mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
474 lines
17 KiB
C++
474 lines
17 KiB
C++
//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef MSGPROTOBUF_H
|
|
#define MSGPROTOBUF_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "msgbase.h"
|
|
#include "gcmsg.h"
|
|
#include "tier0/tslist.h"
|
|
|
|
// eliminates a conflict with TYPE_BOOL in OSX
|
|
#ifdef TYPE_BOOL
|
|
#undef TYPE_BOOL
|
|
#endif
|
|
|
|
#pragma warning(push)
|
|
#pragma warning( disable:4512 )
|
|
#include <tier0/valve_minmax_off.h>
|
|
#include "steammessages.pb.h"
|
|
#include <tier0/valve_minmax_on.h>
|
|
#pragma warning(pop)
|
|
|
|
|
|
namespace GCSDK
|
|
{
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CProtoBufNetPacket
|
|
// Thin wrapper around raw CNetPacket which implements our IMsgNetPacket interface.
|
|
//-----------------------------------------------------------------------------
|
|
class CProtoBufNetPacket : public IMsgNetPacket
|
|
{
|
|
#ifdef GC
|
|
DECLARE_CLASS_MEMPOOL( CProtoBufNetPacket );
|
|
#endif
|
|
|
|
public:
|
|
CProtoBufNetPacket( CNetPacket *pNetPacket, GCProtoBufMsgSrc eReplyType, const CSteamID steamID, uint32 nGCDirIndex, MsgType_t msgType );
|
|
|
|
//IMsgNetPacket
|
|
|
|
virtual EMsgFormatType GetEMsgFormatType() const OVERRIDE { return k_EMsgFormatTypeProtocolBuffer; }
|
|
virtual CNetPacket *GetCNetPacket() const OVERRIDE { return m_pNetPacket; }
|
|
virtual uint8 *PubData() const OVERRIDE { return m_pNetPacket->PubData(); }
|
|
virtual uint CubData() const OVERRIDE { return m_pNetPacket->CubData(); }
|
|
|
|
virtual MsgType_t GetEMsg() const OVERRIDE { return m_msgType; }
|
|
virtual JobID_t GetSourceJobID() const OVERRIDE { return m_pHeader->job_id_source(); }
|
|
virtual JobID_t GetTargetJobID() const OVERRIDE { return m_pHeader->job_id_target(); }
|
|
virtual void SetTargetJobID( JobID_t ulJobID ) OVERRIDE { m_pHeader->set_job_id_target( ulJobID ); }
|
|
|
|
virtual CSteamID GetSteamID() const OVERRIDE { return m_steamID; }
|
|
virtual void SetSteamID( CSteamID steamID ) OVERRIDE { m_steamID = steamID; }
|
|
|
|
virtual AppId_t GetSourceAppID() const OVERRIDE { return m_pHeader->source_app_id(); };
|
|
virtual void SetSourceAppID( AppId_t appId ) OVERRIDE { m_pHeader->set_source_app_id( appId ); }
|
|
|
|
virtual bool BHasTargetJobName() const OVERRIDE { return m_pHeader->has_target_job_name(); }
|
|
virtual const char *GetTargetJobName() const OVERRIDE { return m_pHeader->target_job_name().c_str(); }
|
|
|
|
|
|
bool IsValid() const { return m_bIsValid; }
|
|
ProtoBufMsgHeader_t &GetFixedHeader() const { return *( ( ProtoBufMsgHeader_t * )PubData() ); }
|
|
CMsgProtoBufHeader *GetProtoHeader() const { return m_pHeader; }
|
|
|
|
//called to obtain access to the body portion of the net packet associated with this message. Will return NULL if not in a valid state
|
|
bool GetMsgBody( const uint8*& pubData, uint32& cubData ) const;
|
|
|
|
private:
|
|
virtual ~CProtoBufNetPacket();
|
|
|
|
CNetPacket *m_pNetPacket;
|
|
CMsgProtoBufHeader *m_pHeader;
|
|
CSteamID m_steamID;
|
|
MsgType_t m_msgType;
|
|
bool m_bIsValid;
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CProtoBufMsgBase - Base class for templated protobuf msgs. As much code is
|
|
// in this class as possible to reduce template copy overhead
|
|
//-----------------------------------------------------------------------------
|
|
class CProtoBufMsgBase
|
|
{
|
|
public:
|
|
// allows any kind of destination to be the target of an AsyncSend
|
|
class IProtoBufSendHandler
|
|
{
|
|
public:
|
|
virtual bool BAsyncSend( MsgType_t eMsg, const uint8 *pubMsgBytes, uint32 cubSize ) = 0;
|
|
};
|
|
|
|
// Receive constructor. We expect InitFromPacket will be called later
|
|
CProtoBufMsgBase();
|
|
// Send constructor. InitFromPacket must not be called later
|
|
CProtoBufMsgBase( MsgType_t eMsgType );
|
|
|
|
virtual ~CProtoBufMsgBase();
|
|
|
|
bool InitFromPacket( IMsgNetPacket * pNetPacket );
|
|
bool BAsyncSend( IProtoBufSendHandler & pSender ) const;
|
|
bool BAsyncSendWithPreSerializedBody( IProtoBufSendHandler & pSender, const byte *pubBody, uint32 cubBody ) const;
|
|
//free standing version to send a protobuff given a header and pre-serialized body. Primarily used for efficient message routing
|
|
static bool BAsyncSendWithPreSerializedBody( IProtoBufSendHandler& sender, MsgType_t eMsgType, const CMsgProtoBufHeader& hdr, const byte* pubBody, uint32 cubBody );
|
|
//similar to the above, but sends a protobuf object that will be serialized into the buffer
|
|
static bool BAsyncSendProto( IProtoBufSendHandler& sender, MsgType_t eMsgType, const CMsgProtoBufHeader& hdr, const ::google::protobuf::Message& proto );
|
|
|
|
CMsgProtoBufHeader &Hdr() { return *m_pProtoBufHdr; }
|
|
const CMsgProtoBufHeader &Hdr() const { return *m_pProtoBufHdr; }
|
|
const CMsgProtoBufHeader &ConstHdr() const { return *m_pProtoBufHdr; }
|
|
|
|
MsgType_t GetEMsg() const { return m_eMsg & (~k_EMsgProtoBufFlag); }
|
|
CSteamID GetClientSteamID() const { return CSteamID( m_pProtoBufHdr->client_steam_id() ); }
|
|
JobID_t GetJobIDTarget() const { return m_pProtoBufHdr->job_id_target(); }
|
|
JobID_t GetJobIDSource() const { return m_pProtoBufHdr->job_id_source(); }
|
|
AppId_t GetSourceAppID() const { return m_pProtoBufHdr->source_app_id(); }
|
|
bool BIsExpectingReply() const { return GetJobIDSource() != k_GIDNil; }
|
|
|
|
void SetJobIDSource( JobID_t jobId ) { m_pProtoBufHdr->set_job_id_source( jobId ); }
|
|
void SetJobIDTarget( JobID_t jobId ) { m_pProtoBufHdr->set_job_id_target( jobId ); }
|
|
void SetSourceAppID( AppId_t appId ) { m_pProtoBufHdr->set_source_app_id( appId ); }
|
|
void ExpectingReply( JobID_t jobId ) { SetJobIDSource( jobId ); }
|
|
|
|
EResult GetEResult() const { return (EResult)ConstHdr().eresult(); }
|
|
void SetEResult( EResult eResult ) { Hdr().set_eresult( eResult ); }
|
|
const char *GetErrorMessage() const { return ConstHdr().error_message().c_str(); }
|
|
void SetErrorMessage( const char *pchErrorMessage ) { Hdr().set_error_message( pchErrorMessage ); }
|
|
void AppendErrorMessage( const char *pchErrorMessage ) { Hdr().mutable_error_message()->append( pchErrorMessage ); }
|
|
|
|
// Must be implemented by subclasses. Returns the body. The templated subclasses have their
|
|
// own body accessor that returns the body as the specific type
|
|
virtual ::google::protobuf::Message *GetGenericBody() const = 0;
|
|
|
|
protected:
|
|
|
|
// Mutex to use when registering a new pool type
|
|
static CThreadMutex s_PoolRegMutex;
|
|
|
|
private:
|
|
|
|
//utility function that handles allocating a memory pool big enough for the provided header and specified body
|
|
//size and writing the header into the pool. This will return a pointer to the memory, as well as the header size.
|
|
static uint8* AllocateMessageMemory( MsgType_t eMsgType, const CMsgProtoBufHeader& hdr, uint32 cubBodySize, uint32* pCubTotalSizeOut );
|
|
//called to free the memory returned by allocate message memory
|
|
static void FreeMessageMemory( uint8* pMemory );
|
|
|
|
// Pointer to an external net packet if we have one. If we have one then we will
|
|
// not have allocated m_pProtoBufHdr ourselves
|
|
CProtoBufNetPacket *m_pNetPacket;
|
|
|
|
// Protobuf objects for extended pb based header
|
|
CMsgProtoBufHeader *m_pProtoBufHdr;
|
|
|
|
// Our message type
|
|
MsgType_t m_eMsg;
|
|
|
|
// Private and unimplemented. Implement these if you want to be able to copy
|
|
// these objects.
|
|
CProtoBufMsgBase( const CProtoBufMsgBase& );
|
|
CProtoBufMsgBase& operator=( const CProtoBufMsgBase& );
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CProtoBufMsgMemoryPoolBase - Interface to allocation pools for each protobufmsg type
|
|
//-----------------------------------------------------------------------------
|
|
class CProtoBufMsgMemoryPoolBase
|
|
{
|
|
public:
|
|
CProtoBufMsgMemoryPoolBase( uint32 unTargetLow, uint32 unTargetHigh );
|
|
virtual ~CProtoBufMsgMemoryPoolBase();
|
|
|
|
// Memory interface
|
|
::google::protobuf::Message *Alloc();
|
|
void Free( ::google::protobuf::Message *pMsg );
|
|
|
|
// Stats
|
|
uint32 GetEstimatedSize();
|
|
uint32 GetAllocated() { return m_unAllocated; }
|
|
uint32 GetFree() { return m_pTSQueueFreeObjects->Count(); }
|
|
uint32 GetAllocHitCount() { return m_unAllocHitCounter; }
|
|
uint32 GetAllocMissCount() { return m_unAllocMissCounter; }
|
|
|
|
// To be overriden by the templated class
|
|
virtual CUtlString GetName() = 0;
|
|
|
|
protected:
|
|
// The actual memory management. Must be overriden by the templated class
|
|
virtual google::protobuf::Message *InternalAlloc() = 0;
|
|
virtual void InternalFree( google::protobuf::Message *pMsg ) = 0;
|
|
|
|
// Called by the derived destructor to deallocate the outstanding messages
|
|
bool PopItem( google::protobuf::Message **ppMsg );
|
|
|
|
private:
|
|
CTSQueue<google::protobuf::Message *> *m_pTSQueueFreeObjects;
|
|
|
|
// These counters are important to get correct, so interlocked in case of allocating on threads
|
|
CInterlockedInt m_unAllocHitCounter;
|
|
CInterlockedInt m_unAllocMissCounter;
|
|
CInterlockedInt m_unAllocated;
|
|
|
|
// Only set at construction, so not needed to be thread safe
|
|
uint32 m_unTargetCountLow;
|
|
uint32 m_unTargetCountHigh;
|
|
};
|
|
|
|
} // namespace GCDSK
|
|
|
|
// The rest of the file needs memdbgon because the code in the templates do actual allocation
|
|
#include "tier0/memdbgon.h"
|
|
|
|
namespace GCSDK
|
|
{
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CProtoBufMsgMemoryPool - Implementation for allocation pools for protobufmsgs.
|
|
// We create one of these per protobuf msg type, created on first construction of
|
|
// an object of that type.
|
|
//-----------------------------------------------------------------------------
|
|
template< typename PB_OBJECT_TYPE >
|
|
class CProtoBufMsgMemoryPool : public CProtoBufMsgMemoryPoolBase
|
|
{
|
|
public:
|
|
CProtoBufMsgMemoryPool()
|
|
: CProtoBufMsgMemoryPoolBase( PB_OBJECT_TYPE::descriptor()->options().GetExtension( msgpool_soft_limit ),
|
|
PB_OBJECT_TYPE::descriptor()->options().GetExtension( msgpool_hard_limit ) ) {}
|
|
virtual ~CProtoBufMsgMemoryPool()
|
|
{
|
|
google::protobuf::Message *pObject = NULL;
|
|
while ( PopItem( &pObject ) )
|
|
{
|
|
InternalFree( pObject );
|
|
}
|
|
}
|
|
|
|
virtual CUtlString GetName() OVERRIDE
|
|
{
|
|
return PB_OBJECT_TYPE::default_instance().GetTypeName().c_str();
|
|
}
|
|
|
|
private:
|
|
virtual ::google::protobuf::Message *InternalAlloc()
|
|
{
|
|
PB_OBJECT_TYPE *pObject = (PB_OBJECT_TYPE *)malloc( sizeof( PB_OBJECT_TYPE ) );
|
|
Construct( pObject );
|
|
return pObject;
|
|
}
|
|
|
|
virtual void InternalFree( google::protobuf::Message *pMsg )
|
|
{
|
|
if ( NULL == pMsg )
|
|
{
|
|
Assert( NULL != pMsg );
|
|
return;
|
|
}
|
|
|
|
PB_OBJECT_TYPE *pObject = (PB_OBJECT_TYPE *)pMsg;
|
|
Destruct( pObject );
|
|
FreePv( pObject );
|
|
}
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CProtoBufMsgMemoryPoolMgr - Manages all the message pools for protobufmsgs.
|
|
// Should have one global singleton instance of this which tracks all the pools
|
|
// for individual message types.
|
|
//-----------------------------------------------------------------------------
|
|
class CProtoBufMsgMemoryPoolMgr
|
|
{
|
|
public:
|
|
CProtoBufMsgMemoryPoolMgr();
|
|
~CProtoBufMsgMemoryPoolMgr();
|
|
|
|
void RegisterPool( CProtoBufMsgMemoryPoolBase *pPool );
|
|
void DumpPoolInfo();
|
|
|
|
CMsgProtoBufHeader *AllocProtoBufHdr() { return (CMsgProtoBufHeader *)m_PoolHeaders.Alloc(); }
|
|
void FreeProtoBufHdr( CMsgProtoBufHeader *pObject ) { m_PoolHeaders.Free( pObject ); }
|
|
|
|
private:
|
|
CProtoBufMsgMemoryPool<CMsgProtoBufHeader> m_PoolHeaders;
|
|
CUtlVector< CProtoBufMsgMemoryPoolBase * > m_vecMsgPools;
|
|
};
|
|
|
|
extern CProtoBufMsgMemoryPoolMgr *GProtoBufMsgMemoryPoolMgr();
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CProtoBufPtrMsg
|
|
// Similar to a CProtoBufMsg, but the constructor simply takes in a pointer which is a
|
|
// pointer to the protobuf object that is being wrapped by a message. This memory is managed
|
|
// by the caller, this object does nothing to free the memory
|
|
//-----------------------------------------------------------------------------
|
|
class CProtoBufPtrMsg : public CProtoBufMsgBase
|
|
{
|
|
public:
|
|
CProtoBufPtrMsg( google::protobuf::Message *pProto ) : m_pProtoBufBody( pProto ) {}
|
|
|
|
private:
|
|
virtual google::protobuf::Message *GetGenericBody() const OVERRIDE { return m_pProtoBufBody; }
|
|
|
|
// Protobuf object for the message body
|
|
google::protobuf::Message *m_pProtoBufBody;
|
|
|
|
// Private and unimplemented. Implement these if you want to be able to copy
|
|
// these objects.
|
|
CProtoBufPtrMsg( const CProtoBufPtrMsg& );
|
|
CProtoBufPtrMsg& operator=( const CProtoBufPtrMsg& );
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CProtoBufMsg
|
|
// New style steam inter-server message class based on Google Protocol Buffers
|
|
// Handles a message with a header of type MsgHdr_t, a body of type T, and optional variable length data
|
|
//-----------------------------------------------------------------------------
|
|
template< typename PB_OBJECT_TYPE >
|
|
class CProtoBufMsg : public CProtoBufMsgBase
|
|
{
|
|
private:
|
|
static bool s_bRegisteredWithMemoryPoolMgr;
|
|
static CProtoBufMsgMemoryPool< PB_OBJECT_TYPE > *s_pMemoryPool;
|
|
|
|
public:
|
|
|
|
// Used to alloc a protobuf of this type from the pool. Can be used by functions
|
|
// working with protobufs that aren't messages to take advantage of pooling
|
|
static PB_OBJECT_TYPE *AllocProto()
|
|
{
|
|
// If we haven't done registration do so now
|
|
// Called on construction of each object of this type, but only does work
|
|
// once to setup memory pools for the class type.
|
|
if ( !s_bRegisteredWithMemoryPoolMgr )
|
|
{
|
|
// Get the lock and make sure we still haven't
|
|
s_PoolRegMutex.Lock();
|
|
if ( !s_bRegisteredWithMemoryPoolMgr )
|
|
{
|
|
s_pMemoryPool = new CProtoBufMsgMemoryPool< PB_OBJECT_TYPE >();
|
|
GProtoBufMsgMemoryPoolMgr()->RegisterPool( s_pMemoryPool );
|
|
s_bRegisteredWithMemoryPoolMgr = true;
|
|
}
|
|
s_PoolRegMutex.Unlock();
|
|
}
|
|
|
|
return static_cast<PB_OBJECT_TYPE *>( s_pMemoryPool->Alloc() );
|
|
}
|
|
|
|
// Frees a protobuf allocated with AllocProto()
|
|
static void FreeProto( PB_OBJECT_TYPE *pbObj )
|
|
{
|
|
s_pMemoryPool->Free( pbObj );
|
|
}
|
|
|
|
|
|
// Constructor for an empty message
|
|
CProtoBufMsg( MsgType_t eMsg )
|
|
: CProtoBufMsgBase( eMsg )
|
|
, m_pProtoBufBody( NULL )
|
|
{
|
|
VPROF_BUDGET( "CProtoBufMsg::CProtoBufMsg( MsgType_t )", VPROF_BUDGETGROUP_OTHER_NETWORKING );
|
|
m_pProtoBufBody = AllocProto();
|
|
}
|
|
|
|
// Constructor for an empty message responding to a client
|
|
CProtoBufMsg( MsgType_t eMsg, CSteamID steamIDClient, int32 nSessionIDClient )
|
|
: CProtoBufMsgBase( eMsg )
|
|
, m_pProtoBufBody( NULL )
|
|
{
|
|
VPROF_BUDGET( "CProtoBufMsg::CProtoBufMsg( MsgType_t, CSteamID, int32 )", VPROF_BUDGETGROUP_OTHER_NETWORKING );
|
|
|
|
m_pProtoBufBody = AllocProto();
|
|
Hdr()->set_client_steam_id( steamIDClient.ConvertToUint64() );
|
|
Hdr()->set_client_session_id( nSessionIDClient );
|
|
}
|
|
|
|
// Constructor from an incoming netpacket
|
|
CProtoBufMsg( IMsgNetPacket *pNetPacket )
|
|
: CProtoBufMsgBase()
|
|
, m_pProtoBufBody( NULL )
|
|
{
|
|
m_pProtoBufBody = AllocProto();
|
|
InitFromPacket( pNetPacket );
|
|
}
|
|
|
|
// constructor for use in catching replies or any other place where you have nothing to stuff in
|
|
// the message at construct time
|
|
CProtoBufMsg()
|
|
: CProtoBufMsgBase()
|
|
, m_pProtoBufBody( NULL )
|
|
{
|
|
m_pProtoBufBody = AllocProto();
|
|
}
|
|
|
|
// Constructor for replying to another protobuf message
|
|
CProtoBufMsg( MsgType_t eMsg, const CProtoBufMsgBase & msgReplyingTo )
|
|
: CProtoBufMsgBase( eMsg )
|
|
, m_pProtoBufBody( NULL )
|
|
{
|
|
VPROF_BUDGET( "CProtoBufMsg::CProtoBufMsg( EMsg, CProtoBufMsgMemoryPoolBase )", VPROF_BUDGETGROUP_OTHER_NETWORKING );
|
|
m_pProtoBufBody = AllocProto();
|
|
|
|
// set up the actual reply
|
|
SetJobIDTarget( msgReplyingTo.GetJobIDSource() );
|
|
}
|
|
|
|
// Destructor
|
|
virtual ~CProtoBufMsg()
|
|
{
|
|
if ( m_pProtoBufBody )
|
|
{
|
|
FreeProto( m_pProtoBufBody );
|
|
m_pProtoBufBody = NULL;
|
|
}
|
|
}
|
|
|
|
// Accessors
|
|
PB_OBJECT_TYPE &Body() { return *m_pProtoBufBody; }
|
|
const PB_OBJECT_TYPE &Body() const { return *m_pProtoBufBody; }
|
|
|
|
private:
|
|
virtual google::protobuf::Message *GetGenericBody() const OVERRIDE { return m_pProtoBufBody; }
|
|
|
|
// Protobuf object for the message body
|
|
PB_OBJECT_TYPE *m_pProtoBufBody;
|
|
|
|
// Private and unimplemented. Implement these if you want to be able to copy
|
|
// these objects.
|
|
CProtoBufMsg( const CProtoBufMsg& );
|
|
CProtoBufMsg& operator=( const CProtoBufMsg& );
|
|
};
|
|
|
|
// Statics
|
|
template< typename PB_OBJECT_TYPE > bool CProtoBufMsg< PB_OBJECT_TYPE>::s_bRegisteredWithMemoryPoolMgr = false;
|
|
template< typename PB_OBJECT_TYPE > CProtoBufMsgMemoryPool< PB_OBJECT_TYPE > *CProtoBufMsg< PB_OBJECT_TYPE>::s_pMemoryPool = NULL;
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Wrapper class to handle alloc/free using the pool allocators
|
|
//-----------------------------------------------------------------------------
|
|
template <class TMsg>
|
|
class CProtoBufPoolObj
|
|
{
|
|
private:
|
|
TMsg *m_pMsg;
|
|
|
|
private: // Disallow copying/assignment
|
|
CProtoBufPoolObj( CProtoBufPoolObj const &x );
|
|
CProtoBufPoolObj & operator = ( CProtoBufPoolObj const &x );
|
|
|
|
public:
|
|
CProtoBufPoolObj() { m_pMsg = CProtoBufMsg<TMsg>::AllocProto(); }
|
|
~CProtoBufPoolObj() { CProtoBufMsg<TMsg>::FreeProto( m_pMsg ); }
|
|
|
|
operator TMsg & () { return *m_pMsg; }
|
|
};
|
|
|
|
|
|
} // namespace GCSDK
|
|
|
|
// memdbgon is only supposed to be on in cpp files, turn it off in case the next thing includes has a conflict with it
|
|
#include "tier0/memdbgoff.h"
|
|
|
|
#endif // MSGPROTOBUF_H
|