mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
746 lines
17 KiB
C++
746 lines
17 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#define PROTECTED_THINGS_DISABLE
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#undef PROTECT_FILEIO_FUNCTIONS
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#undef fopen
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#include "winlite.h"
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#include "basetypes.h"
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#include "utlvector.h"
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#include "utlsymbol.h"
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#include "utldict.h"
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#include "utlbuffer.h"
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#include "steamcommon.h"
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#include "bugreporter/bugreporter.h"
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#include "filesystem_tools.h"
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#include "KeyValues.h"
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#include "netadr.h"
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#include "steam/steamclientpublic.h"
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bool UploadBugReport(
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const netadr_t& cserIP,
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const CSteamID& userid,
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int build,
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char const *title,
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char const *body,
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char const *exename,
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char const *gamedir,
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char const *mapname,
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char const *reporttype,
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char const *email,
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char const *accountname,
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int ram,
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int cpu,
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char const *processor,
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unsigned int high,
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unsigned int low,
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unsigned int vendor,
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unsigned int device,
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char const *osversion,
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char const *attachedfile,
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unsigned int attachedfilesize
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);
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IBaseFileSystem *g_pFileSystem = NULL;
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class CBug
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{
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public:
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CBug()
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{
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Clear();
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}
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void Clear()
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{
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Q_memset( title, 0, sizeof( title ) );
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Q_memset( desc, 0, sizeof( desc ) );
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Q_memset( submitter, 0, sizeof( submitter ) );
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Q_memset( owner, 0, sizeof( owner ) );
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Q_memset( severity, 0, sizeof( severity ) );
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Q_memset( priority, 0, sizeof( priority ) );
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Q_memset( area, 0, sizeof( area ) );
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Q_memset( mapnumber, 0, sizeof( mapnumber) );
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Q_memset( reporttype, 0, sizeof( reporttype ) );
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Q_memset( level, 0, sizeof( level ) );
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Q_memset( build, 0, sizeof( build ) );
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Q_memset( position, 0, sizeof( position ) );
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Q_memset( orientation, 0, sizeof( orientation ) );
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Q_memset( screenshot_unc, 0, sizeof( screenshot_unc ) );
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Q_memset( savegame_unc, 0, sizeof( savegame_unc ) );
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Q_memset( bsp_unc, 0, sizeof( bsp_unc ) );
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Q_memset( vmf_unc, 0, sizeof( vmf_unc ) );
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Q_memset( driverinfo, 0, sizeof( driverinfo ) );
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Q_memset( misc, 0, sizeof( misc ) );
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Q_memset( zip, 0, sizeof( zip ) );
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Q_memset( exename, 0, sizeof( exename ) );
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Q_memset( gamedir, 0, sizeof( gamedir ) );
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ram = 0;
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cpu = 0;
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Q_memset( processor, 0, sizeof( processor ) );
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dxversionhigh = 0;
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dxversionlow = 0;
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dxvendor = 0;
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dxdevice = 0;
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Q_memset( osversion, 0, sizeof( osversion ) );
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includedfiles.Purge();
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}
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char title[ 256 ];
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char desc[ 8192 ];
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char owner[ 256 ];
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char submitter[ 256 ];
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char severity[ 256 ];
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char priority[ 256 ];
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char area[ 256 ];
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char mapnumber[ 256 ];
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char reporttype[ 256 ];
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char level[ 256 ];
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char build[ 256 ];
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char position[ 256 ];
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char orientation[ 256 ];
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char screenshot_unc[ 256 ];
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char savegame_unc[ 256 ];
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char bsp_unc[ 256 ];
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char vmf_unc[ 256 ];
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char driverinfo[ 2048 ];
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char misc[ 1024 ];
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char exename[ 256 ];
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char gamedir[ 256 ];
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unsigned int ram;
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unsigned int cpu;
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char processor[ 256 ];
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unsigned int dxversionhigh;
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unsigned int dxversionlow;
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unsigned int dxvendor;
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unsigned int dxdevice;
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char osversion[ 256 ];
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char zip[ 256 ];
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struct incfile
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{
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char name[ 256 ];
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};
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CUtlVector< incfile > includedfiles;
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};
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class CBugReporter : public IBugReporter
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{
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public:
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CBugReporter();
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virtual ~CBugReporter();
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// Initialize and login with default username/password for this computer (from resource/bugreporter.res)
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virtual bool Init( CreateInterfaceFn engineFactory );
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virtual void Shutdown();
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virtual bool IsPublicUI() { return true; }
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virtual char const *GetUserName();
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virtual char const *GetUserName_Display();
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virtual int GetNameCount();
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virtual char const *GetName( int index );
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virtual int GetDisplayNameCount();
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virtual char const *GetDisplayName( int index );
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virtual char const *GetDisplayNameForUserName( char const *username );
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virtual char const *GetUserNameForDisplayName( char const *display );
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virtual int GetSeverityCount();
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virtual char const *GetSeverity( int index );
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virtual int GetPriorityCount();
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virtual char const *GetPriority( int index );
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virtual int GetAreaCount();
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virtual char const *GetArea( int index );
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virtual int GetAreaMapCount();
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virtual char const *GetAreaMap( int index );
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virtual int GetMapNumberCount();
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virtual char const *GetMapNumber( int index );
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virtual int GetReportTypeCount();
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virtual char const *GetReportType( int index );
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virtual char const *GetRepositoryURL( void ) { return NULL; }
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virtual char const *GetSubmissionURL( void ) { return NULL; }
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virtual int GetLevelCount(int area) { return 0; }
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virtual char const *GetLevel(int area, int index ) { return ""; }
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// Submission API
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virtual void StartNewBugReport();
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virtual void CancelNewBugReport();
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virtual bool CommitBugReport( int& bugSubmissionId );
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virtual void SetTitle( char const *title );
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virtual void SetDescription( char const *description );
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// NULL for current user
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virtual void SetSubmitter( char const *username = 0 );
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virtual void SetOwner( char const *username );
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virtual void SetSeverity( char const *severity );
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virtual void SetPriority( char const *priority );
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virtual void SetArea( char const *area );
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virtual void SetMapNumber ( char const *mapnumber );
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virtual void SetReportType( char const *reporttype );
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virtual void SetLevel( char const *levelnamne );
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virtual void SetPosition( char const *position );
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virtual void SetOrientation( char const *pitch_yaw_roll );
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virtual void SetBuildNumber( char const *build_num );
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virtual void SetScreenShot( char const *screenshot_unc_address );
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virtual void SetSaveGame( char const *savegame_unc_address );
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virtual void SetBSPName( char const *bsp_unc_address );
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virtual void SetVMFName( char const *vmf_unc_address );
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virtual void AddIncludedFile( char const *filename );
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virtual void ResetIncludedFiles();
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virtual void SetDriverInfo( char const *info );
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virtual void SetZipAttachmentName( char const *zipfilename );
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virtual void SetMiscInfo( char const *info );
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virtual void SetCSERAddress( const struct netadr_s& adr );
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virtual void SetExeName( char const *exename );
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virtual void SetGameDirectory( char const *gamedir );
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virtual void SetRAM( int ram );
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virtual void SetCPU( int cpu );
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virtual void SetProcessor( char const *processor );
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virtual void SetDXVersion( unsigned int high, unsigned int low, unsigned int vendor, unsigned int device );
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virtual void SetOSVersion( char const *osversion );
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virtual void SetSteamUserID( void *steamid, int idsize );
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private:
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void SubstituteBugId( int bugid, char *out, int outlen, CUtlBuffer& src );
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CUtlSymbolTable m_BugStrings;
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CUtlVector< CUtlSymbol > m_Severity;
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CUtlVector< CUtlSymbol > m_Area;
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CUtlVector< CUtlSymbol > m_MapNumber;
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CUtlVector< CUtlSymbol > m_ReportType;
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CUtlSymbol m_UserName;
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CBug *m_pBug;
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netadr_t m_cserIP;
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CSteamID m_SteamID;
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};
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CBugReporter::CBugReporter()
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{
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Q_memset( &m_cserIP, 0, sizeof( m_cserIP ) );
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m_pBug = NULL;
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m_Severity.AddToTail( m_BugStrings.AddString( "Zero" ) );
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m_Severity.AddToTail( m_BugStrings.AddString( "Low" ) );
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m_Severity.AddToTail( m_BugStrings.AddString( "Medium" ) );
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m_Severity.AddToTail( m_BugStrings.AddString( "High" ) );
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m_Severity.AddToTail( m_BugStrings.AddString( "Showstopper" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "<<Choose Item>>" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "Video / Display Problems" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "Network / Connectivity Problems" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "Download / Installation Problems" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "In-game Crash" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "Game play / Strategy Problems" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "Steam Problems" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "Unlisted Bug" ) );
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m_ReportType.AddToTail( m_BugStrings.AddString( "Feature Request / Suggestion" ) );
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}
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CBugReporter::~CBugReporter()
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{
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m_BugStrings.RemoveAll();
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m_Severity.Purge();
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m_Area.Purge();
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m_MapNumber.Purge();
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m_ReportType.Purge();
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delete m_pBug;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Initialize and login with default username/password for this computer (from resource/bugreporter.res)
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CBugReporter::Init( CreateInterfaceFn engineFactory )
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{
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g_pFileSystem = (IFileSystem *)engineFactory( FILESYSTEM_INTERFACE_VERSION, NULL );
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if ( !g_pFileSystem )
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{
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AssertMsg( 0, "Failed to create/get IFileSystem" );
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return false;
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}
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return true;
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}
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void CBugReporter::Shutdown()
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{
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}
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char const *CBugReporter::GetUserName()
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{
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return m_UserName.String();
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}
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char const *CBugReporter::GetUserName_Display()
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{
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return GetUserName();
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}
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int CBugReporter::GetNameCount()
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{
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return 1;
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}
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char const *CBugReporter::GetName( int index )
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{
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if ( index < 0 || index >= 1 )
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return "<<Invalid>>";
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return GetUserName();
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}
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int CBugReporter::GetDisplayNameCount()
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{
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return 1;
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}
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char const *CBugReporter::GetDisplayName( int index )
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{
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if ( index < 0 || index >= 1 )
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return "<<Invalid>>";
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return GetUserName();
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}
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char const *CBugReporter::GetDisplayNameForUserName( char const *username )
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{
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return username;
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}
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char const *CBugReporter::GetUserNameForDisplayName( char const *display )
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{
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return display;
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}
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int CBugReporter::GetSeverityCount()
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{
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return m_Severity.Count() ;
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}
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char const *CBugReporter::GetSeverity( int index )
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{
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if ( index < 0 || index >= m_Severity.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_Severity[ index ] );
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}
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int CBugReporter::GetPriorityCount()
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{
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return 0;
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}
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char const *CBugReporter::GetPriority( int index )
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{
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return "<<Invalid>>";
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}
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int CBugReporter::GetAreaCount()
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{
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return 0;
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}
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char const *CBugReporter::GetArea( int index )
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{
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return "<<Invalid>>";
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}
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int CBugReporter::GetAreaMapCount()
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{
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return 0;
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}
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char const *CBugReporter::GetAreaMap( int index )
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{
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return "<<Invalid>>";
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}
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int CBugReporter::GetMapNumberCount()
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{
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return 0;
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}
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char const *CBugReporter::GetMapNumber( int index )
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{
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return "<<Invalid>>";
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}
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int CBugReporter::GetReportTypeCount()
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{
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return m_ReportType.Count();
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}
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char const *CBugReporter::GetReportType( int index )
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{
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if ( index < 0 || index >= m_ReportType.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_ReportType[ index ] );
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}
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void CBugReporter::StartNewBugReport()
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{
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if ( !m_pBug )
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{
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m_pBug = new CBug();
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}
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else
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{
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m_pBug->Clear();
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}
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}
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void CBugReporter::CancelNewBugReport()
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{
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if ( !m_pBug )
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return;
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m_pBug->Clear();
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}
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void CBugReporter::SubstituteBugId( int bugid, char *out, int outlen, CUtlBuffer& src )
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{
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out[ 0 ] = 0;
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char *dest = out;
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src.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
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char const *replace = "\\BugId\\";
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int replace_len = Q_strlen( replace );
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for ( int pos = 0; pos <= src.TellPut() && ( ( dest - out ) < outlen ); )
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{
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char const *str = ( char const * )src.PeekGet( pos );
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if ( !Q_strnicmp( str, replace, replace_len ) )
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{
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*dest++ = '\\';
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char num[ 32 ];
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Q_snprintf( num, sizeof( num ), "%i", bugid );
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char *pnum = num;
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while ( *pnum )
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{
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*dest++ = *pnum++;
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}
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*dest++ = '\\';
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pos += replace_len;
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continue;
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}
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*dest++ = *str;
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++pos;
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}
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*dest = 0;
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}
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bool CBugReporter::CommitBugReport( int& bugSubmissionId )
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{
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bugSubmissionId = -1;
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if ( !m_pBug )
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return false;
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CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
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buf.Printf( "%s\n\n", m_pBug->desc );
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buf.Printf( "level: %s\nbuild: %s\nposition: setpos %s; setang %s\n",
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m_pBug->level,
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m_pBug->build,
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m_pBug->position,
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m_pBug->orientation );
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if ( m_pBug->screenshot_unc[ 0 ] )
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{
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buf.Printf( "screenshot: %s\n", m_pBug->screenshot_unc );
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}
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if ( m_pBug->savegame_unc[ 0 ] )
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{
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buf.Printf( "savegame: %s\n", m_pBug->savegame_unc );
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}
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/*
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if ( m_pBug->bsp_unc[ 0 ] )
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{
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buf.Printf( "bsp: %s\n", m_pBug->bsp_unc );
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}
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if ( m_pBug->vmf_unc[ 0 ] )
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{
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buf.Printf( "vmf: %s\n", m_pBug->vmf_unc );
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}
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if ( m_pBug->includedfiles.Count() > 0 )
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{
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int c = m_pBug->includedfiles.Count();
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for ( int i = 0 ; i < c; ++i )
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{
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buf.Printf( "include: %s\n", m_pBug->includedfiles[ i ].name );
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}
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}
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*/
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if ( m_pBug->driverinfo[ 0 ] )
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{
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buf.Printf( "%s\n", m_pBug->driverinfo );
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}
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if ( m_pBug->misc[ 0 ] )
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{
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buf.Printf( "%s\n", m_pBug->misc );
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}
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buf.PutChar( 0 );
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// Store desc
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int bugId = 0;
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bugSubmissionId = (int)bugId;
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int attachedfilesize = ( m_pBug->zip[ 0 ] == 0 ) ? 0 : g_pFileSystem->Size( m_pBug->zip );
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if ( !UploadBugReport(
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m_cserIP,
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m_SteamID,
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atoi( m_pBug->build ),
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m_pBug->title,
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(char const *)buf.Base(),
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m_pBug->exename,
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m_pBug->gamedir,
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m_pBug->level,
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m_pBug->reporttype,
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m_pBug->owner,
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m_pBug->submitter,
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m_pBug->ram,
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m_pBug->cpu,
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m_pBug->processor,
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m_pBug->dxversionhigh,
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m_pBug->dxversionlow,
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m_pBug->dxvendor,
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m_pBug->dxdevice,
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m_pBug->osversion,
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m_pBug->zip,
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attachedfilesize
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) )
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{
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Msg( "Unable to upload bug...\n" );
|
|
}
|
|
|
|
m_pBug->Clear();
|
|
|
|
return true;
|
|
}
|
|
|
|
void CBugReporter::SetTitle( char const *title )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->title, title, sizeof( m_pBug->title ) );
|
|
}
|
|
|
|
void CBugReporter::SetDescription( char const *description )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->desc, description, sizeof( m_pBug->desc ) );
|
|
}
|
|
|
|
void CBugReporter::SetSubmitter( char const *username /*= 0*/ )
|
|
{
|
|
m_UserName = username;
|
|
/*
|
|
if ( !username )
|
|
{
|
|
username = GetUserName();
|
|
}
|
|
*/
|
|
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->submitter, username ? username : "", sizeof( m_pBug->submitter ) );
|
|
}
|
|
|
|
void CBugReporter::SetOwner( char const *username )
|
|
{
|
|
Q_strncpy( m_pBug->owner, username, sizeof( m_pBug->owner ) );
|
|
}
|
|
|
|
void CBugReporter::SetSeverity( char const *severity )
|
|
{
|
|
}
|
|
|
|
void CBugReporter::SetPriority( char const *priority )
|
|
{
|
|
}
|
|
|
|
void CBugReporter::SetArea( char const *area )
|
|
{
|
|
}
|
|
|
|
void CBugReporter::SetMapNumber( char const *mapnumber )
|
|
{
|
|
}
|
|
|
|
void CBugReporter::SetReportType( char const *reporttype )
|
|
{
|
|
Q_strncpy( m_pBug->reporttype, reporttype, sizeof( m_pBug->reporttype ) );
|
|
}
|
|
|
|
void CBugReporter::SetLevel( char const *levelnamne )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->level, levelnamne, sizeof( m_pBug->level ) );
|
|
}
|
|
|
|
void CBugReporter::SetDriverInfo( char const *info )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->driverinfo, info, sizeof( m_pBug->driverinfo ) );
|
|
}
|
|
|
|
void CBugReporter::SetZipAttachmentName( char const *zipfilename )
|
|
{
|
|
Assert( m_pBug );
|
|
|
|
Q_strncpy( m_pBug->zip, zipfilename, sizeof( m_pBug->zip ) );
|
|
}
|
|
|
|
void CBugReporter::SetMiscInfo( char const *info )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->misc, info, sizeof( m_pBug->misc ) );
|
|
}
|
|
|
|
void CBugReporter::SetPosition( char const *position )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->position, position, sizeof( m_pBug->position ) );
|
|
}
|
|
|
|
void CBugReporter::SetOrientation( char const *pitch_yaw_roll )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->orientation, pitch_yaw_roll, sizeof( m_pBug->orientation ) );
|
|
}
|
|
|
|
void CBugReporter::SetBuildNumber( char const *build_num )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->build, build_num, sizeof( m_pBug->build ) );
|
|
}
|
|
|
|
void CBugReporter::SetScreenShot( char const *screenshot_unc_address )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->screenshot_unc, screenshot_unc_address, sizeof( m_pBug->screenshot_unc ) );
|
|
}
|
|
|
|
void CBugReporter::SetSaveGame( char const *savegame_unc_address )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->savegame_unc, savegame_unc_address, sizeof( m_pBug->savegame_unc ) );
|
|
}
|
|
|
|
void CBugReporter::SetBSPName( char const *bsp_unc_address )
|
|
{
|
|
}
|
|
|
|
void CBugReporter::SetVMFName( char const *vmf_unc_address )
|
|
{
|
|
}
|
|
|
|
void CBugReporter::AddIncludedFile( char const *filename )
|
|
{
|
|
}
|
|
|
|
void CBugReporter::ResetIncludedFiles()
|
|
{
|
|
}
|
|
|
|
void CBugReporter::SetExeName( char const *exename )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->exename, exename, sizeof( m_pBug->exename ) );
|
|
}
|
|
|
|
void CBugReporter::SetGameDirectory( char const *pchGamedir )
|
|
{
|
|
Assert( m_pBug );
|
|
|
|
Q_FileBase( pchGamedir, m_pBug->gamedir, sizeof( m_pBug->gamedir ) );
|
|
}
|
|
|
|
void CBugReporter::SetRAM( int ram )
|
|
{
|
|
Assert( m_pBug );
|
|
m_pBug->ram = ram;
|
|
}
|
|
|
|
void CBugReporter::SetCPU( int cpu )
|
|
{
|
|
Assert( m_pBug );
|
|
m_pBug->cpu = cpu;
|
|
}
|
|
|
|
void CBugReporter::SetProcessor( char const *processor )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->processor, processor, sizeof( m_pBug->processor ) );
|
|
}
|
|
|
|
void CBugReporter::SetDXVersion( unsigned int high, unsigned int low, unsigned int vendor, unsigned int device )
|
|
{
|
|
Assert( m_pBug );
|
|
m_pBug->dxversionhigh = high;
|
|
m_pBug->dxversionlow = low;
|
|
m_pBug->dxvendor = vendor;
|
|
m_pBug->dxdevice = device;
|
|
}
|
|
|
|
void CBugReporter::SetOSVersion( char const *osversion )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->osversion, osversion, sizeof( m_pBug->osversion ) );
|
|
}
|
|
|
|
void CBugReporter::SetCSERAddress( const struct netadr_s& adr )
|
|
{
|
|
m_cserIP = adr;
|
|
}
|
|
|
|
void CBugReporter::SetSteamUserID( void *steamid, int idsize )
|
|
{
|
|
Assert( idsize == sizeof( uint64 ) );
|
|
m_SteamID.SetFromUint64( *((uint64*)steamid) );
|
|
}
|
|
|
|
EXPOSE_SINGLE_INTERFACE( CBugReporter, IBugReporter, INTERFACEVERSION_BUGREPORTER );
|