source-engine/public/ishadercompiledll.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ISHADERCOMPILEDLL_H
#define ISHADERCOMPILEDLL_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#define SHADER_COMPILE_INTERFACE_VERSION "shadercompiledll_0"
// This is the DLL interface to ShaderCompile
abstract_class IShaderCompileDLL
{
public:
// All vrad.exe does is load the VRAD DLL and run this.
virtual int main( int argc, char **argv ) = 0;
};
#endif // ISHADERCOMPILEDLL_H