mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
135 lines
4.4 KiB
C++
135 lines
4.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// The copyright to the contents herein is the property of Valve, L.L.C.
|
|
// The contents may be used and/or copied only with the written permission of
|
|
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
|
|
// the agreement/contract under which the contents have been supplied.
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef IAVI_H
|
|
#define IAVI_H
|
|
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "appframework/IAppSystem.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Forward declarations
|
|
//-----------------------------------------------------------------------------
|
|
struct BGR888_t;
|
|
class IMaterial;
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Parameters for creating a new AVI
|
|
//-----------------------------------------------------------------------------
|
|
struct AVIParams_t
|
|
{
|
|
AVIParams_t() :
|
|
m_nFrameRate( 0 ), m_nFrameScale( 1 ), m_nWidth( 0 ), m_nHeight( 0 ),
|
|
m_nSampleRate( 0 ), m_nSampleBits( 0 ), m_nNumChannels( 0 ), m_bGetCodecFromUser( true )
|
|
{
|
|
m_pFileName[ 0 ] = 0;
|
|
}
|
|
|
|
char m_pFileName[ 256 ];
|
|
char m_pPathID[ 256 ];
|
|
|
|
// fps = m_nFrameRate / m_nFrameScale
|
|
// for integer framerates, set framerate to the fps, and framescale to 1
|
|
// for ntsc-style framerates like 29.97 (or 23.976 or 59.94),
|
|
// set framerate to 30,000 (or 24,000 or 60,000) and framescale to 1001
|
|
// yes, framescale is an odd naming choice, but it matching MS's AVI api
|
|
int m_nFrameRate;
|
|
int m_nFrameScale;
|
|
|
|
int m_nWidth;
|
|
int m_nHeight;
|
|
|
|
// Sound/.wav info
|
|
int m_nSampleRate;
|
|
int m_nSampleBits;
|
|
int m_nNumChannels;
|
|
|
|
// The user will be asked to select a compressor if true, otherwise the
|
|
// previous or default will be used.
|
|
bool m_bGetCodecFromUser;
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Handle to an AVI
|
|
//-----------------------------------------------------------------------------
|
|
typedef unsigned short AVIHandle_t;
|
|
enum
|
|
{
|
|
AVIHANDLE_INVALID = (AVIHandle_t)~0
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Handle to an AVI material
|
|
//-----------------------------------------------------------------------------
|
|
typedef unsigned short AVIMaterial_t;
|
|
enum
|
|
{
|
|
AVIMATERIAL_INVALID = (AVIMaterial_t)~0
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Main AVI interface
|
|
//-----------------------------------------------------------------------------
|
|
#define AVI_INTERFACE_VERSION "VAvi001"
|
|
|
|
class IAvi : public IAppSystem
|
|
{
|
|
public:
|
|
// Necessary to call this before any other AVI interface methods
|
|
virtual void SetMainWindow( void* hWnd ) = 0;
|
|
|
|
// Start/stop recording an AVI
|
|
virtual AVIHandle_t StartAVI( const AVIParams_t& params ) = 0;
|
|
virtual void FinishAVI( AVIHandle_t handle ) = 0;
|
|
|
|
// Add frames to an AVI
|
|
virtual void AppendMovieSound( AVIHandle_t h, short *buf, size_t bufsize ) = 0;
|
|
virtual void AppendMovieFrame( AVIHandle_t h, const BGR888_t *pRGBData ) = 0;
|
|
|
|
// Create/destroy an AVI material (a materialsystem IMaterial)
|
|
virtual AVIMaterial_t CreateAVIMaterial( const char *pMaterialName, const char *pFileName, const char *pPathID ) = 0;
|
|
virtual void DestroyAVIMaterial( AVIMaterial_t hMaterial ) = 0;
|
|
|
|
// Sets the time for an AVI material
|
|
virtual void SetTime( AVIMaterial_t hMaterial, float flTime ) = 0;
|
|
|
|
// Gets the IMaterial associated with an AVI material
|
|
virtual IMaterial* GetMaterial( AVIMaterial_t hMaterial ) = 0;
|
|
|
|
// Returns the max texture coordinate of the AVI
|
|
virtual void GetTexCoordRange( AVIMaterial_t hMaterial, float *pMaxU, float *pMaxV ) = 0;
|
|
|
|
// Returns the frame size of the AVI (stored in a subrect of the material itself)
|
|
virtual void GetFrameSize( AVIMaterial_t hMaterial, int *pWidth, int *pHeight ) = 0;
|
|
|
|
// Returns the frame rate of the AVI
|
|
virtual int GetFrameRate( AVIMaterial_t hMaterial ) = 0;
|
|
|
|
// Returns the total frame count of the AVI
|
|
virtual int GetFrameCount( AVIMaterial_t hMaterial ) = 0;
|
|
|
|
// Sets the frame for an AVI material (use instead of SetTime)
|
|
virtual void SetFrame( AVIMaterial_t hMaterial, float flFrame ) = 0;
|
|
|
|
// Plays a given AVI/WMV file until it completes or the user presses ESC, SPACE, or ENTER
|
|
virtual void PlayWindowsMediaVideo( const char *filename, void *mainWindow, int width, int height, float forcedMinTime ) = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // IAVI_H
|