source-engine/utils/bzip2/wscript
2022-03-19 14:40:11 +02:00

54 lines
779 B
Python
Executable File

#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'bzip2'
def options(opt):
# stub
return
def configure(conf):
if conf.env.DEST_OS != 'win32':
conf.env.append_unique('CFLAGS',['-std=gnu11'])
def build(bld):
source = [
'blocksort.c',
'bzip2.c',
'bzlib.c',
'compress.c',
'crctable.c',
'decompress.c',
'huffman.c',
'randtable.c'
]
includes = [
'.',
'../public',
'../public/tier0',
'../public/tier1',
'../common'
]
defines = []
libs = []
bld.stlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c',
includes = includes,
defines = defines,
use = libs,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)