mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
226 lines
7.9 KiB
C++
226 lines
7.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef KEYBINDINGMAP_H
|
|
#define KEYBINDINGMAP_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "tier1/utlvector.h"
|
|
|
|
// more flexible than default pointers to members code required for casting member function pointers
|
|
//#pragma pointers_to_members( full_generality, virtual_inheritance )
|
|
|
|
namespace vgui
|
|
{
|
|
|
|
class Panel;
|
|
|
|
enum
|
|
{
|
|
MODIFIER_SHIFT = ( 1 << 0 ),
|
|
MODIFIER_CONTROL = ( 1 << 1 ),
|
|
MODIFIER_ALT = ( 1 << 2 ),
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: An actual keybinding, where bindingname references a bindingmap mentioned below
|
|
//-----------------------------------------------------------------------------
|
|
struct BoundKey_t
|
|
{
|
|
BoundKey_t();
|
|
BoundKey_t( const BoundKey_t& src );
|
|
~BoundKey_t();
|
|
BoundKey_t& operator =( const BoundKey_t& src );
|
|
|
|
bool isbuiltin; // whether this was by the #DECLARE macros or via code/parsing a config file
|
|
char const *bindingname; // what it's bound to
|
|
int keycode; // vgui keycode
|
|
int modifiers; // which modifiers
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Single item in a message map
|
|
// Contains the information to map a string message name with parameters
|
|
// to a function call
|
|
//-----------------------------------------------------------------------------
|
|
struct KeyBindingMap_t
|
|
{
|
|
KeyBindingMap_t();
|
|
KeyBindingMap_t( const KeyBindingMap_t& src );
|
|
~KeyBindingMap_t();
|
|
|
|
char const *bindingname; // for the script file
|
|
ALIGN16 MessageFunc_t func;
|
|
char const *helpstring; // e.g., #KeybindingPasteHelp
|
|
char const *docstring; // e.g., #KeybindingPasteHelp
|
|
bool passive; // dispatch command, but still chain
|
|
};
|
|
|
|
#define DECLARE_KEYBINDINGMAP( className ) \
|
|
static void KB_AddToMap \
|
|
( \
|
|
char const *bindingname, \
|
|
vgui::KeyCode defaultcode, \
|
|
int default_modifiers, \
|
|
vgui::MessageFunc_t function, \
|
|
char const *helpstring, \
|
|
char const *docstring, \
|
|
bool passive \
|
|
) \
|
|
{ \
|
|
vgui::PanelKeyBindingMap *map = vgui::FindOrAddPanelKeyBindingMap( GetPanelClassName() ); \
|
|
\
|
|
vgui::KeyBindingMap_t entry; \
|
|
entry.bindingname = bindingname; \
|
|
\
|
|
entry.func = function; \
|
|
\
|
|
entry.helpstring = helpstring; \
|
|
entry.docstring = docstring; \
|
|
\
|
|
entry.passive = passive; \
|
|
\
|
|
map->entries.AddToTail( entry ); \
|
|
\
|
|
vgui::BoundKey_t kb; \
|
|
kb.isbuiltin = true; \
|
|
kb.bindingname = bindingname; \
|
|
kb.keycode = defaultcode; \
|
|
kb.modifiers = default_modifiers; \
|
|
map->defaultkeys.AddToTail( kb ); \
|
|
map->boundkeys.AddToTail( kb ); \
|
|
} \
|
|
\
|
|
static void KB_ChainToMap( void ) \
|
|
{ \
|
|
static bool chained = false; \
|
|
if ( chained ) \
|
|
return; \
|
|
chained = true; \
|
|
vgui::PanelKeyBindingMap *map = vgui::FindOrAddPanelKeyBindingMap( GetPanelClassName() ); \
|
|
map->pfnClassName = &GetPanelClassName; \
|
|
if ( map && GetPanelBaseClassName() && GetPanelBaseClassName()[0] ) \
|
|
{ \
|
|
map->baseMap = vgui::FindOrAddPanelKeyBindingMap( GetPanelBaseClassName() ); \
|
|
} \
|
|
} \
|
|
\
|
|
static void KB_AddBoundKey \
|
|
( \
|
|
char const *bindingname, \
|
|
int keycode, \
|
|
int modifiers \
|
|
) \
|
|
{ \
|
|
vgui::PanelKeyBindingMap *map = vgui::FindOrAddPanelKeyBindingMap( GetPanelClassName() ); \
|
|
vgui::BoundKey_t kb; \
|
|
kb.isbuiltin = true; \
|
|
kb.bindingname = bindingname; \
|
|
kb.keycode = keycode; \
|
|
kb.modifiers = modifiers; \
|
|
map->defaultkeys.AddToTail( kb ); \
|
|
map->boundkeys.AddToTail( kb ); \
|
|
} \
|
|
\
|
|
class className##_RegisterKBMap; \
|
|
friend class className##_RegisterKBMap; \
|
|
class className##_RegisterKBMap \
|
|
{ \
|
|
public: \
|
|
className##_RegisterKBMap() \
|
|
{ \
|
|
className::KB_ChainToMap(); \
|
|
} \
|
|
}; \
|
|
className##_RegisterKBMap m_RegisterClassKB; \
|
|
\
|
|
virtual vgui::PanelKeyBindingMap *GetKBMap() \
|
|
{ \
|
|
static vgui::PanelKeyBindingMap *s_pMap = vgui::FindOrAddPanelKeyBindingMap( GetPanelClassName() ); \
|
|
return s_pMap; \
|
|
}
|
|
|
|
#define _KBMapFuncCommonFunc( name, keycode, modifiers, function, help, doc, passive ) \
|
|
class PanelKBMapFunc_##name; \
|
|
friend class PanelKBMapFunc_##name; \
|
|
class PanelKBMapFunc_##name \
|
|
{ \
|
|
public: \
|
|
static void InitVar() \
|
|
{ \
|
|
static bool bAdded = false; \
|
|
if ( !bAdded ) \
|
|
{ \
|
|
bAdded = true; \
|
|
KB_AddToMap( #name, keycode, modifiers, (vgui::MessageFunc_t)&ThisClass::function, help, doc, passive ); \
|
|
} \
|
|
} \
|
|
PanelKBMapFunc_##name() \
|
|
{ \
|
|
PanelKBMapFunc_##name::InitVar(); \
|
|
} \
|
|
}; \
|
|
PanelKBMapFunc_##name m_##name##_register;
|
|
|
|
#define _KBBindKeyCommon( name, keycode, modifiers, _classname ) \
|
|
class PanelKBBindFunc_##_classname; \
|
|
friend class PanelKBBindFunc_##_classname; \
|
|
class PanelKBBindFunc_##_classname \
|
|
{ \
|
|
public: \
|
|
static void InitVar() \
|
|
{ \
|
|
static bool bAdded = false; \
|
|
if ( !bAdded ) \
|
|
{ \
|
|
bAdded = true; \
|
|
KB_AddBoundKey( #name, keycode, modifiers ); \
|
|
} \
|
|
} \
|
|
PanelKBBindFunc_##_classname() \
|
|
{ \
|
|
PanelKBBindFunc_##_classname::InitVar(); \
|
|
} \
|
|
}; \
|
|
PanelKBBindFunc_##_classname m_##_classname##_bindkey_register;
|
|
|
|
#define KEYBINDING_FUNC( name, keycode, modifiers, function, help, doc ) _KBMapFuncCommonFunc( name, keycode, modifiers, function, help, doc, false ); virtual void function()
|
|
#define KEYBINDING_FUNC_NODECLARE( name, keycode, modifiers, function, help, doc ) _KBMapFuncCommonFunc( name, keycode, modifiers, function, help, doc, false );
|
|
#define KEYBINDING_FUNC_PASSIVE( name, keycode, modifiers, function, help, doc ) _KBMapFuncCommonFunc( name, keycode, modifiers, function, help, doc, true ); virtual void function()
|
|
#define KEYBINDING_FUNC_PASSIVE_NODECLARE( name, keycode, modifiers, function, help, doc ) _KBMapFuncCommonFunc( name, keycode, modifiers, function, help, doc, true );
|
|
|
|
// For definding additional (non-default) keybindings
|
|
#define KEYBINDING_ADDBINDING( name, keycode, modifiers ) _KBBindKeyCommon( name, keycode, modifiers, name );
|
|
#define KEYBINDING_ADDBINDING_MULTIPLE( name, keycode, modifiers, _classname ) _KBBindKeyCommon( name, keycode, modifiers, _classname );
|
|
|
|
// mapping, one per class
|
|
struct PanelKeyBindingMap
|
|
{
|
|
PanelKeyBindingMap()
|
|
{
|
|
baseMap = NULL;
|
|
pfnClassName = NULL;
|
|
processed = false;
|
|
}
|
|
|
|
CUtlVector< KeyBindingMap_t > entries;
|
|
bool processed;
|
|
PanelKeyBindingMap *baseMap;
|
|
CUtlVector< BoundKey_t > defaultkeys;
|
|
CUtlVector< BoundKey_t > boundkeys;
|
|
char const *(*pfnClassName)( void );
|
|
};
|
|
|
|
PanelKeyBindingMap *FindPanelKeyBindingMap( char const *className );
|
|
PanelKeyBindingMap *FindOrAddPanelKeyBindingMap( char const *className );
|
|
|
|
} // namespace vgui
|
|
|
|
|
|
#endif // KEYBINDINGMAP_H
|