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545 lines
18 KiB
C++
545 lines
18 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMECLIP_H
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#define DMECLIP_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "datamodel/dmelement.h"
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#include "datamodel/dmattribute.h"
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#include "datamodel/dmattributevar.h"
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#include "datamodel/dmehandle.h"
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#include "video/ivideoservices.h"
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#include "materialsystem/MaterialSystemUtil.h"
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#include "tier1/utlmap.h"
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#include "movieobjects/timeutils.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CDmeClip;
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class CDmeTimeFrame;
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class CDmeBookmark;
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class CDmeSound;
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class CDmeChannel;
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class CDmeCamera;
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class CDmeLight;
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class CDmeDag;
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class CDmeInput;
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class CDmeOperator;
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class CDmeMaterial;
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class CDmeTrack;
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class CDmeTrackGroup;
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class IMaterial;
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class CDmeChannelsClip;
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class CDmeAnimationSet;
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class CDmeMaterialOverlayFXClip;
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class DmeLog_TimeSelection_t;
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struct Rect_t;
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enum DmeClipSkipFlag_t
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{
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DMESKIP_NONE = 0,
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DMESKIP_MUTED = 1,
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DMESKIP_INVISIBLE = 2,
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};
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DEFINE_ENUM_BITWISE_OPERATORS( DmeClipSkipFlag_t )
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//-----------------------------------------------------------------------------
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// Clip types
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//-----------------------------------------------------------------------------
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enum DmeClipType_t
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{
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DMECLIP_UNKNOWN = -1,
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DMECLIP_FIRST = 0,
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DMECLIP_CHANNEL = 0,
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DMECLIP_SOUND,
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DMECLIP_FX,
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DMECLIP_FILM,
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DMECLIP_LAST = DMECLIP_FILM,
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DMECLIP_TYPE_COUNT
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};
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DEFINE_ENUM_INCREMENT_OPERATORS( DmeClipType_t )
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typedef CUtlVector< CDmeHandle< CDmeClip > > DmeClipStack_t;
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//-----------------------------------------------------------------------------
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// Is a particular clip type non-overlapping?
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//-----------------------------------------------------------------------------
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inline bool IsNonoverlapping( DmeClipType_t type )
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{
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return ( type == DMECLIP_FILM );
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}
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//-----------------------------------------------------------------------------
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// String to clip type + back
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//-----------------------------------------------------------------------------
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DmeClipType_t ClipTypeFromString( const char *pName );
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const char *ClipTypeToString( DmeClipType_t type );
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//-----------------------------------------------------------------------------
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// Used to move clips in non-film track groups with film clips
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//-----------------------------------------------------------------------------
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struct ClipAssociation_t
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{
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enum AssociationType_t
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{
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HAS_CLIP = 0,
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BEFORE_START,
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AFTER_END,
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NO_MOVEMENT,
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};
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AssociationType_t m_nType;
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CDmeHandle< CDmeClip > m_hClip;
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CDmeHandle< CDmeClip > m_hAssociation;
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DmeTime_t m_offset;
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};
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//-----------------------------------------------------------------------------
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// Constructor, destructor
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//-----------------------------------------------------------------------------
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class CDmeClip : public CDmElement
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{
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DEFINE_ELEMENT( CDmeClip, CDmElement );
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public:
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// Inherited from IDmElement
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virtual void OnAttributeArrayElementAdded( CDmAttribute *pAttribute, int nFirstElem, int nLastElem );
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virtual void OnAttributeArrayElementRemoved( CDmAttribute *pAttribute, int nFirstElem, int nLastElem );
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// Returns the time frame
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CDmeTimeFrame *GetTimeFrame() const;
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DmeTime_t ToChildMediaTime ( DmeTime_t t, bool bClamp = true ) const;
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DmeTime_t FromChildMediaTime( DmeTime_t t, bool bClamp = true ) const;
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DmeTime_t ToChildMediaDuration ( DmeTime_t dt ) const;
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DmeTime_t FromChildMediaDuration( DmeTime_t dt ) const;
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DmeTime_t GetStartTime() const;
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DmeTime_t GetEndTime() const;
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DmeTime_t GetDuration() const;
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DmeTime_t GetTimeOffset() const;
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DmeTime_t GetStartInChildMediaTime() const;
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DmeTime_t GetEndInChildMediaTime() const;
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float GetTimeScale() const;
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void SetStartTime ( DmeTime_t t );
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void SetDuration ( DmeTime_t t );
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void SetTimeOffset( DmeTime_t t );
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void SetTimeScale ( float s );
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// Given a root clip and a child (or grandchild) clip, builds the stack
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// from root on down to the destination clip. If shot is specified, then it
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// must build a clip stack that passes through the shot
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bool BuildClipStack( DmeClipStack_t* pStack, CDmeClip *pRoot, CDmeClip *pShot = NULL );
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// Clip stack versions of time conversion
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static DmeTime_t ToChildMediaTime ( const DmeClipStack_t& stack, DmeTime_t globalTime, bool bClamp = true );
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static DmeTime_t FromChildMediaTime ( const DmeClipStack_t& stack, DmeTime_t localTime, bool bClamp = true );
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static DmeTime_t ToChildMediaDuration ( const DmeClipStack_t& stack, DmeTime_t globalDuration );
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static DmeTime_t FromChildMediaDuration( const DmeClipStack_t& stack, DmeTime_t localDuration );
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static void ToChildMediaTime( DmeLog_TimeSelection_t ¶ms, const DmeClipStack_t& stack );
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void SetClipColor( const Color& clr );
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Color GetClipColor() const;
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void SetClipText( const char *pText );
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const char* GetClipText() const;
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// Clip type
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virtual DmeClipType_t GetClipType() { return DMECLIP_UNKNOWN; }
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// Track group iteration methods
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int GetTrackGroupCount() const;
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CDmeTrackGroup *GetTrackGroup( int nIndex ) const;
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const CUtlVector< DmElementHandle_t > &GetTrackGroups( ) const;
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// Track group addition/removal
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void AddTrackGroup( CDmeTrackGroup *pTrackGroup );
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void AddTrackGroupBefore( CDmeTrackGroup *pTrackGroup, CDmeTrackGroup *pBefore );
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CDmeTrackGroup *AddTrackGroup( const char *pTrackGroupName );
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void RemoveTrackGroup( int nIndex );
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void RemoveTrackGroup( CDmeTrackGroup *pTrackGroup );
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void RemoveTrackGroup( const char *pTrackGroupName );
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// Track group finding
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CDmeTrackGroup *FindTrackGroup( const char *pTrackGroupName ) const;
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int GetTrackGroupIndex( CDmeTrackGroup *pTrack ) const;
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CDmeTrackGroup *FindOrAddTrackGroup( const char *pTrackGroupName );
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// Swap track groups
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void SwapOrder( CDmeTrackGroup *pTrackGroup1, CDmeTrackGroup *pTrackGroup2 );
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// Clip finding
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virtual CDmeTrack *FindTrackForClip( CDmeClip *pClip, CDmeTrackGroup **ppTrackGroup = NULL ) const;
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bool FindMultiTrackGroupForClip( CDmeClip *pClip, int *pTrackGroupIndex, int *pTrackIndex = NULL, int *pClipIndex = NULL ) const;
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// Finding clips in tracks by time
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virtual void FindClipsAtTime( DmeClipType_t clipType, DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const;
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virtual void FindClipsWithinTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const;
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// Is a particular clip typed able to be added?
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bool IsSubClipTypeAllowed( DmeClipType_t type ) const;
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// Returns the special film track group
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virtual CDmeTrackGroup *GetFilmTrackGroup() const { return NULL; }
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virtual CDmeTrack *GetFilmTrack() const { return NULL; }
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// Checks for muteness
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void SetMute( bool state );
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bool IsMute( ) const;
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protected:
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virtual int AllowedClipTypes() const { return 1 << DMECLIP_CHANNEL; }
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// Is a track group valid to add?
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bool IsTrackGroupValid( CDmeTrackGroup *pTrackGroup );
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CDmaElementArray< CDmeTrackGroup > m_TrackGroups;
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CDmaElement< CDmeTimeFrame > m_TimeFrame;
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CDmaVar< Color > m_ClipColor;
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CDmaVar< bool > m_bMute;
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CDmaString m_ClipText;
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};
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inline bool CDmeClip::IsSubClipTypeAllowed( DmeClipType_t type ) const
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{
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return ( AllowedClipTypes() & ( 1 << type ) ) != 0;
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}
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inline void CDmeClip::SetMute( bool state )
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{
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m_bMute = state;
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}
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inline bool CDmeClip::IsMute( ) const
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{
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return m_bMute;
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}
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//-----------------------------------------------------------------------------
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// Sound clip
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//-----------------------------------------------------------------------------
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class CDmeSoundClip : public CDmeClip
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{
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DEFINE_ELEMENT( CDmeSoundClip, CDmeClip );
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public:
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virtual DmeClipType_t GetClipType() { return DMECLIP_SOUND; }
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void SetShowWave( bool state );
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bool ShouldShowWave( ) const;
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CDmaElement< CDmeSound > m_Sound;
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CDmaVar< bool > m_bShowWave;
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};
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//-----------------------------------------------------------------------------
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// Clip containing recorded data from the game
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//-----------------------------------------------------------------------------
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class CDmeChannelsClip : public CDmeClip
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{
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DEFINE_ELEMENT( CDmeChannelsClip, CDmeClip );
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public:
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virtual DmeClipType_t GetClipType() { return DMECLIP_CHANNEL; }
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CDmeChannel *CreatePassThruConnection
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(
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char const *passThruName,
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CDmElement *pFrom,
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char const *pFromAttribute,
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CDmElement *pTo,
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char const *pToAttribute,
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int index = 0
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);
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void RemoveChannel( CDmeChannel *pChannel );
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CDmaElementArray< CDmeChannel > m_Channels;
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};
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//-----------------------------------------------------------------------------
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// An effect clip
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//-----------------------------------------------------------------------------
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class CDmeFXClip : public CDmeClip
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{
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DEFINE_ELEMENT( CDmeFXClip, CDmeClip );
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public:
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virtual DmeClipType_t GetClipType() { return DMECLIP_FX; }
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enum
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{
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MAX_FX_INPUT_TEXTURES = 2
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};
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// All effects must be able to apply their effect
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virtual void ApplyEffect( DmeTime_t time, Rect_t ¤tRect, Rect_t &totalRect, ITexture *pTextures[MAX_FX_INPUT_TEXTURES] ) {}
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// Global list of FX clip types
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static void InstallFXClipType( const char *pElementType, const char *pDescription );
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static int FXClipTypeCount();
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static const char *FXClipType( int nIndex );
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static const char *FXClipDescription( int nIndex );
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private:
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enum
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{
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MAX_FXCLIP_TYPES = 16
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};
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static const char *s_pFXClipTypes[MAX_FXCLIP_TYPES];
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static const char *s_pFXClipDescriptions[MAX_FXCLIP_TYPES];
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static int s_nFXClipTypeCount;
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};
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//-----------------------------------------------------------------------------
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// Helper Template factory for simple creation of factories
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//-----------------------------------------------------------------------------
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template <class T>
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class CDmFXClipFactory : public CDmElementFactory<T>
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{
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public:
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CDmFXClipFactory( const char *pLookupName, const char *pDescription ) : CDmElementFactory<T>( pLookupName )
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{
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CDmeFXClip::InstallFXClipType( pLookupName, pDescription );
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}
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};
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//-----------------------------------------------------------------------------
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// All effects must use IMPLEMENT_FX_CLIP_ELEMENT_FACTORY instead of IMPLEMENT_ELEMENT_FACTORY
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//-----------------------------------------------------------------------------
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#if defined( MOVIEOBJECTS_LIB ) || defined ( DATAMODEL_LIB ) || defined ( DMECONTROLS_LIB )
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#define IMPLEMENT_FX_CLIP_ELEMENT_FACTORY( lookupName, className, description ) \
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IMPLEMENT_ELEMENT( className ) \
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CDmFXClipFactory< className > g_##className##_Factory( #lookupName, description ); \
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CDmElementFactoryHelper g_##className##_Helper( #lookupName, &g_##className##_Factory, true ); \
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className *g_##className##LinkerHack = NULL;
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#else
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#define IMPLEMENT_FX_CLIP_ELEMENT_FACTORY( lookupName, className, description ) \
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IMPLEMENT_ELEMENT( className ) \
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CDmFXClipFactory< className > g_##className##_Factory( #lookupName, description ); \
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CDmElementFactoryHelper g_##className##_Helper( #lookupName, &g_##className##_Factory, false ); \
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className *g_##className##LinkerHack = NULL;
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#endif
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//-----------------------------------------------------------------------------
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// Film clip
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//-----------------------------------------------------------------------------
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class CDmeFilmClip : public CDmeClip
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{
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DEFINE_ELEMENT( CDmeFilmClip, CDmeClip );
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public:
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virtual DmeClipType_t GetClipType() { return DMECLIP_FILM; }
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// Attribute changed
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virtual void OnElementUnserialized( );
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virtual void PreAttributeChanged( CDmAttribute *pAttribute );
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virtual void OnAttributeChanged( CDmAttribute *pAttribute );
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// Resolve
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virtual void Resolve();
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// Returns the special film track group
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virtual CDmeTrackGroup *GetFilmTrackGroup() const;
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virtual CDmeTrack *GetFilmTrack() const;
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CDmeTrackGroup *FindOrCreateFilmTrackGroup();
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CDmeTrack *FindOrCreateFilmTrack();
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// Clip finding
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virtual CDmeTrack *FindTrackForClip( CDmeClip *pClip, CDmeTrackGroup **ppTrackGroup = NULL ) const;
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// Finding clips in tracks by time
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virtual void FindClipsAtTime( DmeClipType_t clipType, DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const;
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virtual void FindClipsWithinTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const;
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// mapname helper methods
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const char *GetMapName();
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void SetMapName( const char *pMapName );
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// Returns the camera associated with the clip
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CDmeCamera *GetCamera();
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void SetCamera( CDmeCamera *pCamera );
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// Audio volume
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void SetVolume( float state );
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float GetVolume() const;
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// Returns the monitor camera associated with the clip (for now, only 1 supported)
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CDmeCamera *GetMonitorCamera();
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void AddMonitorCamera( CDmeCamera *pCamera );
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void RemoveMonitorCamera( CDmeCamera *pCamera );
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void SelectMonitorCamera( CDmeCamera *pCamera );
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int FindMonitorCamera( CDmeCamera *pCamera );
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// Light helper methods
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int GetLightCount();
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CDmeLight *GetLight( int nIndex );
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void AddLight( CDmeLight *pLight );
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// Scene / Dag helper methods
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void SetScene( CDmeDag *pDag );
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CDmeDag *GetScene();
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// helper for inputs and operators
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int GetInputCount();
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CDmeInput *GetInput( int nIndex );
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void AddInput( CDmeInput *pInput );
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void RemoveAllInputs();
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void AddOperator( CDmeOperator *pOperator );
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void CollectOperators( CUtlVector< DmElementHandle_t > &operators );
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// Helper for overlays
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// FIXME: Change this to use CDmeMaterials
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IMaterial *GetOverlayMaterial();
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void SetOverlay( const char *pMaterialName );
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float GetOverlayAlpha();
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void SetOverlayAlpha( float alpha );
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void DrawOverlay( DmeTime_t time, Rect_t ¤tRect, Rect_t &totalRect );
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bool HasOpaqueOverlay();
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// AVI tape out
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void UseCachedVersion( bool bUseCachedVersion );
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bool IsUsingCachedVersion() const;
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IVideoMaterial *GetCachedVideoMaterial();
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void SetCachedAVI( const char *pAVIFile );
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int GetAnimationSetCount();
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CDmeAnimationSet *GetAnimationSet( int idx );
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void AddAnimationSet( CDmeAnimationSet *element );
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void RemoveAllAnimationSets();
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CDmaElementArray< CDmElement > &GetAnimationSets(); // raw access to the array
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const CDmaElementArray< CDmElement > &GetAnimationSets() const;
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const CDmaElementArray< CDmeBookmark > &GetBookmarks() const;
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CDmaElementArray< CDmeBookmark > &GetBookmarks();
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void SetFadeTimes( DmeTime_t fadeIn, DmeTime_t fadeOut ) { m_fadeInDuration = fadeIn.GetTenthsOfMS(); m_fadeOutDuration = fadeOut.GetTenthsOfMS(); }
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void SetFadeInTime( DmeTime_t t ) { m_fadeInDuration = t.GetTenthsOfMS(); }
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void SetFadeOutTime( DmeTime_t t ) { m_fadeOutDuration = t.GetTenthsOfMS(); }
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DmeTime_t GetFadeInTime() const { return DmeTime_t( m_fadeInDuration.Get() ); }
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DmeTime_t GetFadeOutTime() const { return DmeTime_t( m_fadeOutDuration.Get() ); }
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// Used to move clips in non-film track groups with film clips
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// Call BuildClipAssociations before modifying the film track,
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// then UpdateAssociatedClips after modifying it.
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void BuildClipAssociations( CUtlVector< ClipAssociation_t > &association, bool bHandleGaps = true );
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void UpdateAssociatedClips( CUtlVector< ClipAssociation_t > &association );
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// Rolls associated clips so they remain in the same relative time
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void RollAssociatedClips( CDmeClip *pClip, CUtlVector< ClipAssociation_t > &association, DmeTime_t dt );
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// Shifts associated clips so they remain in the same relative time when pClip is scaled
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void ScaleAssociatedClips( CDmeClip *pClip, CUtlVector< ClipAssociation_t > &association, float ratio, DmeTime_t oldOffset );
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private:
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virtual int AllowedClipTypes() const { return (1 << DMECLIP_CHANNEL) | (1 << DMECLIP_SOUND) | (1 << DMECLIP_FX) | (1 << DMECLIP_FILM); }
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CDmaElement< CDmeTrackGroup > m_FilmTrackGroup;
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CDmaString m_MapName;
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CDmaElement < CDmeCamera > m_Camera;
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CDmaElementArray< CDmeCamera > m_MonitorCameras;
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CDmaVar< int > m_nActiveMonitor;
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CDmaElement < CDmeDag > m_Scene;
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CDmaElementArray< CDmeLight > m_Lights;
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CDmaElementArray< CDmeInput > m_Inputs;
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CDmaElementArray< CDmeOperator > m_Operators;
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CDmaString m_AVIFile;
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CDmaVar< int > m_fadeInDuration;
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CDmaVar< int > m_fadeOutDuration;
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CDmaElement< CDmeMaterialOverlayFXClip >m_MaterialOverlayEffect;
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CDmaVar< bool > m_bIsUsingCachedVersion;
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CDmaElementArray< CDmElement > m_AnimationSets; // "animationSets"
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CDmaElementArray< CDmeBookmark > m_Bookmarks;
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CDmaVar< float > m_Volume;
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IVideoMaterial *m_pCachedVersion;
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bool m_bReloadCachedVersion;
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CMaterialReference m_FadeMaterial;
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};
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//-----------------------------------------------------------------------------
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// Fast type conversions
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//-----------------------------------------------------------------------------
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inline bool IsFilmClip( CDmeClip *pClip )
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{
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return pClip && pClip->IsA( CDmeFilmClip::GetStaticTypeSymbol() );
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}
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//-----------------------------------------------------------------------------
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// Creates a slug clip
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//-----------------------------------------------------------------------------
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CDmeFilmClip *CreateSlugClip( const char *pClipName, DmeTime_t startTime, DmeTime_t endTime, DmFileId_t fileid );
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//-----------------------------------------------------------------------------
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// For use in template functions
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//-----------------------------------------------------------------------------
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template <class T>
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class CDmeClipInfo
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{
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public:
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static DmeClipType_t ClipType( ) { return DMECLIP_UNKNOWN; }
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};
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#define DECLARE_DMECLIP_TYPE( _className, _dmeClipType ) \
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template< > class CDmeClipInfo< _className > \
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{ \
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public: \
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static DmeClipType_t ClipType() { return _dmeClipType; } \
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};
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DECLARE_DMECLIP_TYPE( CDmeSoundClip, DMECLIP_SOUND )
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DECLARE_DMECLIP_TYPE( CDmeChannelsClip, DMECLIP_CHANNEL )
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DECLARE_DMECLIP_TYPE( CDmeFXClip, DMECLIP_FX )
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DECLARE_DMECLIP_TYPE( CDmeFilmClip, DMECLIP_FILM )
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#define DMECLIP_TYPE( _className ) CDmeClipInfo<T>::ClipType()
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//-----------------------------------------------------------------------------
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// helper methods
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//-----------------------------------------------------------------------------
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CDmeTrack *GetParentTrack( CDmeClip *pClip );
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CDmeChannel *FindChannelTargetingElement( CDmeChannelsClip *pChannelsClip, CDmElement *pElement, const char *pAttributeName = NULL );
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CDmeChannel *FindChannelTargetingElement( CDmeFilmClip *pClip, CDmElement *pElement, const char *pAttributeName, CDmeChannelsClip **ppChannelsClip, CDmeTrack **ppTrack = NULL, CDmeTrackGroup **ppTrackGroup = NULL );
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#endif // DMECLIP_H
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