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783 lines
20 KiB
C++
783 lines
20 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#include "../utils/bzip2/bzlib.h"
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#include "sv_filepublish.h"
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#include "utlstring.h"
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#include "strtools.h"
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#include "sv_replaycontext.h"
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#include "convar.h"
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#include "fmtstr.h"
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#include "compression.h"
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#include "replay/shared_defs.h"
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#include "spew.h"
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#include "utlqueue.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//----------------------------------------------------------------------------------------
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ConVar replay_publish_simulate_delay_local_http( "replay_publish_simulate_delay_local_http", "0", FCVAR_DONTRECORD,
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"Simulate a delay (in seconds) when publishing replay data via local HTTP.", true, 0.0f, true, 60.0f );
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ConVar replay_publish_simulate_rename_fail( "replay_publish_simulate_rename_fail", "0", FCVAR_DONTRECORD,
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"Simulate a rename failure during local HTTP publishing, which will force a manual copy & delete.", true, 0.0f, true, 1.0f );
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//----------------------------------------------------------------------------------------
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CBasePublishJob::CBasePublishJob( JobPriority_t nPriority/*=JP_NORMAL*/,
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ISpewer *pSpewer/*=g_pDefaultSpewer*/ )
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: CBaseJob( nPriority, pSpewer )
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{
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}
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void CBasePublishJob::SimulateDelay( int nDelay, const char *pThreadName )
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{
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if ( nDelay > 0 )
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{
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Log( "%s thread: Simulating %i sec delay.\n", pThreadName, nDelay );
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ThreadSleep( nDelay * 1000 );
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Log( "%s thread: simulation done.\n", pThreadName );
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}
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}
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//----------------------------------------------------------------------------------------
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CLocalPublishJob::CLocalPublishJob( const char *pLocalFilename )
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{
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V_strcpy( m_szLocalFilename, pLocalFilename );
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}
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JobStatus_t CLocalPublishJob::DoExecute()
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{
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DBG( "Attempting to rename file to local fileserver path..." );
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PrintEventStartMsg( "Source file exists?" );
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if ( !g_pFullFileSystem->FileExists( m_szLocalFilename ) )
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{
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PrintEventResult( false );
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CFmtStr fmtError( "Source file '%s' does not exist", m_szLocalFilename );
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SetError( ERROR_SOURCE_FILE_DOES_NOT_EXIST, fmtError.Access() );
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return JOB_FAILED;
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}
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PrintEventResult( true );
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// Make sure the publish path exists
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const char *pFileserverPath = g_pServerReplayContext->GetLocalFileServerPath();
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PrintEventStartMsg( "Checking fileserver path" );
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if ( !g_pFullFileSystem->IsDirectory( pFileserverPath ) )
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{
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PrintEventResult( false );
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CFmtStr fmtError( "Fileserver path '%s' invalid (see replay_local_fileserver_path)",
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pFileserverPath );
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SetError( ERROR_INVALID_FILESERVER_PATH, fmtError.Access() );
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return JOB_FAILED;
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}
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PrintEventResult( true );
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// Format a path & filename that points to the fileserver's download directory, with <session name>.dmx on the end
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const char *pFilename = V_UnqualifiedFileName( m_szLocalFilename );
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CFmtStr fmtPublishFilename( "%s%s", pFileserverPath, pFilename );
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const char *pTargetFilename = fmtPublishFilename.Access();
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// Delete the destination file if it exists already
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if ( g_pFullFileSystem->FileExists( pTargetFilename ) )
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{
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PrintEventStartMsg( "Target file exists - deleting" );
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g_pFullFileSystem->RemoveFile( pTargetFilename );
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// Give the system a bit of time before another check
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ThreadSleep( 500 );
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if ( g_pFullFileSystem->FileExists( pTargetFilename ) )
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{
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#ifdef WIN32
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LPVOID pMsgBuf;
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if ( FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL,
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GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
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(LPTSTR) &pMsgBuf,
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0,
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NULL ))
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{
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Log( "\n\nError: %s\n", (const char *)pMsgBuf );
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LocalFree( pMsgBuf );
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}
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#endif
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PrintEventResult( false );
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CFmtStr fmtError( "Target already existed and could not be removed: '%s'", pTargetFilename );
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SetError( ERROR_COULD_NOT_DELETE_TARGET_FILE, fmtError.Access() );
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return JOB_FAILED;
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}
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PrintEventResult( true );
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}
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// Simulate a delay if necessary
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SimulateDelay( replay_publish_simulate_delay_local_http.GetInt(), "Local HTTP" );
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// Rename the file - RenameFile() still returns true, even if the destination pathname
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// is nonsense. If the *source* is invalid, it fails as expected, though. Adding a FileExists()
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// does not help.
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PrintEventStartMsg( "Renaming to target" );
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const bool bSimulateRenameFail = replay_publish_simulate_rename_fail.GetBool();
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if ( bSimulateRenameFail || !g_pFullFileSystem->RenameFile( m_szLocalFilename, pTargetFilename ) )
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{
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// Try to explicitly copy to target
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if ( g_pEngine->CopyFile( m_szLocalFilename, pTargetFilename ) )
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{
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// ...and deletion of source.
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g_pFullFileSystem->RemoveFile( m_szLocalFilename );
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}
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else
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{
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PrintEventResult( false );
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CFmtStr fmtError( "Failed to rename '%s' -> '%s'\n", m_szLocalFilename, pTargetFilename );
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SetError( ERROR_RENAME_FAILED, fmtError.Access() );
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return JOB_FAILED;
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}
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}
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PrintEventResult( true );
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DBG( "Rename succeeded.\n" );
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return JOB_OK;
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}
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//----------------------------------------------------------------------------------------
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CLocalPublishJob *SV_CreateLocalPublishJob( const char *pLocalFilename )
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{
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return new CLocalPublishJob( pLocalFilename );
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}
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//----------------------------------------------------------------------------------------
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CCompressionJob::CCompressionJob( const uint8 *pSrcData, uint32 nSrcSize, CompressorType_t nType,
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bool *pOutResult, uint32 *pResultSize )
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: m_pSrcData( pSrcData ),
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m_nSrcSize( nSrcSize ),
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m_pCompressionResult( pOutResult ),
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m_pResultSize( pResultSize )
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{
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*m_pCompressionResult = false;
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*m_pResultSize = 0;
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m_pCompressor = CreateCompressor( nType );
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}
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JobStatus_t CCompressionJob::DoExecute()
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{
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IF_REPLAY_DBG2( Warning( "Attempting to compress...\n" ) );
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if ( m_nSrcSize == 0 )
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{
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SetError( ERROR_FAILED_ZERO_LENGTH_DATA, "Compression failed. Zero length data." );
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return JOB_FAILED;
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}
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int nResult = JOB_FAILED;
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// Attempt to compress the file
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const int nMaxCompressedSize = ceil( m_nSrcSize * 1.1f ) + 600; // see "destLen" - http://www.bzip.org/1.0.3/html/util-fns.html
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uint8 *pCompressed = new uint8[ nMaxCompressedSize ];
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// Compress
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unsigned int nCompressedSize;
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PrintEventStartMsg( "Compressing" );
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if ( !m_pCompressor->Compress( (char *)pCompressed, &nCompressedSize, (const char *)m_pSrcData, m_nSrcSize ) )
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{
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// Compression failed?
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IF_REPLAY_DBG2( Warning( "Could not compress stream.\n" ) );
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PrintEventResult( false );
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SetError( ERROR_OK_COULDNOTCOMPRESS );
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// Set result to uncompressed buffer and free compressed
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m_pResult = (uint8 *)m_pSrcData;
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delete [] pCompressed;
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*m_pCompressionResult = false;
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*m_pResultSize = m_nSrcSize;
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}
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else
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{
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PrintEventResult( true );
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// Success!
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DBG( "Compression succeeded.\n" );
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nResult = JOB_OK;
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// Set result to compressed buffer
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m_pResult = pCompressed;
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*m_pResultSize = nCompressedSize;
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*m_pCompressionResult = true;
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}
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// Compression would have been worse than not compressing at all
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return nResult;
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}
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void CCompressionJob::GetOutputData( uint8 **ppData, uint32 *pDataSize ) const
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{
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*ppData = m_pResult;
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*pDataSize = *m_pResultSize;
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}
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//----------------------------------------------------------------------------------------
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CMd5Job::CMd5Job( const void *pSrcData, int nSrcSize, bool *pOutHashed, uint8 *pOutHash,
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unsigned int pSeed[4]/*=NULL*/ )
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: m_pSrcData( pSrcData ),
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m_nSrcSize( nSrcSize ),
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m_pHashed( pOutHashed ),
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m_pHash( pOutHash ),
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m_pSeed( pSeed )
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{
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*m_pHashed = false;
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V_memset( pOutHash, 0, 16 );
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}
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JobStatus_t CMd5Job::DoExecute()
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{
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IF_REPLAY_DBG2( Warning( "Attempting to hash...\n" ) );
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PrintEventStartMsg( "Running" );
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bool bResult = g_pEngine->MD5_HashBuffer( m_pHash, (const uint8 *)m_pSrcData, m_nSrcSize, m_pSeed );
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PrintEventResult( bResult );
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*m_pHashed = bResult;
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if ( !bResult )
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return JOB_FAILED;
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IF_REPLAY_DBG2( Warning( "Hash succeeded\n" ) );
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return JOB_OK;
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}
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//----------------------------------------------------------------------------------------
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CDeleteLocalFileJob::CDeleteLocalFileJob( const char *pFilename )
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{
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V_strncpy( m_szFilename, pFilename, sizeof( m_szFilename ) - 1 );
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}
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JobStatus_t CDeleteLocalFileJob::DoExecute()
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{
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// File exists?
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if ( !g_pFullFileSystem->FileExists( m_szFilename ) )
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{
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SetError( ERROR_FILE_DOES_NOT_EXISTS );
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return JOB_FAILED;
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}
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// Attempt to remove the file now
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g_pFullFileSystem->RemoveFile( m_szFilename );
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// Delete succeeded?
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if ( g_pFullFileSystem->FileExists( m_szFilename ) )
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{
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SetError( ERROR_COULD_NOT_DELETE );
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return JOB_FAILED;
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}
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return JOB_OK;
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}
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//----------------------------------------------------------------------------------------
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class CBaseFilePublisher : public IFilePublisher
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{
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public:
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enum Phase_t
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{
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PHASE_INVALID = -1,
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PHASE_COMPRESSION,
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PHASE_HASH,
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PHASE_ADJUSTHEADER,
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PHASE_WRITETODISK,
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PHASE_PUBLISH,
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PHASE_DELETEFILE,
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NUM_PHASES
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};
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CBaseFilePublisher()
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: m_pCallbackHandler( NULL ),
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m_pUserData( NULL ),
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m_pCurrentJob( NULL ),
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m_pInData( NULL ),
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m_pHeaderData( NULL ),
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m_nStatus( PUBLISHSTATUS_INVALID ),
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m_nPhase( PHASE_INVALID ),
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m_bCompressedOk( false ),
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m_bHashedOk( false ),
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m_nHeaderSize( 0 ),
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m_nCompressedSize( 0 ),
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m_nInSize( 0 ),
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m_nInType( IO_INVALID )
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{
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m_szOutFilename[ 0 ] = 0;
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V_memset( m_aHash, 0, sizeof( m_aHash ) );
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}
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virtual PublishStatus_t GetStatus() const
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{
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return m_nStatus;
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}
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void SetStatus( PublishStatus_t nStatus )
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{
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m_nStatus = nStatus;
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}
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virtual bool IsDone() const
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{
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return m_nStatus != PUBLISHSTATUS_INVALID;
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}
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virtual bool Compressed() const
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{
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return m_bCompressedOk;
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}
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virtual bool Hashed() const
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{
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return m_bHashedOk;
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}
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virtual void GetHash( uint8 *pOut ) const
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{
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V_memcpy( pOut, m_aHash, sizeof( m_aHash ) );
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}
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virtual CompressorType_t GetCompressorType() const
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{
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return m_bCompressedOk ? m_nCompressorType : COMPRESSORTYPE_INVALID;
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}
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virtual int GetCompressedSize() const
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{
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return m_nCompressedSize;
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}
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virtual void AbortAndCleanup()
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{
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if ( m_pCurrentJob )
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{
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m_pCurrentJob->Abort( true );
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m_pCurrentJob = NULL;
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}
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}
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virtual void FinishSynchronouslyAndCleanup()
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{
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if ( m_pCurrentJob )
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{
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m_pCurrentJob->WaitForFinishAndRelease();
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m_pCurrentJob = NULL;
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}
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SetStatus( PUBLISHSTATUS_ABORTED );
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}
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virtual void Publish( const PublishFileParams_t ¶ms )
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{
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V_strcpy( m_szOutFilename, params.m_pOutFilename );
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m_pInData = params.m_pSrcData;
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m_nInSize = params.m_nSrcSize;
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m_pCallbackHandler = params.m_pCallbackHandler;
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m_pUserData = params.m_pUserData;
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m_bFreeSrcData = params.m_bFreeSrcData;
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m_pSrcData = params.m_pSrcData; // Cache src data so we can determine whether free'ing is OK
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m_pHeaderData = params.m_pHeaderData;
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m_nHeaderSize = params.m_nHeaderSize;
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m_flStartTime = g_pEngine->GetHostTime();
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if ( params.m_nCompressorType != COMPRESSORTYPE_INVALID )
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{
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m_PhaseQueue.Insert( PHASE_COMPRESSION );
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m_nCompressorType = params.m_nCompressorType; // Cache compressor type
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}
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if ( params.m_bHash )
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{
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m_PhaseQueue.Insert( PHASE_HASH );
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}
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if ( params.m_pHeaderData )
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{
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Assert( params.m_nHeaderSize );
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m_PhaseQueue.Insert( PHASE_ADJUSTHEADER );
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}
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m_PhaseQueue.Insert( PHASE_WRITETODISK );
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m_PhaseQueue.Insert( PHASE_PUBLISH );
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if ( params.m_bDeleteFile )
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{
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m_PhaseQueue.Insert( PHASE_DELETEFILE );
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}
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// Start off first job
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SetupNextJob( true );
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}
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void PrintErrors()
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{
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// If we don't print out any error now, it'll be lost once the job is released. Kind of a hack.
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if ( m_pCurrentJob->GetStatus() == JOB_FAILED && !IsFailureOkForPhase() )
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{
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CBasePublishJob *pCurrentJob = dynamic_cast< CBasePublishJob * >( m_pCurrentJob );
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if ( pCurrentJob )
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{
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g_pBlockSpewer->PrintBlockStart();
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g_pBlockSpewer->PrintEventError( pCurrentJob->GetErrorStr() );
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g_pBlockSpewer->PrintBlockEnd();
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}
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}
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}
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void Abort()
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{
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// Abort the job
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if ( m_pCurrentJob )
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{
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m_pCurrentJob->Abort( true );
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m_pCurrentJob = NULL;
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}
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// Update status
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SetStatus( PUBLISHSTATUS_ABORTED );
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// Let owner know we've aborted
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if ( m_pCallbackHandler )
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{
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m_pCallbackHandler->OnPublishAborted( this );
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}
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}
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virtual void Think()
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{
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const float flCurTime = g_pEngine->GetHostTime();
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extern ConVar replay_fileserver_offload_aborttime;
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if ( flCurTime > m_flStartTime + replay_fileserver_offload_aborttime.GetFloat() )
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{
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g_pBlockSpewer->PrintMsg( Replay_va( "ERROR: Publish timed out after %i seconds.", replay_fileserver_offload_aborttime.GetInt() ) );
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Abort();
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return;
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}
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if ( !m_pCurrentJob )
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return;
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const int nJobStatus = m_pCurrentJob->GetStatus();
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if ( nJobStatus <= JOB_OK )
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{
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PrintErrors();
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// What it says
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CacheOutputsOfCurrentJobForInputsOfNextJob();
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// Job's done - clean up
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m_pCurrentJob->Release();
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m_pCurrentJob = NULL;
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// Did the current job fail?
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bool bPublishDone = false;
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if ( nJobStatus < JOB_OK && !IsFailureOkForPhase() )
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{
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// Don't process the next job
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SetStatus( PUBLISHSTATUS_FAILED );
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bPublishDone = true;
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}
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else if ( IsLastPhase() )
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{
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// nJobStatus is JOB_OK and we are in publish phase.
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SetStatus( PUBLISHSTATUS_OK );
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bPublishDone = true;
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}
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if ( bPublishDone )
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{
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InvokeCallback();
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return;
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}
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// Otherwise, publish isn't complete yet - go to next phase and spawn job thread
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SetupNextJob( false );
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}
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}
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protected:
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virtual CBasePublishJob *GetPublishJob() const = 0;
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char m_szOutFilename[MAX_OSPATH]; // Filename only
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IPublishCallbackHandler *m_pCallbackHandler;
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void *m_pUserData;
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private:
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enum IO_t
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{
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IO_INVALID = -1,
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IO_BUFFER,
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IO_FILE,
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IO_DONTCARE, // As an input, this means the job doesn't care about the main pipeline stream
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// (e.g. adjust header gets its inputs elsewhere) phase. As an output, this
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// should only be used for the final phase (publish).
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};
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void CacheOutputsOfCurrentJobForInputsOfNextJob()
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{
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bool bFreeOldInData = false;
|
|
uint8 *pOldInData = m_pInData;
|
|
|
|
IO_t nOutputType = GetCurrentPhaseOutputType();
|
|
|
|
// Write phase is a special case
|
|
if ( m_nPhase == PHASE_WRITETODISK )
|
|
{
|
|
// Clear the in buffer
|
|
m_pInData = NULL;
|
|
m_nInSize = 0;
|
|
|
|
bFreeOldInData = true;
|
|
}
|
|
else if ( nOutputType == IO_BUFFER )
|
|
{
|
|
// This should always be a CBasePublishJob
|
|
CBasePublishJob *pCurrentJob = dynamic_cast< CBasePublishJob * >( m_pCurrentJob );
|
|
Assert( pCurrentJob );
|
|
|
|
// Get job output buffer
|
|
uint8 *pJobOutData;
|
|
uint32 nJobOutDataSize;
|
|
pCurrentJob->GetOutputData( &pJobOutData, &nJobOutDataSize );
|
|
|
|
// Compare output data against input data - if different, free input and replace
|
|
// with output. In the case of hashing, for example, the input buffer is used
|
|
// to do some computation, but the buffer itself goes untouched.
|
|
if ( pJobOutData && ( m_pInData != pJobOutData || m_nInSize != nJobOutDataSize ) )
|
|
{
|
|
m_pInData = pJobOutData;
|
|
m_nInSize = nJobOutDataSize;
|
|
bFreeOldInData = true;
|
|
}
|
|
}
|
|
else if ( nOutputType == IO_DONTCARE )
|
|
{
|
|
// This should have been cleaned up in write-to-disk phase if we're in publish phase
|
|
Assert( m_nPhase != PHASE_PUBLISH || m_pInData == NULL );
|
|
}
|
|
#ifdef _DEBUG
|
|
else
|
|
{
|
|
AssertMsg( 0, "Shouldn't reach here" );
|
|
}
|
|
#endif
|
|
|
|
// Free old input data?
|
|
if ( bFreeOldInData && ( m_bFreeSrcData || pOldInData != m_pSrcData ) )
|
|
{
|
|
delete [] pOldInData;
|
|
}
|
|
|
|
// Cache output of current job for input of next job
|
|
if ( m_nPhase != PHASE_PUBLISH )
|
|
{
|
|
m_nInType = nOutputType;
|
|
}
|
|
}
|
|
|
|
// NOTE: This needs to return a CJob ptr (i.e. and not a CBaseJob) since the job may be an AsyncWrite
|
|
CJob *GetJobForPhase( Phase_t nPhase )
|
|
{
|
|
CJob *pResult = NULL;
|
|
|
|
switch ( nPhase )
|
|
{
|
|
case PHASE_COMPRESSION:
|
|
pResult = new CCompressionJob( m_pInData, m_nInSize, m_nCompressorType, &m_bCompressedOk, &m_nCompressedSize );
|
|
break;
|
|
|
|
case PHASE_HASH:
|
|
pResult = new CMd5Job( m_pInData, m_nInSize, &m_bHashedOk, m_aHash );
|
|
break;
|
|
|
|
case PHASE_ADJUSTHEADER:
|
|
{
|
|
// Let the callback handler make any adjustments to the header (add md5 digest, etc.)
|
|
m_pCallbackHandler->AdjustHeader( this, m_pHeaderData );
|
|
|
|
if ( m_pHeaderData && m_nHeaderSize )
|
|
{
|
|
// Write the header to the target file
|
|
FSAsyncControl_t hFileJob;
|
|
const bool bFreeMemory = false;
|
|
g_pFullFileSystem->AsyncWrite( m_szOutFilename, m_pHeaderData, m_nHeaderSize, bFreeMemory, false, &hFileJob );
|
|
pResult = (CJob *)hFileJob;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case PHASE_WRITETODISK:
|
|
if ( m_pInData && m_nInSize )
|
|
{
|
|
// Create an asynchronous write job - if a header already exists in the file, append.
|
|
FSAsyncControl_t hFileJob;
|
|
const bool bAppend = m_pHeaderData != NULL;
|
|
g_pFullFileSystem->AsyncWrite( m_szOutFilename, m_pInData, m_nInSize, false, bAppend, &hFileJob );
|
|
pResult = (CJob *)hFileJob;
|
|
}
|
|
break;
|
|
|
|
case PHASE_PUBLISH:
|
|
pResult = GetPublishJob();
|
|
break;
|
|
|
|
case PHASE_DELETEFILE:
|
|
pResult = new CDeleteLocalFileJob( m_szOutFilename );
|
|
break;
|
|
|
|
default:
|
|
AssertMsg( 0, "File publish phase is bad." );
|
|
}
|
|
|
|
// Sanity check input type with output type of previous job
|
|
Assert(
|
|
GetCurrentPhaseInputType() == IO_DONTCARE ||
|
|
m_nInType == IO_DONTCARE ||
|
|
GetCurrentPhaseInputType() == m_nInType
|
|
);
|
|
|
|
return pResult;
|
|
}
|
|
|
|
bool IsFailureOkForPhase() const
|
|
{
|
|
// Compression will fail (e.g. due to small buffer size), which shouldn't bring down the house.
|
|
return m_nPhase == PHASE_COMPRESSION || m_nPhase == PHASE_DELETEFILE;
|
|
}
|
|
|
|
bool IsLastPhase() const
|
|
{
|
|
return m_PhaseQueue.Count() == 0;
|
|
}
|
|
|
|
IO_t GetCurrentPhaseInputType() const
|
|
{
|
|
return sm_aPhaseIOTypes[ m_nPhase ].m_nInputType;
|
|
}
|
|
|
|
IO_t GetCurrentPhaseOutputType() const
|
|
{
|
|
return sm_aPhaseIOTypes[ m_nPhase ].m_nOutputType;
|
|
}
|
|
|
|
void SetupNextJob( bool bFirstJob )
|
|
{
|
|
// Get next phase from queue
|
|
Assert( m_PhaseQueue.Count() > 0 );
|
|
m_nPhase = ( Phase_t )m_PhaseQueue.RemoveAtHead();
|
|
|
|
// Set the input type if this is the first job
|
|
if ( bFirstJob )
|
|
{
|
|
m_nInType = GetCurrentPhaseInputType();
|
|
}
|
|
|
|
// Create the job
|
|
m_pCurrentJob = GetJobForPhase( m_nPhase );
|
|
|
|
// Kick off the job now
|
|
SV_GetThreadPool()->AddJob( m_pCurrentJob );
|
|
}
|
|
|
|
void InvokeCallback()
|
|
{
|
|
if ( m_pCallbackHandler )
|
|
{
|
|
m_pCallbackHandler->OnPublishComplete( this, m_pUserData );
|
|
}
|
|
}
|
|
|
|
CUtlQueue< uint8 > m_PhaseQueue;
|
|
bool m_bCompressedOk;
|
|
bool m_bHashedOk;
|
|
CompressorType_t m_nCompressorType;
|
|
uint8 m_aHash[16];
|
|
Phase_t m_nPhase;
|
|
PublishStatus_t m_nStatus;
|
|
CJob *m_pCurrentJob;
|
|
uint32 m_nCompressedSize;
|
|
|
|
IO_t m_nInType;
|
|
uint8 *m_pInData;
|
|
uint32 m_nInSize;
|
|
|
|
bool m_bFreeSrcData;
|
|
void *m_pSrcData;
|
|
|
|
void *m_pHeaderData;
|
|
int m_nHeaderSize;
|
|
|
|
float m_flStartTime;
|
|
|
|
struct IoInfo_t
|
|
{
|
|
IO_t m_nInputType;
|
|
IO_t m_nOutputType;
|
|
};
|
|
|
|
static IoInfo_t sm_aPhaseIOTypes[ NUM_PHASES ];
|
|
};
|
|
|
|
CBaseFilePublisher::IoInfo_t CBaseFilePublisher::sm_aPhaseIOTypes[ NUM_PHASES ] =
|
|
{
|
|
// Input Output
|
|
{ IO_BUFFER, IO_BUFFER }, // PHASE_COMPRESSION
|
|
{ IO_BUFFER, IO_BUFFER }, // PHASE_HASH
|
|
{ IO_DONTCARE, IO_DONTCARE }, // PHASE_ADJUSTHEADER - this phase can operate independent of the pipeline, so
|
|
// long as any compression/hashing is taken care of.
|
|
{ IO_BUFFER, IO_FILE }, // PHASE_WRITETODISK
|
|
{ IO_FILE, IO_DONTCARE }, // PHASE_PUBLISH
|
|
{ IO_DONTCARE, IO_DONTCARE } // PHASE_DELETEFILE
|
|
};
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
class CLocalFileserverPublisher : public CBaseFilePublisher
|
|
{
|
|
typedef CBaseFilePublisher BaseClass;
|
|
public:
|
|
virtual CBasePublishJob *GetPublishJob() const
|
|
{
|
|
DBG( "Attempting to publish a file locally...\n" );
|
|
|
|
// Destination filename is implied
|
|
return new CLocalPublishJob( m_szOutFilename );
|
|
}
|
|
};
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
IFilePublisher *SV_PublishFile( const PublishFileParams_t ¶ms )
|
|
{
|
|
Assert( !params.m_pHeaderData || ( params.m_pHeaderData && params.m_pCallbackHandler ) );
|
|
|
|
IFilePublisher *pResult;
|
|
|
|
pResult = new CLocalFileserverPublisher();
|
|
|
|
pResult->Publish( params );
|
|
|
|
return pResult;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------------
|