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44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef ATTRIBUTESHADERPICKERPANEL_H
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#define ATTRIBUTESHADERPICKERPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "dme_controls/AttributeBasePickerPanel.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CPickerFrame;
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//-----------------------------------------------------------------------------
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// CAttributeShaderPickerPanel
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//-----------------------------------------------------------------------------
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class CAttributeShaderPickerPanel : public CAttributeBasePickerPanel
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{
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DECLARE_CLASS_SIMPLE( CAttributeShaderPickerPanel, CAttributeBasePickerPanel );
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public:
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CAttributeShaderPickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info );
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~CAttributeShaderPickerPanel();
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private:
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MESSAGE_FUNC_PARAMS( OnPicked, "Picked", kv );
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virtual void ShowPickerDialog();
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};
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#endif // ATTRIBUTESHADERPICKERPANEL_H
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