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146 lines
4.3 KiB
C++
146 lines
4.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: A registry of strings and associated ints
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#include <stdio.h>
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#include <string.h>
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#include "stringregistry.h"
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#include "utldict.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#if !defined(_STATIC_LINKED) || defined(CLIENT_DLL)
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//-----------------------------------------------------------------------------
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// Purpose: This class wraps the containers that do the actual work
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//-----------------------------------------------------------------------------
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struct StringTable_t : public CUtlDict<int, unsigned short>
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{
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};
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//-----------------------------------------------------------------------------
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// Purpose: Add null terminated string to the string registry
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// Input :
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// Output :
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//-----------------------------------------------------------------------------
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unsigned short CStringRegistry::AddString(const char *stringText, int stringID)
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{
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return m_pStringList->Insert( stringText, stringID );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Given string text get the string ID
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// Input : Text of string to find
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// Output : Return string id or -1 if no such string exists
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//-----------------------------------------------------------------------------
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int CStringRegistry::GetStringID( const char *stringText )
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{
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unsigned short index = m_pStringList->Find( stringText );
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if ( m_pStringList->IsValidIndex( index ) )
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{
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return (*m_pStringList)[index];
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}
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return -1;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Given a string ID return the string text
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// Input : ID of string to find
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// Output : Return string text of NULL of no such ID exists
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//-----------------------------------------------------------------------------
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char const *CStringRegistry::GetStringText( int stringID )
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{
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for( unsigned short index = m_pStringList->First() ; index != m_pStringList->InvalidIndex(); index = m_pStringList->Next( index ) )
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{
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if ( (*m_pStringList)[index] == stringID )
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{
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return m_pStringList->GetElementName( index );
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}
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}
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return NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Given a key return the string text
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//-----------------------------------------------------------------------------
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char const *CStringRegistry::GetStringForKey( unsigned short key )
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{
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if ( !m_pStringList->IsValidIndex( key ) )
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return NULL;
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return m_pStringList->GetElementName( key );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Given a key return the string text
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//-----------------------------------------------------------------------------
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int CStringRegistry::GetIDForKey( unsigned short key )
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{
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if ( !m_pStringList->IsValidIndex( key ) )
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return 0;
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return (*m_pStringList)[key];
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}
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//-----------------------------------------------------------------------------
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// Purpose: Clear all strings from the string registry
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//-----------------------------------------------------------------------------
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void CStringRegistry::ClearStrings(void)
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{
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m_pStringList->RemoveAll();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor - delete the list of strings and maps
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// Input :
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// Output :
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//-----------------------------------------------------------------------------
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CStringRegistry::~CStringRegistry(void)
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{
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delete m_pStringList;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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// Input :
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// Output :
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//-----------------------------------------------------------------------------
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CStringRegistry::CStringRegistry(void)
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{
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m_pStringList = new StringTable_t;
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}
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unsigned short CStringRegistry::First() const
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{
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return m_pStringList->First();
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}
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unsigned short CStringRegistry::Next( unsigned short key ) const
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{
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return m_pStringList->Next( key );
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}
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unsigned short CStringRegistry::InvalidIndex() const
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{
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return m_pStringList->InvalidIndex();
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}
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#endif // _STATIC_LINKED && CLIENT_DLL
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