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41 lines
839 B
C++
41 lines
839 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef IFACEPOSERWORKSPACE_H
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#define IFACEPOSERWORKSPACE_H
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#ifdef _WIN32
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#pragma once
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#endif
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class IWorkspaceFiles
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{
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public:
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enum
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{
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EXPRESSION = 0,
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CHOREODATA,
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MODELDATA,
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NUM_FILE_TYPES
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};
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virtual void Init( char const *pchShortName ) = 0;
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// Restore
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virtual int GetNumStoredFiles( int type ) = 0;
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virtual const char *GetStoredFile( int type, int number ) = 0;
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// Save
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virtual void StartStoringFiles( int type ) = 0;
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virtual void FinishStoringFiles( int type ) = 0;
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virtual void StoreFile( int type, const char *filename ) = 0;
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};
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extern IWorkspaceFiles *workspacefiles;
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#endif // IFACEPOSERWORKSPACE_H
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