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https://github.com/nillerusr/source-engine.git
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118 lines
2.3 KiB
C++
118 lines
2.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#include "managertest.h"
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#include "replay/replayutils.h"
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#include "cl_replaycontext.h"
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#include "KeyValues.h"
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#include "replay/shared_defs.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#if _DEBUG
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//----------------------------------------------------------------------------------------
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#define TESTMANAGER_VERSION 0
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#define SUBDIR_TEST "test"
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//----------------------------------------------------------------------------------------
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const char *Test_GetPath()
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{
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return Replay_va( "%s%c%s%c%s%c", g_pEngine->GetGameDir(), CORRECT_PATH_SEPARATOR, SUBDIR_REPLAY, CORRECT_PATH_SEPARATOR, SUBDIR_TEST, CORRECT_PATH_SEPARATOR );
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}
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//----------------------------------------------------------------------------------------
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CTestObj::CTestObj()
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: m_nTest( -1 )
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{
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m_strTest = "";
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m_pTest = new int;
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}
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CTestObj::~CTestObj()
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{
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delete m_pTest;
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}
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const char *CTestObj::GetSubKeyTitle() const
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{
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return Replay_va( "test_%i", GetHandle() );
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}
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const char *CTestObj::GetPath() const
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{
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return Test_GetPath();
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}
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void CTestObj::OnDelete()
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{
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}
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bool CTestObj::Read( KeyValues *pIn )
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{
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if ( !BaseClass::Read( pIn ) )
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return false;
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m_nTest = pIn->GetInt( "int_test", -1 );
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m_strTest = pIn->GetString( "int_test" );
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return true;
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}
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void CTestObj::Write( KeyValues *pOut )
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{
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BaseClass::Write( pOut );
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pOut->SetInt( "int_test", m_nTest );
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pOut->SetString( "str_test", m_strTest.Get() );
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}
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//----------------------------------------------------------------------------------------
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/*static*/ void CTestManager::Test()
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{
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#if 0
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CUtlLinkedList< CTestObj *, int > lstTest;
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CTestObj test;
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lstTest.AddToTail( &test );
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lstTest.RemoveAll();
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CTestManager m;
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m.Init();
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for ( int i = 0; i < 3; ++i )
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{
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CTestObj *pNewObj = m.CreateAndGenerateHandle();
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m.Add( pNewObj );
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}
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m.Shutdown();
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#endif
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}
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CTestManager::CTestManager()
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{
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}
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const char *CTestManager::GetIndexPath() const
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{
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return Test_GetPath();
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}
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int CTestManager::GetVersion() const
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{
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return TESTMANAGER_VERSION;
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}
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CTestObj *CTestManager::Create()
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{
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return new CTestObj();
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}
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#endif
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//----------------------------------------------------------------------------------------
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