mirror of
https://github.com/nillerusr/source-engine.git
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62 lines
1.2 KiB
C++
62 lines
1.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $NoKeywords: $
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//=============================================================================//
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#if defined(_WIN32) && !defined(_X360)
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#define WIN32_LEAN_AND_MEAN
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// 0x0601 gives us access to Windows 7 features. We have to be careful not to
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// depend on these features because we still support Windows XP.
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#define _WIN32_WINNT 0x0601
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#include <windows.h>
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#include <assert.h>
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#endif
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// tier0
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#include "tier0/basetypes.h"
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#include "tier0/dbgflag.h"
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#include "tier0/dbg.h"
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#ifdef STEAM
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#include "tier0/memhook.h"
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#endif
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#include "tier0/validator.h"
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// First include standard libraries
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#include "tier0/valve_off.h"
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#include <stdio.h>
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#include <ctype.h>
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#include <math.h>
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#ifdef OSX
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#include <malloc/malloc.h>
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#else
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#include <malloc.h>
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#endif
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#include <memory.h>
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#include <ctype.h>
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#include <limits.h>
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#include <assert.h>
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#include "tier0/valve_minmax_off.h" // GCC 4.2.2 headers screw up our min/max defs.
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#include <map>
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#include "tier0/valve_minmax_on.h" // GCC 4.2.2 headers screw up our min/max defs.
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#include <stddef.h>
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#ifdef POSIX
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#include <ctype.h>
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#include <limits.h>
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#define _MAX_PATH PATH_MAX
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#endif
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#include "tier0/valve_on.h"
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