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32 lines
586 B
C++
32 lines
586 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef IFILELOADER_H
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#define IFILELOADER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "utlvector.h"
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class CWaveFile;
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class IFileLoader
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{
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public:
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virtual void AddWaveFilesToThread( CUtlVector< CWaveFile * >& wavefiles ) = 0;
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virtual int ProcessCompleted() = 0;
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virtual void Start() = 0;
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virtual int GetPendingLoadCount() = 0;
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};
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extern IFileLoader *fileloader;
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#endif // IFILELOADER_H
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