mirror of
https://github.com/nillerusr/source-engine.git
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1377 lines
36 KiB
C++
1377 lines
36 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "basetypes.h"
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#include "tier1/convar.h"
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#include "tier1/strtools.h"
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#include "tier1/characterset.h"
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#include "tier1/utlbuffer.h"
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#include "tier1/tier1.h"
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#include "tier1/convar_serverbounded.h"
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#include "icvar.h"
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#include "tier0/dbg.h"
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#include "Color.h"
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#if defined( _X360 )
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#include "xbox/xbox_console.h"
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#endif
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#include "tier0/memdbgon.h"
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#ifndef NDEBUG
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// Comment this out when we release.
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#define ALLOW_DEVELOPMENT_CVARS
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#endif
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//-----------------------------------------------------------------------------
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// Statically constructed list of ConCommandBases,
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// used for registering them with the ICVar interface
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//-----------------------------------------------------------------------------
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ConCommandBase *ConCommandBase::s_pConCommandBases = NULL;
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IConCommandBaseAccessor *ConCommandBase::s_pAccessor = NULL;
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static int s_nCVarFlag = 0;
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static int s_nDLLIdentifier = -1; // A unique identifier indicating which DLL this convar came from
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static bool s_bRegistered = false;
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class CDefaultAccessor : public IConCommandBaseAccessor
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{
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public:
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virtual bool RegisterConCommandBase( ConCommandBase *pVar )
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{
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// Link to engine's list instead
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g_pCVar->RegisterConCommand( pVar );
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return true;
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}
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};
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static CDefaultAccessor s_DefaultAccessor;
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//-----------------------------------------------------------------------------
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// Called by the framework to register ConCommandBases with the ICVar
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//-----------------------------------------------------------------------------
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void ConVar_Register( int nCVarFlag, IConCommandBaseAccessor *pAccessor )
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{
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if ( !g_pCVar || s_bRegistered )
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return;
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Assert( s_nDLLIdentifier < 0 );
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s_bRegistered = true;
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s_nCVarFlag = nCVarFlag;
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s_nDLLIdentifier = g_pCVar->AllocateDLLIdentifier();
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ConCommandBase *pCur, *pNext;
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ConCommandBase::s_pAccessor = pAccessor ? pAccessor : &s_DefaultAccessor;
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pCur = ConCommandBase::s_pConCommandBases;
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while ( pCur )
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{
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pNext = pCur->m_pNext;
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pCur->AddFlags( s_nCVarFlag );
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pCur->Init();
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pCur = pNext;
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}
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g_pCVar->ProcessQueuedMaterialThreadConVarSets();
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ConCommandBase::s_pConCommandBases = NULL;
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}
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void ConVar_Unregister( )
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{
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if ( !g_pCVar || !s_bRegistered )
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return;
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Assert( s_nDLLIdentifier >= 0 );
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g_pCVar->UnregisterConCommands( s_nDLLIdentifier );
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s_nDLLIdentifier = -1;
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s_bRegistered = false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Default constructor
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//-----------------------------------------------------------------------------
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ConCommandBase::ConCommandBase( void )
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{
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m_bRegistered = false;
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m_pszName = NULL;
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m_pszHelpString = NULL;
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m_nFlags = 0;
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m_pNext = NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose: The base console invoked command/cvar interface
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// Input : *pName - name of variable/command
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// *pHelpString - help text
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// flags - flags
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//-----------------------------------------------------------------------------
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ConCommandBase::ConCommandBase( const char *pName, const char *pHelpString /*=0*/, int flags /*= 0*/ )
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{
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CreateBase( pName, pHelpString, flags );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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ConCommandBase::~ConCommandBase( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool ConCommandBase::IsCommand( void ) const
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{
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// Assert( 0 ); This can't assert. . causes a recursive assert in Sys_Printf, etc.
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return true;
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}
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//-----------------------------------------------------------------------------
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// Returns the DLL identifier
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//-----------------------------------------------------------------------------
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CVarDLLIdentifier_t ConCommandBase::GetDLLIdentifier() const
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{
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return s_nDLLIdentifier;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *pName -
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// callback -
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// *pHelpString -
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// flags -
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//-----------------------------------------------------------------------------
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void ConCommandBase::CreateBase( const char *pName, const char *pHelpString /*= 0*/, int flags /*= 0*/ )
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{
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m_bRegistered = false;
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// Name should be static data
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Assert( pName );
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m_pszName = pName;
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m_pszHelpString = pHelpString ? pHelpString : "";
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m_nFlags = flags;
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#ifdef ALLOW_DEVELOPMENT_CVARS
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m_nFlags &= ~FCVAR_DEVELOPMENTONLY;
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#endif
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if ( !( m_nFlags & FCVAR_UNREGISTERED ) )
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{
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m_pNext = s_pConCommandBases;
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s_pConCommandBases = this;
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}
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else
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{
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// It's unregistered
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m_pNext = NULL;
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}
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// If s_pAccessor is already set (this ConVar is not a global variable),
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// register it.
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if ( s_pAccessor )
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{
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Init();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Used internally by OneTimeInit to initialize.
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//-----------------------------------------------------------------------------
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void ConCommandBase::Init()
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{
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if ( s_pAccessor )
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{
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s_pAccessor->RegisterConCommandBase( this );
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}
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}
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void ConCommandBase::Shutdown()
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{
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if ( g_pCVar )
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{
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g_pCVar->UnregisterConCommand( this );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Return name of the command/var
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// Output : const char
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//-----------------------------------------------------------------------------
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const char *ConCommandBase::GetName( void ) const
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{
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return m_pszName;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : flag -
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool ConCommandBase::IsFlagSet( int flag ) const
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{
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return ( flag & m_nFlags ) ? true : false;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : flags -
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//-----------------------------------------------------------------------------
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void ConCommandBase::AddFlags( int flags )
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{
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m_nFlags |= flags;
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#ifdef ALLOW_DEVELOPMENT_CVARS
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m_nFlags &= ~FCVAR_DEVELOPMENTONLY;
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : const ConCommandBase
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//-----------------------------------------------------------------------------
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const ConCommandBase *ConCommandBase::GetNext( void ) const
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{
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return m_pNext;
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}
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ConCommandBase *ConCommandBase::GetNext( void )
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{
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return m_pNext;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Copies string using local new/delete operators
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// Input : *from -
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// Output : char
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//-----------------------------------------------------------------------------
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char *ConCommandBase::CopyString( const char *from )
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{
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int len;
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char *to;
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len = V_strlen( from );
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if ( len <= 0 )
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{
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to = new char[1];
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to[0] = 0;
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}
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else
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{
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to = new char[len+1];
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Q_strncpy( to, from, len+1 );
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}
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return to;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : const char
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//-----------------------------------------------------------------------------
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const char *ConCommandBase::GetHelpText( void ) const
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{
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return m_pszHelpString;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Has this cvar been registered
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool ConCommandBase::IsRegistered( void ) const
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{
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return m_bRegistered;
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}
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//-----------------------------------------------------------------------------
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//
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// Con Commands start here
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//
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Global methods
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//-----------------------------------------------------------------------------
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static characterset_t s_BreakSet;
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static bool s_bBuiltBreakSet = false;
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//-----------------------------------------------------------------------------
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// Tokenizer class
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//-----------------------------------------------------------------------------
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CCommand::CCommand()
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{
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if ( !s_bBuiltBreakSet )
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{
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s_bBuiltBreakSet = true;
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CharacterSetBuild( &s_BreakSet, "{}()':" );
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}
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Reset();
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}
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CCommand::CCommand( int nArgC, const char **ppArgV )
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{
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Assert( nArgC > 0 );
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if ( !s_bBuiltBreakSet )
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{
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s_bBuiltBreakSet = true;
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CharacterSetBuild( &s_BreakSet, "{}()':" );
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}
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Reset();
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char *pBuf = m_pArgvBuffer;
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char *pSBuf = m_pArgSBuffer;
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m_nArgc = nArgC;
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for ( int i = 0; i < nArgC; ++i )
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{
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m_ppArgv[i] = pBuf;
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int nLen = Q_strlen( ppArgV[i] );
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memcpy( pBuf, ppArgV[i], nLen+1 );
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if ( i == 0 )
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{
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m_nArgv0Size = nLen;
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}
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pBuf += nLen+1;
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bool bContainsSpace = strchr( ppArgV[i], ' ' ) != NULL;
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if ( bContainsSpace )
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{
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*pSBuf++ = '\"';
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}
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memcpy( pSBuf, ppArgV[i], nLen );
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pSBuf += nLen;
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if ( bContainsSpace )
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{
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*pSBuf++ = '\"';
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}
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if ( i != nArgC - 1 )
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{
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*pSBuf++ = ' ';
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}
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}
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}
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void CCommand::Reset()
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{
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m_nArgc = 0;
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m_nArgv0Size = 0;
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m_pArgSBuffer[0] = 0;
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}
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characterset_t* CCommand::DefaultBreakSet()
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{
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return &s_BreakSet;
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}
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bool CCommand::Tokenize( const char *pCommand, characterset_t *pBreakSet )
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{
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Reset();
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if ( !pCommand )
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return false;
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// Use default break set
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if ( !pBreakSet )
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{
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pBreakSet = &s_BreakSet;
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}
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// Copy the current command into a temp buffer
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// NOTE: This is here to avoid the pointers returned by DequeueNextCommand
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// to become invalid by calling AddText. Is there a way we can avoid the memcpy?
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int nLen = Q_strlen( pCommand );
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if ( nLen >= COMMAND_MAX_LENGTH - 1 )
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{
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Warning( "CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping!\n" );
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return false;
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}
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memcpy( m_pArgSBuffer, pCommand, nLen + 1 );
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// Parse the current command into the current command buffer
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CUtlBuffer bufParse( m_pArgSBuffer, nLen, CUtlBuffer::TEXT_BUFFER | CUtlBuffer::READ_ONLY );
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int nArgvBufferSize = 0;
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while ( bufParse.IsValid() && ( m_nArgc < COMMAND_MAX_ARGC ) )
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{
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char *pArgvBuf = &m_pArgvBuffer[nArgvBufferSize];
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int nMaxLen = COMMAND_MAX_LENGTH - nArgvBufferSize;
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int nStartGet = bufParse.TellGet();
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int nSize = bufParse.ParseToken( pBreakSet, pArgvBuf, nMaxLen );
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if ( nSize < 0 )
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break;
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// Check for overflow condition
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if ( nMaxLen == nSize )
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{
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Reset();
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return false;
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}
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if ( m_nArgc == 1 )
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{
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// Deal with the case where the arguments were quoted
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m_nArgv0Size = bufParse.TellGet();
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bool bFoundEndQuote = m_pArgSBuffer[m_nArgv0Size-1] == '\"';
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if ( bFoundEndQuote )
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{
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--m_nArgv0Size;
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}
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m_nArgv0Size -= nSize;
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Assert( m_nArgv0Size != 0 );
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// The StartGet check is to handle this case: "foo"bar
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// which will parse into 2 different args. ArgS should point to bar.
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bool bFoundStartQuote = ( m_nArgv0Size > nStartGet ) && ( m_pArgSBuffer[m_nArgv0Size-1] == '\"' );
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Assert( bFoundEndQuote == bFoundStartQuote );
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if ( bFoundStartQuote )
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{
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--m_nArgv0Size;
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}
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}
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m_ppArgv[ m_nArgc++ ] = pArgvBuf;
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if( m_nArgc >= COMMAND_MAX_ARGC )
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{
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Warning( "CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!\n" );
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}
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nArgvBufferSize += nSize + 1;
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Assert( nArgvBufferSize <= COMMAND_MAX_LENGTH );
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Helper function to parse arguments to commands.
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//-----------------------------------------------------------------------------
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const char* CCommand::FindArg( const char *pName ) const
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{
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int nArgC = ArgC();
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for ( int i = 1; i < nArgC; i++ )
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{
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if ( !Q_stricmp( Arg(i), pName ) )
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return (i+1) < nArgC ? Arg( i+1 ) : "";
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}
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return 0;
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}
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int CCommand::FindArgInt( const char *pName, int nDefaultVal ) const
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{
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const char *pVal = FindArg( pName );
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if ( pVal )
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return atoi( pVal );
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else
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return nDefaultVal;
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}
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//-----------------------------------------------------------------------------
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// Default console command autocompletion function
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//-----------------------------------------------------------------------------
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int DefaultCompletionFunc( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] )
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{
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return 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructs a console command
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//-----------------------------------------------------------------------------
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//ConCommand::ConCommand()
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//{
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// m_bIsNewConCommand = true;
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//}
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ConCommand::ConCommand( const char *pName, FnCommandCallbackVoid_t callback, const char *pHelpString /*= 0*/, int flags /*= 0*/, FnCommandCompletionCallback completionFunc /*= 0*/ )
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{
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// Set the callback
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m_fnCommandCallbackV1 = callback;
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m_bUsingNewCommandCallback = false;
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m_bUsingCommandCallbackInterface = false;
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m_fnCompletionCallback = completionFunc ? completionFunc : DefaultCompletionFunc;
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m_bHasCompletionCallback = completionFunc != 0 ? true : false;
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// Setup the rest
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BaseClass::CreateBase( pName, pHelpString, flags );
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}
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ConCommand::ConCommand( const char *pName, FnCommandCallback_t callback, const char *pHelpString /*= 0*/, int flags /*= 0*/, FnCommandCompletionCallback completionFunc /*= 0*/ )
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{
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// Set the callback
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m_fnCommandCallback = callback;
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m_bUsingNewCommandCallback = true;
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m_fnCompletionCallback = completionFunc ? completionFunc : DefaultCompletionFunc;
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m_bHasCompletionCallback = completionFunc != 0 ? true : false;
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m_bUsingCommandCallbackInterface = false;
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// Setup the rest
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BaseClass::CreateBase( pName, pHelpString, flags );
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}
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ConCommand::ConCommand( const char *pName, ICommandCallback *pCallback, const char *pHelpString /*= 0*/, int flags /*= 0*/, ICommandCompletionCallback *pCompletionCallback /*= 0*/ )
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{
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// Set the callback
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m_pCommandCallback = pCallback;
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m_bUsingNewCommandCallback = false;
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m_pCommandCompletionCallback = pCompletionCallback;
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m_bHasCompletionCallback = ( pCompletionCallback != 0 );
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m_bUsingCommandCallbackInterface = true;
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// Setup the rest
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BaseClass::CreateBase( pName, pHelpString, flags );
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}
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//-----------------------------------------------------------------------------
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// Destructor
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//-----------------------------------------------------------------------------
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ConCommand::~ConCommand( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns true if this is a command
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//-----------------------------------------------------------------------------
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bool ConCommand::IsCommand( void ) const
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{
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Invoke the function if there is one
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//-----------------------------------------------------------------------------
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void ConCommand::Dispatch( const CCommand &command )
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{
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if ( m_bUsingNewCommandCallback )
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{
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if ( m_fnCommandCallback )
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{
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( *m_fnCommandCallback )( command );
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return;
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}
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}
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else if ( m_bUsingCommandCallbackInterface )
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{
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if ( m_pCommandCallback )
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{
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m_pCommandCallback->CommandCallback( command );
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return;
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}
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}
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else
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{
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if ( m_fnCommandCallbackV1 )
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{
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( *m_fnCommandCallbackV1 )();
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return;
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}
|
|
}
|
|
|
|
// Command without callback!!!
|
|
AssertMsg( 0, "Encountered ConCommand '%s' without a callback!\n", GetName() );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Calls the autocompletion method to get autocompletion suggestions
|
|
//-----------------------------------------------------------------------------
|
|
int ConCommand::AutoCompleteSuggest( const char *partial, CUtlVector< CUtlString > &commands )
|
|
{
|
|
if ( m_bUsingCommandCallbackInterface )
|
|
{
|
|
if ( !m_pCommandCompletionCallback )
|
|
return 0;
|
|
return m_pCommandCompletionCallback->CommandCompletionCallback( partial, commands );
|
|
}
|
|
|
|
Assert( m_fnCompletionCallback );
|
|
if ( !m_fnCompletionCallback )
|
|
return 0;
|
|
|
|
char rgpchCommands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ];
|
|
int iret = ( m_fnCompletionCallback )( partial, rgpchCommands );
|
|
for ( int i = 0 ; i < iret; ++i )
|
|
{
|
|
CUtlString str = rgpchCommands[ i ];
|
|
commands.AddToTail( str );
|
|
}
|
|
return iret;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Returns true if the console command can autocomplete
|
|
//-----------------------------------------------------------------------------
|
|
bool ConCommand::CanAutoComplete( void )
|
|
{
|
|
return m_bHasCompletionCallback;
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// Console Variables
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Various constructors
|
|
//-----------------------------------------------------------------------------
|
|
ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags /* = 0 */ )
|
|
{
|
|
Create( pName, pDefaultValue, flags );
|
|
}
|
|
|
|
ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString )
|
|
{
|
|
Create( pName, pDefaultValue, flags, pHelpString );
|
|
}
|
|
|
|
ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax )
|
|
{
|
|
Create( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax );
|
|
}
|
|
|
|
ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, FnChangeCallback_t callback )
|
|
{
|
|
Create( pName, pDefaultValue, flags, pHelpString, false, 0.0, false, 0.0, false, 0.0, false, 0.0, callback );
|
|
}
|
|
|
|
ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t callback )
|
|
{
|
|
Create( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax, false, 0.0, false, 0.0, callback );
|
|
}
|
|
|
|
ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax, bool bCompMin, float fCompMin, bool bCompMax, float fCompMax, FnChangeCallback_t callback )
|
|
{
|
|
Create( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax, bCompMin, fCompMin, bCompMax, fCompMax, callback );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Destructor
|
|
//-----------------------------------------------------------------------------
|
|
ConVar::~ConVar( void )
|
|
{
|
|
if ( m_pszString )
|
|
{
|
|
delete[] m_pszString;
|
|
m_pszString = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Install a change callback (there shouldn't already be one....)
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InstallChangeCallback( FnChangeCallback_t callback )
|
|
{
|
|
Assert( !m_pParent->m_fnChangeCallback || !callback );
|
|
m_pParent->m_fnChangeCallback = callback;
|
|
|
|
if ( m_pParent->m_fnChangeCallback )
|
|
{
|
|
// Call it immediately to set the initial value...
|
|
m_pParent->m_fnChangeCallback( this, m_pszString, m_fValue );
|
|
}
|
|
}
|
|
|
|
bool ConVar::IsFlagSet( int flag ) const
|
|
{
|
|
return ( flag & m_pParent->m_nFlags ) ? true : false;
|
|
}
|
|
|
|
const char *ConVar::GetHelpText( void ) const
|
|
{
|
|
return m_pParent->m_pszHelpString;
|
|
}
|
|
|
|
void ConVar::AddFlags( int flags )
|
|
{
|
|
m_pParent->m_nFlags |= flags;
|
|
|
|
#ifdef ALLOW_DEVELOPMENT_CVARS
|
|
m_pParent->m_nFlags &= ~FCVAR_DEVELOPMENTONLY;
|
|
#endif
|
|
}
|
|
|
|
bool ConVar::IsRegistered( void ) const
|
|
{
|
|
return m_pParent->m_bRegistered;
|
|
}
|
|
|
|
const char *ConVar::GetName( void ) const
|
|
{
|
|
return m_pParent->m_pszName;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::IsCommand( void ) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input :
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::Init()
|
|
{
|
|
BaseClass::Init();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InternalSetValue( const char *value )
|
|
{
|
|
if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) )
|
|
{
|
|
if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() )
|
|
{
|
|
g_pCVar->QueueMaterialThreadSetValue( this, value );
|
|
return;
|
|
}
|
|
}
|
|
|
|
float fNewValue;
|
|
char tempVal[ 32 ];
|
|
char *val;
|
|
|
|
Assert(m_pParent == this); // Only valid for root convars.
|
|
|
|
float flOldValue = m_fValue;
|
|
|
|
val = (char *)value;
|
|
if ( !value )
|
|
fNewValue = 0.0f;
|
|
else
|
|
fNewValue = ( float )atof( value );
|
|
|
|
if ( ClampValue( fNewValue ) )
|
|
{
|
|
Q_snprintf( tempVal,sizeof(tempVal), "%f", fNewValue );
|
|
val = tempVal;
|
|
}
|
|
|
|
// Redetermine value
|
|
m_fValue = fNewValue;
|
|
m_nValue = ( int )( fNewValue );
|
|
|
|
if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) )
|
|
{
|
|
ChangeStringValue( val, flOldValue );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *tempVal -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::ChangeStringValue( const char *tempVal, float flOldValue )
|
|
{
|
|
Assert( !( m_nFlags & FCVAR_NEVER_AS_STRING ) );
|
|
|
|
char* pszOldValue = (char*)stackalloc( m_StringLength );
|
|
memcpy( pszOldValue, m_pszString, m_StringLength );
|
|
|
|
if ( tempVal )
|
|
{
|
|
int len = Q_strlen(tempVal) + 1;
|
|
|
|
if ( len > m_StringLength)
|
|
{
|
|
if (m_pszString)
|
|
{
|
|
delete[] m_pszString;
|
|
}
|
|
|
|
m_pszString = new char[len];
|
|
m_StringLength = len;
|
|
}
|
|
|
|
memcpy( m_pszString, tempVal, len );
|
|
}
|
|
else
|
|
{
|
|
*m_pszString = 0;
|
|
}
|
|
|
|
// If nothing has changed, don't do the callbacks.
|
|
if (V_strcmp(pszOldValue, m_pszString) != 0)
|
|
{
|
|
// Invoke any necessary callback function
|
|
if ( m_fnChangeCallback )
|
|
{
|
|
m_fnChangeCallback( this, pszOldValue, flOldValue );
|
|
}
|
|
|
|
g_pCVar->CallGlobalChangeCallbacks( this, pszOldValue, flOldValue );
|
|
}
|
|
|
|
stackfree( pszOldValue );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Check whether to clamp and then perform clamp
|
|
// Input : value -
|
|
// Output : Returns true if value changed
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::ClampValue( float& value )
|
|
{
|
|
// Competitive /should/ be more restrictive, so do it first.
|
|
if ( m_bCompetitiveRestrictions )
|
|
{
|
|
if ( m_bHasCompMin && ( value < m_fCompMinVal ) )
|
|
{
|
|
value = m_fCompMinVal;
|
|
return true;
|
|
}
|
|
|
|
if ( m_bHasCompMax && ( value > m_fCompMaxVal ) )
|
|
{
|
|
value = m_fCompMaxVal;
|
|
return true;
|
|
}
|
|
|
|
if ( !m_bHasCompMin && !m_bHasCompMax )
|
|
{
|
|
float fDefaultAsFloat = V_atof( m_pszDefaultValue );
|
|
if ( fabs( value - fDefaultAsFloat ) > 0.0001f )
|
|
{
|
|
value = fDefaultAsFloat;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( m_bHasMin && ( value < m_fMinVal ) )
|
|
{
|
|
value = m_fMinVal;
|
|
return true;
|
|
}
|
|
|
|
if ( m_bHasMax && ( value > m_fMaxVal ) )
|
|
{
|
|
value = m_fMaxVal;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InternalSetFloatValue( float fNewValue, bool bForce /*= false */ )
|
|
{
|
|
if ( fNewValue == m_fValue && !bForce )
|
|
return;
|
|
|
|
if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) )
|
|
{
|
|
if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() )
|
|
{
|
|
g_pCVar->QueueMaterialThreadSetValue( this, fNewValue );
|
|
return;
|
|
}
|
|
}
|
|
|
|
Assert( m_pParent == this ); // Only valid for root convars.
|
|
|
|
// Check bounds
|
|
ClampValue( fNewValue );
|
|
|
|
// Redetermine value
|
|
float flOldValue = m_fValue;
|
|
m_fValue = fNewValue;
|
|
m_nValue = ( int )m_fValue;
|
|
|
|
if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) )
|
|
{
|
|
char tempVal[ 32 ];
|
|
Q_snprintf( tempVal, sizeof( tempVal), "%f", m_fValue );
|
|
ChangeStringValue( tempVal, flOldValue );
|
|
}
|
|
else
|
|
{
|
|
Assert( !m_fnChangeCallback );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InternalSetIntValue( int nValue )
|
|
{
|
|
if ( nValue == m_nValue )
|
|
return;
|
|
|
|
if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) )
|
|
{
|
|
if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() )
|
|
{
|
|
g_pCVar->QueueMaterialThreadSetValue( this, nValue );
|
|
return;
|
|
}
|
|
}
|
|
|
|
Assert( m_pParent == this ); // Only valid for root convars.
|
|
|
|
float fValue = (float)nValue;
|
|
if ( ClampValue( fValue ) )
|
|
{
|
|
nValue = ( int )( fValue );
|
|
}
|
|
|
|
// Redetermine value
|
|
float flOldValue = m_fValue;
|
|
m_fValue = fValue;
|
|
m_nValue = nValue;
|
|
|
|
if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) )
|
|
{
|
|
char tempVal[ 32 ];
|
|
Q_snprintf( tempVal, sizeof( tempVal ), "%d", m_nValue );
|
|
ChangeStringValue( tempVal, flOldValue );
|
|
}
|
|
else
|
|
{
|
|
Assert( !m_fnChangeCallback );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Private creation
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::Create( const char *pName, const char *pDefaultValue, int flags /*= 0*/,
|
|
const char *pHelpString /*= NULL*/, bool bMin /*= false*/, float fMin /*= 0.0*/,
|
|
bool bMax /*= false*/, float fMax /*= false*/, bool bCompMin /*= false */,
|
|
float fCompMin /*= 0.0*/, bool bCompMax /*= false*/, float fCompMax /*= 0.0*/,
|
|
FnChangeCallback_t callback /*= NULL*/ )
|
|
{
|
|
m_pParent = this;
|
|
|
|
// Name should be static data
|
|
SetDefault( pDefaultValue );
|
|
|
|
m_StringLength = V_strlen( m_pszDefaultValue ) + 1;
|
|
m_pszString = new char[m_StringLength];
|
|
memcpy( m_pszString, m_pszDefaultValue, m_StringLength );
|
|
|
|
m_bHasMin = bMin;
|
|
m_fMinVal = fMin;
|
|
m_bHasMax = bMax;
|
|
m_fMaxVal = fMax;
|
|
|
|
m_bHasCompMin = bCompMin;
|
|
m_fCompMinVal = fCompMin;
|
|
m_bHasCompMax = bCompMax;
|
|
m_fCompMaxVal = fCompMax;
|
|
|
|
m_bCompetitiveRestrictions = false;
|
|
|
|
m_fnChangeCallback = callback;
|
|
|
|
m_fValue = ( float )atof( m_pszString );
|
|
m_nValue = atoi( m_pszString ); // dont convert from float to int and lose bits
|
|
|
|
// Bounds Check, should never happen, if it does, no big deal
|
|
Assert( !m_bHasMin || m_fValue >= m_fMinVal );
|
|
Assert( !m_bHasMax || m_fValue <= m_fMaxVal );
|
|
|
|
BaseClass::CreateBase( pName, pHelpString, flags );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetValue(const char *value)
|
|
{
|
|
ConVar *var = ( ConVar * )m_pParent;
|
|
var->InternalSetValue( value );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetValue( float value )
|
|
{
|
|
ConVar *var = ( ConVar * )m_pParent;
|
|
var->InternalSetFloatValue( value );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetValue( int value )
|
|
{
|
|
ConVar *var = ( ConVar * )m_pParent;
|
|
var->InternalSetIntValue( value );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Reset to default value
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::Revert( void )
|
|
{
|
|
// Force default value again
|
|
ConVar *var = ( ConVar * )m_pParent;
|
|
var->SetValue( var->m_pszDefaultValue );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : minVal -
|
|
// Output : true if there is a min set
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::GetMin( float& minVal ) const
|
|
{
|
|
minVal = m_pParent->m_fMinVal;
|
|
return m_pParent->m_bHasMin;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : maxVal -
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::GetMax( float& maxVal ) const
|
|
{
|
|
maxVal = m_pParent->m_fMaxVal;
|
|
return m_pParent->m_bHasMax;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : minVal -
|
|
// Output : true if there is a min set
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::GetCompMin( float& minVal ) const
|
|
{
|
|
minVal = m_pParent->m_fCompMinVal;
|
|
return m_pParent->m_bHasCompMin;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : maxVal -
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::GetCompMax( float& maxVal ) const
|
|
{
|
|
maxVal = m_pParent->m_fCompMaxVal;
|
|
return m_pParent->m_bHasCompMax;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Sets that competitive mode is enabled for this var, and then
|
|
// attempts to clamp to competitive values.
|
|
// Input : maxVal -
|
|
// Output : true if the value was successfully updated, otherwise false.
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::SetCompetitiveMode( bool bCompetitive )
|
|
{
|
|
// Should only do this for competitive restricted things.
|
|
Assert( IsCompetitiveRestricted() );
|
|
|
|
ConVar* var = m_pParent;
|
|
|
|
var->m_bCompetitiveRestrictions = true;
|
|
float fDefaultAsFloat = 0.0f;
|
|
|
|
bool bRequiresClamp = ( var->m_bHasCompMin && var->m_fCompMinVal > var->m_fValue )
|
|
|| ( var->m_bHasCompMax && var->m_fCompMaxVal < var->m_fValue );
|
|
bool bForceToDefault = !var->m_bHasCompMin && !var->m_bHasCompMax
|
|
&& ( fabs( var->m_fValue - ( fDefaultAsFloat = V_atof( var->m_pszDefaultValue ) ) ) > 0.00001f );
|
|
|
|
if ( bRequiresClamp )
|
|
var->InternalSetFloatValue( var->m_fValue, true );
|
|
else if ( bForceToDefault )
|
|
{
|
|
STAGING_ONLY_EXEC( Msg( "Changing Convar: %s ( cur: %.2f ) to %.2f -> ", GetName(), var->m_fValue, fDefaultAsFloat ) );
|
|
var->InternalSetFloatValue( fDefaultAsFloat, true );
|
|
STAGING_ONLY_EXEC( Msg( "%.2f\n", var->m_fValue ) );
|
|
}
|
|
|
|
// The clamping should've worked, so if it didn't--need to understand why.
|
|
Assert( !bRequiresClamp || IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) || ( ( !var->m_bHasCompMin || var->m_fCompMinVal <= var->m_fValue )
|
|
&& ( !var->m_bHasCompMax || var->m_fCompMaxVal >= var->m_fValue ) ) );
|
|
Assert( !bForceToDefault || IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) || ( var->m_fValue == fDefaultAsFloat ) );
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : const char
|
|
//-----------------------------------------------------------------------------
|
|
const char *ConVar::GetDefault( void ) const
|
|
{
|
|
return m_pParent->m_pszDefaultValue;
|
|
}
|
|
|
|
void ConVar::SetDefault( const char *pszDefault )
|
|
{
|
|
m_pszDefaultValue = pszDefault ? pszDefault : "";
|
|
Assert( m_pszDefaultValue );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// This version is simply used to make reading convars simpler.
|
|
// Writing convars isn't allowed in this mode
|
|
//-----------------------------------------------------------------------------
|
|
class CEmptyConVar : public ConVar
|
|
{
|
|
public:
|
|
CEmptyConVar() : ConVar( "", "0" ) {}
|
|
// Used for optimal read access
|
|
virtual void SetValue( const char *pValue ) {}
|
|
virtual void SetValue( float flValue ) {}
|
|
virtual void SetValue( int nValue ) {}
|
|
virtual const char *GetName( void ) const { return ""; }
|
|
virtual bool IsFlagSet( int nFlags ) const { return false; }
|
|
};
|
|
|
|
static CEmptyConVar s_EmptyConVar;
|
|
|
|
ConVarRef::ConVarRef( const char *pName )
|
|
{
|
|
Init( pName, false );
|
|
}
|
|
|
|
ConVarRef::ConVarRef( const char *pName, bool bIgnoreMissing )
|
|
{
|
|
Init( pName, bIgnoreMissing );
|
|
}
|
|
|
|
void ConVarRef::Init( const char *pName, bool bIgnoreMissing )
|
|
{
|
|
m_pConVar = g_pCVar ? g_pCVar->FindVar( pName ) : &s_EmptyConVar;
|
|
if ( !m_pConVar )
|
|
{
|
|
m_pConVar = &s_EmptyConVar;
|
|
}
|
|
m_pConVarState = static_cast< ConVar * >( m_pConVar );
|
|
if( !IsValid() )
|
|
{
|
|
static bool bFirst = true;
|
|
if ( g_pCVar || bFirst )
|
|
{
|
|
if ( !bIgnoreMissing )
|
|
{
|
|
Warning( "ConVarRef %s doesn't point to an existing ConVar\n", pName );
|
|
}
|
|
bFirst = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
ConVarRef::ConVarRef( IConVar *pConVar )
|
|
{
|
|
m_pConVar = pConVar ? pConVar : &s_EmptyConVar;
|
|
m_pConVarState = static_cast< ConVar * >( m_pConVar );
|
|
}
|
|
|
|
bool ConVarRef::IsValid() const
|
|
{
|
|
return m_pConVar != &s_EmptyConVar;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar_PrintFlags( const ConCommandBase *var )
|
|
{
|
|
bool any = false;
|
|
if ( var->IsFlagSet( FCVAR_GAMEDLL ) )
|
|
{
|
|
ConMsg( " game" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_CLIENTDLL ) )
|
|
{
|
|
ConMsg( " client" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_ARCHIVE ) )
|
|
{
|
|
ConMsg( " archive" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_NOTIFY ) )
|
|
{
|
|
ConMsg( " notify" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_SPONLY ) )
|
|
{
|
|
ConMsg( " singleplayer" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_NOT_CONNECTED ) )
|
|
{
|
|
ConMsg( " notconnected" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_CHEAT ) )
|
|
{
|
|
ConMsg( " cheat" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_REPLICATED ) )
|
|
{
|
|
ConMsg( " replicated" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_SERVER_CAN_EXECUTE ) )
|
|
{
|
|
ConMsg( " server_can_execute" );
|
|
any = true;
|
|
}
|
|
|
|
if ( var->IsFlagSet( FCVAR_CLIENTCMD_CAN_EXECUTE ) )
|
|
{
|
|
ConMsg( " clientcmd_can_execute" );
|
|
any = true;
|
|
}
|
|
|
|
if ( any )
|
|
{
|
|
ConMsg( "\n" );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar_PrintDescription( const ConCommandBase *pVar )
|
|
{
|
|
bool bMin, bMax;
|
|
float fMin, fMax;
|
|
const char *pStr;
|
|
|
|
assert( pVar );
|
|
|
|
Color clr;
|
|
clr.SetColor( 255, 100, 100, 255 );
|
|
|
|
if ( !pVar->IsCommand() )
|
|
{
|
|
ConVar *var = ( ConVar * )pVar;
|
|
const ConVar_ServerBounded *pBounded = dynamic_cast<const ConVar_ServerBounded*>( var );
|
|
|
|
bMin = var->GetMin( fMin );
|
|
bMax = var->GetMax( fMax );
|
|
|
|
const char *value = NULL;
|
|
char tempVal[ 32 ];
|
|
|
|
if ( pBounded || var->IsFlagSet( FCVAR_NEVER_AS_STRING ) )
|
|
{
|
|
value = tempVal;
|
|
|
|
int intVal = pBounded ? pBounded->GetInt() : var->GetInt();
|
|
float floatVal = pBounded ? pBounded->GetFloat() : var->GetFloat();
|
|
|
|
if ( fabs( (float)intVal - floatVal ) < 0.000001 )
|
|
{
|
|
Q_snprintf( tempVal, sizeof( tempVal ), "%d", intVal );
|
|
}
|
|
else
|
|
{
|
|
Q_snprintf( tempVal, sizeof( tempVal ), "%f", floatVal );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
value = var->GetString();
|
|
}
|
|
|
|
if ( value )
|
|
{
|
|
ConColorMsg( clr, "\"%s\" = \"%s\"", var->GetName(), value );
|
|
|
|
if ( stricmp( value, var->GetDefault() ) )
|
|
{
|
|
ConMsg( " ( def. \"%s\" )", var->GetDefault() );
|
|
}
|
|
}
|
|
|
|
if ( bMin )
|
|
{
|
|
ConMsg( " min. %f", fMin );
|
|
}
|
|
if ( bMax )
|
|
{
|
|
ConMsg( " max. %f", fMax );
|
|
}
|
|
|
|
ConMsg( "\n" );
|
|
|
|
// Handled virtualized cvars.
|
|
if ( pBounded && fabs( pBounded->GetFloat() - var->GetFloat() ) > 0.0001f )
|
|
{
|
|
ConColorMsg( clr, "** NOTE: The real value is %.3f but the server has temporarily restricted it to %.3f **\n",
|
|
var->GetFloat(), pBounded->GetFloat() );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ConCommand *var = ( ConCommand * )pVar;
|
|
|
|
ConColorMsg( clr, "\"%s\"\n", var->GetName() );
|
|
}
|
|
|
|
ConVar_PrintFlags( pVar );
|
|
|
|
pStr = pVar->GetHelpText();
|
|
if ( pStr && pStr[0] )
|
|
{
|
|
ConMsg( " - %s\n", pStr );
|
|
}
|
|
}
|