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407 lines
13 KiB
C++
407 lines
13 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// ETW (Event Tracing for Windows) profiling helpers.
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// This allows easy insertion of Generic Event markers into ETW/xperf tracing
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// which then aids in analyzing the traces and finding performance problems.
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//
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//===============================================================================
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#include "pch_tier0.h"
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#include "tier0/etwprof.h"
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#ifdef ETW_MARKS_ENABLED
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#include <memory>
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// After building the DLL if it has never been registered on this machine or
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// if the providers have changed you need to go:
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// xcopy /y %vgame%\bin\tier0.dll %temp%
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// wevtutil um %vgame%\..\src\tier0\ValveETWProvider.man
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// wevtutil im %vgame%\..\src\tier0\ValveETWProvider.man
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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// These are defined in evntrace.h but you need a Vista+ Windows
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// SDK to have them available, so I define them here.
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#define EVENT_CONTROL_CODE_DISABLE_PROVIDER 0
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#define EVENT_CONTROL_CODE_ENABLE_PROVIDER 1
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#define EVENT_CONTROL_CODE_CAPTURE_STATE 2
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// EVNTAPI is used in evntprov.h which is included by ValveETWProviderEvents.h
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// We define EVNTAPI without the DECLSPEC_IMPORT specifier so that
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// we can implement these functions locally instead of using the import library,
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// and can therefore still run on Windows XP.
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#define EVNTAPI __stdcall
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// Include the event register/write/unregister macros compiled from the manifest file.
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// Note that this includes evntprov.h which requires a Vista+ Windows SDK
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// which we don't currently have, so evntprov.h is checked in.
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#include "ValveETWProviderEvents.h"
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// Typedefs for use with GetProcAddress
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typedef ULONG (__stdcall *tEventRegister)( LPCGUID ProviderId, PENABLECALLBACK EnableCallback, PVOID CallbackContext, PREGHANDLE RegHandle);
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typedef ULONG (__stdcall *tEventWrite)( REGHANDLE RegHandle, PCEVENT_DESCRIPTOR EventDescriptor, ULONG UserDataCount, PEVENT_DATA_DESCRIPTOR UserData);
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typedef ULONG (__stdcall *tEventUnregister)( REGHANDLE RegHandle );
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// Helper class to dynamically load Advapi32.dll, find the ETW functions,
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// register the providers if possible, and get the performance counter frequency.
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class CETWRegister
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{
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public:
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CETWRegister()
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{
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QueryPerformanceFrequency( &m_frequency );
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// Find Advapi32.dll. This should always succeed.
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HMODULE pAdvapiDLL = LoadLibraryW( L"Advapi32.dll" );
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if ( pAdvapiDLL )
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{
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// Try to find the ETW functions. This will fail on XP.
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m_pEventRegister = ( tEventRegister )GetProcAddress( pAdvapiDLL, "EventRegister" );
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m_pEventWrite = ( tEventWrite )GetProcAddress( pAdvapiDLL, "EventWrite" );
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m_pEventUnregister = ( tEventUnregister )GetProcAddress( pAdvapiDLL, "EventUnregister" );
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// Register two ETW providers. If registration fails then the event logging calls will fail.
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// On XP these calls will do nothing.
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// On Vista and above, if these providers have been enabled by xperf or logman then
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// the VALVE_FRAMERATE_Context and VALVE_MAIN_Context globals will be modified
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// like this:
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// MatchAnyKeyword: 0xffffffffffffffff
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// IsEnabled: 1
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// Level: 255
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// In other words, fully enabled.
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EventRegisterValve_FrameRate();
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EventRegisterValve_ServerFrameRate();
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EventRegisterValve_Main();
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EventRegisterValve_Input();
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EventRegisterValve_Network();
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// Emit the thread ID for the main thread. This also indicates that
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// the main provider is initialized.
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EventWriteThread_ID( GetCurrentThreadId(), "Main thread" );
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// Emit an input system event so we know that it is active.
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EventWriteKey_down( "Valve input provider initialized.", 0, 0 );
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}
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}
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~CETWRegister()
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{
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// Unregister our providers.
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EventUnregisterValve_Network();
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EventUnregisterValve_Input();
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EventUnregisterValve_Main();
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EventUnregisterValve_ServerFrameRate();
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EventUnregisterValve_FrameRate();
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}
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tEventRegister m_pEventRegister;
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tEventWrite m_pEventWrite;
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tEventUnregister m_pEventUnregister;
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// QPC frequency
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LARGE_INTEGER m_frequency;
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} g_ETWRegister;
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// Redirector function for EventRegister. Called by macros in ValveETWProviderEvents.h
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ULONG EVNTAPI EventRegister( LPCGUID ProviderId, PENABLECALLBACK EnableCallback, PVOID CallbackContext, PREGHANDLE RegHandle )
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{
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if ( g_ETWRegister.m_pEventRegister )
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return g_ETWRegister.m_pEventRegister( ProviderId, EnableCallback, CallbackContext, RegHandle );
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// RegHandle is an _Out_ parameter and must always be initialized.
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*RegHandle = 0;
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return 0;
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}
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// Redirector function for EventWrite. Called by macros in ValveETWProviderEvents.h
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ULONG EVNTAPI EventWrite( REGHANDLE RegHandle, PCEVENT_DESCRIPTOR EventDescriptor, ULONG UserDataCount, PEVENT_DATA_DESCRIPTOR UserData )
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{
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if ( g_ETWRegister.m_pEventWrite )
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return g_ETWRegister.m_pEventWrite( RegHandle, EventDescriptor, UserDataCount, UserData );
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return 0;
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}
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// Redirector function for EventUnregister. Called by macros in ValveETWProviderEvents.h
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ULONG EVNTAPI EventUnregister( REGHANDLE RegHandle )
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{
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if ( g_ETWRegister.m_pEventUnregister )
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return g_ETWRegister.m_pEventUnregister( RegHandle );
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return 0;
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}
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// Call QueryPerformanceCounter
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static int64 GetQPCTime()
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{
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LARGE_INTEGER time;
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QueryPerformanceCounter( &time );
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return time.QuadPart;
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}
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// Convert a QueryPerformanceCounter delta into milliseconds
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static float QPCToMS( int64 nDelta )
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{
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// Convert from a QPC delta to seconds.
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float flSeconds = ( float )( nDelta / double( g_ETWRegister.m_frequency.QuadPart ) );
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// Convert from seconds to milliseconds
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return flSeconds * 1000;
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}
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// Public functions for emitting ETW events.
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int64 ETWMark( const char *pMessage )
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{
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int64 nTime = GetQPCTime();
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EventWriteMark( pMessage );
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return nTime;
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}
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void ETWMarkPrintf( const char *pMessage, ... )
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{
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// If we are running on Windows XP or if our providers have not been enabled
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// (by xperf or other) then this will be false and we can early out.
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// Be sure to check the appropriate context for the event. This is only
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// worth checking if there is some cost beyond the EventWrite that we can
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// avoid -- the redirectors in this file guarantee that EventWrite is always
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// safe to call.
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if ( !VALVE_MAIN_Context.IsEnabled )
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{
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return;
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}
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char buffer[1000];
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va_list args;
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va_start( args, pMessage );
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vsprintf_s( buffer, pMessage, args );
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va_end( args );
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EventWriteMark( buffer );
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}
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void ETWMark1F( const char *pMessage, float data1 )
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{
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EventWriteMark1F( pMessage, data1 );
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}
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void ETWMark2F( const char *pMessage, float data1, float data2 )
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{
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EventWriteMark2F( pMessage, data1, data2 );
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}
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void ETWMark3F( const char *pMessage, float data1, float data2, float data3 )
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{
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EventWriteMark3F( pMessage, data1, data2, data3 );
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}
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void ETWMark4F( const char *pMessage, float data1, float data2, float data3, float data4 )
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{
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EventWriteMark4F( pMessage, data1, data2, data3, data4 );
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}
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void ETWMark1I( const char *pMessage, int data1 )
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{
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EventWriteMark1I( pMessage, data1 );
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}
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void ETWMark2I( const char *pMessage, int data1, int data2 )
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{
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EventWriteMark2I( pMessage, data1, data2 );
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}
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void ETWMark3I( const char *pMessage, int data1, int data2, int data3 )
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{
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EventWriteMark3I( pMessage, data1, data2, data3 );
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}
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void ETWMark4I( const char *pMessage, int data1, int data2, int data3, int data4 )
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{
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EventWriteMark4I( pMessage, data1, data2, data3, data4 );
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}
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void ETWMark1S( const char *pMessage, const char* data1 )
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{
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EventWriteMark1S( pMessage, data1 );
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}
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void ETWMark2S( const char *pMessage, const char* data1, const char* data2 )
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{
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EventWriteMark2S( pMessage, data1, data2 );
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}
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// Track the depth of ETW Begin/End pairs. This needs to be per-thread
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// if we start emitting marks on multiple threads. Using __declspec(thread)
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// has some problems on Windows XP, but since these ETW functions only work
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// on Vista+ that doesn't matter.
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static __declspec( thread ) int s_nDepth;
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int64 ETWBegin( const char *pMessage )
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{
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// If we are running on Windows XP or if our providers have not been enabled
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// (by xperf or other) then this will be false and we can early out.
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// Be sure to check the appropriate context for the event. This is only
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// worth checking if there is some cost beyond the EventWrite that we can
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// avoid -- the redirectors in this file guarantee that EventWrite is always
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// safe to call.
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// In this case we also avoid the potentially unreliable TLS implementation
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// (for dynamically loaded DLLs) on Windows XP.
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if ( !VALVE_MAIN_Context.IsEnabled )
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{
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return 0;
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}
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int64 nTime = GetQPCTime();
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EventWriteStart( pMessage, s_nDepth++ );
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return nTime;
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}
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int64 ETWEnd( const char *pMessage, int64 nStartTime )
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{
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// If we are running on Windows XP or if our providers have not been enabled
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// (by xperf or other) then this will be false and we can early out.
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// Be sure to check the appropriate context for the event. This is only
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// worth checking if there is some cost beyond the EventWrite that we can
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// avoid -- the redirectors in this file guarantee that EventWrite is always
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// safe to call.
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// In this case we also avoid the potentially unreliable TLS implementation
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// (for dynamically loaded DLLs) on Windows XP.
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if ( !VALVE_MAIN_Context.IsEnabled )
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{
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return 0;
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}
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int64 nTime = GetQPCTime();
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EventWriteStop( pMessage, --s_nDepth, QPCToMS( nTime - nStartTime ) );
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return nTime;
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}
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// Record server and client frame counts separately, in case they are
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// in the same process.
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static int s_nRenderFrameCount[2];
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int ETWGetRenderFrameNumber()
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{
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return s_nRenderFrameCount[0];
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}
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// Insert a render frame marker using the Valve-FrameRate provider. Automatically
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// count the frame number and frame time.
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void ETWRenderFrameMark( bool bIsServerProcess )
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{
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Assert( bIsServerProcess == false || bIsServerProcess == true );
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// Record server and client frame counts separately, in case they are
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// in the same process.
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static int64 s_lastFrameTime[2];
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int64 nCurrentFrameTime = GetQPCTime();
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float flElapsedFrameTime = 0.0f;
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if ( s_nRenderFrameCount[bIsServerProcess] )
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{
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flElapsedFrameTime = QPCToMS( nCurrentFrameTime - s_lastFrameTime[bIsServerProcess] );
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}
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if ( bIsServerProcess )
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{
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EventWriteServerRenderFrameMark( s_nRenderFrameCount[bIsServerProcess], flElapsedFrameTime );
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}
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else
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{
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EventWriteRenderFrameMark( s_nRenderFrameCount[bIsServerProcess], flElapsedFrameTime );
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}
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++s_nRenderFrameCount[bIsServerProcess];
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s_lastFrameTime[bIsServerProcess] = nCurrentFrameTime;
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}
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// Insert a simulation frame marker using the Valve-FrameRate provider. Automatically
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// count the frame number and frame time.
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void ETWSimFrameMark( bool bIsServerProcess )
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{
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Assert( bIsServerProcess == false || bIsServerProcess == true );
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// Record server and client frame counts separately, in case they are
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// in the same process.
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static int s_nFrameCount[2];
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static int64 s_lastFrameTime[2];
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int64 nCurrentFrameTime = GetQPCTime();
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float flElapsedFrameTime = 0.0f;
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if ( s_nFrameCount[bIsServerProcess] )
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{
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flElapsedFrameTime = QPCToMS( nCurrentFrameTime - s_lastFrameTime[bIsServerProcess] );
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}
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if ( bIsServerProcess )
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{
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EventWriteServerSimFrameMark( s_nFrameCount[bIsServerProcess], flElapsedFrameTime );
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}
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else
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{
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EventWriteSimFrameMark( s_nFrameCount[bIsServerProcess], flElapsedFrameTime );
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}
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++s_nFrameCount[bIsServerProcess];
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s_lastFrameTime[bIsServerProcess] = nCurrentFrameTime;
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}
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void ETWMouseDown( int whichButton, int x, int y )
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{
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// Always have x/y first to make the summary tables easier to read.
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EventWriteMouse_down( x, y, whichButton );
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}
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void ETWMouseUp( int whichButton, int x, int y )
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{
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// Always have x/y first to make the summary tables easier to read.
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EventWriteMouse_up( x, y, whichButton );
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}
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void ETWMouseMove( int nX, int nY )
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{
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static int lastX, lastY;
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// Only emit mouse-move events if the mouse position has changed, since
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// otherwise source2 emits a continous stream of events which makes it
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// harder to find 'real' mouse-move events.
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if ( lastX != nX || lastY != nY )
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{
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lastX = nX;
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lastY = nY;
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// Always have x/y first to make the summary tables easier to read.
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EventWriteMouse_Move( nX, nY );
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}
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}
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void ETWMouseWheel( int nWheelDelta, int nX, int nY )
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{
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// Always have x/y first to make the summary tables easier to read.
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EventWriteMouse_Wheel( nX, nY, nWheelDelta );
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}
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void ETWKeyDown( int nScanCode, int nVirtualCode, const char *pChar )
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{
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EventWriteKey_down( pChar, nScanCode, nVirtualCode );
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}
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void ETWSendPacket( const char *pTo, int nWireSize, int nOutSequenceNR, int nOutSequenceNrAck )
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{
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static int s_nCumulativeWireSize;
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s_nCumulativeWireSize += nWireSize;
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EventWriteSendPacket( pTo, nWireSize, nOutSequenceNR, nOutSequenceNrAck, s_nCumulativeWireSize );
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}
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void ETWThrottled()
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{
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EventWriteThrottled();
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}
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void ETWReadPacket( const char *pFrom, int nWireSize, int nInSequenceNR, int nOutSequenceNRAck )
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{
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static int s_nCumulativeWireSize;
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s_nCumulativeWireSize += nWireSize;
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EventWriteReadPacket( pFrom, nWireSize, nInSequenceNR, nOutSequenceNRAck, s_nCumulativeWireSize );
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}
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#endif // ETW_MARKS_ENABLED
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