mirror of
https://github.com/nillerusr/source-engine.git
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3989 lines
111 KiB
C++
3989 lines
111 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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//
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// Half-Life Model Viewer (c) 1999 by Mete Ciragan
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//
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// file: ControlPanel.cpp
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// last modified: May 29 1999, Mete Ciragan
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// copyright: The programs and associated files contained in this
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// distribution were developed by Mete Ciragan. The programs
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// are not in the public domain, but they are freely
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// distributable without licensing fees. These programs are
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// provided without guarantee or warrantee expressed or
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// implied.
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//
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// version: 1.2
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//
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// email: mete@swissquake.ch
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// web: http://www.swissquake.ch/chumbalum-soft/
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//
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#include "ControlPanel.h"
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#include "ViewerSettings.h"
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#include "StudioModel.h"
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#include "IStudioRender.h"
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#include "MatSysWin.h"
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#include "vphysics/constraints.h"
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#include "physmesh.h"
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#include "sys.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <mxtk/mx.h>
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#include <mxtk/mxBmp.h>
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#include "vphysics_interface.h"
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#include "utlvector.h"
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#include "utlsymbol.h"
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#include "UtlBuffer.h"
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#include "attachments_window.h"
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#include "istudiorender.h"
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#include "studio_render.h"
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#include "SoundEmitterSystem/isoundemittersystembase.h"
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#include "tier1/KeyValues.h"
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#include "tier0/icommandline.h"
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#include "valve_ipc_win32.h"
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#include "mdlviewer.h"
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extern char g_appTitle[];
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extern IPhysicsSurfaceProps *physprop;
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extern bool LoadPhysicsProperties( void );
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extern ISoundEmitterSystemBase *g_pSoundEmitterBase;
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extern CValveIpcClientUtl g_HlmvIpcClient;
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extern bool g_bHlmvMaster;
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//-----------------------------------------------------------------------------
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// Reads all of the physics materials from surface property file
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//-----------------------------------------------------------------------------
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static void ReadPhysicsMaterials( mxChoice *plist )
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{
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LoadPhysicsProperties();
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plist->removeAll();
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if ( !physprop || !physprop->SurfacePropCount() )
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{
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plist->add("default");
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plist->select(0);
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return;
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}
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for ( int i = 0; i < physprop->SurfacePropCount(); i++ )
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{
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plist->add(physprop->GetPropName( i ) );
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}
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plist->select(0);
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}
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//-----------------------------------------------------------------------------
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// Populates a control with all the physics bones
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//-----------------------------------------------------------------------------
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static bool PopulatePhysicsBoneList( mxChoice* pChoice )
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{
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pChoice->removeAll();
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if ( g_pStudioModel->Physics_GetBoneCount() )
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{
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for ( int i = 0; i < g_pStudioModel->Physics_GetBoneCount(); i++ )
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{
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pChoice->add (g_pStudioModel->Physics_GetBoneName( i ) );
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}
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}
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else
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{
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pChoice->add( "None" );
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pChoice->select (0);
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return false;
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}
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pChoice->select (0);
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return true;
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}
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//-----------------------------------------------------------------------------
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// Populates a control with all the sound names
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//-----------------------------------------------------------------------------
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static void PopulateSoundNameList( mxListBox *pListBox )
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{
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pListBox->removeAll();
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if ( g_pSoundEmitterBase )
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{
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for ( int i = g_pSoundEmitterBase->First(); i != g_pSoundEmitterBase->InvalidIndex(); i = g_pSoundEmitterBase->Next( i ) )
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{
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pListBox->add( g_pSoundEmitterBase->GetSoundName( i ) );
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}
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}
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pListBox->select( 0 );
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pListBox->deselect( 0 );
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}
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//-----------------------------------------------------------------------------
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// Populates a control with all the physics bones
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//-----------------------------------------------------------------------------
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bool PopulateBoneList( mxChoice* pChoice, bool bAlwaysAddNone = false )
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{
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pChoice->removeAll();
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if ( bAlwaysAddNone )
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{
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pChoice->add( "(None)" );
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}
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if ( g_pStudioModel )
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{
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CStudioHdr *pHdr = g_pStudioModel->GetStudioHdr();
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if ( pHdr && pHdr->numbones() > 0 )
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{
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for ( int i = 0; i < pHdr->numbones(); i++ )
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{
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pChoice->add ( pHdr->pBone(i)->pszName() );
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}
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pChoice->select(0);
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return true;
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}
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}
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if ( !bAlwaysAddNone )
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{
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pChoice->add( "(None)" );
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}
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pChoice->select(0);
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return false;
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}
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//-----------------------------------------------------------------------------
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// Populates a control with all the attachments
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//-----------------------------------------------------------------------------
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void PopulateAttachmentsList( mxChoice *pChoice )
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{
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pChoice->removeAll();
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pChoice->add( "(none)" );
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if ( g_pStudioModel )
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{
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CStudioHdr* pHdr = g_pStudioModel->GetStudioHdr();
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if ( pHdr && pHdr->GetNumAttachments() > 0 )
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{
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for ( int i = 0; i < pHdr->GetNumAttachments(); i++ )
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{
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pChoice->add( pHdr->pAttachment(i).pszName() );
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}
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}
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}
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pChoice->select(0);
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}
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//-----------------------------------------------------------------------------
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// Sets the text of a lineedit to the current frame
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//-----------------------------------------------------------------------------
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void SetFrameString( mxLineEdit2 *pLineEdit, int iLayer )
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{
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float flFrame = g_pStudioModel->GetFrame( iLayer );
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int nFrame = int( flFrame + 0.5f );
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char msg[ 16 ];
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sprintf( msg, "%d", nFrame );
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pLineEdit->setText( msg );
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}
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//-----------------------------------------------------------------------------
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// Finds the index of a surface prop
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//-----------------------------------------------------------------------------
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static int FindSurfaceProp( const char* pSurfaceProp )
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{
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for (int i = 0; i < physprop->SurfacePropCount(); ++i)
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{
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if (!stricmp( physprop->GetPropName( i ), pSurfaceProp ))
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return i;
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}
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return -1;
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}
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//-----------------------------------------------------------------------------
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// The tab associated with bone control
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//-----------------------------------------------------------------------------
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class CBoneControlWindow : public mxWindow
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{
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public:
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CBoneControlWindow( ControlPanel* pParent );
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void Init( );
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// This gets called when the model is loaded and unloaded
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void OnLoadModel();
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void OnUnloadModel();
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// Handles various events
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int handleEvent (mxEvent *event);
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// Called when we're selected
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void OnTabSelected();
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int GetHitboxSet( void );
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private:
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// Called when the bone is selected
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void OnBoneSelected( int boneIndex );
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void OnBoneHighlighted( bool isChecked );
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void OnHitboxHighlighted( bool isChecked );
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void OnShowDefaultPose( bool isChecked );
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void OnHitboxSelected( int hitbox );
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void OnHitboxGroupChanged( );
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void OnHitboxChanged( );
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void OnHitboxSetChanged( void );
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void OnAddHitbox( );
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void OnDeleteHitbox( );
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void OnGenerateQC( );
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void OnAutogenerateHitboxes( bool isChecked );
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// Writes out qc-style text to a utlbuffer
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bool SerializeQC( CUtlBuffer& buf );
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// Sets the surface property
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void OnSurfaceProp( int propIndex );
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// Duplictes the surface property to all children
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void OnSurfacePropApplyToChildren( );
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void RefreshHitbox( );
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void ComputeHitboxList( );
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void ComputeHitboxSetList( void );
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void OnHitboxAddSet( void );
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void OnHitboxDeleteSet( void );
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void OnHitboxSetChangeName( void );
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// Generates a list of all hitboxes per bone
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void PopulateHitboxLists();
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// Applies a surface property to all children
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void OnSurfacePropApplyToChildren_R( int bone, CUtlSymbol prop );
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// Selects the bone
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mxChoice* m_cBone;
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mxChoice* m_cHitboxSet;
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mxLineEdit *m_eHitboxSetName;
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mxButton *m_bHitboxSetUpdateName;
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mxButton *m_bAddHitboxSet;
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mxButton *m_bDeleteHitboxSet;
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// Selects a hitbox associated with a bone
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mxChoice* m_cHitbox;
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// The materials to assign to the bone
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mxChoice* m_cSurfaceProp;
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// Are we highlighting bones?
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mxCheckBox* m_cBoneHighlight;
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// Are we highlighting hitboxes?
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mxCheckBox* m_cHitboxHighlight;
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// Should we show the default pose?
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mxCheckBox* m_cShowDefaultPose;
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// Should hitboxes be autogenerated?
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mxCheckBox* m_cAutoHitbox;
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// The control panel to which we're attached
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ControlPanel* m_pControlPanel;
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// Hitbox group
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mxLineEdit* m_eHitboxGroup;
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// Hitbox name
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mxLineEdit* m_eHitboxName;
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// Hitbox origin
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mxLineEdit* m_eOriginX;
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mxLineEdit* m_eOriginY;
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mxLineEdit* m_eOriginZ;
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// Hitbox size
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mxLineEdit* m_eSizeX;
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mxLineEdit* m_eSizeY;
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mxLineEdit* m_eSizeZ;
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// Hitbox buttons
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mxButton* m_bUpdateHitbox;
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mxButton* m_bAddHitbox;
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mxButton* m_bDeleteHitbox;
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// The list of hitboxes per bone...
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typedef CUtlVector< int > BoneHitboxList_t;
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typedef CUtlVector< BoneHitboxList_t > BoneHitboxes_t;
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CUtlVector< BoneHitboxes_t > m_SetBoneHitBoxes;
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// Currently selected hitbox + bone
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int m_Bone;
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int m_Hitbox;
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int m_nHitboxSet;
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};
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//-----------------------------------------------------------------------------
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// constructor
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//-----------------------------------------------------------------------------
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CBoneControlWindow::CBoneControlWindow( ControlPanel* pParent ) : mxWindow( pParent, 0, 0, 0, 0 )
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{
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m_pControlPanel = pParent;
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m_nHitboxSet = 0;
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}
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//-----------------------------------------------------------------------------
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// Sets up all the controls in the window
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//-----------------------------------------------------------------------------
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void CBoneControlWindow::Init( )
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{
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int left, top;
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left = 5;
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top = 0;
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// Bone selection list
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new mxLabel (this, left + 3, top + 4, 30, 18, "Bone");
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m_cBone = new mxChoice (this, left, top + 20, 260, 22, IDC_BONE_BONELIST);
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m_cBone->add ("None");
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m_cBone->select (0);
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mxToolTip::add (m_cBone, "Select a bone to modify");
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// Show bone checkbox
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m_cBoneHighlight = new mxCheckBox (this, left, top + 45, 140, 20, "Highlight Bone", IDC_BONE_HIGHLIGHT_BONE);
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mxToolTip::add (m_cBoneHighlight, "Toggle display of the bone being modified");
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// Bone surface property selection
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new mxLabel (this, left + 3, top + 68, 100, 18, "Bone Surface Prop");
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m_cSurfaceProp = new mxChoice( this, left, top + 85, 140, 22, IDC_BONE_SURFACEPROP );
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mxToolTip::add (m_cSurfaceProp, "Select a surface property to apply to the bone");
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// FIXME: We can't read the surface props yet because the vphysics path isn't known!!!
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// This will only add 'default' to the list
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ReadPhysicsMaterials( m_cSurfaceProp );
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// This button will apply the surface prop to all children
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mxButton *btnApplyChild = new mxButton( this, left, top + 115, 140, 20, "Apply to Children", IDC_BONE_APPLY_TO_CHILDREN );
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mxToolTip::add (btnApplyChild, "Apply the surface property to all child bones");
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// Use autogenerated hitboxes
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m_cAutoHitbox = new mxCheckBox (this, left, top + 140, 140, 20, "Autogenerate Hitboxes", IDC_BONE_USE_AUTOGENERATED_HITBOXES);
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mxToolTip::add (m_cAutoHitbox, "When this is checked, studiomdl will automatically generate hitboxes");
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m_cShowDefaultPose = new mxCheckBox (this, left, top + 160, 140, 20, "Show Default Pose", IDC_BONE_SHOW_DEFAULT_POSE);
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mxToolTip::add (m_cShowDefaultPose, "Toggles display of the default physics pose");
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left = 160;
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new mxLabel( this, left + 3, top + 50, 80, 18, "Hitbox Set" );
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m_cHitboxSet = new mxChoice (this, left, top + 66, 100, 22, IDC_BONE_HITBOXSET);
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m_cHitboxSet->add ("unnamed");
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m_cHitboxSet->select (0);
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mxToolTip::add (m_cHitboxSet, "Change hitbox set");
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m_eHitboxSetName = new mxLineEdit(this, left, top + 96, 100, 18, "", IDC_BONE_HITBOXSETNAME_EDIT);
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mxToolTip::add (m_eHitboxSetName, "Type in a name and hit the set button");
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m_bHitboxSetUpdateName = new mxButton( this, left, top + 116, 100, 16, "Set Name", IDC_BONE_HITBOXSETNAME );
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mxToolTip::add (m_bHitboxSetUpdateName, "Press to set hitbox set name from above text field");
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m_bAddHitboxSet = new mxButton( this, left, top + 140, 100, 20, "Add set", IDC_BONE_HITBOXADDSET );
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mxToolTip::add (m_bAddHitboxSet, "Add a hitbox set");
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m_bDeleteHitboxSet= new mxButton( this, left, top + 162, 100, 20, "Delete set", IDC_BONE_HITBOXDELETESET );
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mxToolTip::add (m_bDeleteHitboxSet, "Remove a hitbox set");
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left += 120;
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// Hitbox selection list
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new mxLabel (this, left + 3, top + 4, 30, 18, "Hitbox");
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m_cHitbox = new mxChoice (this, left, top + 20, 100, 22, IDC_BONE_HITBOXLIST);
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m_cHitbox->add ("None");
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m_cHitbox->select (0);
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mxToolTip::add (m_cHitbox, "Select a hitbox to modify");
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// Show hitbox checkbox
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m_cHitboxHighlight = new mxCheckBox (this, left + 3, top + 45, 100, 20, "Highlight Hitbox", IDC_BONE_HIGHLIGHT_HITBOX);
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mxToolTip::add (m_cHitboxHighlight, "Toggle display of the hitbox being modified");
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// Hitbox group
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new mxLabel (this, left + 3, top + 80, 80, 18, "Hitbox Group");
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m_eHitboxGroup = new mxLineEdit(this, left + 80, top + 75, 50, 22, "", IDC_BONE_HITBOX_GROUP);
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mxToolTip::add (m_eHitboxGroup, "The group of the current hitbox");
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// Hitbox name
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new mxLabel (this, left + 133, top + 80, 80, 18, "Hitbox Name");
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m_eHitboxName = new mxLineEdit(this, left + 133+80, top + 75, 50, 22, "", IDC_BONE_HITBOX_NAME);
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m_eHitboxName->setEnabled(false);
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mxToolTip::add (m_eHitboxName, "The name of the current hitbox");
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// Hitbox origin
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new mxLabel (this, left + 3, top + 110, 80, 18, "Hitbox Origin");
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new mxLabel (this, left + 133, top + 110, 10, 18, "X");
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new mxLabel (this, left + 198, top + 110, 10, 18, "Y");
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new mxLabel (this, left + 263, top + 110, 10, 18, "Z");
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m_eOriginX = new mxLineEdit(this, left + 80, top + 105, 50, 22, "", IDC_BONE_HITBOX_ORIGINX);
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m_eOriginY = new mxLineEdit(this, left + 145, top + 105, 50, 22, "", IDC_BONE_HITBOX_ORIGINY);
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m_eOriginZ = new mxLineEdit(this, left + 210, top + 105, 50, 22, "", IDC_BONE_HITBOX_ORIGINZ);
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// Hitbox size
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new mxLabel (this, left + 3, top + 140, 80, 18, "Hitbox Size");
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new mxLabel (this, left + 133, top + 140, 10, 18, "X");
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new mxLabel (this, left + 198, top + 140, 10, 18, "Y");
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new mxLabel (this, left + 263, top + 140, 10, 18, "Z");
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m_eSizeX = new mxLineEdit(this, left + 80, top + 135, 50, 22, "", IDC_BONE_HITBOX_SIZEX);
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m_eSizeY = new mxLineEdit(this, left + 145, top + 135, 50, 22, "", IDC_BONE_HITBOX_SIZEY);
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m_eSizeZ = new mxLineEdit(this, left + 210, top + 135, 50, 22, "", IDC_BONE_HITBOX_SIZEZ);
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// Update hitboxes here
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m_bUpdateHitbox = new mxButton( this, left, top + 163, 100, 20, "Update Hitbox", IDC_BONE_UPDATE_HITBOX );
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mxToolTip::add (m_bUpdateHitbox, "Apply hitbox group, origin, and size to the hitbox");
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left += 160;
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// Generate a QC file
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mxButton* btnGenerateQC = new mxButton (this, left, top + 10, 100, 20, "Generate QC", IDC_BONE_GENERATEQC );
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mxToolTip::add (btnGenerateQC, "Copy a .qc file snippet to the clipboard");
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// Add, remove hitboxes here
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m_bAddHitbox = new mxButton( this, left, top + 30, 100, 20, "Add Hitbox", IDC_BONE_ADD_HITBOX );
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m_bDeleteHitbox = new mxButton( this, left, top + 50, 100, 20, "Delete Hitbox", IDC_BONE_DELETE_HITBOX );
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mxToolTip::add (m_bAddHitbox, "Create a new hitbox attached to the current bone");
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mxToolTip::add (m_bDeleteHitbox, "Delete the currently selected hitbox");
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OnAutogenerateHitboxes( false );
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}
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//-----------------------------------------------------------------------------
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// Generates a list of all hitboxes per bone
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//-----------------------------------------------------------------------------
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void CBoneControlWindow::PopulateHitboxLists()
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{
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// Find the surface prop associated with this bone
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if (!g_pStudioModel)
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return;
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m_SetBoneHitBoxes.RemoveAll();
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for (int set = 0; set < g_pStudioModel->m_HitboxSets.Count(); set++ )
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{
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m_SetBoneHitBoxes.AddToTail();
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HitboxList_t &list = g_pStudioModel->m_HitboxSets[ set ].m_Hitboxes;
|
|
for ( unsigned short i = list.Head(); i != list.InvalidIndex(); i = list.Next(i) )
|
|
{
|
|
mstudiobbox_t* pHitbox = &list[i].m_BBox;
|
|
m_SetBoneHitBoxes[ set ].EnsureCount( pHitbox->bone + 1 );
|
|
m_SetBoneHitBoxes[ set ][ pHitbox->bone ].AddToTail( i );
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// This gets called when the model is loaded and unloaded
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnLoadModel()
|
|
{
|
|
// Now that the vphysics path is known, we can load the surface props
|
|
ReadPhysicsMaterials( m_cSurfaceProp );
|
|
|
|
CStudioHdr* pHdr = g_pStudioModel->GetStudioHdr();
|
|
m_cAutoHitbox->setChecked( (pHdr->flags() & STUDIOHDR_FLAGS_AUTOGENERATED_HITBOX) != 0 );
|
|
OnAutogenerateHitboxes( m_cAutoHitbox->isChecked() );
|
|
|
|
// Determine all bones for this model
|
|
PopulateBoneList( m_cBone );
|
|
|
|
ComputeHitboxSetList();
|
|
PopulateHitboxLists();
|
|
|
|
OnBoneSelected( 0 );
|
|
g_bDrawModelInfoValid = false;
|
|
}
|
|
|
|
void CBoneControlWindow::OnUnloadModel()
|
|
{
|
|
m_cBone->removeAll();
|
|
m_cBone->add ("None");
|
|
m_cBone->select (0);
|
|
|
|
m_cAutoHitbox->setChecked( false );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Called when we're selected
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnTabSelected()
|
|
{
|
|
// Make the selected bone and highlight state match
|
|
OnBoneSelected( m_cBone->getSelectedIndex() );
|
|
OnBoneHighlighted( m_cBoneHighlight->isChecked() );
|
|
OnHitboxHighlighted( m_cHitboxHighlight->isChecked() );
|
|
OnShowDefaultPose( m_cShowDefaultPose->isChecked() );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
int CBoneControlWindow::GetHitboxSet( void )
|
|
{
|
|
return m_nHitboxSet;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::ComputeHitboxSetList( void )
|
|
{
|
|
m_cHitboxSet->removeAll();
|
|
|
|
for ( int i = 0 ; i < g_pStudioModel->m_HitboxSets.Count(); i++ )
|
|
{
|
|
const char *name = g_pStudioModel->m_HitboxSets[ i ].m_Name;
|
|
m_cHitboxSet->add( name );
|
|
}
|
|
m_cHitboxSet->select( 0 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Recomputes the hitbox list
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::ComputeHitboxList( )
|
|
{
|
|
// Reset the hitbox list
|
|
m_cHitbox->removeAll();
|
|
int count = 0;
|
|
if ( m_SetBoneHitBoxes.Count() > 0 )
|
|
{
|
|
if (m_SetBoneHitBoxes[ m_nHitboxSet ].Count() > m_Bone)
|
|
count = m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone].Count();
|
|
if (count > 0)
|
|
{
|
|
for (int i = 0; i < count; ++i )
|
|
{
|
|
char buf[32];
|
|
sprintf( buf, "%d", m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone][i] );
|
|
m_cHitbox->add( buf );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_cHitbox->add ("None");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_cHitbox->add ("None");
|
|
}
|
|
|
|
OnHitboxSelected(0);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Here's what we do when a new bone is selected
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnBoneSelected( int boneIndex )
|
|
{
|
|
// Reset the surface prop
|
|
if (!g_pStudioModel)
|
|
return;
|
|
|
|
if ( physprop && g_pStudioModel->m_SurfaceProps.Count() )
|
|
{
|
|
// Find the surface prop associated with this bone
|
|
const char* pSurfaceProp = g_pStudioModel->m_SurfaceProps[boneIndex].String();
|
|
int idx = FindSurfaceProp( pSurfaceProp );
|
|
|
|
// Can't find it? Then apply the default one
|
|
if (idx < 0)
|
|
idx = FindSurfaceProp( "default" );
|
|
if (idx < 0)
|
|
idx = 0;
|
|
m_cSurfaceProp->select(idx);
|
|
}
|
|
else
|
|
{
|
|
m_cSurfaceProp->select(0);
|
|
}
|
|
|
|
// Store off the bone
|
|
m_Bone = boneIndex;
|
|
if (m_cBoneHighlight->isChecked())
|
|
g_viewerSettings.highlightBone = m_Bone;
|
|
|
|
ComputeHitboxList();
|
|
|
|
// select the render/highlight bone
|
|
m_pControlPanel->redraw();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// When the bone is highlighted or not
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnShowDefaultPose( bool isChecked )
|
|
{
|
|
g_viewerSettings.showPhysicsPreview = isChecked;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// When the bone is highlighted or not
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnBoneHighlighted( bool isChecked )
|
|
{
|
|
g_viewerSettings.highlightBone = isChecked ? m_Bone : -1;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// When the hitbox is highlighted or not
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::OnHitboxHighlighted( bool isChecked )
|
|
{
|
|
g_viewerSettings.highlightHitbox = isChecked ? m_Hitbox : -1;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Refreshes the hitbox size
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::RefreshHitbox( )
|
|
{
|
|
if ( m_nHitboxSet < 0 || m_nHitboxSet >= g_pStudioModel->m_HitboxSets.Count() )
|
|
{
|
|
m_nHitboxSet = 0;
|
|
}
|
|
|
|
if ( m_Hitbox >= 0 && g_pStudioModel->m_HitboxSets.Count() > 0 )
|
|
{
|
|
// Set the hitbox size + origin + group
|
|
mstudiobbox_t* pHitbox = &g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Hitboxes[ m_Hitbox ].m_BBox;
|
|
|
|
Vector origin, size;
|
|
VectorSubtract( pHitbox->bbmax, pHitbox->bbmin, size );
|
|
VectorAdd( pHitbox->bbmax, pHitbox->bbmin, origin );
|
|
origin *= 0.5f;
|
|
|
|
m_eHitboxGroup->setLabel( "%i", pHitbox->group );
|
|
const char *hitboxname = g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Hitboxes[ m_Hitbox ].m_Name;
|
|
m_eHitboxName->setLabel( hitboxname );
|
|
|
|
m_eOriginX->setLabel("%.3f", origin.x );
|
|
m_eOriginY->setLabel("%.3f", origin.y );
|
|
m_eOriginZ->setLabel("%.3f", origin.z );
|
|
m_eSizeX->setLabel("%.3f", size.x );
|
|
m_eSizeY->setLabel("%.3f", size.y );
|
|
m_eSizeZ->setLabel("%.3f", size.z );
|
|
}
|
|
else
|
|
{
|
|
m_eHitboxGroup->setLabel( "" );
|
|
m_eHitboxName->setLabel( "" );
|
|
m_eOriginX->setLabel("");
|
|
m_eOriginY->setLabel("");
|
|
m_eOriginZ->setLabel("");
|
|
m_eSizeX->setLabel("");
|
|
m_eSizeY->setLabel("");
|
|
m_eSizeZ->setLabel("");
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// When a hitbox is selected
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnHitboxSelected( int hitbox )
|
|
{
|
|
if ( m_nHitboxSet < 0 || m_nHitboxSet >= g_pStudioModel->m_HitboxSets.Size() )
|
|
{
|
|
m_nHitboxSet = 0;
|
|
}
|
|
|
|
m_cHitbox->select(hitbox);
|
|
|
|
if ( m_SetBoneHitBoxes.Count() == 0 ||
|
|
(m_SetBoneHitBoxes[ m_nHitboxSet ].Count() <= m_Bone) ||
|
|
(m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone].Count() <= hitbox))
|
|
{
|
|
m_Hitbox = -1;
|
|
CStudioHdr* pHdr = g_pStudioModel->GetStudioHdr();
|
|
|
|
// This'll cause no boxes to be drawn
|
|
if (m_cHitboxHighlight->isChecked())
|
|
g_viewerSettings.highlightHitbox = pHdr ? pHdr->numbones() + 1 : 1;
|
|
}
|
|
else
|
|
{
|
|
m_Hitbox = m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone][hitbox];
|
|
if (m_cHitboxHighlight->isChecked())
|
|
g_viewerSettings.highlightHitbox = m_Hitbox;
|
|
}
|
|
|
|
RefreshHitbox();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Hitbox size/origin changed
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnAutogenerateHitboxes( bool isChecked )
|
|
{
|
|
m_eHitboxGroup->setEnabled( !isChecked );
|
|
m_eHitboxName->setEnabled( !isChecked );
|
|
m_eOriginX->setEnabled( !isChecked );
|
|
m_eOriginY->setEnabled( !isChecked );
|
|
m_eOriginZ->setEnabled( !isChecked );
|
|
m_eSizeX->setEnabled( !isChecked );
|
|
m_eSizeY->setEnabled( !isChecked );
|
|
m_eSizeZ->setEnabled( !isChecked );
|
|
m_bUpdateHitbox->setEnabled( !isChecked );
|
|
m_bAddHitbox->setEnabled( !isChecked );
|
|
m_bDeleteHitbox->setEnabled( !isChecked );
|
|
|
|
m_cHitboxSet->setEnabled( !isChecked );
|
|
m_eHitboxSetName->setEnabled( !isChecked );
|
|
m_bHitboxSetUpdateName->setEnabled( !isChecked );
|
|
m_bAddHitboxSet->setEnabled( !isChecked );
|
|
m_bDeleteHitboxSet->setEnabled( !isChecked );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Hitbox size/origin changed
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnHitboxChanged( )
|
|
{
|
|
if ( m_nHitboxSet < 0 || m_nHitboxSet >= g_pStudioModel->m_HitboxSets.Count() )
|
|
{
|
|
m_nHitboxSet = 0;
|
|
}
|
|
|
|
if ( m_Hitbox < 0 || g_pStudioModel->m_HitboxSets.Count() <= 0 )
|
|
{
|
|
// Blat out the hitbox size + origin + group
|
|
RefreshHitbox();
|
|
return;
|
|
}
|
|
|
|
Vector size, origin;
|
|
mstudiobbox_t* pHitbox;
|
|
const char *pGroup;
|
|
|
|
// Gotta do it this way since getLabel whacks the previous return result to getLable
|
|
const char* pLabel = m_eOriginX->getLabel();
|
|
if (!pLabel)
|
|
goto errOut;
|
|
origin.x = atof( pLabel );
|
|
|
|
pLabel = m_eOriginY->getLabel();
|
|
if (!pLabel)
|
|
goto errOut;
|
|
origin.y = atof( pLabel );
|
|
|
|
pLabel = m_eOriginZ->getLabel();
|
|
if (!pLabel)
|
|
goto errOut;
|
|
origin.z = atof( pLabel );
|
|
|
|
pLabel = m_eSizeX->getLabel();
|
|
if (!pLabel)
|
|
goto errOut;
|
|
size.x = atof( pLabel );
|
|
|
|
pLabel = m_eSizeY->getLabel();
|
|
if (!pLabel)
|
|
goto errOut;
|
|
size.y = atof( pLabel );
|
|
|
|
pLabel = m_eSizeZ->getLabel();
|
|
if (!pLabel)
|
|
goto errOut;
|
|
size.z = atof( pLabel );
|
|
|
|
pHitbox = &g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Hitboxes[m_Hitbox].m_BBox;
|
|
|
|
// Recompute the hitbox from the new data
|
|
VectorMA( origin, -0.5f, size, pHitbox->bbmin );
|
|
VectorMA( origin, 0.5f, size, pHitbox->bbmax );
|
|
|
|
pGroup = m_eHitboxGroup->getLabel();
|
|
if (pGroup)
|
|
{
|
|
pHitbox->group = atol( pGroup );
|
|
}
|
|
|
|
// Store off the hitbox name
|
|
g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Hitboxes[m_Hitbox].m_Name = m_eHitboxName->getLabel();
|
|
|
|
errOut:
|
|
RefreshHitbox();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Hitbox set changed
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::OnHitboxSetChanged( void )
|
|
{
|
|
m_Hitbox = 0;
|
|
m_nHitboxSet = m_cHitboxSet->getSelectedIndex();
|
|
|
|
PopulateHitboxLists();
|
|
|
|
// Repopulate other controls
|
|
ComputeHitboxList();
|
|
RefreshHitbox();
|
|
//OnHitboxGroupChanged( ); // Refresh hitbox will update the group label from the hitbox's group. No need to turn that back into a group #
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Hitbox size/origin changed
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::OnHitboxGroupChanged( )
|
|
{
|
|
if ( m_Hitbox >= 0 && g_pStudioModel->m_HitboxSets.Count() > 0 )
|
|
{
|
|
const char *pGroup = m_eHitboxGroup->getLabel();
|
|
HitboxList_t &list = g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Hitboxes;
|
|
if ( pGroup && list.IsInList( m_Hitbox ) )
|
|
{
|
|
mstudiobbox_t* pHitbox = &list[m_Hitbox].m_BBox;
|
|
pHitbox->group = atol( pGroup );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Add, remove hitboxes
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::OnAddHitbox( )
|
|
{
|
|
if (!g_pStudioModel)
|
|
return;
|
|
|
|
// Remove the 'none' entry
|
|
if (m_SetBoneHitBoxes[ m_nHitboxSet ].Count() > 0 &&
|
|
m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone].Count() == 0)
|
|
{
|
|
m_cHitbox->removeAll();
|
|
}
|
|
|
|
int i = g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Hitboxes.AddToTail();
|
|
HitboxInfo_t &hitbox = g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Hitboxes[i];
|
|
hitbox.m_BBox.bone = m_Bone;
|
|
hitbox.m_BBox.group = 0;
|
|
hitbox.m_BBox.bbmin.Init( -8, -8, -8 );
|
|
hitbox.m_BBox.bbmax.Init( 8, 8, 8 );
|
|
hitbox.m_BBox.szhitboxnameindex = 0;
|
|
|
|
m_SetBoneHitBoxes[ m_nHitboxSet ].EnsureCount( m_Bone + 1 );
|
|
m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone].AddToTail(i);
|
|
|
|
char buf[32];
|
|
sprintf(buf, "%d", i );
|
|
m_cHitbox->add ( buf );
|
|
OnHitboxSelected(m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone].Count() - 1);
|
|
}
|
|
|
|
void CBoneControlWindow::OnDeleteHitbox( )
|
|
{
|
|
if ( !g_pStudioModel || ( m_Hitbox < 0 ) )
|
|
return;
|
|
|
|
g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Hitboxes.Remove(m_Hitbox);
|
|
for (int i = m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone].Count(); --i >= 0; )
|
|
{
|
|
if (m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone][i] == m_Hitbox)
|
|
{
|
|
m_SetBoneHitBoxes[ m_nHitboxSet ][m_Bone].Remove(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Recompute the list of hitboxes
|
|
ComputeHitboxList();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets the surface property
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnSurfaceProp( int propIndex )
|
|
{
|
|
if (g_pStudioModel->IsModelLoaded())
|
|
{
|
|
// Store off the new surface prop symbol
|
|
CUtlSymbol prop( physprop->GetPropName( propIndex ) );
|
|
g_pStudioModel->m_SurfaceProps[m_Bone] = prop;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Duplictes the surface property to all children
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CBoneControlWindow::OnSurfacePropApplyToChildren_R( int bone, CUtlSymbol prop )
|
|
{
|
|
g_pStudioModel->m_SurfaceProps[bone] = prop;
|
|
|
|
CStudioHdr* pHdr = g_pStudioModel->GetStudioHdr();
|
|
for ( int i = 0; i < pHdr->numbones(); i++ )
|
|
{
|
|
mstudiobone_t* pBone = pHdr->pBone(i);
|
|
if (pBone->parent == bone)
|
|
{
|
|
OnSurfacePropApplyToChildren_R( i, prop );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBoneControlWindow::OnSurfacePropApplyToChildren( )
|
|
{
|
|
if (!g_pStudioModel)
|
|
return;
|
|
|
|
CUtlSymbol prop = g_pStudioModel->m_SurfaceProps[m_Bone];
|
|
OnSurfacePropApplyToChildren_R( m_Bone, prop );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Writes out qc-style text to a utlbuffer
|
|
//-----------------------------------------------------------------------------
|
|
|
|
bool CBoneControlWindow::SerializeQC( CUtlBuffer& buf )
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (!hdr)
|
|
return false;
|
|
|
|
buf.Printf("// .qc block generated by HLMV begins.\n\n");
|
|
|
|
// Print out the surface props
|
|
buf.Printf( "$surfaceprop \"%s\"\n", g_pStudioModel->m_SurfaceProps[0].String() );
|
|
Assert( g_pStudioModel->m_SurfaceProps.Count() == hdr->numbones() );
|
|
|
|
int i;
|
|
for ( i = 1; i < g_pStudioModel->m_SurfaceProps.Count(); ++i)
|
|
{
|
|
mstudiobone_t* pBone = hdr->pBone(i);
|
|
|
|
// Don't bother printing out the name if it's got the same
|
|
// surface prop as the parent does
|
|
if (pBone->parent >= 0)
|
|
{
|
|
if (!stricmp( g_pStudioModel->m_SurfaceProps[i].String(),
|
|
g_pStudioModel->m_SurfaceProps[pBone->parent].String() ))
|
|
continue;
|
|
}
|
|
|
|
buf.Printf( "$jointsurfaceprop \"%s\"\t \"%s\"\n", pBone->pszName(),
|
|
g_pStudioModel->m_SurfaceProps[i].String() );
|
|
}
|
|
|
|
if (!m_cAutoHitbox->isChecked())
|
|
{
|
|
buf.Printf("\n");
|
|
|
|
for ( i = 0 ; i < g_pStudioModel->m_HitboxSets.Count(); i++ )
|
|
{
|
|
buf.Printf( "\n$hboxset \"%s\"\n\n", g_pStudioModel->m_HitboxSets[ i ].m_Name.Get() );
|
|
|
|
HitboxList_t &list = g_pStudioModel->m_HitboxSets[ i ].m_Hitboxes;
|
|
for ( unsigned short j = list.Head(); j != list.InvalidIndex(); j = list.Next(j) )
|
|
{
|
|
mstudiobbox_t &hitbox = list[j].m_BBox;
|
|
mstudiobone_t* pBone = hdr->pBone( hitbox.bone );
|
|
buf.Printf( "$hbox %d \"%s\"\t %7.2f %7.2f %7.2f %7.2f %7.2f %7.2f",
|
|
hitbox.group, pBone->pszName(),
|
|
hitbox.bbmin.x, hitbox.bbmin.y, hitbox.bbmin.z,
|
|
hitbox.bbmax.x, hitbox.bbmax.y, hitbox.bbmax.z );
|
|
if ( !list[j].m_Name.IsEmpty() )
|
|
{
|
|
buf.Printf( " \"%s\"", list[j].m_Name.Get() );
|
|
}
|
|
buf.Printf( "\n" );
|
|
}
|
|
}
|
|
}
|
|
|
|
buf.Printf("\n// .qc block generated by HLMV ends.\n\n");
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Generates the QC file and copies it to the clipboard
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::OnGenerateQC( )
|
|
{
|
|
CUtlBuffer outbuf( 0, 0, CUtlBuffer::TEXT_BUFFER );
|
|
SerializeQC( outbuf );
|
|
if ( outbuf.TellPut() )
|
|
{
|
|
// Null-terminate the string so CopyString works...
|
|
outbuf.PutChar('\0');
|
|
Sys_CopyStringToClipboard( (const char*)outbuf.Base() );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::OnHitboxAddSet( void )
|
|
{
|
|
char sz[ 32 ];
|
|
sprintf( sz, "set%02i", g_pStudioModel->m_HitboxSets.Count() + 1 );
|
|
|
|
int newsetnumber = g_pStudioModel->m_HitboxSets.AddToTail();
|
|
g_pStudioModel->m_HitboxSets[ newsetnumber ].m_Name = sz;
|
|
|
|
ComputeHitboxSetList();
|
|
|
|
m_cHitboxSet->select( newsetnumber );
|
|
|
|
OnHitboxSetChanged();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::OnHitboxDeleteSet( void )
|
|
{
|
|
// Can't remove last element
|
|
if ( m_nHitboxSet == 0 )
|
|
{
|
|
return;
|
|
}
|
|
|
|
g_pStudioModel->m_HitboxSets.Remove( m_nHitboxSet );
|
|
|
|
ComputeHitboxSetList();
|
|
|
|
m_cHitboxSet->select( 0 );
|
|
|
|
OnHitboxSetChanged();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CBoneControlWindow::OnHitboxSetChangeName( void )
|
|
{
|
|
if ( g_pStudioModel->m_HitboxSets.Count() <= 0 )
|
|
return;
|
|
|
|
char newname[ 512 ];
|
|
|
|
strcpy( newname, m_eHitboxSetName->getLabel() );
|
|
if ( !newname[ 0 ] )
|
|
return;
|
|
|
|
g_pStudioModel->m_HitboxSets[ m_nHitboxSet ].m_Name = newname;
|
|
|
|
int oldsel = m_nHitboxSet;
|
|
|
|
ComputeHitboxSetList();
|
|
|
|
m_cHitboxSet->select( oldsel );
|
|
|
|
OnHitboxSetChanged();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Responds to events on controls in the window
|
|
//-----------------------------------------------------------------------------
|
|
|
|
int CBoneControlWindow::handleEvent (mxEvent *event)
|
|
{
|
|
MDLCACHE_CRITICAL_SECTION_( g_pMDLCache );
|
|
|
|
if ( event->event == mxEvent::KeyDown )
|
|
{
|
|
// FIXME: calling this forces the edit box to lose position
|
|
// OnHitboxChanged( );
|
|
return 1;
|
|
}
|
|
|
|
switch( event->action )
|
|
{
|
|
case IDC_BONE_BONELIST:
|
|
if (g_pStudioModel->IsModelLoaded())
|
|
{
|
|
OnHitboxGroupChanged( );
|
|
OnBoneSelected( m_cBone->getSelectedIndex() );
|
|
}
|
|
break;
|
|
|
|
case IDC_BONE_HIGHLIGHT_BONE:
|
|
OnBoneHighlighted( ((mxCheckBox *) event->widget)->isChecked() );
|
|
break;
|
|
|
|
case IDC_BONE_HIGHLIGHT_HITBOX:
|
|
OnHitboxHighlighted( ((mxCheckBox *) event->widget)->isChecked() );
|
|
break;
|
|
|
|
case IDC_BONE_SHOW_DEFAULT_POSE:
|
|
OnShowDefaultPose( ((mxCheckBox *) event->widget)->isChecked() );
|
|
break;
|
|
|
|
case IDC_BONE_HITBOXLIST:
|
|
OnHitboxGroupChanged( );
|
|
OnHitboxSelected( m_cHitbox->getSelectedIndex() );
|
|
break;
|
|
|
|
case IDC_BONE_HITBOXSET:
|
|
OnHitboxSetChanged();
|
|
break;
|
|
|
|
case IDC_BONE_HITBOXADDSET:
|
|
OnHitboxAddSet();
|
|
break;
|
|
case IDC_BONE_HITBOXDELETESET:
|
|
OnHitboxDeleteSet();
|
|
break;
|
|
case IDC_BONE_HITBOXSETNAME:
|
|
OnHitboxSetChangeName();
|
|
break;
|
|
|
|
case IDC_BONE_UPDATE_HITBOX:
|
|
OnHitboxChanged( );
|
|
break;
|
|
|
|
case IDC_BONE_ADD_HITBOX:
|
|
OnHitboxGroupChanged( );
|
|
OnAddHitbox( );
|
|
break;
|
|
|
|
case IDC_BONE_DELETE_HITBOX:
|
|
OnDeleteHitbox( );
|
|
break;
|
|
|
|
case IDC_BONE_USE_AUTOGENERATED_HITBOXES:
|
|
if (g_pStudioModel->IsModelLoaded())
|
|
OnAutogenerateHitboxes( m_cAutoHitbox->isChecked() );
|
|
break;
|
|
|
|
case IDC_BONE_SURFACEPROP:
|
|
OnSurfaceProp( m_cSurfaceProp->getSelectedIndex() );
|
|
break;
|
|
|
|
case IDC_BONE_APPLY_TO_CHILDREN:
|
|
if (g_pStudioModel->IsModelLoaded())
|
|
OnSurfacePropApplyToChildren( );
|
|
break;
|
|
|
|
case IDC_BONE_GENERATEQC:
|
|
if (g_pStudioModel->IsModelLoaded())
|
|
{
|
|
OnHitboxGroupChanged( );
|
|
OnGenerateQC( );
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Singleton instance
|
|
//-----------------------------------------------------------------------------
|
|
|
|
ControlPanel *g_ControlPanel = 0;
|
|
|
|
|
|
|
|
ControlPanel::ControlPanel( mxWindow *parent )
|
|
: mxWindow( parent, 0, 0, 0, 0, "Control Panel", mxWindow::Normal )
|
|
{
|
|
InitViewerSettings ( "hlmv" );
|
|
|
|
// frame slider
|
|
new mxLabel( this, 5, 220, 50, 18, "Frame" );
|
|
slForceFrame = new mxSlider( this, 55, 220, 450, 18, IDC_FORCEFRAME );
|
|
slForceFrame->setRange( 0, 1.0 );
|
|
slForceFrame->setValue( 0.0 );
|
|
slForceFrame->setSteps( 1, 1 );
|
|
mxToolTip::add( slForceFrame, "Force To Frame" );
|
|
lForcedFrame = new mxLabel( this, 505, 220, 30, 18, "0" );
|
|
|
|
// create tabcontrol with subdialog windows
|
|
tab = new mxTab( this, 0, 20, 0, 0, IDC_TAB );
|
|
#ifdef WIN32
|
|
SetWindowLong( ( HWND )tab->getHandle(), GWL_EXSTYLE, WS_EX_CLIENTEDGE );
|
|
#endif
|
|
|
|
SetupRenderWindow( tab );
|
|
SetupSequenceWindow( tab );
|
|
SetupBodyWindow( tab );
|
|
SetupFlexWindow( tab );
|
|
SetupPhysicsWindow( tab );
|
|
SetupBoneControlWindow( tab );
|
|
SetupAttachmentsWindow( tab );
|
|
SetupIKRuleWindow( tab );
|
|
SetupEventWindow( tab );
|
|
|
|
g_ControlPanel = this;
|
|
|
|
iSelectionToSequence = NULL;
|
|
iSequenceToSelection = NULL;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets up the window dealing with render control
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void ControlPanel::SetupRenderWindow( mxTab* pTab )
|
|
{
|
|
wRender = new mxWindow (this, 0, 0, 0, 0);
|
|
tab->add (wRender, "Render");
|
|
cRenderMode = new mxChoice (wRender, 5, 2, 100, 22, IDC_RENDERMODE);
|
|
cRenderMode->add ("Wireframe");
|
|
// cRenderMode->add ("Flatshaded");
|
|
cRenderMode->add ("Smoothshaded");
|
|
cRenderMode->add ("Textured");
|
|
cRenderMode->add ("BoneWeights");
|
|
cRenderMode->add ("BadVertexData");
|
|
cRenderMode->add ("UV Chart");
|
|
cRenderMode->select (2);
|
|
mxToolTip::add (cRenderMode, "Select Render Mode");
|
|
cbGround = new mxCheckBox (wRender, 125, 5, 150, 20, "Ground (Ctrl-G)", IDC_GROUND);
|
|
cbGround->setEnabled( true );
|
|
cbMovement = new mxCheckBox (wRender, 125, 25, 150, 20, "Movement (Ctrl-M)", IDC_MOVEMENT);
|
|
cbMovement->setEnabled( true );
|
|
cbBackground = new mxCheckBox (wRender, 125, 45, 150, 20, "Background (Ctrl-B)", IDC_BACKGROUND);
|
|
cbBackground->setEnabled( true );
|
|
cbHitBoxes = new mxCheckBox (wRender, 125, 65, 150, 20, "Hit Boxes (Ctrl-H)", IDC_HITBOXES);
|
|
cbSequenceBoxes = new mxCheckBox (wRender, 125, 85, 150, 20, "Seq. Boxes", IDC_SEQUENCEBOXES);
|
|
cbShadow = new mxCheckBox (wRender, 125, 105, 150, 20, "Shadow (Ctrl-S)", IDC_SHADOW);
|
|
cbSoftwareSkin = new mxCheckBox (wRender, 125, 125, 150, 20, "Software Skin", IDC_SOFTWARESKIN);
|
|
cbSoftwareSkin->setEnabled( true );
|
|
cbOverbright2 = new mxCheckBox (wRender, 125, 145, 150, 20, "Enable Overbrightening", IDC_OVERBRIGHT2);
|
|
cbOverbright2->setEnabled( true );
|
|
cbOverbright2->setChecked( true );
|
|
setOverbright( true );
|
|
|
|
cbAttachments = new mxCheckBox (wRender, 5, 45, 120, 20, "Attachments (Ctrl-A)", IDC_ATTACHMENTS);
|
|
cbAttachments->setEnabled( true );
|
|
|
|
cbBones = new mxCheckBox (wRender, 5, 65, 120, 20, "Bones (Ctrl-O)", IDC_BONES);
|
|
|
|
cbNormals = new mxCheckBox (wRender, 5, 85, 120, 20, "Normals (Ctrl-N)", IDC_NORMALS);
|
|
cbNormals->setEnabled( true );
|
|
cbNormals->setChecked( false );
|
|
|
|
cbTangentFrame = new mxCheckBox( wRender, 5, 105, 120, 20, "Tangents (Ctrl-T)", IDC_TANGENTFRAME );
|
|
cbTangentFrame->setEnabled( true );
|
|
cbTangentFrame->setChecked( false );
|
|
|
|
cbOverlayWireframe = new mxCheckBox (wRender, 5, 125, 120, 20, "Wireframe (Ctrl-W)", IDC_OVERLAY_WIREFRAME);
|
|
cbOverlayWireframe->setEnabled( true );
|
|
cbOverlayWireframe->setChecked( false );
|
|
|
|
// cbParallaxMap = new mxCheckBox (wRender, 5, 125, 100, 20, "Parallax Mapping", IDC_PARALLAXMAP);
|
|
// cbParallaxMap->setEnabled( true );
|
|
// cbParallaxMap->setChecked( true );
|
|
|
|
cbSpecular = new mxCheckBox (wRender, 5, 145, 120, 20, "Specular", IDC_SPECULAR);
|
|
cbSpecular->setEnabled( true );
|
|
cbSpecular->setChecked( true );
|
|
|
|
cbNormalMap = new mxCheckBox (wRender, 5, 25, 100, 20, "Normal Mapping", IDC_NORMALMAP);
|
|
cbNormalMap->setEnabled( true );
|
|
cbNormalMap->setChecked( true );
|
|
|
|
cbRunIK = new mxCheckBox (wRender, 275, 65, 150, 20, "Enable IK", IDC_RUNIK);
|
|
cbEnableHead = new mxCheckBox (wRender, 275, 85, 150, 20, "Head Turn", IDC_HEADTURN);
|
|
|
|
cbIllumPosition = new mxCheckBox (wRender, 275, 105, 150, 20, "Illum. Position", IDC_ILLUMPOSITION);
|
|
|
|
cbPlaySounds = new mxCheckBox (wRender, 275, 125, 150, 20, "Play Sounds", IDC_PLAYSOUNDS);
|
|
|
|
cbShowOriginAxis = new mxCheckBox (wRender, 275, 145, 150, 20, "Show Origin Axis", IDC_SHOWORIGINAXIS);
|
|
|
|
new mxLabel (wRender, 275, 170, 45, 18, "Axis Len:");
|
|
leOriginAxisLength = new mxSlider(wRender, 320, 165, 105, 22, IDC_ORIGINAXISLENGTH);
|
|
leOriginAxisLength->setRange( 1, 100 );
|
|
leOriginAxisLength->setValue( 10 );
|
|
|
|
new mxCheckBox (wRender, 275, 5, 150, 20, "Physics Model", IDC_PHYSICSMODEL);
|
|
cHighlightBone = new mxChoice (wRender, 275, 25, 150, 22, IDC_PHYSICSHIGHLIGHT);
|
|
cHighlightBone->add ("None");
|
|
cHighlightBone->select (0);
|
|
mxToolTip::add (cHighlightBone, "Select Physics Bone to highlight");
|
|
|
|
new mxLabel (wRender, 5, 170, 30, 18, "FOV:");
|
|
leFOV = new mxLineEdit(wRender, 35, 165, 30, 22, "65", IDC_RENDER_FOV);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets up the window dealing with sequence control
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void ControlPanel::SetupSequenceWindow( mxTab* pTab )
|
|
{
|
|
mxWindow *wSequence = new mxWindow (this, 0, 0, 0, 0);
|
|
tab->add (wSequence, "Sequence");
|
|
|
|
for ( int i = 0; i < MAX_SEQUENCES; i++ )
|
|
{
|
|
cSequence[i] = new mxChoice (wSequence, 5, 5 + i * 22, 200, 22, IDC_SEQUENCE0+i);
|
|
mxToolTip::add (cSequence[i], "Select Sequence");
|
|
slSequence[i] = new mxSlider (wSequence, 208, 5 + i * 22, 80, 18, IDC_SEQUENCESCALE0+i);
|
|
slSequence[i]->setRange (0, 1.0, 100);
|
|
slSequence[i]->setValue (0.0);
|
|
|
|
rbFrameSelection[i] = new mxRadioButton (wSequence, 300, 5 + i * 22, 35, 22, "", IDC_FRAMESELECTION0+i, i == 0);
|
|
}
|
|
slSequence[0]->setVisible( false );
|
|
|
|
laGroundSpeed = new mxLabel( wSequence, 208, 5, 80, 18, "" );
|
|
|
|
for ( int i = 0; i < NUM_POSEPARAMETERS; i++ )
|
|
{
|
|
int x, y;
|
|
x = 334;
|
|
y = 2 + (i % 8) * 17;
|
|
|
|
cPoseParameter[i] = new mxChoice (wSequence, 520, y, 96, 22, IDC_POSEPARAMETER+i);
|
|
cPoseParameter[i]->setVisible( false );
|
|
|
|
slPoseParameter[i] = new mxSlider (wSequence, x, y, 140, 16, IDC_POSEPARAMETER_SCALE+i);
|
|
slPoseParameter[i]->setRange (0.0, 1.0, 1000);
|
|
mxToolTip::add (slPoseParameter[i], "Parameter");
|
|
slPoseParameter[i]->setVisible( false );
|
|
|
|
lePoseParameter[i] = new mxLineEdit ( wSequence, x + 146, y, 40, 16, "X", IDC_POSEPARAMETER_VALUE+i );
|
|
lePoseParameter[i]->setVisible( false );
|
|
}
|
|
|
|
slSpeedScale = new mxSlider (wSequence, 5, 115, 200, 18, IDC_SPEEDSCALE);
|
|
slSpeedScale->setRange (0, 1.0, 100);
|
|
slSpeedScale->setValue (1.0);
|
|
mxToolTip::add (slSpeedScale, "Speed Scale");
|
|
laFPS = new mxLabel (wSequence, 208, 115, 128, 22, "" );
|
|
|
|
new mxCheckBox (wSequence, 5, 142, 150, 20, "Blend Sequence Changes", IDC_BLENDSEQUENCECHANGES);
|
|
new mxButton( wSequence, 155, 142, 80, 20, "Blend Now", IDC_BLENDNOW );
|
|
laBlendAmount = new mxLabel( wSequence, 240, 142, 60, 20, "" );
|
|
|
|
slBlendTime = new mxSlider( wSequence, 308, 142, 200, 18, IDC_BLENDTIME );
|
|
slBlendTime->setRange( 0, 1.0, 100 );
|
|
slBlendTime->setValue( DEFAULT_BLEND_TIME );
|
|
laBlendTime = new mxLabel( wSequence, 540, 142, 80, 22, "" );
|
|
|
|
new mxLabel (wSequence, 5, 170, 90, 18, "Activity modifiers:");
|
|
cActivityModifiers = new mxChoice (wSequence, 105, 166, 350, 22, IDC_ACTIVITY_MODIFIERS);
|
|
|
|
new mxCheckBox (wSequence, 460, 166, 350, 22, "Animate weapons", IDC_ANIMATEWEAPONS);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets up the window dealing with body control
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void ControlPanel::SetupBodyWindow( mxTab* pTab )
|
|
{
|
|
mxWindow *wBody = new mxWindow (this, 0, 0, 0, 0);
|
|
pTab->add (wBody, "Model");
|
|
cBodypart = new mxChoice (wBody, 5, 5, 100, 22, IDC_BODYPART);
|
|
mxToolTip::add (cBodypart, "Choose a bodypart");
|
|
cSubmodel = new mxChoice (wBody, 110, 5, 100, 22, IDC_SUBMODEL);
|
|
mxToolTip::add (cSubmodel, "Choose a submodel of current bodypart");
|
|
cController = new mxChoice (wBody, 5, 30, 100, 22, IDC_CONTROLLER);
|
|
mxToolTip::add (cController, "Choose a bone controller");
|
|
slController = new mxSlider (wBody, 105, 32, 100, 18, IDC_CONTROLLERVALUE);
|
|
slController->setRange (0, 255);
|
|
mxToolTip::add (slController, "Change current bone controller value");
|
|
lModelInfo1 = new mxLabel (wBody, 220, 5, 120, 80, "No Model.");
|
|
lModelInfo2 = new mxLabel (wBody, 340, 5, 120, 130, "");
|
|
cSkin = new mxChoice (wBody, 5, 55, 100, 22, IDC_SKINS);
|
|
mxToolTip::add (cSkin, "Choose a skin family");
|
|
new mxLabel (wBody, 5, 170, 90, 18, "Materials used:");
|
|
cMaterials = new mxChoice (wBody, 105, 166, 350, 22, IDC_MATERIALS);
|
|
mxToolTip::add (cMaterials, "Select material for UV Chart view");
|
|
|
|
lModelInfo3 = new mxLabel (wBody, 220, 100, 220, 18, "");
|
|
lModelInfo4 = new mxLabel (wBody, 220, 118, 260, 18, "");
|
|
lModelInfo5 = new mxLabel (wBody, 220, 136, 120, 18, "");
|
|
setTransparent( false );
|
|
|
|
cbAutoLOD = new mxCheckBox (wBody, 5, 80, 100, 20, "Auto LOD", IDC_AUTOLOD);
|
|
cbAutoLOD->setEnabled( true );
|
|
cLODChoice = new mxChoice( wBody, 5, 101, 100, 22, IDC_LODCHOICE);
|
|
mxToolTip::add (cLODChoice, "Select model LOD to render");
|
|
new mxLabel (wBody, 5, 126, 60, 18, "LOD Switch:");
|
|
leLODSwitch = new mxLineEdit(wBody, 70, 126, 35, 22, "", IDC_LODSWITCH);
|
|
new mxLabel (wBody, 5, 151, 60, 18, "LOD Metric:" );
|
|
lLODMetric = new mxLabel( wBody, 70, 151, 35, 22, "" );
|
|
|
|
new mxLabel( wBody, 505, 5, 100, 18, "VMTs Loaded:" );
|
|
cMessageList = new mxListBox( wBody, 500, 25, 540, 160, IDC_MESSAGES );
|
|
cMessageList->add ("None");
|
|
cMessageList->select (1);
|
|
mxToolTip::add (cMessageList, "Materials (VMT files) this model has loaded");
|
|
|
|
new mxLabel( wBody, 785, 5, 100, 18, "Shader:" );
|
|
cShaderUsed = new mxListBox( wBody, 830, 3, 210, 28, IDC_SHADERS );
|
|
cShaderUsed->add ("Select material to show shader");
|
|
cShaderUsed->select (0);
|
|
mxToolTip::add (cShaderUsed, "Shader Used");
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets up the window dealing with flexes
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#define FLEX_DROPDOWN_WIDTH 90
|
|
#define FLEX_SLIDER_WIDTH 100
|
|
#define FLEX_ROWS_OF_SLIDERS 8
|
|
|
|
void ControlPanel::SetupFlexWindow( mxTab* pTab )
|
|
{
|
|
mxWindow *wFlex = new mxWindow (this, 0, 0, 0, 0);
|
|
pTab->add (wFlex, "Flex");
|
|
for (int i = 0; i < NUM_FLEX_SLIDERS; i++)
|
|
{
|
|
int w = (i / FLEX_ROWS_OF_SLIDERS) * (FLEX_SLIDER_WIDTH + FLEX_DROPDOWN_WIDTH + 4) + 5;
|
|
int h = (i % FLEX_ROWS_OF_SLIDERS) * 20 + 5;
|
|
|
|
cFlex[i] = new mxChoice (wFlex, w, h, FLEX_DROPDOWN_WIDTH, 22, IDC_FLEX + i);
|
|
mxToolTip::add (cFlex[i], "Select Flex");
|
|
slFlexScale[i] = new mxSlider (wFlex, w + FLEX_DROPDOWN_WIDTH, h, FLEX_SLIDER_WIDTH, 18, IDC_FLEXSCALE + i);
|
|
slFlexScale[i]->setRange (0, 1.0);
|
|
slFlexScale[i]->setValue (0);
|
|
mxToolTip::add (slFlexScale[i], "Flex Scale");
|
|
}
|
|
|
|
{
|
|
int h = FLEX_ROWS_OF_SLIDERS * 20 + 5;
|
|
new mxButton( wFlex, 5, h + 1, FLEX_DROPDOWN_WIDTH - 2, 18, "Reset", IDC_FLEXDEFAULTS );
|
|
|
|
int w = ( FLEX_DROPDOWN_WIDTH + 4 ) + 5;
|
|
new mxButton( wFlex, w, h + 1, FLEX_DROPDOWN_WIDTH - 2, 18, "Random", IDC_FLEXRANDOM );
|
|
|
|
w += ( FLEX_DROPDOWN_WIDTH + 4 ) + 5;
|
|
new mxButton( wFlex, w, h + 1, FLEX_DROPDOWN_WIDTH - 2, 18, "Zero", IDC_FLEXZERO );
|
|
|
|
w += ( FLEX_DROPDOWN_WIDTH + 4 ) + 5;
|
|
new mxButton( wFlex, w, h + 1, FLEX_DROPDOWN_WIDTH - 2, 18, "One", IDC_FLEXONE );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets up the window dealing with physics
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void ControlPanel::SetupPhysicsWindow( mxTab* pTab )
|
|
{
|
|
// Physics Window
|
|
mxWindow *wPhysics = new mxWindow (this, 0, 0, 0, 0);
|
|
pTab->add (wPhysics, "Physics");
|
|
|
|
new mxLabel (wPhysics, 5, 33, 30, 18, "Mass");
|
|
leMass = new mxLineEdit(wPhysics, 35, 30, 70, 22, "", IDC_PHYS_MASS);
|
|
|
|
cPhysicsBone = new mxChoice (wPhysics, 5, 5, 345, 22, IDC_PHYS_BONE);
|
|
cPhysicsBone->add ("None");
|
|
cPhysicsBone->select (0);
|
|
|
|
new mxCheckBox (wPhysics, 5, 55, 100, 20, "Highlight", IDC_PHYSICSMODEL);
|
|
int x = 5;
|
|
int y = 80;
|
|
|
|
rbConstraintAxis[0] = new mxRadioButton (wPhysics, x, y, 35, 22, "X", IDC_PHYS_CON_AXIS_X, true);
|
|
rbConstraintAxis[1] = new mxRadioButton (wPhysics, x+35, y, 35, 22, "Y", IDC_PHYS_CON_AXIS_Y);
|
|
rbConstraintAxis[2] = new mxRadioButton (wPhysics, x+70, y, 35, 22, "Z", IDC_PHYS_CON_AXIS_Z);
|
|
setPhysicsAxis( 0 );
|
|
y += 25;
|
|
|
|
new mxLabel (wPhysics, x, y, 45, 18, "Friction");
|
|
slPhysicsFriction = new mxSlider (wPhysics, x+50, y, 180, 18, IDC_PHYS_CON_FRICTION);
|
|
slPhysicsFriction->setRange (0, 1000.0, 1000);
|
|
slPhysicsFriction->setValue (0);
|
|
slPhysicsFriction->setSteps( 1, 1 );
|
|
lPhysicsFriction = new mxLabel (wPhysics, x+230, y, 30, 18, "0");
|
|
|
|
x = 135;
|
|
y = 30;
|
|
|
|
new mxLabel (wPhysics, 115, y, 30, 18, "Min");
|
|
slPhysicsConMin = new mxSlider (wPhysics, x, y, 180, 18, IDC_PHYS_CON_MIN);
|
|
slPhysicsConMin->setRange (-180, 180.0, 360);
|
|
slPhysicsConMin->setValue (-90);
|
|
slPhysicsConMin->setSteps( 1, 1 );
|
|
lPhysicsConMin = new mxLabel (wPhysics, x+180, y, 30, 18, "-90");
|
|
y += 25;
|
|
|
|
new mxLabel (wPhysics, 115, y, 30, 18, "Max");
|
|
slPhysicsConMax = new mxSlider (wPhysics, x, y, 180, 18, IDC_PHYS_CON_MAX);
|
|
slPhysicsConMax->setRange (-180.0, 180.0, 360);
|
|
slPhysicsConMax->setValue (90.0);
|
|
slPhysicsConMax->setSteps( 1, 1 );
|
|
lPhysicsConMax = new mxLabel (wPhysics, x+180, y, 30, 18, "90");
|
|
y += 25;
|
|
|
|
new mxLabel (wPhysics, 115, y, 30, 18, "Test");
|
|
slPhysicsConTest = new mxSlider (wPhysics, x, y, 55, 18, IDC_PHYS_CON_TEST);
|
|
slPhysicsConTest->setRange (0, 1.0, 100);
|
|
slPhysicsConTest->setValue (0);
|
|
|
|
cbLinked = new mxCheckBox (wPhysics, 200, y, 50, 20, "Link", IDC_PHYS_CON_LINK_LIMITS);
|
|
mxToolTip::add (cbLinked, "Link mins/maxs to be symmetric");
|
|
new mxButton (wPhysics, 250, y, 80, 22, "Generate QC", IDC_PHYS_QCFILE);
|
|
|
|
x += 220;
|
|
y = 5;
|
|
new mxLabel (wPhysics, x, y, 55, 18, "Mass Bias");
|
|
new mxLabel (wPhysics, x, y+25, 55, 18, "Inertia");
|
|
new mxLabel (wPhysics, x, y+50, 55, 18, "Damping");
|
|
new mxLabel (wPhysics, x, y+75, 55, 18, "Rot Damp");
|
|
new mxLabel (wPhysics, x, y+100+3, 55, 18, "Material");
|
|
x += 55;
|
|
|
|
slPhysicsParamMassBias = new mxSlider (wPhysics, x, y, 76, 18, IDC_PHYS_P_MASSBIAS );
|
|
slPhysicsParamMassBias->setRange (0, 10.0, 100);
|
|
slPhysicsParamMassBias->setValue (1.0);
|
|
slPhysicsParamMassBias->setSteps( 1, 1 );
|
|
lPhysicsParamMassBias = new mxLabel (wPhysics, x+80, y, 30, 18, "1.0");
|
|
y += 25;
|
|
|
|
slPhysicsParamInertia = new mxSlider (wPhysics, x, y, 76, 18, IDC_PHYS_P_INERTIA );
|
|
slPhysicsParamInertia->setRange (0, 10.0, 100);
|
|
slPhysicsParamInertia->setValue (1.0);
|
|
slPhysicsParamInertia->setSteps( 1, 1 );
|
|
lPhysicsParamInertia = new mxLabel (wPhysics, x+80, y, 30, 18, "1.0");
|
|
y += 25;
|
|
|
|
slPhysicsParamDamping = new mxSlider (wPhysics, x, y, 76, 18, IDC_PHYS_P_DAMPING );
|
|
slPhysicsParamDamping->setRange (0, 1.0, 100);
|
|
slPhysicsParamDamping->setValue (0.01);
|
|
slPhysicsParamDamping->setSteps( 1, 1 );
|
|
lPhysicsParamDamping = new mxLabel (wPhysics, x+80, y, 30, 18, "0.5");
|
|
y += 25;
|
|
|
|
slPhysicsParamRotDamping = new mxSlider (wPhysics, x, y, 76, 18, IDC_PHYS_P_ROT_DAMPING );
|
|
slPhysicsParamRotDamping->setRange (0, 10.0, 200);
|
|
slPhysicsParamRotDamping->setValue (0.2);
|
|
slPhysicsParamRotDamping->setSteps( 1, 1 );
|
|
lPhysicsParamRotDamping = new mxLabel (wPhysics, x+80, y, 30, 18, "0.2");
|
|
y += 25;
|
|
|
|
lPhysicsMaterial = new mxLabel( wPhysics, x, y+3, 110, 18, "default" );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets up the window dealing with ik rules
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void ControlPanel::SetupIKRuleWindow( mxTab *pTab )
|
|
{
|
|
mxWindow *wIKRule = new mxWindow( this, 0, 0, 0, 0 );
|
|
pTab->add( wIKRule, "IKRule" );
|
|
|
|
new mxLabel( wIKRule, 5, 5, 80, 20, "Chain:" );
|
|
cIKChain = new mxChoice( wIKRule, 90, 5, 50, 20, IDC_IKRULE_CHAIN );
|
|
cIKChain->add( "lfoot" );
|
|
cIKChain->add( "rfoot" );
|
|
cIKChain->add( "lhand" );
|
|
cIKChain->add( "rhand" );
|
|
cIKChain->select( 0 );
|
|
mxToolTip::add( cIKChain, "Select IK Chain" );
|
|
|
|
new mxLabel( wIKRule, 145, 5, 80, 20, "Type:" );
|
|
cIKType = new mxChoice( wIKRule, 230, 5, 80, 20, IDC_IKRULE_CHOICE );
|
|
cIKType->add( "footstep" );
|
|
cIKType->add( "touch" );
|
|
cIKType->add( "release" );
|
|
cIKType->add( "attachment" );
|
|
cIKType->add( "unlatch" );
|
|
cIKType->select( 0 );
|
|
mxToolTip::add( cIKType, "Select IK Type" );
|
|
|
|
lIKTouch = new mxLabel( wIKRule, 315, 5, 80, 20, "Bone:" );
|
|
cIKTouch = new mxChoice( wIKRule, 400, 5, 200, 20, IDC_IKRULE_TOUCH );
|
|
PopulateBoneList( cIKTouch );
|
|
mxToolTip::add( cIKTouch, "Select Touched Bone" );
|
|
|
|
lIKAttachment = new mxLabel( wIKRule, 315, 5, 80, 20, "Attachment:" );
|
|
leIKAttachment = new mxLineEdit( wIKRule, 400, 5, 80, 20, "", IDC_IKRULE_ATTACHMENT );
|
|
|
|
cbIKRangeToggle = new mxCheckBox( wIKRule, 5, 30, 80, 20, "Range", IDC_IKRULE_RANGE_TOGGLE );
|
|
mxToolTip::add( cbIKRangeToggle, "Toggle range option" );
|
|
new mxButton( wIKRule, 90, 30, 30, 20, "start", IDC_IKRULE_RANGE_START_NOW );
|
|
leIKRangeStart = new mxLineEdit2( wIKRule, 120, 30, 35, 20, "..", IDC_IKRULE_RANGE_START );
|
|
new mxButton( wIKRule, 160, 30, 30, 20, "peak", IDC_IKRULE_RANGE_PEAK_NOW );
|
|
leIKRangePeak = new mxLineEdit2( wIKRule, 190, 30, 35, 20, "..", IDC_IKRULE_RANGE_PEAK );
|
|
new mxButton( wIKRule, 230, 30, 30, 20, "tail", IDC_IKRULE_RANGE_TAIL_NOW );
|
|
leIKRangeTail = new mxLineEdit2( wIKRule, 260, 30, 35, 20, "..", IDC_IKRULE_RANGE_TAIL );
|
|
new mxButton( wIKRule, 300, 30, 30, 20, "end", IDC_IKRULE_RANGE_END_NOW );
|
|
leIKRangeEnd = new mxLineEdit2( wIKRule, 330, 30, 35, 20, "..", IDC_IKRULE_RANGE_END );
|
|
|
|
cbIKContactToggle = new mxCheckBox( wIKRule, 5, 55, 80, 20, "Contact", IDC_IKRULE_CONTACT_TOGGLE );
|
|
mxToolTip::add( cbIKContactToggle, "Toggle contact option" );
|
|
new mxButton( wIKRule, 90, 55, 30, 20, "frame", IDC_IKRULE_CONTACT_FRAME_NOW );
|
|
leIKContactFrame = new mxLineEdit2( wIKRule, 120, 55, 35, 20, "", IDC_IKRULE_CONTACT_FRAME );
|
|
|
|
new mxLabel( wIKRule, 5, 80, 80, 20, "Transform using:" );
|
|
cIKUsing = new mxChoice( wIKRule, 90, 80, 80, 20, IDC_IKRULE_USING );
|
|
cIKUsing->add( "neither" );
|
|
cIKUsing->add( "source" );
|
|
cIKUsing->add( "sequence" );
|
|
cIKUsing->select( 0 );
|
|
mxToolTip::add( cIKUsing, "Choose Transform To Use" );
|
|
|
|
new mxLabel( wIKRule, 5, 105, 80, 20, "QC String:" );
|
|
leIKQCString = new mxLineEdit2( wIKRule, 90, 105, 500, 20, "", IDC_IKRULE_QC_STRING );
|
|
UpdateIKRuleWindow();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets up the window dealing with events
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void ControlPanel::SetupEventWindow( mxTab *pTab )
|
|
{
|
|
mxWindow *wEvents = new mxWindow( this, 0, 0, 0, 0 );
|
|
pTab->add( wEvents, "Events" );
|
|
|
|
new mxLabel( wEvents, 5, 5, 80, 20, "Sound:" );
|
|
mxButton *bSoundFrameNow = new mxButton( wEvents, 90, 5, 30, 20, "frame", IDC_EVENT_SOUND_FRAME_NOW );
|
|
mxToolTip::add( bSoundFrameNow, "Set sound start at the current frame" );
|
|
leEventSoundFrame = new mxLineEdit2( wEvents, 120, 5, 35, 20, "0", IDC_EVENT_SOUND_FRAME );
|
|
lbEventSoundName = new mxListBox( wEvents, 160, 5, 300, 170, IDC_EVENT_SOUND_NAME );
|
|
PopulateSoundNameList( lbEventSoundName );
|
|
mxToolTip::add( lbEventSoundName, "Select Sound Name" );
|
|
|
|
new mxLabel( wEvents, 5, 170, 80, 20, "QC String:" );
|
|
leEventQCString = new mxLineEdit2( wEvents, 90, 170, 450, 20, "", IDC_EVENT_QC_STRING );
|
|
BuildEventQCString();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets up the window dealing with bone control
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void ControlPanel::SetupBoneControlWindow( mxTab* pTab )
|
|
{
|
|
m_pBoneWindow = new CBoneControlWindow(this);
|
|
pTab->add (m_pBoneWindow, "Bones");
|
|
m_pBoneWindow->Init();
|
|
}
|
|
|
|
|
|
void ControlPanel::SetupAttachmentsWindow( mxTab *pTab )
|
|
{
|
|
m_pAttachmentsWindow = new CAttachmentsWindow(this);
|
|
pTab->add( m_pAttachmentsWindow, "Attachments" );
|
|
m_pAttachmentsWindow->Init();
|
|
}
|
|
|
|
|
|
int ControlPanel::GetCurrentHitboxSet( void )
|
|
{
|
|
return m_pBoneWindow ? m_pBoneWindow->GetHitboxSet() : 0;
|
|
}
|
|
|
|
ControlPanel::~ControlPanel()
|
|
{
|
|
g_ControlPanel = NULL;
|
|
}
|
|
|
|
void ControlPanel::OnDelete()
|
|
{
|
|
// for some reason, the destructor only gets called from mx when breakpoints are set,
|
|
// so to be safe, clear the pointer (possibly twice)
|
|
g_ControlPanel = NULL;
|
|
}
|
|
|
|
void ControlPanel::BuildEventQCString()
|
|
{
|
|
if ( g_ControlPanel == NULL )
|
|
return;
|
|
|
|
char qcstr[ 256 ];
|
|
Q_strcpy( qcstr, "{ event AE_CL_PLAYSOUND " );
|
|
Q_strcat( qcstr, leEventSoundFrame->getLabel(), sizeof(qcstr) );
|
|
Q_strcat( qcstr, " \"", sizeof(qcstr) );
|
|
int i = lbEventSoundName->getSelectedIndex();
|
|
Q_strcat( qcstr, lbEventSoundName->getItemText( i ), sizeof(qcstr) );
|
|
Q_strcat( qcstr, "\" }", sizeof(qcstr) );
|
|
|
|
leEventQCString->setText( qcstr );
|
|
}
|
|
|
|
void ControlPanel::BuildIKRuleQCString()
|
|
{
|
|
if ( g_ControlPanel == NULL )
|
|
return;
|
|
|
|
char qcstr[ 256 ];
|
|
Q_strcpy( qcstr, "ikrule " );
|
|
Q_strcat( qcstr, cIKChain->getLabel(), sizeof(qcstr) );
|
|
Q_strcat( qcstr, " ", sizeof(qcstr) );
|
|
const char *pType = cIKType->getLabel();
|
|
Q_strcat( qcstr, pType, sizeof(qcstr) );
|
|
|
|
if ( Q_strcmp( pType, "touch" ) == 0 )
|
|
{
|
|
Q_strcat( qcstr, " \"", sizeof(qcstr) );
|
|
if ( cIKTouch->getSelectedIndex() > 0 )
|
|
{
|
|
Q_strcat( qcstr, cIKTouch->getLabel(), sizeof(qcstr) );
|
|
}
|
|
Q_strcat( qcstr, "\"", sizeof(qcstr) );
|
|
}
|
|
else if ( Q_strcmp( pType, "attachment" ) == 0 )
|
|
{
|
|
Q_strcat( qcstr, " \"", sizeof(qcstr) );
|
|
Q_strcat( qcstr, leIKAttachment->getLabel(), sizeof(qcstr) );
|
|
Q_strcat( qcstr, "\"", sizeof(qcstr) );
|
|
}
|
|
|
|
if ( cbIKRangeToggle->isChecked() )
|
|
{
|
|
Q_strcat( qcstr, " range ", sizeof(qcstr) );
|
|
|
|
char str[ 20 ];
|
|
leIKRangeStart->getText( str, sizeof( str ) );
|
|
Q_strcat( qcstr, str, sizeof(qcstr) );
|
|
Q_strcat( qcstr, " ", sizeof(qcstr) );
|
|
leIKRangePeak->getText( str, sizeof( str ) );
|
|
Q_strcat( qcstr, str, sizeof(qcstr) );
|
|
Q_strcat( qcstr, " ", sizeof(qcstr) );
|
|
leIKRangeTail->getText( str, sizeof( str ) );
|
|
Q_strcat( qcstr, str, sizeof(qcstr) );
|
|
Q_strcat( qcstr, " ", sizeof(qcstr) );
|
|
leIKRangeEnd->getText( str, sizeof( str ) );
|
|
Q_strcat( qcstr, str, sizeof(qcstr) );
|
|
}
|
|
|
|
if ( cbIKContactToggle->isChecked() )
|
|
{
|
|
Q_strcat( qcstr, " contact ", sizeof(qcstr) );
|
|
|
|
char str[ 20 ];
|
|
leIKContactFrame->getText( str, sizeof( str ) );
|
|
Q_strcat( qcstr, str, sizeof(qcstr) );
|
|
}
|
|
|
|
int nUsing = cIKUsing->getSelectedIndex();
|
|
if ( nUsing > 0 )
|
|
{
|
|
if ( nUsing == 1 ) // source
|
|
{
|
|
Q_strcat( qcstr, " usesource", sizeof(qcstr) );
|
|
}
|
|
else if ( nUsing == 2 ) // sequence
|
|
{
|
|
Q_strcat( qcstr, " usesequence", sizeof(qcstr) );
|
|
}
|
|
}
|
|
|
|
leIKQCString->setText( qcstr );
|
|
}
|
|
|
|
void ControlPanel::UpdateIKRuleWindow()
|
|
{
|
|
const char *pIKType = cIKType->getLabel();
|
|
bool bIsTouch = Q_strcmp( pIKType, "touch" ) == 0;
|
|
bool bIsAttachment = Q_strcmp( pIKType, "attachment" ) == 0;
|
|
|
|
lIKTouch->setVisible( bIsTouch );
|
|
cIKTouch->setVisible( bIsTouch );
|
|
lIKAttachment->setVisible( bIsAttachment );
|
|
leIKAttachment->setVisible( bIsAttachment );
|
|
|
|
BuildIKRuleQCString();
|
|
}
|
|
|
|
int
|
|
ControlPanel::handleEvent (mxEvent *event)
|
|
{
|
|
MDLCACHE_CRITICAL_SECTION_( g_pMDLCache );
|
|
|
|
if ( !g_ControlPanel )
|
|
return 1;
|
|
|
|
if ( event->event == mxEvent::Size )
|
|
{
|
|
tab->setBounds( 0, 0, event->width, max( 0, event->height - 20 ) );
|
|
return 1;
|
|
}
|
|
|
|
if ( event->event == mxEvent::KeyDown )
|
|
{
|
|
if ( tab->getSelectedIndex() == 4 )
|
|
{
|
|
handlePhysicsKey( event );
|
|
}
|
|
|
|
if (event->action >= IDC_POSEPARAMETER_VALUE && event->action < IDC_POSEPARAMETER_VALUE + NUM_POSEPARAMETERS)
|
|
{
|
|
int index = event->action - IDC_POSEPARAMETER_VALUE;
|
|
int poseparam = cPoseParameter[index]->getSelectedIndex();
|
|
|
|
float value = atof( lePoseParameter[index]->getLabel() );
|
|
setBlend( poseparam, value );
|
|
slPoseParameter[index]->setValue( g_pStudioModel->GetPoseParameter( poseparam ) );
|
|
return 1;
|
|
}
|
|
|
|
switch (event->key)
|
|
{
|
|
case 27:
|
|
if (!getParent ()) // fullscreen mode ?
|
|
mx::quit ();
|
|
break;
|
|
|
|
case '1':
|
|
case '2':
|
|
case '3':
|
|
case '4':
|
|
g_viewerSettings.renderMode = event->key - '1';
|
|
break;
|
|
|
|
case '-':
|
|
g_viewerSettings.speedScale -= 0.1f;
|
|
if (g_viewerSettings.speedScale < 0.0f)
|
|
g_viewerSettings.speedScale = 0.0f;
|
|
break;
|
|
|
|
case '+':
|
|
g_viewerSettings.speedScale += 0.1f;
|
|
if (g_viewerSettings.speedScale > 5.0f)
|
|
g_viewerSettings.speedScale = 5.0f;
|
|
break;
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
switch (event->action)
|
|
{
|
|
case IDC_TAB:
|
|
{
|
|
int tabIndex = tab->getSelectedIndex();
|
|
|
|
// g_viewerSettings.highlightBone = -1;
|
|
g_viewerSettings.highlightHitbox = -1;
|
|
g_viewerSettings.showTexture = (tabIndex == 3) ? true : false;
|
|
g_viewerSettings.showPhysicsPreview = (tabIndex == 4) ? true : false;
|
|
setHighlightBone(cHighlightBone->getSelectedIndex());
|
|
|
|
if (tabIndex == 4)
|
|
{
|
|
setupPhysicsBone(cPhysicsBone->getSelectedIndex());
|
|
}
|
|
|
|
if (tabIndex == 5)
|
|
{
|
|
m_pBoneWindow->OnTabSelected();
|
|
}
|
|
|
|
if ( tabIndex == 6 )
|
|
{
|
|
m_pAttachmentsWindow->OnTabSelected();
|
|
}
|
|
else
|
|
{
|
|
m_pAttachmentsWindow->OnTabUnselected();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_RENDERMODE:
|
|
{
|
|
int index = cRenderMode->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
setRenderMode (index);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_PHYSICSHIGHLIGHT:
|
|
{
|
|
int index = cHighlightBone->getSelectedIndex();
|
|
setHighlightBone(index);
|
|
}
|
|
break;
|
|
|
|
case IDC_RENDER_FOV:
|
|
{
|
|
mxLineEdit *pLineEdit = ((mxLineEdit *) event->widget);
|
|
const char *pText = pLineEdit->getLabel();
|
|
float val = atof( pText );
|
|
g_viewerSettings.fov = val;
|
|
break;
|
|
}
|
|
|
|
case IDC_ORIGINAXISLENGTH:
|
|
{
|
|
g_viewerSettings.originAxisLength = reinterpret_cast< mxSlider * >( event->widget )->getValue();
|
|
break;
|
|
}
|
|
|
|
case IDC_LODCHOICE:
|
|
{
|
|
int index = cLODChoice->getSelectedIndex();
|
|
if( index >= 0 )
|
|
{
|
|
setLOD( index, false, false );
|
|
}
|
|
break;
|
|
}
|
|
|
|
case IDC_LODSWITCH:
|
|
{
|
|
mxLineEdit *pLineEdit = ((mxLineEdit *) event->widget);
|
|
const char *pText = pLineEdit->getLabel();
|
|
float val = atof( pText );
|
|
g_pStudioModel->SetLODSwitchValue( g_viewerSettings.lod, val );
|
|
break;
|
|
}
|
|
|
|
case IDC_AUTOLOD:
|
|
setAutoLOD (((mxCheckBox *) event->widget)->isChecked());
|
|
break;
|
|
|
|
case IDC_SOFTWARESKIN:
|
|
setSoftwareSkin(((mxCheckBox *) event->widget)->isChecked());
|
|
break;
|
|
|
|
case IDC_OVERBRIGHT2:
|
|
setOverbright(((mxCheckBox *) event->widget)->isChecked());
|
|
break;
|
|
|
|
case IDC_GROUND:
|
|
setShowGround (((mxCheckBox *) event->widget)->isChecked());
|
|
break;
|
|
|
|
case IDC_MOVEMENT:
|
|
setShowMovement (((mxCheckBox *) event->widget)->isChecked());
|
|
break;
|
|
|
|
case IDC_BACKGROUND:
|
|
setShowBackground (((mxCheckBox *) event->widget)->isChecked());
|
|
break;
|
|
|
|
case IDC_HITBOXES:
|
|
g_viewerSettings.showHitBoxes = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_SEQUENCEBOXES:
|
|
g_viewerSettings.showSequenceBoxes = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_SHADOW:
|
|
g_viewerSettings.showShadow = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_ILLUMPOSITION:
|
|
g_viewerSettings.showIllumPosition = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_RUNIK:
|
|
g_viewerSettings.enableIK = ((mxCheckBox *) event->widget)->isChecked();
|
|
g_viewerSettings.enableTargetIK = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_HEADTURN:
|
|
g_pStudioModel->SetSolveHeadTurn( ((mxCheckBox *) event->widget)->isChecked() ? 1 : 0 );
|
|
break;
|
|
|
|
case IDC_PHYSICSMODEL:
|
|
g_viewerSettings.showPhysicsModel = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_BONES:
|
|
g_viewerSettings.showBones = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_PLAYSOUNDS:
|
|
g_viewerSettings.playSounds = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_NORMALMAP:
|
|
g_viewerSettings.enableNormalMapping = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
// case IDC_PARALLAXMAP:
|
|
// g_viewerSettings.enableParallaxMapping = ((mxCheckBox *) event->widget)->isChecked();
|
|
// break;
|
|
|
|
case IDC_SPECULAR:
|
|
g_viewerSettings.enableSpecular = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_NORMALS:
|
|
g_viewerSettings.showNormals = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_TANGENTFRAME:
|
|
g_viewerSettings.showTangentFrame = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_OVERLAY_WIREFRAME:
|
|
g_viewerSettings.overlayWireframe = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_ATTACHMENTS:
|
|
g_viewerSettings.showAttachments = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
|
|
case IDC_SHOWORIGINAXIS:
|
|
setShowOriginAxis (((mxCheckBox *) event->widget)->isChecked());
|
|
break;
|
|
|
|
case IDC_MESSAGES:
|
|
{
|
|
int index = cMessageList->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
studiohdr_t* pStudioR = g_pStudioModel->GetStudioRenderHdr();
|
|
if ( pStudioR )
|
|
{
|
|
IMaterial *pMaterials[128];
|
|
g_pStudioRender->GetMaterialList( pStudioR, ARRAYSIZE( pMaterials ), &pMaterials[0] );
|
|
|
|
cShaderUsed->removeAll();
|
|
if ( pMaterials[index]->IsErrorMaterial() )
|
|
{
|
|
cShaderUsed->add( "*** ERROR *** Can't load VMT");
|
|
}
|
|
else
|
|
{
|
|
cShaderUsed->add( pMaterials[index]->GetShaderName() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_SEQUENCE0:
|
|
case IDC_SEQUENCE1:
|
|
case IDC_SEQUENCE2:
|
|
case IDC_SEQUENCE3:
|
|
case IDC_SEQUENCE4:
|
|
{
|
|
int i = event->action - IDC_SEQUENCE0;
|
|
int index = ((mxChoice *) event->widget)->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
index = iSelectionToSequence[index];
|
|
if (i == 0)
|
|
{
|
|
setSequence (index);
|
|
showActivityModifiers( index );
|
|
}
|
|
else
|
|
{
|
|
setOverlaySequence( i, index, slSequence[i]->getValue() );
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_SEQUENCESCALE0:
|
|
case IDC_SEQUENCESCALE1:
|
|
case IDC_SEQUENCESCALE2:
|
|
case IDC_SEQUENCESCALE3:
|
|
case IDC_SEQUENCESCALE4:
|
|
{
|
|
int i = event->action - IDC_SEQUENCESCALE0;
|
|
int index = cSequence[i]->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
index = iSelectionToSequence[index];
|
|
if (i == 0)
|
|
{
|
|
setSequence (index);
|
|
showActivityModifiers( index );
|
|
}
|
|
else
|
|
{
|
|
setOverlaySequence( i, index, (float)((mxSlider *) event->widget)->getValue() );
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_FRAMESELECTION0:
|
|
case IDC_FRAMESELECTION1:
|
|
case IDC_FRAMESELECTION2:
|
|
case IDC_FRAMESELECTION3:
|
|
case IDC_FRAMESELECTION4:
|
|
{
|
|
updateFrameSelection();
|
|
}
|
|
break;
|
|
|
|
case IDC_BLENDTIME:
|
|
{
|
|
char sz[ 256 ];
|
|
sprintf( sz, "%.2f s", (float)((mxSlider *) event->widget)->getValue() );
|
|
|
|
g_pStudioModel->SetBlendTime( ((mxSlider *) event->widget)->getValue() );
|
|
laBlendTime->setLabel( sz );
|
|
}
|
|
break;
|
|
case IDC_BLENDSEQUENCECHANGES:
|
|
g_viewerSettings.blendSequenceChanges = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
case IDC_ANIMATEWEAPONS:
|
|
g_viewerSettings.animateWeapons = ((mxCheckBox *) event->widget)->isChecked();
|
|
break;
|
|
case IDC_BLENDNOW:
|
|
startBlending();
|
|
break;
|
|
case IDC_SPEEDSCALE:
|
|
{
|
|
setSpeedScale( ((mxSlider *) event->widget)->getValue() );
|
|
}
|
|
break;
|
|
|
|
case IDC_FORCEFRAME:
|
|
{
|
|
setFrame( ((mxSlider *) event->widget)->getValue() );
|
|
|
|
// stop the animation
|
|
setSpeedScale( 0 );
|
|
|
|
if ( g_bHlmvMaster && g_HlmvIpcClient.Connect() )
|
|
{
|
|
CUtlBuffer cmd;
|
|
CUtlBuffer res;
|
|
cmd.Printf( "%s %f", "hlmvForceFrame", reinterpret_cast< mxSlider * >( event->widget )->getValue() );
|
|
g_HlmvIpcClient.ExecuteCommand( cmd, res );
|
|
g_HlmvIpcClient.Disconnect();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_BODYPART:
|
|
{
|
|
int index = cBodypart->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
g_pStudioModel->SetBodygroup( cBodypart->getSelectedIndex() );
|
|
setBodypart (index);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_SUBMODEL:
|
|
{
|
|
int index = cSubmodel->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
setSubmodel (index);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_CONTROLLER:
|
|
{
|
|
int index = cController->getSelectedIndex();
|
|
if (index >= 0)
|
|
setBoneController (index);
|
|
}
|
|
break;
|
|
|
|
case IDC_CONTROLLERVALUE:
|
|
{
|
|
int index = cController->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
float flValue = slController->getValue();
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
mstudiobonecontroller_t *pbonecontroller = hdr->pBonecontroller(index);
|
|
if (pbonecontroller->end < pbonecontroller->start)
|
|
{
|
|
flValue *= -1.0f;
|
|
}
|
|
setBoneControllerValue(index, flValue);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_SKINS:
|
|
{
|
|
int index = cSkin->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
g_pStudioModel->SetSkin (index);
|
|
g_viewerSettings.skin = index;
|
|
d_MatSysWindow->redraw();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_MATERIALS:
|
|
{
|
|
int index = cMaterials->getSelectedIndex();
|
|
if (index >= 0)
|
|
{
|
|
g_viewerSettings.materialIndex = index;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IDC_IKRULE_CHAIN:
|
|
case IDC_IKRULE_CHOICE:
|
|
case IDC_IKRULE_RANGE_TOGGLE:
|
|
case IDC_IKRULE_RANGE_START:
|
|
case IDC_IKRULE_RANGE_PEAK:
|
|
case IDC_IKRULE_RANGE_TAIL:
|
|
case IDC_IKRULE_RANGE_END:
|
|
case IDC_IKRULE_CONTACT_TOGGLE:
|
|
case IDC_IKRULE_CONTACT_FRAME:
|
|
case IDC_IKRULE_USING:
|
|
UpdateIKRuleWindow();
|
|
break;
|
|
|
|
case IDC_IKRULE_TOUCH:
|
|
case IDC_IKRULE_ATTACHMENT:
|
|
BuildIKRuleQCString();
|
|
break;
|
|
|
|
case IDC_IKRULE_RANGE_START_NOW:
|
|
SetFrameString( leIKRangeStart, getFrameSelection() );
|
|
break;
|
|
|
|
case IDC_IKRULE_RANGE_PEAK_NOW:
|
|
SetFrameString( leIKRangePeak, getFrameSelection() );
|
|
break;
|
|
|
|
case IDC_IKRULE_RANGE_TAIL_NOW:
|
|
SetFrameString( leIKRangeTail, getFrameSelection() );
|
|
break;
|
|
|
|
case IDC_IKRULE_RANGE_END_NOW:
|
|
SetFrameString( leIKRangeEnd, getFrameSelection() );
|
|
break;
|
|
|
|
case IDC_IKRULE_CONTACT_FRAME_NOW:
|
|
SetFrameString( leIKContactFrame, getFrameSelection() );
|
|
break;
|
|
|
|
case IDC_IKRULE_QC_STRING:
|
|
// ignore edits to the qc text box
|
|
break;
|
|
|
|
case IDC_EVENT_SOUND_FRAME:
|
|
case IDC_EVENT_SOUND_NAME:
|
|
BuildEventQCString();
|
|
break;
|
|
|
|
case IDC_EVENT_SOUND_FRAME_NOW:
|
|
SetFrameString( leEventSoundFrame, getFrameSelection() );
|
|
break;
|
|
|
|
case IDC_EVENT_QC_STRING:
|
|
// ignore edits to the qc text box
|
|
break;
|
|
|
|
default:
|
|
{
|
|
if ( event->action == IDC_FLEXDEFAULTS )
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
for (LocalFlexController_t i = LocalFlexController_t(0); i < hdr->numflexcontrollers(); i++)
|
|
{
|
|
g_pStudioModel->SetFlexController( i, 0 );
|
|
}
|
|
for (int i = 0; i < NUM_FLEX_SLIDERS; i++)
|
|
{
|
|
LocalFlexController_t index = (LocalFlexController_t)cFlex[i]->getSelectedIndex();
|
|
slFlexScale[ i ]->setValue( g_pStudioModel->GetFlexControllerRaw( index ) );
|
|
}
|
|
}
|
|
else if ( event->action == IDC_FLEXRANDOM )
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
for (LocalFlexController_t i = LocalFlexController_t(0); i < hdr->numflexcontrollers(); i++)
|
|
{
|
|
float r = rand() / float( VALVE_RAND_MAX );
|
|
g_pStudioModel->SetFlexController( i, r );
|
|
}
|
|
|
|
for (int i = 0; i < NUM_FLEX_SLIDERS; i++)
|
|
{
|
|
LocalFlexController_t index = (LocalFlexController_t)cFlex[i]->getSelectedIndex();
|
|
slFlexScale[ i ]->setValue( g_pStudioModel->GetFlexControllerRaw( index ) );
|
|
}
|
|
}
|
|
else if ( event->action == IDC_FLEXZERO )
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
for (LocalFlexController_t i = LocalFlexController_t(0); i < hdr->numflexcontrollers(); i++)
|
|
{
|
|
g_pStudioModel->SetFlexController( i, 0 );
|
|
}
|
|
|
|
for (int i = 0; i < NUM_FLEX_SLIDERS; i++)
|
|
{
|
|
LocalFlexController_t index = (LocalFlexController_t)cFlex[i]->getSelectedIndex();
|
|
slFlexScale[ i ]->setValue( g_pStudioModel->GetFlexControllerRaw( index ) );
|
|
}
|
|
}
|
|
else if ( event->action == IDC_FLEXONE )
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
for (LocalFlexController_t i = LocalFlexController_t(0); i < hdr->numflexcontrollers(); i++)
|
|
{
|
|
g_pStudioModel->SetFlexController( i, 1 );
|
|
}
|
|
|
|
for (int i = 0; i < NUM_FLEX_SLIDERS; i++)
|
|
{
|
|
LocalFlexController_t index = (LocalFlexController_t)cFlex[i]->getSelectedIndex();
|
|
slFlexScale[ i ]->setValue( g_pStudioModel->GetFlexControllerRaw( index ) );
|
|
}
|
|
}
|
|
else if (event->action >= IDC_FLEX && event->action < IDC_FLEX + NUM_FLEX_SLIDERS)
|
|
{
|
|
int flex = (event->action - IDC_FLEX);
|
|
LocalFlexController_t index = (LocalFlexController_t)cFlex[flex]->getSelectedIndex();
|
|
|
|
if (index >= 0)
|
|
{
|
|
slFlexScale[flex]->setValue(g_pStudioModel->GetFlexControllerRaw(index));
|
|
}
|
|
}
|
|
else if (event->action >= IDC_FLEXSCALE && event->action < IDC_FLEXSCALE + NUM_FLEX_SLIDERS)
|
|
{
|
|
int flex = (event->action - IDC_FLEXSCALE);
|
|
LocalFlexController_t index = (LocalFlexController_t)cFlex[flex]->getSelectedIndex();
|
|
|
|
g_pStudioModel->SetFlexControllerRaw( index, ((mxSlider *) event->widget)->getValue() );
|
|
}
|
|
else if ( event->action >= IDC_PHYS_FIRST && event->action <= IDC_PHYS_LAST )
|
|
{
|
|
return handlePhysicsEvent( event );
|
|
}
|
|
else if (event->action >= IDC_POSEPARAMETER && event->action < IDC_POSEPARAMETER + NUM_POSEPARAMETERS)
|
|
{
|
|
int index = event->action - IDC_POSEPARAMETER;
|
|
int poseparam = cPoseParameter[index]->getSelectedIndex();
|
|
|
|
float flMin, flMax;
|
|
if (g_pStudioModel->GetPoseParameterRange( poseparam, &flMin, &flMax ))
|
|
{
|
|
slPoseParameter[index]->setRange( flMin, flMax, 1000 );
|
|
slPoseParameter[index]->setValue( g_pStudioModel->GetPoseParameter( poseparam ) );
|
|
lePoseParameter[index]->setLabel( "%.1f", g_pStudioModel->GetPoseParameter( poseparam ) );
|
|
}
|
|
}
|
|
else if (event->action >= IDC_POSEPARAMETER_SCALE && event->action < IDC_POSEPARAMETER_SCALE + NUM_POSEPARAMETERS)
|
|
{
|
|
int index = event->action - IDC_POSEPARAMETER_SCALE;
|
|
int poseparam = cPoseParameter[index]->getSelectedIndex();
|
|
|
|
setBlend( poseparam, ((mxSlider *) event->widget)->getValue() );
|
|
lePoseParameter[index]->setLabel( "%.1f", ((mxSlider *) event->widget)->getValue() );
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
void
|
|
ControlPanel::dumpModelInfo()
|
|
{
|
|
#if 0
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
DeleteFile ("midump.txt");
|
|
FILE *file = fopen ("midump.txt", "wt");
|
|
if (file)
|
|
{
|
|
byte *phdr = (byte *) hdr;
|
|
int i;
|
|
|
|
fprintf (file, "id: %c%c%c%c\n", phdr[0], phdr[1], phdr[2], phdr[3]);
|
|
fprintf (file, "version: %d\n", hdr->version);
|
|
fprintf (file, "name: \"%s\"\n", hdr->name);
|
|
fprintf (file, "length: %d\n\n", hdr->length);
|
|
|
|
fprintf (file, "eyeposition: %f %f %f\n", hdr->eyeposition[0], hdr->eyeposition[1], hdr->eyeposition[2]);
|
|
fprintf (file, "min: %f %f %f\n", hdr->min[0], hdr->min[1], hdr->min[2]);
|
|
fprintf (file, "max: %f %f %f\n", hdr->max[0], hdr->max[1], hdr->max[2]);
|
|
fprintf (file, "bbmin: %f %f %f\n", hdr->bbmin[0], hdr->bbmin[1], hdr->bbmin[2]);
|
|
fprintf (file, "bbmax: %f %f %f\n", hdr->bbmax[0], hdr->bbmax[1], hdr->bbmax[2]);
|
|
|
|
fprintf (file, "flags: %d\n\n", hdr->flags);
|
|
|
|
fprintf (file, "numbones: %d\n", hdr->numbones);
|
|
for (i = 0; i < hdr->numbones; i++)
|
|
{
|
|
mstudiobone_t *pbones = (mstudiobone_t *) (phdr + hdr->boneindex);
|
|
fprintf (file, "\nbone %d.name: \"%s\"\n", i + 1, pbones[i].name);
|
|
fprintf (file, "bone %d.parent: %d\n", i + 1, pbones[i].parent);
|
|
fprintf (file, "bone %d.flags: %d\n", i + 1, pbones[i].flags);
|
|
fprintf (file, "bone %d.bonecontroller: %d %d %d %d %d %d\n", i + 1, pbones[i].bonecontroller[0], pbones[i].bonecontroller[1], pbones[i].bonecontroller[2], pbones[i].bonecontroller[3], pbones[i].bonecontroller[4], pbones[i].bonecontroller[5]);
|
|
fprintf (file, "bone %d.value: %f %f %f %f %f %f\n", i + 1, pbones[i].value[0], pbones[i].value[1], pbones[i].value[2], pbones[i].value[3], pbones[i].value[4], pbones[i].value[5]);
|
|
fprintf (file, "bone %d.scale: %f %f %f %f %f %f\n", i + 1, pbones[i].scale[0], pbones[i].scale[1], pbones[i].scale[2], pbones[i].scale[3], pbones[i].scale[4], pbones[i].scale[5]);
|
|
}
|
|
|
|
fprintf (file, "\nnumbonecontrollers: %d\n", hdr->numbonecontrollers);
|
|
for (i = 0; i < hdr->numbonecontrollers; i++)
|
|
{
|
|
mstudiobonecontroller_t *pbonecontrollers = (mstudiobonecontroller_t *) (phdr + hdr->bonecontrollerindex);
|
|
fprintf (file, "\nbonecontroller %d.bone: %d\n", i + 1, pbonecontrollers[i].bone);
|
|
fprintf (file, "bonecontroller %d.type: %d\n", i + 1, pbonecontrollers[i].type);
|
|
fprintf (file, "bonecontroller %d.start: %f\n", i + 1, pbonecontrollers[i].start);
|
|
fprintf (file, "bonecontroller %d.end: %f\n", i + 1, pbonecontrollers[i].end);
|
|
fprintf (file, "bonecontroller %d.rest: %d\n", i + 1, pbonecontrollers[i].rest);
|
|
fprintf (file, "bonecontroller %d.index: %d\n", i + 1, pbonecontrollers[i].index);
|
|
}
|
|
|
|
fprintf (file, "\nnumhitboxes: %d\n", hdr->numhitboxes);
|
|
for (i = 0; i < hdr->numhitboxes; i++)
|
|
{
|
|
mstudiobbox_t *pbboxes = (mstudiobbox_t *) (phdr + hdr->hitboxindex);
|
|
fprintf (file, "\nhitbox %d.bone: %d\n", i + 1, pbboxes[i].bone);
|
|
fprintf (file, "hitbox %d.group: %d\n", i + 1, pbboxes[i].group);
|
|
fprintf (file, "hitbox %d.bbmin: %f %f %f\n", i + 1, pbboxes[i].bbmin[0], pbboxes[i].bbmin[1], pbboxes[i].bbmin[2]);
|
|
fprintf (file, "hitbox %d.bbmax: %f %f %f\n", i + 1, pbboxes[i].bbmax[0], pbboxes[i].bbmax[1], pbboxes[i].bbmax[2]);
|
|
}
|
|
|
|
fprintf (file, "\nnumseq: %d\n", hdr->GetNumSeq());
|
|
for (i = 0; i < hdr->GetNumSeq(); i++)
|
|
{
|
|
mstudioseqdesc_t *pseqdescs = (mstudioseqdesc_t *) (phdr + hdr->seqindex);
|
|
fprintf (file, "\nseqdesc %d.label: \"%s\"\n", i + 1, pseqdescs[i].label);
|
|
fprintf (file, "seqdesc %d.fps: %f\n", i + 1, pseqdescs[i].fps);
|
|
fprintf (file, "seqdesc %d.flags: %d\n", i + 1, pseqdescs[i].flags);
|
|
fprintf (file, "<...>\n");
|
|
}
|
|
/*
|
|
fprintf (file, "\nnumseqgroups: %d\n", hdr->GetNumSeq()groups);
|
|
for (i = 0; i < hdr->GetNumSeq()groups; i++)
|
|
{
|
|
mstudioseqgroup_t *pseqgroups = (mstudioseqgroup_t *) (phdr + hdr->seqgroupindex);
|
|
fprintf (file, "\nseqgroup %d.label: \"%s\"\n", i + 1, pseqgroups[i].label);
|
|
fprintf (file, "\nseqgroup %d.namel: \"%s\"\n", i + 1, pseqgroups[i].name);
|
|
fprintf (file, "\nseqgroup %d.data: %d\n", i + 1, pseqgroups[i].data);
|
|
}
|
|
*/
|
|
hdr = g_pStudioModel->getTextureHeader();
|
|
fprintf (file, "\nnumtextures: %d\n", hdr->numtextures);
|
|
fprintf (file, "textureindex: %d\n", hdr->textureindex);
|
|
fprintf (file, "texturedataindex: %d\n", hdr->texturedataindex);
|
|
for (i = 0; i < hdr->numtextures; i++)
|
|
{
|
|
mstudiotexture_t *ptextures = (mstudiotexture_t *) ((byte *) hdr + hdr->textureindex);
|
|
fprintf (file, "\ntexture %d.name: \"%s\"\n", i + 1, ptextures[i].name);
|
|
fprintf (file, "texture %d.flags: %d\n", i + 1, ptextures[i].flags);
|
|
fprintf (file, "texture %d.width: %d\n", i + 1, ptextures[i].width);
|
|
fprintf (file, "texture %d.height: %d\n", i + 1, ptextures[i].height);
|
|
fprintf (file, "texture %d.index: %d\n", i + 1, ptextures[i].index);
|
|
}
|
|
|
|
hdr = g_pStudioModel->GetStudioHdr();
|
|
fprintf (file, "\nnumskinref: %d\n", hdr->numskinref);
|
|
fprintf (file, "numskinfamilies: %d\n", hdr->numskinfamilies);
|
|
|
|
fprintf (file, "\nnumbodyparts: %d\n", hdr->numbodyparts);
|
|
for (i = 0; i < hdr->numbodyparts; i++)
|
|
{
|
|
mstudiobodyparts_t *pbodyparts = (mstudiobodyparts_t *) ((byte *) hdr + hdr->bodypartindex);
|
|
fprintf (file, "\nbodypart %d.name: \"%s\"\n", i + 1, pbodyparts[i].name);
|
|
fprintf (file, "bodypart %d.nummodels: %d\n", i + 1, pbodyparts[i].nummodels);
|
|
fprintf (file, "bodypart %d.base: %d\n", i + 1, pbodyparts[i].base);
|
|
fprintf (file, "bodypart %d.modelindex: %d\n", i + 1, pbodyparts[i].modelindex);
|
|
}
|
|
|
|
fprintf (file, "\nnumattachments: %d\n", hdr->numattachments);
|
|
for (i = 0; i < hdr->numattachments; i++)
|
|
{
|
|
mstudioattachment_t *pattachments = (mstudioattachment_t *) ((byte *) hdr + hdr->attachmentindex);
|
|
fprintf (file, "attachment %d.name: \"%s\"\n", i + 1, pattachments[i].name);
|
|
}
|
|
|
|
fclose (file);
|
|
|
|
ShellExecute ((HWND) getHandle(), "open", "midump.txt", 0, 0, SW_SHOW);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
LoadModelResult_t ControlPanel::loadModel(const char *filename)
|
|
{
|
|
SaveViewerSettings( g_pStudioModel->GetFileName(), g_pStudioModel );
|
|
|
|
g_pStudioModel->FreeModel( false );
|
|
|
|
if (!g_pStudioModel->LoadModel( filename ))
|
|
{
|
|
return LoadModel_LoadFail;
|
|
}
|
|
|
|
if (!g_pStudioModel->PostLoadModel( filename ))
|
|
{
|
|
return LoadModel_PostLoadFail;
|
|
}
|
|
|
|
if (!g_pStudioModel->HasModel())
|
|
{
|
|
return LoadModel_NoModel;
|
|
}
|
|
|
|
OnLoadModel( );
|
|
|
|
return LoadModel_Success;
|
|
}
|
|
|
|
void ControlPanel::OnLoadModel( void )
|
|
{
|
|
int i;
|
|
m_bVMTInfoLoaded = false;
|
|
|
|
if (!g_pStudioModel->HasModel())
|
|
return;
|
|
|
|
initSequenceChoices();
|
|
initBodypartChoices();
|
|
initBoneControllers();
|
|
initSkinChoices();
|
|
initMaterialChoices();
|
|
initPhysicsBones();
|
|
initLODs();
|
|
initFlexes();
|
|
|
|
setModelInfo();
|
|
|
|
UnloadAllMergedModels();
|
|
|
|
const bool bNoModelSettings = LoadViewerSettings( g_pStudioModel->GetFileName(), g_pStudioModel );
|
|
if ( !bNoModelSettings )
|
|
{
|
|
InitViewerSettings( "hlmv" );
|
|
setSequence( 0 );
|
|
showActivityModifiers( 0 );
|
|
setSpeedScale( 1.0 );
|
|
}
|
|
|
|
resetControlPanel();
|
|
|
|
/*!!
|
|
for (i = 0; i < 32; i++)
|
|
g_viewerSettings.submodels[i] = 0;
|
|
for (i = 0; i < 8; i++)
|
|
g_viewerSettings.controllers[i] = 0;
|
|
*/
|
|
|
|
setupPhysics();
|
|
m_pBoneWindow->OnLoadModel();
|
|
m_pAttachmentsWindow->OnLoadModel();
|
|
|
|
PopulateBoneList( cIKTouch, true );
|
|
|
|
mx_setcwd (mx_getpath (g_pStudioModel->GetFileName()));
|
|
|
|
for ( i = 0; i < HLMV_MAX_MERGED_MODELS; ++i )
|
|
{
|
|
if ( strlen( g_viewerSettings.mergeModelFile[i] ) != 0 )
|
|
{
|
|
loadModel( g_viewerSettings.mergeModelFile[i], i );
|
|
}
|
|
}
|
|
|
|
// Center the model if we don't have last view position data in the registry
|
|
if ( !bNoModelSettings )
|
|
{
|
|
// Need to call this twice for some reason. Really - I don't have OCD!
|
|
centerView();
|
|
centerView();
|
|
}
|
|
}
|
|
|
|
|
|
LoadModelResult_t ControlPanel::loadModel(const char *filename, int slot )
|
|
{
|
|
if (slot == -1)
|
|
{
|
|
return loadModel( filename );
|
|
}
|
|
|
|
if (g_pStudioExtraModel[slot] == NULL)
|
|
{
|
|
g_pStudioExtraModel[slot] = new StudioModel;
|
|
}
|
|
else
|
|
{
|
|
g_pStudioExtraModel[slot]->FreeModel( false );
|
|
}
|
|
|
|
if (g_pStudioExtraModel[slot]->LoadModel( filename ))
|
|
{
|
|
if (g_pStudioExtraModel[slot]->PostLoadModel( filename ))
|
|
{
|
|
connectFlexes( g_pStudioExtraModel[slot]->GetStudioHdr() );
|
|
if ( g_MDLViewer && g_MDLViewer->getMenuBar() )
|
|
{
|
|
g_MDLViewer->getMenuBar()->modify (IDC_FILE_UNLOADMERGEDMODEL1 + slot, IDC_FILE_UNLOADMERGEDMODEL1 + slot, filename);
|
|
g_MDLViewer->getMenuBar()->setEnabled (IDC_FILE_UNLOADMERGEDMODEL1 + slot, true);
|
|
}
|
|
return LoadModel_Success;
|
|
}
|
|
else
|
|
{
|
|
return LoadModel_PostLoadFail;
|
|
}
|
|
}
|
|
|
|
return LoadModel_LoadFail;
|
|
}
|
|
|
|
|
|
void
|
|
ControlPanel::resetControlPanel( void )
|
|
{
|
|
setSequence( g_pStudioModel->GetSequence() );
|
|
showActivityModifiers( g_pStudioModel->GetSequence() );
|
|
setOverlaySequence( 1, g_pStudioModel->GetOverlaySequence( 0 ), g_pStudioModel->GetOverlaySequenceWeight( 0 ) );
|
|
setOverlaySequence( 2, g_pStudioModel->GetOverlaySequence( 1 ), g_pStudioModel->GetOverlaySequenceWeight( 1 ) );
|
|
setOverlaySequence( 3, g_pStudioModel->GetOverlaySequence( 2 ), g_pStudioModel->GetOverlaySequenceWeight( 2 ) );
|
|
setOverlaySequence( 4, g_pStudioModel->GetOverlaySequence( 3 ), g_pStudioModel->GetOverlaySequenceWeight( 3 ) );
|
|
|
|
setSpeedScale( g_viewerSettings.speedScale );
|
|
|
|
cbGround->setChecked( g_viewerSettings.showGround );
|
|
cbMovement->setChecked( g_viewerSettings.showMovement );
|
|
cbShadow->setChecked( g_viewerSettings.showShadow );
|
|
cbNormalMap->setChecked( g_viewerSettings.enableNormalMapping );
|
|
cbIllumPosition->setChecked( g_viewerSettings.showIllumPosition );
|
|
|
|
cbHitBoxes->setChecked( g_viewerSettings.showHitBoxes );
|
|
cbBones->setChecked( g_viewerSettings.showBones );
|
|
cbPlaySounds->setChecked( g_viewerSettings.playSounds );
|
|
cbSequenceBoxes->setChecked( g_viewerSettings.showSequenceBoxes );
|
|
cbRunIK->setChecked( g_viewerSettings.enableIK );
|
|
|
|
cbBackground->setChecked( g_viewerSettings.showBackground );
|
|
cbSoftwareSkin->setChecked( g_viewerSettings.softwareSkin );
|
|
cbOverbright2->setChecked( g_viewerSettings.overbright );
|
|
cbAttachments->setChecked( g_viewerSettings.showAttachments );
|
|
cbNormals->setChecked( g_viewerSettings.showNormals );
|
|
cbEnableHead->setChecked( g_pStudioModel->GetSolveHeadTurn() ? 1 : 0 );
|
|
|
|
cbShowOriginAxis->setChecked( g_viewerSettings.showOriginAxis );
|
|
setOriginAxisLength( g_viewerSettings.originAxisLength );
|
|
}
|
|
|
|
|
|
void
|
|
ControlPanel::setRenderMode (int mode)
|
|
{
|
|
g_viewerSettings.renderMode = mode;
|
|
d_MatSysWindow->redraw();
|
|
}
|
|
|
|
|
|
void
|
|
ControlPanel::setHighlightBone( int index )
|
|
{
|
|
if ( index >= 0 )
|
|
{
|
|
g_viewerSettings.highlightPhysicsBone = index;
|
|
}
|
|
}
|
|
|
|
void
|
|
ControlPanel::setLOD( int index, bool setLODchoice, bool force )
|
|
{
|
|
#if 1
|
|
if( !force && ( g_viewerSettings.lod == index ) )
|
|
{
|
|
return;
|
|
}
|
|
#endif
|
|
g_viewerSettings.lod = index;
|
|
float lodSwitch = g_pStudioModel->GetLODSwitchValue( index );
|
|
char tmp[128];
|
|
sprintf( tmp, "%0.0f", lodSwitch );
|
|
leLODSwitch->setLabel( tmp );
|
|
HWND wnd = ( HWND )leLODSwitch->getHandle();
|
|
if( setLODchoice )
|
|
{
|
|
cLODChoice->select( index );
|
|
}
|
|
setModelInfo();
|
|
InvalidateRect( wnd, NULL, TRUE );
|
|
UpdateWindow( wnd );
|
|
}
|
|
|
|
void
|
|
ControlPanel::setLODMetric( float metric )
|
|
{
|
|
static int saveMetric = -10;
|
|
int intMetric = ( int )metric;
|
|
if( intMetric == saveMetric )
|
|
{
|
|
return;
|
|
}
|
|
saveMetric = intMetric;
|
|
char tmp[128];
|
|
sprintf( tmp, "%d", intMetric );
|
|
lLODMetric->setLabel( tmp );
|
|
}
|
|
|
|
void
|
|
ControlPanel::setPolycount( int polycount )
|
|
{
|
|
static int savePolycount = -10;
|
|
if( polycount == savePolycount )
|
|
{
|
|
return;
|
|
}
|
|
savePolycount = polycount;
|
|
char tmp[128];
|
|
sprintf( tmp, "Shader Draw Count: %d", polycount );
|
|
lModelInfo3->setLabel( tmp );
|
|
}
|
|
|
|
void ControlPanel::setModelInfo( int nVertCount, int nIndexCount, int nTriCount )
|
|
{
|
|
static int nSaveVertCount = -10;
|
|
static int nSaveIndexCount = -10;
|
|
static int nSaveTriCount = -10;
|
|
|
|
if ( nVertCount == nSaveVertCount && nIndexCount == nSaveIndexCount && nTriCount == nSaveTriCount )
|
|
{
|
|
return;
|
|
}
|
|
|
|
nSaveVertCount = nVertCount;
|
|
nSaveIndexCount = nIndexCount;
|
|
nSaveTriCount = nTriCount;
|
|
|
|
char tmp[ 128 ];
|
|
sprintf( tmp, "Verts: %d Indexes: %d Triangles: %d", nVertCount, nIndexCount, nTriCount );
|
|
lModelInfo4->setLabel( tmp );
|
|
}
|
|
|
|
void
|
|
ControlPanel::setTransparent( bool isTransparent )
|
|
{
|
|
static int saveTransparent = -1;
|
|
if( (int)isTransparent == saveTransparent )
|
|
return;
|
|
|
|
saveTransparent = isTransparent;
|
|
char tmp[128];
|
|
sprintf( tmp, "Model is: %s", isTransparent ? "transparent" : "opaque" );
|
|
lModelInfo5->setLabel( tmp );
|
|
}
|
|
|
|
void
|
|
ControlPanel::updatePoseParameters( )
|
|
{
|
|
for (int i = 0; i < NUM_POSEPARAMETERS; i++)
|
|
{
|
|
if (slPoseParameter[i]->isEnabled())
|
|
{
|
|
int j = cPoseParameter[i]->getSelectedIndex();
|
|
float value = g_pStudioModel->GetPoseParameter( j );
|
|
|
|
float temp = atof( lePoseParameter[i]->getLabel( ) );
|
|
|
|
if (fabs( temp - value ) > 0.1)
|
|
{
|
|
slPoseParameter[i]->setValue( value );
|
|
lePoseParameter[i]->setLabel( "%.1f", value );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowGround (bool b)
|
|
{
|
|
g_viewerSettings.showGround = b;
|
|
cbGround->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setAutoLOD( bool b )
|
|
{
|
|
g_viewerSettings.autoLOD = b;
|
|
cbAutoLOD->setChecked( b );
|
|
}
|
|
|
|
void
|
|
ControlPanel::setSoftwareSkin( bool b )
|
|
{
|
|
g_viewerSettings.softwareSkin = b;
|
|
cbSoftwareSkin->setChecked( b );
|
|
}
|
|
|
|
void
|
|
ControlPanel::setOverbright( bool b )
|
|
{
|
|
g_viewerSettings.overbright = b;
|
|
cbOverbright2->setChecked( b );
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowMovement (bool b)
|
|
{
|
|
g_viewerSettings.showMovement = b;
|
|
cbMovement->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowBackground (bool b)
|
|
{
|
|
g_viewerSettings.showBackground = b;
|
|
cbBackground->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowNormals (bool b)
|
|
{
|
|
g_viewerSettings.showNormals = b;
|
|
cbNormals->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowTangentFrame (bool b)
|
|
{
|
|
g_viewerSettings.showTangentFrame = b;
|
|
cbTangentFrame->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setOverlayWireframe (bool b)
|
|
{
|
|
g_viewerSettings.overlayWireframe = b;
|
|
cbOverlayWireframe->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowShadow (bool b)
|
|
{
|
|
g_viewerSettings.showShadow = b;
|
|
cbShadow->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowHitBoxes (bool b)
|
|
{
|
|
g_viewerSettings.showHitBoxes = b;
|
|
cbHitBoxes->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowBones (bool b)
|
|
{
|
|
g_viewerSettings.showBones = b;
|
|
cbBones->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowAttachments (bool b)
|
|
{
|
|
g_viewerSettings.showAttachments = b;
|
|
cbAttachments->setChecked (b);
|
|
}
|
|
|
|
|
|
void
|
|
ControlPanel::setPlaySounds (bool b)
|
|
{
|
|
g_viewerSettings.playSounds = b;
|
|
cbPlaySounds->setChecked (b);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setShowOriginAxis (bool b)
|
|
{
|
|
g_viewerSettings.showOriginAxis = b;
|
|
cbShowOriginAxis->setChecked (b);
|
|
}
|
|
|
|
struct SortInfo_t
|
|
{
|
|
int m_nSequence;
|
|
const char *m_pName;
|
|
int m_nType;
|
|
};
|
|
|
|
int SortSequenceFunc( const void *p1, const void *p2 )
|
|
{
|
|
const SortInfo_t* pSort1 = (const SortInfo_t*)p1;
|
|
const SortInfo_t* pSort2 = (const SortInfo_t*)p2;
|
|
if ( pSort1->m_nType < pSort2->m_nType )
|
|
return -10000;
|
|
if ( pSort1->m_nType > pSort2->m_nType )
|
|
return 10000;
|
|
return Q_stricmp( pSort1->m_pName, pSort2->m_pName );
|
|
}
|
|
|
|
void ControlPanel::CreateSortedSequenceList( CStudioHdr* hdr, int *pSequence )
|
|
{
|
|
int nSequenceCount = hdr->GetNumSeq();
|
|
SortInfo_t *pSort = (SortInfo_t*)_alloca( nSequenceCount * sizeof(SortInfo_t) );
|
|
|
|
// Set up sort info
|
|
for ( int j = 0; j < nSequenceCount; j++ )
|
|
{
|
|
pSort[j].m_nSequence = j;
|
|
if ( g_viewerSettings.showActivities )
|
|
{
|
|
pSort[j].m_pName = hdr->pSeqdesc(j).pszActivityName();
|
|
}
|
|
else
|
|
{
|
|
pSort[j].m_pName = hdr->pSeqdesc(j).pszLabel();
|
|
}
|
|
|
|
pSort[j].m_nType = 0;
|
|
|
|
const char *pKeyValuesText = Studio_GetKeyValueText( hdr, j );
|
|
if ( !pKeyValuesText )
|
|
continue;
|
|
|
|
KeyValues *pKeyValues = new KeyValues( "sort" );
|
|
|
|
if ( pKeyValues->LoadFromBuffer( "mdl", pKeyValuesText ) )
|
|
{
|
|
KeyValues *pFacePoserKeys = pKeyValues->FindKey( "faceposer" );
|
|
if ( pFacePoserKeys )
|
|
{
|
|
const char *pType = pFacePoserKeys->GetString( "type", "" );
|
|
if ( !Q_stricmp( pType, "posture" ) )
|
|
{
|
|
pSort[j].m_nType = 2;
|
|
}
|
|
else if ( !Q_stricmp( pType, "gesture" ) )
|
|
{
|
|
pSort[j].m_nType = 1;
|
|
}
|
|
}
|
|
}
|
|
pKeyValues->deleteThis();
|
|
}
|
|
|
|
if ( !CommandLine()->CheckParm( "-nosort" ) )
|
|
{
|
|
qsort( pSort, nSequenceCount, sizeof(SortInfo_t), SortSequenceFunc );
|
|
}
|
|
|
|
for ( int i = 0; i < nSequenceCount; ++i )
|
|
{
|
|
pSequence[i] = pSort[i].m_nSequence;
|
|
}
|
|
}
|
|
|
|
void ControlPanel::initSequenceChoices()
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
int nSequenceCount = hdr->GetNumSeq();
|
|
int *pSequence = (int*)_alloca( nSequenceCount * sizeof(int) );
|
|
CreateSortedSequenceList( hdr, pSequence );
|
|
|
|
if (iSelectionToSequence)
|
|
{
|
|
free( iSelectionToSequence );
|
|
}
|
|
iSelectionToSequence = (int*)malloc( nSequenceCount * sizeof(int) );
|
|
|
|
if (iSequenceToSelection)
|
|
{
|
|
free( iSequenceToSelection );
|
|
}
|
|
iSequenceToSelection = (int*)malloc( nSequenceCount * sizeof(int) );
|
|
|
|
for (int i = 0; i < MAX_SEQUENCES; i++)
|
|
{
|
|
cSequence[i]->removeAll();
|
|
|
|
int k = 0;
|
|
for (int j = 0; j < nSequenceCount; j++)
|
|
{
|
|
int nSequence = pSequence[j];
|
|
|
|
if (g_viewerSettings.showHidden || !(hdr->pSeqdesc(nSequence).flags & STUDIO_HIDDEN))
|
|
{
|
|
if (g_viewerSettings.showActivities)
|
|
{
|
|
cSequence[i]->add( hdr->pSeqdesc(nSequence).pszActivityName() );
|
|
}
|
|
else
|
|
{
|
|
cSequence[i]->add( hdr->pSeqdesc(nSequence).pszLabel() );
|
|
}
|
|
iSelectionToSequence[k] = nSequence;
|
|
iSequenceToSelection[nSequence] = k;
|
|
k++;
|
|
}
|
|
else
|
|
{
|
|
// previous valid selection
|
|
iSequenceToSelection[nSequence] = (k > 0) ? (k - 1) : 0;
|
|
}
|
|
}
|
|
cSequence[i]->select( 0 );
|
|
slSequence[i]->setValue( 0 );
|
|
}
|
|
}
|
|
|
|
float flMin, flMax;
|
|
for (int i = 0; i < NUM_POSEPARAMETERS; i++)
|
|
{
|
|
if (g_pStudioModel->GetPoseParameterRange( i, &flMin, &flMax ))
|
|
{
|
|
cPoseParameter[i]->removeAll();
|
|
for (int j = 0; j < hdr->GetNumPoseParameters(); j++)
|
|
{
|
|
cPoseParameter[i]->add( hdr->pPoseParameter(j).pszName() );
|
|
}
|
|
cPoseParameter[i]->select( i );
|
|
cPoseParameter[i]->setEnabled( true );
|
|
cPoseParameter[i]->setVisible( true );
|
|
|
|
slPoseParameter[i]->setEnabled( true );
|
|
slPoseParameter[i]->setRange( flMin, flMax, 1000 );
|
|
mxToolTip::add (slPoseParameter[i], hdr->pPoseParameter(i).pszName() );
|
|
slPoseParameter[i]->setVisible( true );
|
|
lePoseParameter[i]->setVisible( true );
|
|
lePoseParameter[i]->setLabel( "%.1f", 0.0 );
|
|
}
|
|
else
|
|
{
|
|
cPoseParameter[i]->setEnabled( false );
|
|
cPoseParameter[i]->setVisible( false );
|
|
slPoseParameter[i]->setEnabled( false );
|
|
slPoseParameter[i]->setVisible( false );
|
|
lePoseParameter[i]->setVisible( false );
|
|
}
|
|
slPoseParameter[i]->setValue( 0.0 );
|
|
setBlend( i, 0.0 );
|
|
}
|
|
|
|
if ( hdr )
|
|
{
|
|
for (int i = 0; i < hdr->GetNumPoseParameters(); i++)
|
|
{
|
|
setBlend( i, 0.0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void ControlPanel::setSequence(int index)
|
|
{
|
|
cSequence[0]->select( iSequenceToSelection[index] );
|
|
g_pStudioModel->SetSequence(index);
|
|
|
|
updateFrameSelection();
|
|
updateGroundSpeed();
|
|
}
|
|
|
|
|
|
void ControlPanel::updateGroundSpeed( void )
|
|
{
|
|
char sz[100];
|
|
float flGroundSpeed = g_pStudioModel->GetCurrentVelocity();
|
|
sprintf( sz, "Speed: %.2f", flGroundSpeed );
|
|
laGroundSpeed->setLabel( sz );
|
|
}
|
|
|
|
|
|
void
|
|
ControlPanel::setOverlaySequence(int num, int index, float weight)
|
|
{
|
|
cSequence[num]->select( iSequenceToSelection[index] );
|
|
g_pStudioModel->SetOverlaySequence( num-1, index, weight );
|
|
slSequence[num]->setValue( weight );
|
|
|
|
updateFrameSelection();
|
|
}
|
|
|
|
|
|
void ControlPanel::startBlending( void )
|
|
{
|
|
g_pStudioModel->StartBlending();
|
|
}
|
|
|
|
void ControlPanel::updateTransitionAmount( void )
|
|
{
|
|
char sz[ 256 ];
|
|
sprintf( sz, "%.3f %%", 100.0f * g_pStudioModel->GetTransitionAmount() );
|
|
laBlendAmount->setLabel( sz );
|
|
}
|
|
|
|
|
|
int ControlPanel::getFrameSelection( void )
|
|
{
|
|
for ( int i = 0; i < MAX_SEQUENCES; i++ )
|
|
if ( rbFrameSelection[i]->isChecked() )
|
|
return i;
|
|
return 0;
|
|
}
|
|
|
|
void ControlPanel::setFrame( float frame )
|
|
{
|
|
int iLayer = getFrameSelection();
|
|
int iFrame = g_pStudioModel->SetFrame( iLayer, frame );
|
|
char buf[128];
|
|
sprintf(buf, "%3d", iFrame );
|
|
lForcedFrame->setLabel( buf );
|
|
}
|
|
|
|
|
|
void ControlPanel::updateFrameSelection( void )
|
|
{
|
|
int iLayer = getFrameSelection();
|
|
int maxFrame = g_pStudioModel->GetMaxFrame( iLayer );
|
|
slForceFrame->setRange( 0, maxFrame, maxFrame );
|
|
slForceFrame->setSteps(1,1);
|
|
}
|
|
|
|
void ControlPanel::updateFrameSlider( void )
|
|
{
|
|
int iLayer = getFrameSelection();
|
|
float flFrame = g_pStudioModel->GetFrame( iLayer );
|
|
char buf[128];
|
|
sprintf(buf, "%3.1f", flFrame );
|
|
lForcedFrame->setLabel( buf );
|
|
slForceFrame->setValue( flFrame );
|
|
}
|
|
|
|
void ControlPanel::setSpeedScale( float scale )
|
|
{
|
|
slSpeedScale->setValue( scale );
|
|
g_viewerSettings.speedScale = scale;
|
|
|
|
updateSpeedScale( );
|
|
}
|
|
|
|
|
|
void ControlPanel::updateSpeedScale( void )
|
|
{
|
|
char szFPS[32];
|
|
sprintf( szFPS, "x %.2f = %.1f fps", g_viewerSettings.speedScale, g_viewerSettings.speedScale * g_pStudioModel->GetFPS( ) );
|
|
laFPS->setLabel( szFPS );
|
|
}
|
|
|
|
|
|
void ControlPanel::setBlend(int index, float value )
|
|
{
|
|
g_pStudioModel->SetPoseParameter( index, value );
|
|
// reset number of frames....
|
|
updateFrameSelection( );
|
|
|
|
updateGroundSpeed( );
|
|
}
|
|
|
|
void
|
|
ControlPanel::initBodypartChoices()
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
int i;
|
|
mstudiobodyparts_t *pbodyparts = hdr->pBodypart(0);
|
|
|
|
cBodypart->removeAll();
|
|
if (hdr->numbodyparts() > 0)
|
|
{
|
|
for (i = 0; i < hdr->numbodyparts(); i++)
|
|
cBodypart->add (pbodyparts[i].pszName());
|
|
|
|
cBodypart->select (0);
|
|
|
|
cSubmodel->removeAll();
|
|
for (i = 0; i < pbodyparts[0].nummodels; i++)
|
|
{
|
|
char str[64];
|
|
sprintf (str, "Submodel %d", i );
|
|
cSubmodel->add (str);
|
|
}
|
|
cSubmodel->select (0);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void
|
|
ControlPanel::setBodypart (int index)
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
//cBodypart->setEn
|
|
cBodypart->select (index);
|
|
if (index < hdr->numbodyparts())
|
|
{
|
|
mstudiobodyparts_t *pbodyparts = hdr->pBodypart(0);
|
|
cSubmodel->removeAll();
|
|
|
|
for (int i = 0; i < pbodyparts[index].nummodels; i++)
|
|
{
|
|
char str[64];
|
|
sprintf (str, "Submodel %d", i );
|
|
cSubmodel->add (str);
|
|
}
|
|
cSubmodel->select (0);
|
|
//g_pStudioModel->SetBodygroup (index, 0);
|
|
}
|
|
}
|
|
setModelInfo();
|
|
}
|
|
|
|
|
|
|
|
void
|
|
ControlPanel::setSubmodel (int index)
|
|
{
|
|
g_pStudioModel->SetBodygroup (cBodypart->getSelectedIndex(), index);
|
|
//!!g_viewerSettings.submodels[cBodypart->getSelectedIndex()] = index;
|
|
setModelInfo();
|
|
}
|
|
|
|
|
|
|
|
void
|
|
ControlPanel::initPhysicsBones()
|
|
{
|
|
cHighlightBone->removeAll();
|
|
cHighlightBone->add( "None" );
|
|
for ( int i = 0; i < g_pStudioModel->Physics_GetBoneCount(); i++ )
|
|
{
|
|
cHighlightBone->add (g_pStudioModel->Physics_GetBoneName( i ) );
|
|
}
|
|
cHighlightBone->select (0);
|
|
}
|
|
|
|
void
|
|
ControlPanel::initLODs()
|
|
{
|
|
cLODChoice->removeAll();
|
|
for ( int i = 0; i < g_pStudioModel->GetNumLODs(); i++ )
|
|
{
|
|
char tmp[10];
|
|
sprintf( tmp, "%d", i );
|
|
cLODChoice->add( tmp );
|
|
}
|
|
setLOD( 0, true, true );
|
|
}
|
|
|
|
void
|
|
ControlPanel::initBoneControllers()
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
cController->setEnabled (hdr->numbonecontrollers() > 0);
|
|
slController->setEnabled (hdr->numbonecontrollers() > 0);
|
|
cController->removeAll();
|
|
|
|
int i = 0;
|
|
for (i; i < hdr->numbonecontrollers(); i++)
|
|
{
|
|
char str[32];
|
|
mstudiobonecontroller_t *pbonecontroller = hdr->pBonecontroller(i);
|
|
sprintf (str, "Controller %d", pbonecontroller->inputfield);
|
|
cController->add (str);
|
|
}
|
|
|
|
if (hdr->numbonecontrollers() > 0)
|
|
{
|
|
cController->select (0);
|
|
mstudiobonecontroller_t *pbonecontroller = hdr->pBonecontroller(0);
|
|
slController->setRange (pbonecontroller->start, pbonecontroller->end);
|
|
slController->setValue (0);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void
|
|
ControlPanel::setBoneController (int index)
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
mstudiobonecontroller_t *pbonecontroller = hdr->pBonecontroller(index);
|
|
slController->setRange ( pbonecontroller->start, pbonecontroller->end);
|
|
slController->setValue (0);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void
|
|
ControlPanel::setBoneControllerValue (int index, float value)
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
mstudiobonecontroller_t *pbonecontroller = hdr->pBonecontroller(index);
|
|
g_pStudioModel->SetController (pbonecontroller->inputfield, value);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void
|
|
ControlPanel::initSkinChoices()
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
cSkin->setEnabled (hdr->numskinfamilies() > 0);
|
|
cSkin->removeAll();
|
|
|
|
for (int i = 0; i < hdr->numskinfamilies(); i++)
|
|
{
|
|
char str[32];
|
|
sprintf (str, "Skin %d", i );
|
|
cSkin->add (str);
|
|
}
|
|
|
|
cSkin->select (0);
|
|
g_pStudioModel->SetSkin (0);
|
|
g_viewerSettings.skin = 0;
|
|
}
|
|
}
|
|
|
|
void ControlPanel::initMaterialChoices()
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if (hdr)
|
|
{
|
|
const studiohdr_t *pStudioHdr = hdr->GetRenderHdr();
|
|
if (pStudioHdr)
|
|
{
|
|
cMaterials->setEnabled(pStudioHdr->numtextures > 0);
|
|
cMaterials->removeAll();
|
|
|
|
for (int i = 0; i < pStudioHdr->numtextures; i++)
|
|
{
|
|
char str[512];
|
|
sprintf (str, "%s", pStudioHdr->pTexture(i)->pszName() );
|
|
cMaterials->add (str);
|
|
}
|
|
|
|
cMaterials->select (0);
|
|
g_viewerSettings.materialIndex = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ControlPanel::showActivityModifiers( int sequence )
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
if ( !hdr->SequencesAvailable() )
|
|
return;
|
|
|
|
if ( sequence < 0 || sequence >= hdr->GetNumSeq() )
|
|
return;
|
|
|
|
mstudioseqdesc_t &desc = hdr->pSeqdesc( sequence );
|
|
|
|
cActivityModifiers->setEnabled( desc.numactivitymodifiers > 0);
|
|
cActivityModifiers->removeAll();
|
|
|
|
for (int i = 0; i < desc.numactivitymodifiers; i++)
|
|
{
|
|
char str[512];
|
|
sprintf (str, "%s", desc.pActivityModifier( i )->pszName() );
|
|
cActivityModifiers->add (str);
|
|
}
|
|
|
|
cActivityModifiers->select (0);
|
|
}
|
|
|
|
void
|
|
ControlPanel::setModelInfo()
|
|
{
|
|
static char str[2048];
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
|
|
if (!hdr)
|
|
return;
|
|
|
|
static int checkSum = 0;
|
|
static int boneLODCount = 0;
|
|
static int numBatches = 0;
|
|
if ( g_pStudioModel && !m_bVMTInfoLoaded )
|
|
{
|
|
UpdateMaterialList();
|
|
}
|
|
|
|
if( checkSum == hdr->GetRenderHdr()->checksum && boneLODCount == g_DrawModelResults.m_NumHardwareBones && numBatches == g_DrawModelResults.m_NumBatches)
|
|
{
|
|
return;
|
|
}
|
|
|
|
checkSum = hdr->GetRenderHdr()->checksum;
|
|
boneLODCount = g_DrawModelResults.m_NumHardwareBones;
|
|
numBatches = g_DrawModelResults.m_NumBatches;
|
|
|
|
int hbcount = 0;
|
|
for ( int s = 0; s < hdr->numhitboxsets(); s++ )
|
|
{
|
|
hbcount += hdr->iHitboxCount( s );
|
|
}
|
|
|
|
sprintf (str,
|
|
"Total bones: %d\n"
|
|
"HW Bones: %d\n"
|
|
"Batches: %d\n"
|
|
"Bone Controllers: %d\n"
|
|
"Hit Boxes: %d in %d sets\n"
|
|
"Sequences: %d\n",
|
|
hdr->numbones(),
|
|
boneLODCount,
|
|
numBatches,
|
|
hdr->numbonecontrollers(),
|
|
hbcount,
|
|
hdr->numhitboxsets(),
|
|
hdr->GetNumSeq()
|
|
);
|
|
|
|
lModelInfo1->setLabel (str);
|
|
|
|
sprintf (str,
|
|
"Materials: %d\n"
|
|
"Skin Families: %d\n"
|
|
"Bodyparts: %d\n"
|
|
"Attachments: %d\n",
|
|
g_DrawModelResults.m_NumMaterials,
|
|
hdr->numskinfamilies(),
|
|
hdr->numbodyparts(),
|
|
hdr->GetNumAttachments());
|
|
|
|
lModelInfo2->setLabel (str);
|
|
}
|
|
|
|
void ControlPanel::UpdateMaterialList( )
|
|
{
|
|
cMessageList->removeAll();
|
|
studiohdr_t* pStudioR = g_pStudioModel->GetStudioRenderHdr();
|
|
if ( pStudioR )
|
|
{
|
|
IMaterial *pMaterials[128];
|
|
int nMaterials = g_pStudioRender->GetMaterialList( pStudioR, ARRAYSIZE( pMaterials ), &pMaterials[0] );
|
|
|
|
for ( int i = 0; i < nMaterials; i++ )
|
|
{
|
|
char c_MaterialLine[256];
|
|
Q_strcpy( c_MaterialLine, "" );
|
|
|
|
if ( pMaterials[i]->IsErrorMaterial() )
|
|
{
|
|
Q_strcat( c_MaterialLine, "*** ERROR *** Model attempted to load one or more VMTs it can't find." , sizeof( c_MaterialLine ) );
|
|
}
|
|
else
|
|
{
|
|
Q_strcat( c_MaterialLine, pMaterials[i]->GetName() , sizeof( c_MaterialLine ) );
|
|
}
|
|
cMessageList->add( c_MaterialLine );
|
|
}
|
|
m_bVMTInfoLoaded = true;
|
|
}
|
|
}
|
|
|
|
|
|
extern matrix3x4_t g_viewtransform;
|
|
|
|
void ControlPanel::centerView( )
|
|
{
|
|
Vector min, max;
|
|
|
|
int hitboxset = 0; //g_MDLViewer->GetCurrentHitboxSet();
|
|
|
|
min.Init( 999999,999999,999999);
|
|
max.Init( -999999,-999999,-999999);
|
|
|
|
matrix3x4_t rootxform;
|
|
MatrixInvert( g_viewtransform, rootxform );
|
|
|
|
HitboxList_t &list = g_pStudioModel->m_HitboxSets[ hitboxset ].m_Hitboxes;
|
|
for (unsigned short j = list.Head(); j != list.InvalidIndex(); j = list.Next(j) )
|
|
{
|
|
mstudiobbox_t *pBBox = &list[j].m_BBox;
|
|
|
|
Vector tmpmin, tmpmax;
|
|
matrix3x4_t bonesetup;
|
|
|
|
ConcatTransforms( rootxform, *g_pStudioModel->BoneToWorld( pBBox->bone ), bonesetup );
|
|
|
|
TransformAABB( bonesetup, pBBox->bbmin, pBBox->bbmax, tmpmin, tmpmax );
|
|
|
|
if (tmpmin.x < min.x) min.x = tmpmin.x;
|
|
if (tmpmin.y < min.y) min.y = tmpmin.y;
|
|
if (tmpmin.z < min.z) min.z = tmpmin.z;
|
|
if (tmpmax.x > max.x) max.x = tmpmax.x;
|
|
if (tmpmax.y > max.y) max.y = tmpmax.y;
|
|
if (tmpmax.z > max.z) max.z = tmpmax.z;
|
|
}
|
|
|
|
if (min.x > max.x)
|
|
{
|
|
g_pStudioModel->ExtractBbox(min, max);
|
|
}
|
|
|
|
float dx = max[0] - min[0];
|
|
float dy = max[1] - min[1];
|
|
float dz = max[2] - min[2];
|
|
|
|
// Determine the distance from the model such that it will fit in the screen.
|
|
float d = dx;
|
|
if (dy > d)
|
|
d = dy;
|
|
if (dz > d)
|
|
d = dz;
|
|
|
|
g_pStudioModel->m_origin[0] = d * 1.34f;
|
|
g_pStudioModel->m_origin[1] = 0.0f;
|
|
g_pStudioModel->m_origin[2] = min[2] + dz / 2;
|
|
g_pStudioModel->m_angles[0] = 0.0f;
|
|
g_pStudioModel->m_angles[1] = 0.0f;
|
|
g_pStudioModel->m_angles[2] = 0.0f;
|
|
g_viewerSettings.lightrot[0] = 0.0f;
|
|
g_viewerSettings.lightrot[1] = 180.0f; // light should aim at models front
|
|
g_viewerSettings.lightrot[2] = 0.0f;
|
|
setFOV( 65.0f );
|
|
d_MatSysWindow->redraw();
|
|
}
|
|
|
|
void ControlPanel::viewmodelView()
|
|
{
|
|
// Sit the camera at the origin with a 54 degree FOV for viewmodels
|
|
g_pStudioModel->m_origin[0] = 0.0f;
|
|
g_pStudioModel->m_origin[1] = 0.0f;
|
|
g_pStudioModel->m_origin[2] = 0.0f;
|
|
g_pStudioModel->m_angles[0] = 0.0f;
|
|
g_pStudioModel->m_angles[1] = 180.0f;
|
|
g_pStudioModel->m_angles[2] = 0.0f;
|
|
g_viewerSettings.lightrot[0] = 0.0f;
|
|
g_viewerSettings.lightrot[1] = 180.0f; // light should aim at models front
|
|
g_viewerSettings.lightrot[2] = 0.0f;
|
|
setFOV( 54.0f );
|
|
d_MatSysWindow->redraw();
|
|
}
|
|
|
|
void ControlPanel::setFOV( float fov )
|
|
{
|
|
char buf[64];
|
|
g_viewerSettings.fov = fov;
|
|
sprintf( buf, "%.0f", fov );
|
|
leFOV->setLabel( buf );
|
|
}
|
|
|
|
|
|
void ControlPanel::setOriginAxisLength( float originAxisLength )
|
|
{
|
|
leOriginAxisLength->setValue( originAxisLength );
|
|
}
|
|
|
|
|
|
void ControlPanel::initFlexes()
|
|
{
|
|
CStudioHdr *hdr = g_pStudioModel->GetStudioHdr();
|
|
LocalFlexController_t i;
|
|
int j;
|
|
|
|
if (hdr)
|
|
{
|
|
for (j = 0; j < NUM_FLEX_SLIDERS; j++)
|
|
{
|
|
cFlex[j]->removeAll();
|
|
for (i = LocalFlexController_t(0); i < hdr->numflexcontrollers(); i++)
|
|
{
|
|
cFlex[j]->add( hdr->pFlexcontroller(i)->pszName() );
|
|
}
|
|
if ( false ) // TODO: Add a configuration option to do it the sensible way
|
|
{
|
|
cFlex[j]->select( j );
|
|
}
|
|
else
|
|
{
|
|
cFlex[j]->select( hdr->numflexcontrollers() - NUM_FLEX_SLIDERS + j );
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = LocalFlexController_t(0); i < hdr->numflexcontrollers(); i++)
|
|
{
|
|
g_pStudioModel->SetFlexController( i, 0.0f );
|
|
hdr->pFlexcontroller( i )->localToGlobal = i;
|
|
}
|
|
|
|
for (j = 0; j < NUM_FLEX_SLIDERS; j++)
|
|
{
|
|
i = (LocalFlexController_t)cFlex[j]->getSelectedIndex();
|
|
|
|
if (i >= 0)
|
|
{
|
|
slFlexScale[j]->setValue( g_pStudioModel->GetFlexControllerRaw( i ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
void ControlPanel::connectFlexes( CStudioHdr *hdr )
|
|
{
|
|
if ( !g_pStudioModel )
|
|
return;
|
|
|
|
LocalFlexController_t i;
|
|
LocalFlexController_t j;
|
|
|
|
CStudioHdr *root = g_pStudioModel->GetStudioHdr();
|
|
|
|
if (hdr && root)
|
|
{
|
|
for (i = LocalFlexController_t(0); i < hdr->numflexcontrollers(); i++)
|
|
{
|
|
for ( j = LocalFlexController_t(0); j < root->numflexcontrollers(); j++)
|
|
{
|
|
if ( stricmp( hdr->pFlexcontroller(i)->pszName(), root->pFlexcontroller(j)->pszName() ) == 0 )
|
|
{
|
|
hdr->pFlexcontroller(i)->localToGlobal = root->pFlexcontroller(j)->localToGlobal;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void UpdateSliderLabel( mxSlider *slider, mxLabel *label )
|
|
{
|
|
float value = slider->getValue();
|
|
char buf[80];
|
|
sprintf( buf, "%0.2f", value );
|
|
label->setLabel( buf );
|
|
}
|
|
|
|
void ControlPanel::UpdateConstraintSliders( int clamp )
|
|
{
|
|
float vmin = slPhysicsConMin->getValue();
|
|
float vmax = slPhysicsConMax->getValue();
|
|
|
|
// reflect mins/maxs
|
|
if ( cbLinked->isChecked() )
|
|
{
|
|
if ( clamp == IDC_PHYS_CON_MIN && vmin <= 0 )
|
|
{
|
|
vmax = -vmin;
|
|
}
|
|
else if ( vmax >= 0 )
|
|
{
|
|
vmin = -vmax;
|
|
}
|
|
}
|
|
|
|
if ( vmax < vmin )
|
|
{
|
|
if ( clamp == IDC_PHYS_CON_MIN )
|
|
vmin = vmax;
|
|
else
|
|
vmax = vmin;
|
|
}
|
|
|
|
slPhysicsConMin->setValue( vmin );
|
|
slPhysicsConMax->setValue( vmax );
|
|
UpdateSliderLabel( slPhysicsConMin, lPhysicsConMin );
|
|
UpdateSliderLabel( slPhysicsConMax, lPhysicsConMax );
|
|
UpdateSliderLabel( slPhysicsFriction, lPhysicsFriction );
|
|
}
|
|
|
|
|
|
int ControlPanel::handlePhysicsEvent( mxEvent *event )
|
|
{
|
|
switch( event->action )
|
|
{
|
|
case IDC_PHYS_BONE:
|
|
setupPhysicsBone( cPhysicsBone->getSelectedIndex() );
|
|
break;
|
|
case IDC_PHYS_CON_AXIS_X:
|
|
case IDC_PHYS_CON_AXIS_Y:
|
|
case IDC_PHYS_CON_AXIS_Z:
|
|
setupPhysicsAxis( cPhysicsBone->getSelectedIndex(), event->action - IDC_PHYS_CON_AXIS_X );
|
|
break;
|
|
case IDC_PHYS_CON_TYPE_FREE:
|
|
case IDC_PHYS_CON_TYPE_FIXED:
|
|
case IDC_PHYS_CON_TYPE_LIMIT:
|
|
break;
|
|
case IDC_PHYS_CON_MIN:
|
|
case IDC_PHYS_CON_MAX:
|
|
case IDC_PHYS_CON_FRICTION:
|
|
UpdateConstraintSliders( event->action );
|
|
break;
|
|
case IDC_PHYS_CON_TEST:
|
|
g_pStudioModel->Physics_SetPreview( cPhysicsBone->getSelectedIndex(), getPhysicsAxis(), slPhysicsConTest->getValue() );
|
|
break;
|
|
case IDC_PHYS_P_MASSBIAS:
|
|
UpdateSliderLabel( slPhysicsParamMassBias, lPhysicsParamMassBias );
|
|
break;
|
|
case IDC_PHYS_P_INERTIA:
|
|
UpdateSliderLabel( slPhysicsParamInertia, lPhysicsParamInertia );
|
|
break;
|
|
case IDC_PHYS_P_DAMPING:
|
|
UpdateSliderLabel( slPhysicsParamDamping, lPhysicsParamDamping );
|
|
break;
|
|
case IDC_PHYS_P_ROT_DAMPING:
|
|
UpdateSliderLabel( slPhysicsParamRotDamping, lPhysicsParamRotDamping );
|
|
break;
|
|
case IDC_PHYS_QCFILE:
|
|
{
|
|
writePhysicsData();
|
|
char *pOut = g_pStudioModel->Physics_DumpQC();
|
|
if ( pOut )
|
|
{
|
|
Sys_CopyStringToClipboard( pOut );
|
|
}
|
|
delete[] pOut;
|
|
return 1;
|
|
}
|
|
break;
|
|
|
|
}
|
|
writePhysicsData();
|
|
return 1;
|
|
}
|
|
|
|
|
|
void ControlPanel::handlePhysicsKey( mxEvent *event )
|
|
{
|
|
if ( event->key == '[' || event->key == ']' )
|
|
{
|
|
int boneIndex = cPhysicsBone->getSelectedIndex();
|
|
int boneCount = cPhysicsBone->getItemCount();
|
|
int axisIndex = getPhysicsAxis();
|
|
int axisCount = 3;
|
|
|
|
if ( event->key == '[' )
|
|
{
|
|
axisIndex = (axisIndex+axisCount-1) % axisCount;
|
|
if ( axisIndex == (axisCount-1) )
|
|
{
|
|
boneIndex = (boneIndex+boneCount-1) % boneCount;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
axisIndex = (axisIndex+1) % axisCount;
|
|
if ( axisIndex == 0 )
|
|
{
|
|
boneIndex = (boneIndex+1) % boneCount;
|
|
}
|
|
}
|
|
setPhysicsAxis( axisIndex );
|
|
cPhysicsBone->select( boneIndex );
|
|
setupPhysicsBone( boneIndex );
|
|
}
|
|
}
|
|
|
|
|
|
void ControlPanel::setupPhysics( void )
|
|
{
|
|
if (!PopulatePhysicsBoneList( cPhysicsBone) )
|
|
return;
|
|
|
|
cPhysicsBone->select (0);
|
|
setPhysicsAxis(0);
|
|
setupPhysicsBone( 0 );
|
|
|
|
char buf[64];
|
|
sprintf( buf, "%.2f", g_pStudioModel->Physics_GetMass() );
|
|
leMass->setLabel( buf );
|
|
|
|
// Default to "None"
|
|
setHighlightBone(0);
|
|
}
|
|
|
|
static void SetSlider( mxSlider *slider, mxLabel *label, float value )
|
|
{
|
|
slider->setValue( value );
|
|
UpdateSliderLabel( slider, label );
|
|
}
|
|
|
|
int ControlPanel::getPhysicsAxis( void )
|
|
{
|
|
for ( int i = 0; i < 3; i++ )
|
|
if ( rbConstraintAxis[i]->isChecked() )
|
|
return i;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void ControlPanel::setPhysicsAxis( int axisIndex )
|
|
{
|
|
for ( int i = 0; i < 3; i++ )
|
|
{
|
|
rbConstraintAxis[i]->setChecked( (i==axisIndex)?true : false );
|
|
}
|
|
}
|
|
|
|
|
|
void ControlPanel::setupPhysicsBone( int boneIndex )
|
|
{
|
|
if (!g_pStudioModel->m_pPhysics)
|
|
return;
|
|
|
|
int axisIndex = getPhysicsAxis();
|
|
setupPhysicsAxis( boneIndex, axisIndex );
|
|
// read per-bone data
|
|
hlmvsolid_t solid;
|
|
g_pStudioModel->Physics_GetData( boneIndex, &solid, NULL );
|
|
|
|
SetSlider( slPhysicsParamMassBias, lPhysicsParamMassBias, solid.massBias );
|
|
SetSlider( slPhysicsParamInertia, lPhysicsParamInertia, solid.params.inertia );
|
|
SetSlider( slPhysicsParamDamping, lPhysicsParamDamping, solid.params.damping );
|
|
SetSlider( slPhysicsParamRotDamping, lPhysicsParamRotDamping, solid.params.rotdamping );
|
|
|
|
// Find the bone
|
|
CStudioHdr* pHdr = g_pStudioModel->GetStudioHdr();
|
|
for ( int i = 0; i < pHdr->numbones(); i++ )
|
|
{
|
|
mstudiobone_t* pBone = pHdr->pBone(i);
|
|
if (!stricmp(pBone->pszName(), solid.name ))
|
|
{
|
|
// Once found, set the surface property accordingly
|
|
lPhysicsMaterial->setLabel( g_pStudioModel->m_SurfaceProps[i].String() );
|
|
break;
|
|
}
|
|
}
|
|
|
|
// select the render/highlight bone
|
|
setHighlightBone( boneIndex + 1 );
|
|
|
|
redraw();
|
|
}
|
|
|
|
|
|
void ControlPanel::setupPhysicsAxis( int boneIndex, int axis )
|
|
{
|
|
// read the per-axis data
|
|
constraint_ragdollparams_t constraint;
|
|
|
|
g_pStudioModel->Physics_GetData( boneIndex, NULL, &constraint );
|
|
setPhysicsAxis( axis );
|
|
SetSlider( slPhysicsConMin, lPhysicsConMin, constraint.axes[axis].minRotation );
|
|
SetSlider( slPhysicsConMax, lPhysicsConMax, constraint.axes[axis].maxRotation );
|
|
SetSlider( slPhysicsFriction, lPhysicsFriction, constraint.axes[axis].torque );
|
|
g_pStudioModel->Physics_SetPreview( -1, 0, 0 );
|
|
redraw();
|
|
}
|
|
|
|
void ControlPanel::writePhysicsData( void )
|
|
{
|
|
int boneIndex = cPhysicsBone->getSelectedIndex();
|
|
int axis = getPhysicsAxis();
|
|
|
|
hlmvsolid_t solid;
|
|
constraint_ragdollparams_t constraint;
|
|
// read the existing data
|
|
g_pStudioModel->Physics_GetData( boneIndex, &solid, &constraint );
|
|
|
|
const char *pMass = leMass->getLabel();
|
|
float mass = 0;
|
|
if ( pMass )
|
|
{
|
|
mass = atof( pMass );
|
|
}
|
|
|
|
g_pStudioModel->Physics_SetMass( mass );
|
|
|
|
// write back the data we're editing on this dialog
|
|
constraint.axes[axis].minRotation = slPhysicsConMin->getValue();
|
|
constraint.axes[axis].maxRotation = slPhysicsConMax->getValue();
|
|
constraint.axes[axis].torque = slPhysicsFriction->getValue();
|
|
|
|
solid.massBias = slPhysicsParamMassBias->getValue();
|
|
solid.index = boneIndex;
|
|
//solid.params.mass;
|
|
solid.params.inertia = slPhysicsParamInertia->getValue();
|
|
solid.params.damping = slPhysicsParamDamping->getValue();
|
|
solid.params.rotdamping = slPhysicsParamRotDamping->getValue();
|
|
|
|
// store it in the model
|
|
g_pStudioModel->Physics_SetData( boneIndex, &solid, &constraint );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
void ControlPanel::SetFrameSlider( float flFrame )
|
|
{
|
|
slForceFrame->setValue( flFrame );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
void ControlPanel::UnloadAllMergedModels()
|
|
{
|
|
for ( int i = 0; i < HLMV_MAX_MERGED_MODELS; ++i )
|
|
{
|
|
g_MDLViewer->getMenuBar()->modify( IDC_FILE_UNLOADMERGEDMODEL1 + i, IDC_FILE_UNLOADMERGEDMODEL1 + i, "(empty)" );
|
|
g_MDLViewer->getMenuBar()->setEnabled( IDC_FILE_UNLOADMERGEDMODEL1 + i, false );
|
|
V_strcpy_safe( g_viewerSettings.mergeModelFile[i], "" );
|
|
|
|
if ( g_pStudioExtraModel[i] )
|
|
{
|
|
g_pStudioExtraModel[i]->FreeModel( false );
|
|
delete g_pStudioExtraModel[i];
|
|
g_pStudioExtraModel[i] = NULL;
|
|
}
|
|
}
|
|
} |