mirror of
https://github.com/nillerusr/source-engine.git
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145 lines
3.2 KiB
C++
145 lines
3.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef FLEXPANEL_H
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#define FLEXPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#ifndef INCLUDED_MXWINDOW
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#include <mxtk/mxWindow.h>
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#endif
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#define IDC_FLEX 7001
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#define IDC_FLEXSCROLL 7101
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#define IDC_EXPRESSIONRESET 7102
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// NOTE THIS THIS TAKES UP 4 * 96 entries (384)
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// #define NEXT_AVAIL 7457 ...etc.
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#define IDC_FLEXSCALE 7200
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#define IDC_FLEXSCALE_LAST 7584
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#define IDC_FP_UNCHECK_ALL 7800
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#define IDC_FP_CHECK_ALL 7801
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#define IDC_FP_INVERT 7802
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#define IDC_FP_MENU 7803
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#include "studio.h"
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class mxTab;
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class mxChoice;
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class mxCheckBox;
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class mxSlider;
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class mxScrollbar;
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class mxLineEdit;
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class mxLabel;
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class mxButton;
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class MatSysWindow;
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class TextureWindow;
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class mxExpressionSlider;
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#include "expressions.h"
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#include "faceposertoolwindow.h"
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/*
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int nameindex;
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int numkeys;
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int keyindex;
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{ char key, char weight }
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*/
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class ControlPanel;
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class FlexPanel : public mxWindow, public IFacePoserToolWindow
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{
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typedef mxWindow BaseClass;
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mxExpressionSlider *slFlexScale[ GLOBAL_STUDIO_FLEX_CONTROL_COUNT ];
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mxScrollbar *slScrollbar;
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mxButton *btnResetSliders;
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mxButton *btnCopyToSliders;
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mxButton *btnCopyFromSliders;
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mxButton *btnMenu;
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public:
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// CREATORS
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FlexPanel (mxWindow *parent);
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virtual ~FlexPanel ();
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virtual void redraw();
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virtual bool PaintBackground( void );
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void SetEvent( CChoreoEvent *event );
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virtual void OnModelChanged();
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// MANIPULATORS
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int handleEvent (mxEvent *event);
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void initFlexes ();
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bool IsValidSlider( int iFlexController ) const;
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float GetSlider( int iFlexController );
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float GetSliderRawValue( int iFlexController );
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void GetSliderRange( int iFlexController, float& minvalue, float& maxvalue );
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void SetSlider( int iFlexController, float value );
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float GetInfluence( int iFlexController );
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void SetInfluence( int iFlexController, float value );
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void SetEdited( int iFlexController, bool isEdited );
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bool IsEdited( int iFlexController );
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int LookupFlex( int iSlider, int barnum );
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int LookupPairedFlex( int iFlexController );
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// maps global flex_controller index to UI slider
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int nFlexSliderIndex[ GLOBAL_STUDIO_FLEX_CONTROL_COUNT ];
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int nFlexSliderBarnum[ GLOBAL_STUDIO_FLEX_CONTROL_COUNT ];
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void PositionSliders( int sboffset );
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void PositionControls( int width, int height );
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void EditExpression( void );
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void NewExpression( void );
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void setExpression( int index );
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void DeleteExpression( int index );
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void SaveExpression( int index );
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void RevertExpression( int index );
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void CopyControllerSettings( void );
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void PasteControllerSettings( void );
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void ResetSliders( bool preserveundo, bool bDirtyClass );
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void CopyControllerSettingsToStructure( CExpression *exp );
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private:
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enum
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{
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FP_STATE_UNCHECK = 0,
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FP_STATE_CHECK,
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FP_STATE_INVERT
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};
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void OnSetAll( int state );
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void OnMenu();
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bool m_bNewExpressionMode;
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// Since we combine left/right into one, this will be less than hdr->numflexcontrollers
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int m_nViewableFlexControllerCount;
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};
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extern FlexPanel *g_pFlexPanel;
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#endif // FLEXPANEL_H
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