensitive( pszLabel, "LINKED: " ) )
|
|
{
|
|
setLabel( pszLabel + 8 ); // Skip past "LINKED: "
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
MDLViewer::redraw ()
|
|
{
|
|
/*
|
|
mxEvent event;
|
|
event.event = mxEvent::Size;
|
|
event.width = w2 ();
|
|
event.height = h2 ();
|
|
handleEvent (&event);
|
|
*/
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : int
|
|
//-----------------------------------------------------------------------------
|
|
int MDLViewer::GetCurrentHitboxSet( void )
|
|
{
|
|
return d_cpl ? d_cpl->GetCurrentHitboxSet() : 0;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sends the model transform to the controlled hlmv instance
|
|
//-----------------------------------------------------------------------------
|
|
void MDLViewer::SendModelTransformToLinkedHlmv()
|
|
{
|
|
if ( g_bHlmvMaster && g_HlmvIpcClient.Connect() )
|
|
{
|
|
matrix3x4_t m;
|
|
g_pStudioModel->GetModelTransform( m );
|
|
|
|
CUtlBuffer cmd;
|
|
CUtlBuffer res;
|
|
|
|
cmd.Printf( "%s %f %f %f %f %f %f %f %f %f %f %f %f",
|
|
"hlmvModelTransform",
|
|
m.m_flMatVal[0][0], m.m_flMatVal[0][1], m.m_flMatVal[0][2], m.m_flMatVal[0][3],
|
|
m.m_flMatVal[1][0], m.m_flMatVal[1][1], m.m_flMatVal[1][2], m.m_flMatVal[1][3],
|
|
m.m_flMatVal[2][0], m.m_flMatVal[2][1], m.m_flMatVal[2][2], m.m_flMatVal[2][3] );
|
|
|
|
g_HlmvIpcClient.ExecuteCommand( cmd, res );
|
|
|
|
g_HlmvIpcClient.Disconnect();
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sends the light rotation to the controlled hlmv instance
|
|
//-----------------------------------------------------------------------------
|
|
void MDLViewer::SendLightRotToLinkedHlmv()
|
|
{
|
|
if ( g_bHlmvMaster && g_HlmvIpcClient.Connect() )
|
|
{
|
|
CUtlBuffer cmdLightRot;
|
|
CUtlBuffer resLightRot;
|
|
|
|
cmdLightRot.Printf( "%s %f %f %f",
|
|
"hlmvLightRot",
|
|
g_viewerSettings.lightrot[0], g_viewerSettings.lightrot[1], g_viewerSettings.lightrot[2] );
|
|
|
|
g_HlmvIpcClient.ExecuteCommand( cmdLightRot, resLightRot );
|
|
|
|
g_HlmvIpcClient.Disconnect();
|
|
}
|
|
}
|
|
|
|
|
|
SpewRetval_t HLMVSpewFunc( SpewType_t spewType, char const *pMsg )
|
|
{
|
|
g_bInError = true;
|
|
switch (spewType)
|
|
{
|
|
case SPEW_ERROR:
|
|
MessageBox(NULL, pMsg, "FATAL ERROR", MB_OK);
|
|
g_bInError = false;
|
|
return SPEW_ABORT;
|
|
|
|
default:
|
|
OutputDebugString(pMsg);
|
|
g_bInError = false;
|
|
#ifdef _DEBUG
|
|
return spewType == SPEW_ASSERT ? SPEW_DEBUGGER : SPEW_CONTINUE;
|
|
#else
|
|
return SPEW_CONTINUE;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// The application object
|
|
//-----------------------------------------------------------------------------
|
|
class CHLModelViewerApp : public CSteamAppSystemGroup
|
|
{
|
|
public:
|
|
// Methods of IApplication
|
|
virtual bool Create();
|
|
virtual bool PreInit();
|
|
virtual int Main();
|
|
virtual void PostShutdown();
|
|
virtual void Destroy();
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Create all singleton systems
|
|
//-----------------------------------------------------------------------------
|
|
bool CHLModelViewerApp::Create()
|
|
{
|
|
SpewOutputFunc( HLMVSpewFunc );
|
|
|
|
g_dxlevel = CommandLine()->ParmValue( "-dx", 0 );
|
|
g_bOldFileDialogs = ( CommandLine()->FindParm( "-olddialogs" ) != 0 );
|
|
|
|
AppSystemInfo_t appSystems[] =
|
|
{
|
|
{ "materialsystem.dll", MATERIAL_SYSTEM_INTERFACE_VERSION },
|
|
{ "studiorender.dll", STUDIO_RENDER_INTERFACE_VERSION },
|
|
{ "vphysics.dll", VPHYSICS_INTERFACE_VERSION },
|
|
{ "datacache.dll", DATACACHE_INTERFACE_VERSION },
|
|
{ "datacache.dll", MDLCACHE_INTERFACE_VERSION },
|
|
{ "datacache.dll", STUDIO_DATA_CACHE_INTERFACE_VERSION },
|
|
{ "soundemittersystem.dll", SOUNDEMITTERSYSTEM_INTERFACE_VERSION },
|
|
{ "soundsystem.dll", SOUNDSYSTEM_INTERFACE_VERSION },
|
|
|
|
{ "", "" } // Required to terminate the list
|
|
};
|
|
|
|
if ( !AddSystems( appSystems ) )
|
|
return false;
|
|
|
|
g_pFileSystem = (IFileSystem*)FindSystem( FILESYSTEM_INTERFACE_VERSION );
|
|
g_pMaterialSystem = (IMaterialSystem*)FindSystem( MATERIAL_SYSTEM_INTERFACE_VERSION );
|
|
g_pMaterialSystemHardwareConfig = (IMaterialSystemHardwareConfig*)FindSystem( MATERIALSYSTEM_HARDWARECONFIG_INTERFACE_VERSION );
|
|
g_pStudioRender = (IStudioRender*)FindSystem( STUDIO_RENDER_INTERFACE_VERSION );
|
|
g_pDataCache = (IDataCache*)FindSystem( DATACACHE_INTERFACE_VERSION );
|
|
g_pMDLCache = (IMDLCache*)FindSystem( MDLCACHE_INTERFACE_VERSION );
|
|
g_pStudioDataCache = (IStudioDataCache*)FindSystem( STUDIO_DATA_CACHE_INTERFACE_VERSION );
|
|
physcollision = (IPhysicsCollision *)FindSystem( VPHYSICS_COLLISION_INTERFACE_VERSION );
|
|
physprop = (IPhysicsSurfaceProps *)FindSystem( VPHYSICS_SURFACEPROPS_INTERFACE_VERSION );
|
|
g_pSoundEmitterBase = (ISoundEmitterSystemBase *)FindSystem( SOUNDEMITTERSYSTEM_INTERFACE_VERSION );
|
|
g_pSoundSystem = (ISoundSystem *)FindSystem( SOUNDSYSTEM_INTERFACE_VERSION );
|
|
|
|
if ( !g_pFileSystem || !physprop || !physcollision || !g_pMaterialSystem || !g_pStudioRender || !g_pMDLCache || !g_pDataCache )
|
|
{
|
|
Error("Unable to load required library interface!\n");
|
|
}
|
|
|
|
const char *pShaderDLL = CommandLine()->ParmValue("-shaderdll");
|
|
const char *pArg;
|
|
if ( CommandLine()->CheckParm( "-shaderapi", &pArg ))
|
|
{
|
|
pShaderDLL = pArg;
|
|
}
|
|
|
|
if(!pShaderDLL)
|
|
{
|
|
pShaderDLL = "shaderapidx9.dll";
|
|
}
|
|
|
|
g_pMaterialSystem->SetShaderAPI( pShaderDLL );
|
|
|
|
g_Factory = GetFactory();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void CHLModelViewerApp::Destroy()
|
|
{
|
|
g_pFileSystem = NULL;
|
|
g_pMaterialSystem = NULL;
|
|
g_pMaterialSystemHardwareConfig = NULL;
|
|
g_pStudioRender = NULL;
|
|
g_pDataCache = NULL;
|
|
g_pMDLCache = NULL;
|
|
g_pStudioDataCache = NULL;
|
|
physcollision = NULL;
|
|
physprop = NULL;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Init, shutdown
|
|
//-----------------------------------------------------------------------------
|
|
bool CHLModelViewerApp::PreInit( )
|
|
{
|
|
CreateInterfaceFn factory = GetFactory();
|
|
ConnectTier1Libraries( &factory, 1 );
|
|
ConVar_Register( 0 );
|
|
|
|
MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
|
|
|
|
// Add paths...
|
|
if ( !SetupSearchPaths( NULL, false, true ) )
|
|
return false;
|
|
|
|
// Get the adapter from the command line....
|
|
const char *pAdapterString;
|
|
int nAdapter = 0;
|
|
if (CommandLine()->CheckParm( "-adapter", &pAdapterString ))
|
|
{
|
|
nAdapter = atoi( pAdapterString );
|
|
}
|
|
|
|
int nAdapterFlags = 0;
|
|
if ( CommandLine()->CheckParm( "-ref" ) )
|
|
{
|
|
nAdapterFlags |= MATERIAL_INIT_REFERENCE_RASTERIZER;
|
|
}
|
|
|
|
g_pMaterialSystem->SetAdapter( nAdapter, nAdapterFlags );
|
|
|
|
g_bOldFileDialogs = true;
|
|
if ( CommandLine()->FindParm( "-NoSteamdDialog" ) )
|
|
g_bOldFileDialogs = false;
|
|
|
|
LoadFileSystemDialogModule();
|
|
|
|
return true;
|
|
}
|
|
|
|
void CHLModelViewerApp::PostShutdown()
|
|
{
|
|
UnloadFileSystemDialogModule();
|
|
DisconnectTier1Libraries();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// main application
|
|
//-----------------------------------------------------------------------------
|
|
int CHLModelViewerApp::Main()
|
|
{
|
|
g_pMaterialSystem->ModInit();
|
|
g_pSoundEmitterBase->ModInit();
|
|
|
|
g_pDataCache->SetSize( 64 * 1024 * 1024 );
|
|
|
|
//mx::setDisplayMode (0, 0, 0);
|
|
g_MDLViewer = new MDLViewer ();
|
|
g_MDLViewer->setMenuBar (g_MDLViewer->getMenuBar ());
|
|
|
|
g_pStudioModel->Init();
|
|
g_pStudioModel->ModelInit();
|
|
g_pStudioModel->ClearLookTargets( );
|
|
|
|
// Load up the initial model
|
|
const char *pMdlName = NULL;
|
|
int nParmCount = CommandLine()->ParmCount();
|
|
if ( nParmCount > 1 )
|
|
{
|
|
pMdlName = CommandLine()->GetParm( nParmCount - 1 );
|
|
}
|
|
|
|
if ( pMdlName && Q_stristr( pMdlName, ".mdl" ) )
|
|
{
|
|
char absPath[MAX_PATH];
|
|
Q_MakeAbsolutePath( absPath, sizeof( absPath ), pMdlName );
|
|
|
|
if ( CommandLine()->FindParm( "-screenshot" ) )
|
|
{
|
|
g_MDLViewer->SaveScreenShot( absPath );
|
|
}
|
|
else if ( CommandLine()->FindParm( "-dump" ) )
|
|
{
|
|
g_MDLViewer->DumpText( absPath );
|
|
}
|
|
else
|
|
{
|
|
g_MDLViewer->LoadModelFile( absPath );
|
|
}
|
|
}
|
|
|
|
int nRetVal = mx::run ();
|
|
|
|
g_pStudioModel->Shutdown();
|
|
g_pMaterialSystem->ModShutdown();
|
|
|
|
return nRetVal;
|
|
}
|
|
|
|
static bool CHLModelViewerApp_SuggestGameInfoDirFn( CFSSteamSetupInfo const *pFsSteamSetupInfo, char *pchPathBuffer, int nBufferLength, bool *pbBubbleDirectories )
|
|
{
|
|
const char *pMdlName = NULL;
|
|
int nParmCount = CommandLine()->ParmCount();
|
|
if ( nParmCount > 1 )
|
|
{
|
|
pMdlName = CommandLine()->GetParm( nParmCount - 1 );
|
|
}
|
|
|
|
if ( pMdlName && Q_stristr( pMdlName, ".mdl" ) )
|
|
{
|
|
Q_MakeAbsolutePath( pchPathBuffer, nBufferLength, pMdlName );
|
|
|
|
if ( pbBubbleDirectories )
|
|
*pbBubbleDirectories = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Main entry point
|
|
//-----------------------------------------------------------------------------
|
|
int main (int argc, char *argv[])
|
|
{
|
|
CommandLine()->CreateCmdLine( argc, argv );
|
|
mx::init( argc, argv );
|
|
|
|
// make sure we start in the right directory
|
|
char szName[256];
|
|
strcpy( szName, mx::getApplicationPath() );
|
|
// mx_setcwd (szName);
|
|
|
|
// Set game info directory suggestion callback
|
|
SetSuggestGameInfoDirFn( CHLModelViewerApp_SuggestGameInfoDirFn );
|
|
|
|
CHLModelViewerApp hlmodelviewerApp;
|
|
CSteamApplication steamApplication( &hlmodelviewerApp );
|
|
return steamApplication.Run();
|
|
}
|
|
//
|
|
// Implementation of IPC server
|
|
//
|
|
|
|
|
|
CHlmvIpcServer::~CHlmvIpcServer()
|
|
{
|
|
for ( int k = 0; k < m_lstCommands.Count(); ++ k )
|
|
{
|
|
delete [] m_lstCommands[k];
|
|
}
|
|
m_lstCommands.Purge();
|
|
}
|
|
|
|
bool CHlmvIpcServer::HasCommands()
|
|
{
|
|
AUTO_LOCK( m_mtx );
|
|
return m_lstCommands.Count() > 0;
|
|
}
|
|
|
|
void CHlmvIpcServer::AppendCommand( char *pszCommand )
|
|
{
|
|
AUTO_LOCK( m_mtx );
|
|
m_lstCommands.AddToTail( pszCommand );
|
|
}
|
|
|
|
char * CHlmvIpcServer::GetCommand()
|
|
{
|
|
AUTO_LOCK( m_mtx );
|
|
return m_lstCommands.Count() ? m_lstCommands[0] : "";
|
|
}
|
|
|
|
void CHlmvIpcServer::PopCommand()
|
|
{
|
|
AUTO_LOCK( m_mtx );
|
|
if ( m_lstCommands.Count() )
|
|
{
|
|
delete [] m_lstCommands[0];
|
|
m_lstCommands.Remove( 0 );
|
|
}
|
|
}
|
|
|
|
BOOL CHlmvIpcServer::ExecuteCommand(CUtlBuffer &cmd, CUtlBuffer &res)
|
|
{
|
|
char *szCommand = ( char * ) cmd.Base();
|
|
int nLen = strlen( szCommand );
|
|
while ( nLen > 0 && V_isspace( szCommand[ nLen - 1 ] ) )
|
|
-- nLen;
|
|
|
|
if ( nLen <= 0 )
|
|
return FALSE;
|
|
|
|
char *pchCopy = new char[ nLen + 1 ];
|
|
memcpy( pchCopy, szCommand, nLen );
|
|
pchCopy[ nLen ] = 0;
|
|
|
|
AppendCommand( pchCopy );
|
|
|
|
res.PutInt( 0 );
|
|
return TRUE;
|
|
}
|
|
|