mirror of
https://github.com/nillerusr/source-engine.git
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833 lines
23 KiB
C++
833 lines
23 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef CHOREOVIEW_H
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#define CHOREOVIEW_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <mxtk/mx.h>
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#include <mxtk/mxWindow.h>
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#include "mxBitmapButton.h"
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#include "utlvector.h"
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#include "ChoreoWidget.h"
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#include "ichoreoeventcallback.h"
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#include "faceposertoolwindow.h"
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#include "ChoreoEvent.h"
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#include "mathlib/mathlib.h"
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#include "SoundEmitterSystem/isoundemittersystembase.h"
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#define IDC_CV_CC_LANGUAGESTART 5300
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#define IDC_STOPSCENE 5000
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#define IDC_PLAYSCENE 5001
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#define IDC_PAUSESCENE 5002
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#define IDC_CHOREOVSCROLL 5003
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#define IDC_CHOREOHSCROLL 5004
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#define IDC_ADDACTOR 5005
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#define IDC_DELETEACTOR 5006
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#define IDC_MOVEACTORUP 5007
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#define IDC_MOVEACTORDOWN 5008
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#define IDC_EDITACTOR 5009
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#define IDC_EDITEVENT 5010
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#define IDC_DELETEEVENT 5011
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#define IDC_ADDEVENT_EXPRESSION 5012
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#define IDC_ADDEVENT_GESTURE 5013
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#define IDC_ADDEVENT_LOOKAT 5014
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#define IDC_ADDEVENT_MOVETO 5015
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#define IDC_ADDEVENT_SPEAK 5016
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#define IDC_ADDEVENT_FACE 5017
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#define IDC_ADDEVENT_FIRETRIGGER 5018
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#define IDC_ADDEVENT_SEQUENCE 5019
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#define IDC_ADDEVENT_GENERIC 5020
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#define IDC_CV_CHANGESCALE 5021
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#define IDC_EDITGLOBALEVENT 5022
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#define IDC_DELETEGLOBALEVENT 5023
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#define IDC_ADDEVENT_PAUSE 5024
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#define IDC_ADDCHANNEL 5025
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#define IDC_EDITCHANNEL 5026
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#define IDC_DELETECHANNEL 5027
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#define IDC_MOVECHANNELUP 5028
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#define IDC_MOVECHANNELDOWN 5029
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#define IDC_CHANNELOPEN 5030
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#define IDC_CHANNELCLOSE 5031
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#define IDC_CBACTORACTIVE 5032
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#define IDC_DELETERELATIVETAG 5033
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#define IDC_ADDTIMINGTAG 5034
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#define IDC_SELECTALL 5035
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#define IDC_DESELECTALL 5036
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#define IDC_MOVETOBACK 5037
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#define IDC_UNDO 5038
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#define IDC_REDO 5039
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#define IDC_EXPRESSIONTOOL 5040
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#define IDC_ASSOCIATEBSP 5041
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#define IDC_ADDEVENT_FLEXANIMATION 5042
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#define IDC_COPYEVENTS 5043
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#define IDC_PASTEEVENTS 5044
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#define IDC_IMPORTEVENTS 5045
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#define IDC_EXPORTEVENTS 5046
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#define IDC_ADDEVENT_SUBSCENE 5047
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#define IDC_PLAYSCENE_BACKWARD 5048
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#define IDC_ASSOCIATEMODEL 5049
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#define IDC_CHOREO_PLAYBACKRATE 5050
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#define IDC_CV_CHECKSEQLENGTHS 5051
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#define IDC_CV_PROCESSSEQUENCES 5052
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#define IDC_GESTURETOOL 5053
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#define IDC_ADDEVENT_LOOP 5054
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#define IDC_CV_TOGGLERAMPONLY 5055
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#define IDC_ADDEVENT_INTERRUPT 5056
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#define IDC_ADDEVENT_STOPPOINT 5067
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#define SCENE_ACTION_UNKNOWN 0
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#define SCENE_ACTION_CANCEL 1
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#define SCENE_ACTION_RESUME 2
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#define SCENE_ANIMLAYER_SEQUENCE 0
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#define SCENE_ANIMLAYER_GESTURE 1
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#define IDC_ADDEVENT_NULLGESTURE 5068
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#define IDC_SELECTEVENTS_ALL_BEFORE 5069
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#define IDC_SELECTEVENTS_ALL_AFTER 5070
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#define IDC_SELECTEVENTS_ACTIVE_BEFORE 5071
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#define IDC_SELECTEVENTS_ACTIVE_AFTER 5072
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#define IDC_SELECTEVENTS_CHANNEL_BEFORE 5073
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#define IDC_SELECTEVENTS_CHANNEL_AFTER 5074
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#define IDC_INSERT_TIME 5075
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#define IDC_DELETE_TIME 5076
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#define IDC_EXPORT_VCD 5077
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#define IDC_IMPORT_VCD 5078
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#define IDC_ADDEVENT_PERMITRESPONSES 5079
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#define IDC_CV_CC_SHOW 5080
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#define IDC_CV_COMBINESPEAKEVENTS 5081
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#define IDC_CV_REMOVESPEAKEVENTFROMGROUP 5082
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#define IDC_CV_CHANGECLOSECAPTIONTOKEN 5083
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#define IDC_CV_TOGGLECLOSECAPTIONS 5084
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#define IDC_CV_ALIGN_LEFT 5085
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#define IDC_CV_ALIGN_RIGHT 5086
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#define IDC_CV_SAMESIZE_SMALLEST 5087
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#define IDC_CV_SAMESIZE_LARGEST 5088
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#define IDC_CV_ALLEVENTS_CHANNEL 5089
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#define IDC_CV_ALLEVENTS_ACTOR 5090
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#define IDC_CV_ENABLEEVENTS 5091
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#define IDC_CV_DISABLEEVENTS 5092
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/////////////////////////////////////////////////////////////////////////////
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// CChoreoView window
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class CChoreoScene;
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class CChoreoEvent;
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class CChoreoActor;
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class CChoreoChannel;
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class CChoreoActorWidget;
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class CChoreoChannelWidget;
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class CChoreoEventWidget;
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class CChoreoGlobalEventWidget;
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class CChoreoWidgetDrawHelper;
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class PhonemeEditor;
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class CExpression;
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class CExpClass;
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class StudioModel;
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//-----------------------------------------------------------------------------
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// Purpose: The main view of the choreography data for a scene
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//-----------------------------------------------------------------------------
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class CChoreoView : public mxWindow, public IFacePoserToolWindow, public IChoreoEventCallback
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{
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// Construction
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public:
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CChoreoView( mxWindow *parent, int x, int y, int w, int h, int id );
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virtual ~CChoreoView();
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virtual void OnModelChanged();
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virtual void OnDelete();
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virtual bool CanClose();
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void InvalidateTrackLookup( void );
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// Implements IChoreoEventCallback
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virtual void StartEvent( float currenttime, CChoreoScene *scene, CChoreoEvent *event );
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virtual void EndEvent( float currenttime, CChoreoScene *scene, CChoreoEvent *event );
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virtual void ProcessEvent( float currenttime, CChoreoScene *scene, CChoreoEvent *event );
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virtual bool CheckEvent( float currenttime, CChoreoScene *scene, CChoreoEvent *event );
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void SetChoreoFile( char const *filename );
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char const *GetChoreoFile( void ) const;
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// Scene load/unload
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void LoadSceneFromFile( const char *filename );
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CChoreoScene *LoadScene( char const *filename );
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void UnloadScene( void );
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// UI
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void New( void );
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void Save( void );
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void SaveAs( void );
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void Load( void );
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void LoadNext( void );
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bool Close( void );
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// Drag/drop from expression thumbnail
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bool CreateExpressionEvent( int mx, int my, CExpClass *cl, CExpression *exp );
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bool CreateAnimationEvent( int mx, int my, char const *animationname );
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void SelectAll( void );
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void DeselectAll( void );
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struct SelectionParams_t
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{
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enum
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{
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SP_CHANNEL = 0,
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SP_ACTIVE,
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SP_ALL
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};
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float time;
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bool forward;
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int type;
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};
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void SelectEvents( SelectionParams_t& params );
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// Channel/actor right click menu
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void NewChannel( void );
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void DeleteChannel( CChoreoChannel *channel );
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void MoveChannelUp( CChoreoChannel *channel );
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void MoveChannelDown( CChoreoChannel *channel );
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void EditChannel( CChoreoChannel *channel );
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void AddEvent( int type, int subtype = 0, char const *defaultparameters = NULL );
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// Actor right click menu
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void NewActor( void );
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void DeleteActor( CChoreoActor *actor );
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void MoveActorUp( CChoreoActor *actor );
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void MoveActorDown( CChoreoActor *actor );
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void EditActor( CChoreoActor *actor );
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// Event menu
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void EditEvent( CChoreoEvent *event );
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void DeleteSelectedEvents( void );
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void EnableSelectedEvents( bool state );
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void DeleteEventRelativeTag( CChoreoEvent *event, int tagnum );
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void AddEventRelativeTag( void );
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CChoreoEventWidget *FindWidgetForEvent( CChoreoEvent *event );
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CChoreoChannelWidget *FindChannelForEvent( CChoreoEvent *event );
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void MoveEventToBack( CChoreoEvent *event );
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void OnExpressionTool( void );
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void OnGestureTool( void );
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// Global event ( pause ) menu
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void EditGlobalEvent( CChoreoEvent *event );
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void DeleteGlobalEvent( CChoreoEvent *event );
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void AddGlobalEvent( CChoreoEvent::EVENTTYPE type );
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void AssociateBSP( void );
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void AssociateModel( void );
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void AssociateModelToActor( CChoreoActor *actor, int modelindex );
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// UI Layout
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void CreateSceneWidgets( void );
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void DeleteSceneWidgets( void );
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void LayoutScene( void );
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void InvalidateLayout( void );
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void ForceScrollBarsToRecompute( bool resetthumb );
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// Layout data that children should obey
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int GetLabelWidth( void );
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int GetStartRow( void );
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int GetRowHeight( void );
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int GetFontSize( void );
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int GetEndRow( void );
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// Simulation
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void PlayScene( bool forward );
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void PauseScene( void );
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bool IsPlayingScene( void );
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void ResetTargetSettings( void );
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void UpdateCurrentSettings( void );
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virtual void Think( float dt );
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virtual bool IsScrubbing( void ) const;
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virtual bool IsProcessing( void );
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bool ShouldProcessSpeak( void );
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void SceneThink( float time );
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void PauseThink( void );
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void FinishSimulation( void );
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void StopScene();
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float GetStartTime( void );
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float GetEndTime( void );
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void SetStartTime( float time );
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void ProcessExpression( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessFlexAnimation( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessLookat( CChoreoScene *scene, CChoreoEvent *event );
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bool GetTarget( CChoreoScene *scene, CChoreoEvent *event, Vector &vecTarget, QAngle &vecAngle );
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void ProcessFace( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessGesture( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessSequence( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessMoveto( CChoreoScene *scene, CChoreoEvent *event );
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int GetMovetoSequence( CChoreoScene *scene, CChoreoEvent *event, StudioModel *model );
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void ProcessSubscene( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessPause( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessSpeak( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessLoop( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessInterrupt( CChoreoScene *scene, CChoreoEvent *event );
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void ProcessPermitResponses( CChoreoScene *scene, CChoreoEvent *event );
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float GetPixelsPerSecond( void );
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// mxWindow overrides
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virtual void redraw();
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virtual bool PaintBackground( void );
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virtual int handleEvent( mxEvent *event );
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// Draw helpers
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void DrawSceneABTicks( CChoreoWidgetDrawHelper& drawHelper );
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void DrawTimeLine( CChoreoWidgetDrawHelper& drawHelper, RECT& rc, float left, float right );
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void DrawBackground( CChoreoWidgetDrawHelper& drawHelper, RECT& rc );
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void DrawRelativeTagLines( CChoreoWidgetDrawHelper& drawHelper, RECT& rc );
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// Remap click position to/from time value
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float GetTimeValueForMouse( int mx, bool clip = false );
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int GetPixelForTimeValue( float time, bool *clipped = NULL );
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float GetTimeDeltaForMouseDelta( int mx, int origmx );
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// Readjust slider
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void MoveTimeSliderToPos( int x );
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// Dirty flag for file save prompting
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bool GetDirty( void );
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void SetDirty( bool dirty, bool clearundo = true );
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void ShowContextMenu( int mx, int my );
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// Caller must first translate mouse into screen coordinates
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bool IsMouseOverTimeline( int mx, int my );
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CChoreoActorWidget *GetActorUnderCursorPos( int mx, int my );
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CChoreoChannelWidget *GetChannelUnderCursorPos( int mx, int my );
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CChoreoEventWidget *GetEventUnderCursorPos( int mx, int my );
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CChoreoGlobalEventWidget *GetGlobalEventUnderCursorPos( int mx, int my );
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int GetTagUnderCursorPos( CChoreoEventWidget *event, int mx, int my );
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CEventAbsoluteTag *GetAbsoluteTagUnderCursorPos( CChoreoEventWidget *event, int mx, int my );
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void GetObjectsUnderMouse( int mx, int my,
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CChoreoActorWidget **actor,
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CChoreoChannelWidget **channel,
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CChoreoEventWidget **event,
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CChoreoGlobalEventWidget **globalevent,
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int* clickedTag,
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CEventAbsoluteTag **absolutetag,
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int *clickedCCButton );
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void OnDoubleClicked( void );
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void ApplyBounds( int& mx, int& my );
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void CalcBounds( int movetype );
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void MouseStartDrag( mxEvent *event, int mx, int my );
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void MouseContinueDrag( mxEvent *event, int mx, int my );
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void MouseFinishDrag( mxEvent *event, int mx, int my );
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void MouseMove( int mx, int my );
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//void StartDraggingGlobalEvent( int mx, int my );
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void StartDraggingEvent( int mx, int my );
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//void FinishDraggingGlobalEvent( int mx, int my );
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void FinishDraggingEvent( mxEvent *event, int mx, int my );
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// Draw focus rect while mouse dragging is going on
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void DrawFocusRect( void );
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int ComputeEventDragType( int mx, int my );
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void SetCurrentWaveFile( const char *filename, CChoreoEvent *event );
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void RecomputeWaves();
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typedef void (CChoreoView::*CVMEMBERFUNC)( CChoreoWidget *widget, CChoreoWidget *param1 );
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void TraverseWidgets( CVMEMBERFUNC pfn, CChoreoWidget *param1 );
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int CountSelectedEvents( void );
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int CountSelectedGlobalEvents( void );
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int GetSelectedEvents( CUtlVector< CChoreoEvent * >& events );
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int GetSelectedEventWidgets( CUtlVector< CChoreoEventWidget * >& events );
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int GetEarliestEventIndex( CUtlVector< CChoreoEventWidget * >& events );
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int GetLatestEventIndex( CUtlVector< CChoreoEventWidget * >& events );
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// Traversal functions
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void Deselect( CChoreoWidget *widget, CChoreoWidget *param1 );
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void Select( CChoreoWidget *widget, CChoreoWidget *param1 );
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void SelectInActor( CChoreoWidget *widget, CChoreoWidget *param1 );
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void SelectInChannel( CChoreoWidget *widget, CChoreoWidget *param1 );
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void SelectAllEvents( CChoreoWidget *widget, CChoreoWidget *param1 );
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void SelectAllEventsInActor( CChoreoActorWidget *actor );
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void SelectAllEventsInChannel( CChoreoChannelWidget *channel );
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// Adjust scroll bars
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void RepositionVSlider( void );
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void RepositionHSlider( void );
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void UpdateStatusArea( int mx, int my );
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void ClearStatusArea( void );
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void RedrawStatusArea( CChoreoWidgetDrawHelper& drawHelper, RECT& rcStatus );
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void GetUndoLevels( int& current, int& number );
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// Undo/Redo
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void Undo( void );
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void Redo( void );
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bool CanUndo();
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bool CanRedo();
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// Do push before changes
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void PushUndo( const char *description );
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// Do this push after changes, must match pushundo 1for1
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void PushRedo( const char *description );
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void WipeUndo( void );
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void WipeRedo( void );
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const char *GetUndoDescription( void );
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const char *GetRedoDescription( void );
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CChoreoScene *GetScene( void );
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void ReportSceneClearToTools( void );
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void CopyEvents( void );
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void PasteEvents( void );
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void ImportEvents( void );
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void ExportEvents( void );
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void ExportVCD();
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void ImportVCD();
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void ExportVCDFile( char const *filename );
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void ImportVCDFile( char const *filename );
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bool CanPaste( void );
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bool IsMouseOverScrubHandle( mxEvent *event );
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bool IsMouseOverScrubArea( mxEvent *event );
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void GetScrubHandleRect( RECT& rcHandle, bool clipped = false );
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void GetScrubAreaRect( RECT& rcArea );
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void DrawScrubHandle( CChoreoWidgetDrawHelper& drawHelper );
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void DrawScrubHandle( void );
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void ScrubThink( float dt, bool scrubbing, IFacePoserToolWindow *invoker );
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void ClampTimeToSelectionInterval( float& timeval );
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void SetScrubTime( float t );
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void SetScrubTargetTime( float t );
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void OnCheckSequenceLengths( void );
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bool IsRampOnly( void ) const;
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void SetTimeZoom( const char *tool, int tz, bool preserveFocus );
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int GetTimeZoom( const char *tool );
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template< class T >
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void SetPreservedTimeZoom( T *other, int tz );
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template< class T >
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int HandleZoomKey( T *other, int keyCode );
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void OnInsertTime();
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void OnDeleteTime();
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bool GetShowCloseCaptionData( void ) const;
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bool ValidateCombinedSoundCheckSum( CChoreoEvent *e );
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void OnPlaceNextSpeakEvent();
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private:
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void CheckInsertTime( CChoreoEvent *e, float dt, float starttime, float endtime );
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void CheckDeleteTime( CChoreoEvent *d, float dt, float starttime, float endtime, bool& deleteEvent );
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bool FixupSequenceDurations( CChoreoScene *scene, bool checkonly );
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bool CheckSequenceLength( CChoreoEvent *e, bool checkonly );
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bool CheckGestureLength( CChoreoEvent *e, bool checkonly );
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bool DefaultGestureLength( CChoreoEvent *e, bool checkonly );
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bool AutoaddGestureKeys( CChoreoEvent *e, bool checkonly );
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void InvalidateTrackLookup_R( CChoreoScene *scene );
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void ShowButtons( bool show );
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// Compute full size of data in pixels, for setting up scroll bars
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int ComputeVPixelsNeeded( void );
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int ComputeHPixelsNeeded( void );
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void PositionControls();
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void OnChangeScale();
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float FindNextEventTime( CChoreoEvent::EVENTTYPE type, CChoreoChannel *channel, CChoreoEvent *e, bool forward );
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bool ShouldSelectEvent( SelectionParams_t ¶ms, CChoreoEvent *event );
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bool IsMouseOverSceneEndTime( int mx );
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void StartDraggingSceneEndTime( int mx, int my );
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void FinishDraggingSceneEndTime( mxEvent *event, int mx, int my );
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void SetShowCloseCaptionData( bool show );
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void OnToggleCloseCaptionTags();
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void OnCombineSpeakEvents();
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void OnRemoveSpeakEventFromGroup();
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void OnChangeCloseCaptionToken( CChoreoEvent *e );
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bool AreSelectedEventsCombinable();
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bool AreSelectedEventsInSpeakGroup();
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void OnToggleCloseCaptionsForEvent();
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bool GenerateCombinedFile( char const *outfilename, const char *cctoken, gender_t gender, CUtlRBTree< CChoreoEvent * >& sorted );
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bool ValidateCombinedFileCheckSum( char const *outfilename, char const *cctoken, gender_t gender, CUtlRBTree< CChoreoEvent * >& sorted );
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void RememberSelectedEvents( CUtlVector< CChoreoEvent * >& list );
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void ReselectEvents( CUtlVector< CChoreoEvent * >& list );
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void OnAlign( bool left );
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void OnMakeSameSize( bool smallest );
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bool IsMouseOverEventEdge( CChoreoEventWidget *ew, bool bLeftEdge, int mx, int my );
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bool IsMouseOverEvent( CChoreoEventWidget *ew, int mx, int my );
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typedef struct
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{
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bool active;
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float time;
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} SCENEAB;
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void PlaceABPoint( int mx );
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void ClearABPoints( void );
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SCENEAB m_rgABPoints[ 2 ];
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int m_nCurrentABPoint;
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bool m_bForward;
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// The underlying scene we are editing
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CChoreoScene *m_pScene;
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enum
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{
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MAX_ACTORS = 32
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};
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typedef struct
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{
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bool expanded;
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} ACTORSTATE;
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ACTORSTATE m_ActorExpanded[ MAX_ACTORS ];
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// The scene's ui actors
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CUtlVector < CChoreoActorWidget * > m_SceneActors;
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// The scenes segment markers
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CUtlVector < CChoreoGlobalEventWidget * > m_SceneGlobalEvents;
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// How many pixels per second we are showing in the UI
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float m_flPixelsPerSecond;
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// Do we need to move controls?
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bool m_bLayoutIsValid;
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// Starting row of first actor
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int m_nStartRow;
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// How wide the actor/channel name area is
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int m_nLabelWidth;
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// Height between channel/actor names
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int m_nRowHeight;
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// Font size for drawing event labels
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int m_nFontSize;
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// Height/width of scroll bars
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int m_nScrollbarHeight;
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// Height off info area for flyover info / help
|
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int m_nInfoHeight;
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// Simulation info
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float m_flStartTime;
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float m_flEndTime;
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|
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float m_flFrameTime;
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bool m_bSimulating;
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bool m_bPaused;
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float m_flLastSpeedScale;
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bool m_bResetSpeedScale;
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|
bool m_bAutomated;
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|
int m_nAutomatedAction;
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|
float m_flAutomationDelay;
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|
float m_flAutomationTime;
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|
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// Some rectangles for the UI
|
|
RECT m_rcTitles;
|
|
RECT m_rcTimeLine;
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|
|
// Play/pause buttons for simulation
|
|
mxBitmapButton *m_btnPlay;
|
|
mxBitmapButton *m_btnPause;
|
|
mxBitmapButton *m_btnStop;
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|
|
mxSlider *m_pPlaybackRate;
|
|
float m_flPlaybackRate;
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|
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// The scroll bars
|
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mxScrollbar *m_pVertScrollBar;
|
|
mxScrollbar *m_pHorzScrollBar;
|
|
int m_nLastHPixelsNeeded;
|
|
int m_nLastVPixelsNeeded;
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|
|
|
// Current sb values
|
|
int m_nTopOffset;
|
|
float m_flLeftOffset;
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|
|
|
// Need save?
|
|
bool m_bDirty;
|
|
// Currently loaded scene file
|
|
char m_szChoreoFile[ 256 ];
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|
|
|
CChoreoActorWidget *m_pClickedActor;
|
|
CChoreoChannelWidget *m_pClickedChannel;
|
|
CChoreoEventWidget *m_pClickedEvent;
|
|
CChoreoGlobalEventWidget *m_pClickedGlobalEvent;
|
|
// Relative to the clicked event
|
|
int m_nClickedTag;
|
|
CEventAbsoluteTag *m_pClickedAbsoluteTag;
|
|
int m_nSelectedEvents;
|
|
int m_nClickedX, m_nClickedY;
|
|
int m_nClickedChannelCloseCaptionButton;
|
|
|
|
// For mouse dragging
|
|
// How close to right or left edge the mouse has to be before the wider/shorten
|
|
// cursor shows up
|
|
enum
|
|
{
|
|
DRAG_EVENT_EDGE_TOLERANCE = 5,
|
|
};
|
|
|
|
// When dragging, what time of action is being performed
|
|
enum
|
|
{
|
|
DRAGTYPE_NONE = 0,
|
|
DRAGTYPE_EVENT_MOVE,
|
|
DRAGTYPE_EVENT_STARTTIME,
|
|
DRAGTYPE_EVENT_STARTTIME_RESCALE,
|
|
DRAGTYPE_EVENT_ENDTIME,
|
|
DRAGTYPE_EVENT_ENDTIME_RESCALE,
|
|
DRAGTYPE_EVENTTAG_MOVE,
|
|
DRAGTYPE_EVENTABSTAG_MOVE,
|
|
DRAGTYPE_SCRUBBER,
|
|
DRAGTYPE_SCENE_ENDTIME,
|
|
DRAGTYPE_RESCALELEFT,
|
|
DRAGTYPE_RESCALERIGHT,
|
|
};
|
|
|
|
float m_flScrub;
|
|
float m_flScrubTarget;
|
|
|
|
bool m_bDragging;
|
|
int m_xStart;
|
|
int m_yStart;
|
|
|
|
bool m_bUseBounds;
|
|
int m_nMinX;
|
|
int m_nMaxX;
|
|
|
|
struct CFocusRect
|
|
{
|
|
RECT m_rcOrig;
|
|
RECT m_rcFocus;
|
|
};
|
|
CUtlVector < CFocusRect > m_FocusRects;
|
|
|
|
int m_nDragType;
|
|
HCURSOR m_hPrevCursor;
|
|
|
|
struct FLYOVER
|
|
{
|
|
CChoreoActorWidget *a;
|
|
CChoreoChannelWidget *c;
|
|
CChoreoEventWidget *e;
|
|
CChoreoGlobalEventWidget *ge;
|
|
int tag;
|
|
CEventAbsoluteTag *at;
|
|
int ccbutton;
|
|
};
|
|
|
|
FLYOVER m_Flyover;
|
|
|
|
bool m_bCanDraw;
|
|
|
|
struct CVUndo
|
|
{
|
|
CChoreoScene *undo;
|
|
CChoreoScene *redo;
|
|
char *udescription;
|
|
char *rdescription;
|
|
};
|
|
|
|
CUtlVector< CVUndo * > m_UndoStack;
|
|
int m_nUndoLevel;
|
|
bool m_bRedoPending;
|
|
|
|
bool m_bProcessSequences;
|
|
|
|
float m_flLastMouseClickTime;
|
|
|
|
bool m_bSuppressLayout;
|
|
|
|
bool m_bRampOnly;
|
|
float m_flScrubberTimeOffset;
|
|
|
|
bool m_bShowCloseCaptionData;
|
|
|
|
bool m_bForceProcess;
|
|
|
|
// cached version of the local directory when a scene is loaded
|
|
CUtlVector< CUtlString > m_nextFileList;
|
|
};
|
|
|
|
extern CChoreoView *g_pChoreoView;
|
|
|
|
template< class T >
|
|
void CChoreoView::SetPreservedTimeZoom( T *other, int tz )
|
|
{
|
|
POINT pt;
|
|
::GetCursorPos( &pt );
|
|
::ScreenToClient( (HWND)other->getHandle(), &pt );
|
|
|
|
// Now figure out time under cursor at old zoom scale
|
|
float t = other->GetTimeValueForMouse( pt.x, true );
|
|
|
|
// Call CChoreoView's version
|
|
SetTimeZoom( other->GetToolName(), tz, false );
|
|
|
|
// Now figure out tie under pt.x
|
|
float newT = other->GetTimeValueForMouse( pt.x, true );
|
|
if ( newT != t )
|
|
{
|
|
// We need to scroll over a bit
|
|
float pps = other->GetPixelsPerSecond();
|
|
float movePixels = pps * ( newT - t );
|
|
|
|
float newOffset = other->m_flLeftOffset - movePixels;
|
|
if ( newOffset < 0.0f )
|
|
{
|
|
newOffset = 0;
|
|
}
|
|
|
|
float ed = other->GetEventEndTime();
|
|
float flLastPixel = ed * pps;
|
|
if ( newOffset + other->w2() > flLastPixel )
|
|
{
|
|
newOffset = flLastPixel - other->w2();
|
|
}
|
|
|
|
other->m_flLeftOffset = newOffset;
|
|
other->m_pHorzScrollBar->setValue( (int)( other->m_flLeftOffset ) );
|
|
}
|
|
|
|
other->RepositionHSlider();
|
|
}
|
|
|
|
template< class T >
|
|
int CChoreoView::HandleZoomKey( T *other, int keyCode )
|
|
{
|
|
int iret = 1;
|
|
switch ( keyCode )
|
|
{
|
|
default:
|
|
{
|
|
iret = 0;
|
|
}
|
|
break;
|
|
|
|
case VK_HOME:
|
|
{
|
|
other->MoveTimeSliderToPos( 0 );
|
|
}
|
|
break;
|
|
case VK_END:
|
|
{
|
|
float maxtime = other->GetEventEndTime();
|
|
int pixels = max( 0, (int)( maxtime * other->GetPixelsPerSecond() ) - other->w2() );
|
|
other->MoveTimeSliderToPos( pixels );
|
|
}
|
|
break;
|
|
case VK_PRIOR: // PgUp
|
|
{
|
|
int window = other->w2();
|
|
other->m_flLeftOffset = max( other->m_flLeftOffset - (float)window, 0.0f );
|
|
other->MoveTimeSliderToPos( (int)other->m_flLeftOffset );
|
|
}
|
|
break;
|
|
case VK_NEXT: // PgDown
|
|
{
|
|
int window = other->w2();
|
|
float maxtime = other->GetEventEndTime();
|
|
int pixels = max( 0, (int)( maxtime * other->GetPixelsPerSecond() ) - other->w2() );
|
|
other->m_flLeftOffset = min( other->m_flLeftOffset + (float)window, (float)pixels );
|
|
other->MoveTimeSliderToPos( (int)other->m_flLeftOffset );
|
|
}
|
|
break;
|
|
}
|
|
|
|
return iret;
|
|
}
|
|
|
|
|
|
float SnapTime( float input, float granularity );
|
|
|
|
class StudioModel;
|
|
StudioModel *FindAssociatedModel( CChoreoScene *scene, CChoreoActor *a );
|
|
|
|
#endif // CHOREOVIEW_H
|