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108 lines
1.9 KiB
C++
108 lines
1.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef GCREFCOUNT_H
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#define GCREFCOUNT_H
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#include "tier0/memdbgon.h"
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namespace GCSDK
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{
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// Base class for ref counted classes. Derive from this to be refcounted. Note:
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// you can no longer be deleted directly or declared on the stack. Make your
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// derived class' destructor private to ensure you can't be deleted directly or declared
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// on the stack.
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// utility class
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template< class T >
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class CAutoPtr
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{
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T *m_pT;
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public:
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CAutoPtr()
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{
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m_pT = NULL;
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}
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~CAutoPtr()
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{
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delete m_pT;
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}
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T *reset( T *p )
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{
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delete m_pT;
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m_pT = p;
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return m_pT;
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}
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T *TakeOwnership()
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{
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T *p = m_pT;
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m_pT = NULL;
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return p;
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}
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T *release( )
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{
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T *pT = m_pT;
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m_pT = NULL;
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return pT;
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}
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T *operator->()
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{
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return m_pT;
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}
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operator T*()
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{
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return m_pT;
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}
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protected:
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T *operator=(T*p)
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{
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AssertMsg( NULL == m_pT, "If this assert fires, you're leaking.\n" );
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m_pT = p;
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return m_pT;
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}
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};
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class CRefCount
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{
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public:
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CRefCount() { m_cRef = 1; } // we are born with a ref count of 1
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// increment ref count
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int AddRef() { return ThreadInterlockedIncrement( &m_cRef ); }
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// delete ourselves when ref count reaches 0
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int Release()
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{
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Assert( m_cRef > 0 );
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int cRef = ThreadInterlockedDecrement( &m_cRef );
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if ( 0 == cRef )
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DestroyThis();
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return cRef;
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}
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protected:
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// Classes that derive from this should make their destructors private and virtual!
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virtual ~CRefCount() { Assert( 0 == m_cRef ); }
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virtual void DestroyThis() { delete this; } // derived classes may override this if they want to be part of a mem pool
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volatile int32 m_cRef; // ref count of this object
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};
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#define SAFE_RELEASE( x ) if ( NULL != ( x ) ) { ( x )->Release(); x = NULL; }
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} // namespace GCSDK
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#include "tier0/memdbgoff.h"
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#endif // GCREFCOUNT_H
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