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30 lines
601 B
C++
30 lines
601 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef MAPENTITIES_H
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#define MAPENTITIES_H
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#ifdef _WIN32
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#pragma once
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#endif
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class Vector;
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class IMapEntities
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{
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public:
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virtual void CheckUpdateMap( char const *mapname ) = 0;
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virtual bool LookupOrigin( char const *name, Vector& origin, QAngle& angles ) = 0;
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virtual int Count() = 0;
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virtual char const *GetName( int number ) = 0;
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};
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extern IMapEntities *mapentities;
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#endif // MAPENTITIES_H
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