mirror of
https://github.com/nillerusr/source-engine.git
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219 lines
6.6 KiB
C++
219 lines
6.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef ASSETBUILDER_H
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#define ASSETBUILDER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/Frame.h"
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#include "vgui_controls/FileOpenStateMachine.h"
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#include "vgui_controls/PHandle.h"
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#include "datamodel/dmehandle.h"
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#include "tier1/utlstack.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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namespace vgui
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{
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class IScheme;
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class ListPanel;
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class Menu;
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class MenuButton;
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class Splitter;
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class FileOpenStateMachine;
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class PropertySheet;
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class PropertyPage;
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}
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class CDmePanel;
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class CCompileStatusBar;
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class CDmeMakefile;
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class CDmeSource;
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struct DmeMakefileType_t;
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enum CompilationState_t;
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//-----------------------------------------------------------------------------
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// Purpose: Asset builder
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//-----------------------------------------------------------------------------
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class CAssetBuilder : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CAssetBuilder, EditablePanel );
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public:
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CAssetBuilder( vgui::Panel *pParent, const char *pPanelName );
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virtual ~CAssetBuilder();
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// Inherited from vgui::Frame
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virtual void OnCommand( const char *pCommand );
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virtual void OnKeyCodeTyped( vgui::KeyCode code );
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virtual void OnTick();
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void SetRootMakefile( CDmeMakefile *pMakeFile );
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void SetCurrentMakefile( CDmeMakefile *pMakeFile );
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void SetDmeElement( CDmeMakefile *pMakeFile );
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CDmeMakefile *GetMakeFile();
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CDmeMakefile *GetRootMakeFile();
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void Refresh();
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// Default behavior is to destroy the makefile when we close
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void DestroyMakefileOnClose( bool bEnable );
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/*
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messages sent:
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"DmeElementChanged" The makefile has been changed
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*/
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private:
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MESSAGE_FUNC_PARAMS( OnItemSelected, "ItemSelected", kv );
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MESSAGE_FUNC_PARAMS( OnItemDeselected, "ItemDeselected", kv );
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MESSAGE_FUNC_PARAMS( OnFileSelected, "FileSelected", kv );
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MESSAGE_FUNC_PARAMS( OnOpenContextMenu, "OpenContextMenu", kv );
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MESSAGE_FUNC_PARAMS( OnPicked, "Picked", kv );
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MESSAGE_FUNC( SetDirty, "DmeElementChanged" );
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MESSAGE_FUNC( OnAddSource, "AddSource" );
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MESSAGE_FUNC( OnNewSourceFile, "NewSourceFile" );
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MESSAGE_FUNC( OnLoadSourceFile, "LoadSourceFile" );
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MESSAGE_FUNC( OnEditSourceFile, "EditSourceFile" );
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MESSAGE_FUNC( OnRemoveSource, "RemoveSource" );
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MESSAGE_FUNC( OnBrowseSourceFile, "BrowseSourceFile" );
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MESSAGE_FUNC( OnZoomInSource, "ZoomInSource" );
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MESSAGE_FUNC( OnZoomOutSource, "ZoomOutSource" );
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void OnCompile();
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void OnAbortCompile();
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void OnPublish();
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// Called to create a new makefile
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void OnNewSourceFileSelected( const char *pFileName, KeyValues *pDialogKeys );
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// Called when a list panel's selection changes
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void OnSourceItemSelectionChanged( );
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// Refresh the source list
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void RefreshSourceList( );
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// Refreshes the output list
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void RefreshOutputList();
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// Selects a particular source
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void SelectSource( CDmeSource *pSource );
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// Called when the source file name changes
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void OnSourceFileNameChanged( const char *pFileName );
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// Called when we're browsing for a source file and one was selected
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void OnSourceFileAdded( const char *pFileName, const char *pTypeName );
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// Shows the source file browser
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void ShowSourceFileBrowser( const char *pTitle, DmeMakefileType_t *pSourceType, KeyValues *pDialogKeys );
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// Make all outputs writeable
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void MakeOutputsWriteable( );
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// Cleans up the context menu
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void CleanupContextMenu();
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// Removes a makefile from memory
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void CleanupMakefile();
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// Builds a unique list of file IDs
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void BuildFileIDList( CDmeMakefile *pMakeFile, CUtlVector<DmFileId_t> &fileIds );
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// Selects a particular row of the source list
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void SelectSourceListRow( int nRow );
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// Returns the curerntly selected row
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int GetSelectedRow( );
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// Finishes compilation
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void FinishCompilation( CompilationState_t state );
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// Returns the selected source (if there's only 1 source selected)
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CDmeSource *GetSelectedSource( );
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KeyValues *GetSelectedSourceKeyvalues( );
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vgui::PropertySheet *m_pInputOutputSheet;
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vgui::PropertyPage *m_pInputPage;
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vgui::PropertyPage *m_pOutputPage;
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vgui::PropertyPage *m_pCompilePage;
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vgui::PropertyPage *m_pOutputPreviewPage;
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vgui::Splitter *m_pPropertiesSplitter;
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vgui::ListPanel *m_pSourcesList;
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vgui::ListPanel *m_pOutputList;
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CDmePanel *m_pDmePanel;
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CDmePanel *m_pOututPreviewPanel;
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vgui::TextEntry *m_pCompileOutput;
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vgui::Button *m_pCompile;
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vgui::Button *m_pPublish;
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vgui::Button *m_pAbortCompile;
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vgui::DHANDLE< vgui::Menu > m_hContextMenu;
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CCompileStatusBar *m_pCompileStatusBar;
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CDmeHandle< CDmeMakefile > m_hRootMakefile;
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CDmeHandle< CDmeMakefile > m_hMakefile;
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CUtlStack< CDmeHandle< CDmeMakefile > > m_hMakefileStack;
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bool m_bIsCompiling : 1;
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bool m_bDestroyMakefileOnClose : 1;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Asset builder frame
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//-----------------------------------------------------------------------------
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class CAssetBuilderFrame : public vgui::Frame, public vgui::IFileOpenStateMachineClient
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{
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DECLARE_CLASS_SIMPLE( CAssetBuilderFrame, vgui::Frame );
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public:
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CAssetBuilderFrame( vgui::Panel *pParent, const char *pTitle );
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virtual ~CAssetBuilderFrame();
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// Inherited from IFileOpenStateMachineClient
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virtual void SetupFileOpenDialog( vgui::FileOpenDialog *pDialog, bool bOpenFile, const char *pFileFormat, KeyValues *pContextKeyValues );
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virtual bool OnReadFileFromDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues );
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virtual bool OnWriteFileToDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues );
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protected:
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// Call to change the makefile
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void Reset( CDmeMakefile *pMakefile );
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CAssetBuilder *m_pAssetBuilder;
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private:
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MESSAGE_FUNC( OnDmeElementChanged, "DmeElementChanged" );
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MESSAGE_FUNC( OnFileNew, "FileNew" );
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MESSAGE_FUNC( OnFileOpen, "FileOpen" );
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MESSAGE_FUNC( OnFileSave, "FileSave" );
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MESSAGE_FUNC( OnFileSaveAs, "FileSaveAs" );
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MESSAGE_FUNC_PARAMS( OnPicked, "Picked", kv );
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MESSAGE_FUNC_PARAMS( OnFileSelected, "FileSelected", kv );
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MESSAGE_FUNC_PARAMS( OnFileStateMachineFinished, "FileStateMachineFinished", kv );
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MESSAGE_FUNC_PARAMS( OnPerformFileNew, "PerformFileNew", kv );
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// Updates the file name
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MESSAGE_FUNC( UpdateFileName, "UpdateFileName" );
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// Shows a picker for creating a new asset
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void ShowNewAssetPicker( );
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// Marks the file dirty ( or not )
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void SetDirty( bool bDirty );
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bool IsDirty() const;
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vgui::FileOpenStateMachine *m_pFileOpenStateMachine;
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CUtlString m_TitleString;
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};
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#endif // ASSETBUILDER_H
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