mirror of
https://github.com/nillerusr/source-engine.git
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863 lines
26 KiB
C++
863 lines
26 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "movieobjects/importintovcd.h"
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#include "movieobjects/movieobjects.h"
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#include "tier3/scenetokenprocessor.h"
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#include "choreoscene.h"
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#include "choreoactor.h"
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#include "choreochannel.h"
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#include "choreoevent.h"
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#include "tier2/p4helpers.h"
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#include "tier1/utlbuffer.h"
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#include "tier3/tier3.h"
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#include "datacache/imdlcache.h"
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#include "filesystem.h"
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#include "studio.h"
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//-----------------------------------------------------------------------------
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// Helper wrapper class for log layers (necessary to avoid movieobjects dependence)
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//-----------------------------------------------------------------------------
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class CDmeLogLayerHelper
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{
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public:
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CDmeLogLayerHelper( CDmElement *pLogLayer, int nDefaultCurveType );
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// Finds a key
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int FindKey( int nTime ) const;
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// Gets a value at a particular time
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float GetValue( int nTime ) const;
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// Inserts keys
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void AddToTail( int nTime, float flValue, int nCurveType );
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void InsertAfter( int nAfter, int nTime, float flValue, int nCurveType );
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int InsertKey( int nTime, float flValue, int nCurveType );
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// Simplifies the curve
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void Simplify( float flThreshhold );
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void SetCurveType( int nKey, int nCurveType );
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// Total simplified points
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static int TotalRemovedPoints();
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private:
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void CurveSimplify_R( float flThreshold, int nStartPoint, int nEndPoint, CDmeLogLayerHelper *pDest );
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// Computes the total error
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float ComputeTotalError( CDmeLogLayerHelper *pDest, int nStartPoint, int nEndPoint );
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// Select the best fit curve type
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void ChooseBestCurveType( int nKey, int nStartPoint, int nEndPoint, CDmeLogLayerHelper *pDest );
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// Compute first + second derivatives of data
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void ComputeDerivates( float *pSlope, float *pAccel, int nPoint, CDmeLogLayerHelper *pDest );
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CDmElement *m_pLogLayer;
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CDmrArray<int> m_times;
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CDmrArray<float> m_values;
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CDmrArray<int> m_curvetypes;
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int m_nDefaultCurveType;
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static int s_nTotalRemovedPoints;
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};
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//-----------------------------------------------------------------------------
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// Total simplified points
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//-----------------------------------------------------------------------------
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int CDmeLogLayerHelper::s_nTotalRemovedPoints = 0;
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int CDmeLogLayerHelper::TotalRemovedPoints()
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{
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return s_nTotalRemovedPoints;
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}
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CDmeLogLayerHelper::CDmeLogLayerHelper( CDmElement *pLogLayer, int nDefaultCurveType ) :
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m_pLogLayer( pLogLayer ), m_times( pLogLayer, "times", true ),
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m_values( pLogLayer, "values", true ), m_curvetypes( pLogLayer, "curvetypes", true )
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{
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m_nDefaultCurveType = nDefaultCurveType;
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}
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//-----------------------------------------------------------------------------
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// Inserts keys
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//-----------------------------------------------------------------------------
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void CDmeLogLayerHelper::AddToTail( int nTime, float flValue, int nCurveType )
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{
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m_times.AddToTail( nTime );
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m_values.AddToTail( flValue );
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m_curvetypes.AddToTail( nCurveType );
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}
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void CDmeLogLayerHelper::InsertAfter( int nAfter, int nTime, float flValue, int nCurveType )
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{
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int nBefore = nAfter + 1;
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m_times.InsertBefore( nBefore, nTime );
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m_values.InsertBefore( nBefore, flValue );
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m_curvetypes.InsertBefore( nBefore, nCurveType );
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}
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int CDmeLogLayerHelper::InsertKey( int nTime, float flValue, int nCurveType )
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{
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int nAfter = FindKey( nTime );
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InsertAfter( nAfter, nTime, flValue, nCurveType );
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return nAfter + 1;
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}
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void CDmeLogLayerHelper::SetCurveType( int nKey, int nCurveType )
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{
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m_curvetypes.Set( nKey, nCurveType );
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}
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//-----------------------------------------------------------------------------
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// Finds a key
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//-----------------------------------------------------------------------------
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int CDmeLogLayerHelper::FindKey( int nTime ) const
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{
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int tn = m_times.Count();
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for ( int ti = tn - 1; ti >= 0; --ti )
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{
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if ( nTime >= m_times[ ti ] )
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return ti;
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}
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return -1;
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}
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//-----------------------------------------------------------------------------
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// Gets a value at a particular time
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//-----------------------------------------------------------------------------
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float CDmeLogLayerHelper::GetValue( int nTime ) const
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{
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int tc = m_times.Count();
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Assert( m_values.Count() == tc );
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int ti = FindKey( nTime );
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if ( ti < 0 )
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{
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if ( tc > 0 )
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return m_values[ 0 ];
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return 0.0f;
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}
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// Early out if we're at the end
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if ( ti >= tc - 1 )
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return m_values[ ti ];
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// Figure out the lerp factor
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int nDummy, nInterpolationType;
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int nCurveType = m_curvetypes.Count() ? m_curvetypes[ti] : m_nDefaultCurveType;
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Interpolator_CurveInterpolatorsForType( nCurveType, nInterpolationType, nDummy );
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Vector vecOutput;
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Vector vecArg1( 0.0f, m_values[ti], 0.0f );
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Vector vecArg2( 1.0f, m_values[ti+1], 0.0f );
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float t = (float)( nTime - m_times[ti] ) / (float)( m_times[ti+1] - m_times[ti] );
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Interpolator_CurveInterpolate( nInterpolationType, vecArg1, vecArg1, vecArg2, vecArg2, t, vecOutput );
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return vecOutput.y;
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}
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//-----------------------------------------------------------------------------
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// Computes the total error
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//-----------------------------------------------------------------------------
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float CDmeLogLayerHelper::ComputeTotalError( CDmeLogLayerHelper *pDest, int nStartPoint, int nEndPoint )
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{
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float flTotalDistance = 0.0f;
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for ( int i = nStartPoint; i <= nEndPoint; ++i )
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{
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float flCheck = m_values[i];
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float flCheck2 = pDest->GetValue( m_times[i] );
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float flDistance = fabs( flCheck2 - flCheck );
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flTotalDistance += flDistance;
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}
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return flTotalDistance;
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}
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//-----------------------------------------------------------------------------
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// Select the best fit curve type
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//-----------------------------------------------------------------------------
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static int s_nInterpTypes[] =
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{
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INTERPOLATE_LINEAR_INTERP,
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INTERPOLATE_EASE_INOUT,
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// INTERPOLATE_EASE_IN,
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// INTERPOLATE_EASE_OUT,
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// INTERPOLATE_EXPONENTIAL_DECAY,
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// INTERPOLATE_HOLD,
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-1,
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};
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void CDmeLogLayerHelper::ChooseBestCurveType( int nKey, int nStartPoint, int nEndPoint, CDmeLogLayerHelper *pDest )
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{
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return;
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float flMinError = FLT_MAX;
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int nBestInterpType = -1;
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for ( int i = 0; s_nInterpTypes[i] >= 0; ++i )
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{
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pDest->SetCurveType( nKey, MAKE_CURVE_TYPE( s_nInterpTypes[i], s_nInterpTypes[i] ) );
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float flError = ComputeTotalError( pDest, nStartPoint, nEndPoint );
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if ( flMinError > flError )
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{
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nBestInterpType = s_nInterpTypes[i];
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flMinError = flError;
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}
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}
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Assert( nBestInterpType >= 0 );
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pDest->SetCurveType( nKey, MAKE_CURVE_TYPE( nBestInterpType, nBestInterpType ) );
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}
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//-----------------------------------------------------------------------------
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// Compute first + second derivatives of data
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//-----------------------------------------------------------------------------
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void CDmeLogLayerHelper::ComputeDerivates( float *pSlope, float *pAccel, int nPoint, CDmeLogLayerHelper *pDest )
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{
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// Central difference, assume linear slope between points.
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// Find neighboring point with minimum distance
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bool bLeftEdge = ( nPoint == 0 );
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bool bRightEdge = ( nPoint == m_times.Count() - 1 );
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int nTime = m_times[nPoint];
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int nPrevTime = ( !bLeftEdge ) ? m_times[ nPoint - 1 ] : nTime - 1000;
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int nNextTime = ( !bRightEdge ) ? m_times[ nPoint + 1 ] : nTime + 1000;
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float flPrevPoint, flNextPoint;
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if ( nTime - nPrevTime < nNextTime - nTime )
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{
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// prev point is closer
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flPrevPoint = ( !bLeftEdge ) ? m_values[ nPoint - 1 ] : m_values[ nPoint ];
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nNextTime = nTime + ( nTime - nPrevTime );
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flNextPoint = GetValue( nNextTime );
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}
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else
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{
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// next point is closer
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flNextPoint = ( !bRightEdge ) ? m_values[ nPoint + 1 ] : m_values[ nPoint ];
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nPrevTime = nTime - ( nNextTime - nTime );
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flPrevPoint = GetValue( nPrevTime );
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}
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// Central difference: slope = ( vnext - vprev ) / ( tnext - tprev );
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// accel = ( vnext - 2 * vcurr + vprev ) / ( 0.5 * ( tnext - tprev ) )^2
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float flCurrPoint = m_values[nPoint];
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flPrevPoint -= pDest->GetValue( nPrevTime );
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flCurrPoint -= pDest->GetValue( nTime );
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flNextPoint -= pDest->GetValue( nNextTime );
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float flDeltaTime = DMETIME_TO_SECONDS( nTime - nPrevTime );
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*pSlope = ( flNextPoint - flPrevPoint ) / ( 2.0f * flDeltaTime );
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*pAccel = ( flNextPoint - 2 * flCurrPoint + flPrevPoint ) / ( flDeltaTime * flDeltaTime );
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}
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//-----------------------------------------------------------------------------
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// Implementation of Douglas-Peucker curve simplification routine
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// (hacked to only care about error against original curve (sort of 1D)
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//-----------------------------------------------------------------------------
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void CDmeLogLayerHelper::CurveSimplify_R( float flThreshold, int nStartPoint, int nEndPoint, CDmeLogLayerHelper *pDest )
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{
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if ( nEndPoint <= nStartPoint + 1 )
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return;
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int nMaxPoint = nStartPoint;
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float flMaxDistance = 0.0f;
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for ( int i = nStartPoint + 1 ; i < nEndPoint; ++i )
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{
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float flCheck = m_values[i];
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float flCheck2 = pDest->GetValue( m_times[i] );
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float flDistance = fabs( flCheck2 - flCheck );
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if ( flDistance < flMaxDistance )
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continue;
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nMaxPoint = i;
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flMaxDistance = flDistance;
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}
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/*
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float flMaxAccel = 0.0f;
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for ( int i = nStartPoint + 1 ; i < nEndPoint; ++i )
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{
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float flSlope, flAccel;
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ComputeDerivates( &flSlope, &flAccel, i, pDest );
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flAccel = fabs( flAccel );
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if ( flAccel < flMaxAccel )
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continue;
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nMaxPoint = i;
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flMaxAccel = flAccel;
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}
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*/
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if ( flMaxDistance > flThreshold )
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{
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int nKey = pDest->InsertKey( m_times[ nMaxPoint ], m_values[ nMaxPoint ], m_nDefaultCurveType );
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Assert( nKey != 0 );
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ChooseBestCurveType( nKey-1, nStartPoint, nMaxPoint, pDest );
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ChooseBestCurveType( nKey, nMaxPoint, nEndPoint, pDest );
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CurveSimplify_R( flThreshold, nStartPoint, nMaxPoint, pDest );
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CurveSimplify_R( flThreshold, nMaxPoint, nEndPoint, pDest );
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}
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}
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//-----------------------------------------------------------------------------
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// Simplifies the curve
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//-----------------------------------------------------------------------------
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void CDmeLogLayerHelper::Simplify( float flThreshhold )
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{
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int nFirstKey, nLastKey;
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int nKeys = m_values.Count();
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if ( nKeys <= 1 )
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return;
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for ( nFirstKey = 1; nFirstKey < nKeys; ++nFirstKey )
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{
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// FIXME: Should we use a tolerance check here?
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if ( m_values[ nFirstKey ] != m_values[ nFirstKey - 1 ] )
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break;
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}
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--nFirstKey;
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for ( nLastKey = nKeys; --nLastKey >= 1; )
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{
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// FIXME: Should we use a tolerance check here?
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if ( m_values[ nLastKey ] != m_values[ nLastKey - 1 ] )
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break;
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}
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if ( nLastKey <= nFirstKey )
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{
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m_times.RemoveMultiple( 1, nKeys - 1 );
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m_values.RemoveMultiple( 1, nKeys - 1 );
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s_nTotalRemovedPoints += nKeys - 1;
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return;
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}
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CDmElement *pTemp = CreateElement< CDmElement >( "simplified" );
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CDmeLogLayerHelper destLayer( pTemp, m_nDefaultCurveType );
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destLayer.AddToTail( m_times[nFirstKey], m_values[nFirstKey], m_nDefaultCurveType );
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destLayer.AddToTail( m_times[nLastKey], m_values[nLastKey], m_nDefaultCurveType );
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// Recursively finds the point with the largest error from the "simplified curve"
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// and subdivides the problem on both sides until the largest delta from the simplified
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// curve is less than the tolerance
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CurveSimplify_R( flThreshhold, nFirstKey, nLastKey, &destLayer );
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m_times.CopyArray( destLayer.m_times.Base(), destLayer.m_times.Count() );
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m_values.CopyArray( destLayer.m_values.Base(), destLayer.m_values.Count() );
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m_curvetypes.CopyArray( destLayer.m_curvetypes.Base(), destLayer.m_curvetypes.Count() );
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DestroyElement( pTemp );
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s_nTotalRemovedPoints += nKeys - m_times.Count();
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}
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//-----------------------------------------------------------------------------
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// Finds or adds actors, channels
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//-----------------------------------------------------------------------------
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static CChoreoActor* FindOrAddActor( CChoreoScene *pScene, const char *pActorName, const char *pActorModel )
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{
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CChoreoActor *a = pScene->FindActor( pActorName );
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if ( !a )
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{
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a = pScene->AllocActor();
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Assert( a );
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a->SetName( pActorName );
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a->SetActive( true );
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a->SetFacePoserModelName( pActorModel );
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}
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return a;
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}
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//-----------------------------------------------------------------------------
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// Finds animation events
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//-----------------------------------------------------------------------------
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static CChoreoEvent* FindOrAddAnimationEvent( CChoreoScene *pScene, CChoreoActor *pActor )
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{
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int nEventCount = pScene->GetNumEvents();
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for ( int i = 0; i < nEventCount; ++i )
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{
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CChoreoEvent* pEvent = pScene->GetEvent(i);
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if ( pEvent->GetActor() != pActor )
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continue;
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if ( pEvent->GetType() != CChoreoEvent::FLEXANIMATION )
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continue;
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return pEvent;
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}
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// Allocate new channel
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CChoreoChannel *pChannel = pScene->AllocChannel();
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pChannel->SetName( "imported_flex" );
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pChannel->SetActor( pActor );
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pChannel->SetActive( true );
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pActor->AddChannel( pChannel );
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// Allocate choreo event
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CChoreoEvent *pEvent = pScene->AllocEvent();
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pEvent->SetName( pActor->GetName() );
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pEvent->SetType( CChoreoEvent::FLEXANIMATION );
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pEvent->SetActor( pActor );
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pEvent->SetChannel( pChannel );
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pEvent->SetActive( true );
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pChannel->AddEvent( pEvent );
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return pEvent;
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}
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//-----------------------------------------------------------------------------
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// Finds sound events
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//-----------------------------------------------------------------------------
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static CChoreoEvent* FindOrAddSoundEvent( CChoreoScene *pScene, CChoreoActor *pActor, const char *pEventName )
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{
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int nEventCount = pScene->GetNumEvents();
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for ( int i = 0; i < nEventCount; ++i )
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{
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CChoreoEvent* pEvent = pScene->GetEvent(i);
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if ( pEvent->GetActor() != pActor )
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continue;
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if ( pEvent->GetType() != CChoreoEvent::SPEAK )
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continue;
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if ( Q_stricmp( pEvent->GetName(), pEventName ) )
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continue;
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return pEvent;
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}
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// Allocate new channel
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CChoreoChannel *pChannel = pScene->AllocChannel();
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pChannel->SetName( "imported sounds" );
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pChannel->SetActor( pActor );
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pChannel->SetActive( true );
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pActor->AddChannel( pChannel );
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// Allocate sound event
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CChoreoEvent *pEvent = pScene->AllocEvent();
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pEvent->SetName( pEventName );
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pEvent->SetType( CChoreoEvent::SPEAK );
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pEvent->SetActor( pActor );
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pEvent->SetChannel( pChannel );
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pEvent->SetActive( true );
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pChannel->AddEvent( pEvent );
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return pEvent;
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}
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static CFlexAnimationTrack *FindOrCreateTrack( CChoreoEvent *pEvent, const char *pFlexControllerName )
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{
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CFlexAnimationTrack *pTrack = pEvent->FindTrack( pFlexControllerName );
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if ( pTrack )
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{
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pTrack->Clear();
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}
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else
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{
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pTrack = pEvent->AddTrack( pFlexControllerName );
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pTrack->SetTrackActive( true );
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}
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pTrack->SetMin( 0.0f );
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pTrack->SetMax( 1.0f );
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pTrack->SetInverted( false );
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return pTrack;
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}
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//-----------------------------------------------------------------------------
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// Returns flex controller ranges
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//-----------------------------------------------------------------------------
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void GetStereoFlexControllerRange( float *pMin, float *pMax, studiohdr_t *pStudioHdr, const char *pFlexName )
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{
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char pRightBuf[MAX_PATH];
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char pLeftBuf[MAX_PATH];
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Q_snprintf( pRightBuf, sizeof(pRightBuf), "right_%s", pFlexName );
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Q_snprintf( pLeftBuf, sizeof(pLeftBuf), "left_%s", pFlexName );
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for ( LocalFlexController_t i = LocalFlexController_t(0); i < pStudioHdr->numflexcontrollers; ++i )
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{
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mstudioflexcontroller_t *pFlex = pStudioHdr->pFlexcontroller( i );
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const char *pFlexControllerName = pFlex->pszName();
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if ( !Q_stricmp( pFlexControllerName, pFlexName ) )
|
|
{
|
|
*pMin = pFlex->min;
|
|
*pMax = pFlex->max;
|
|
return;
|
|
}
|
|
|
|
// FIXME: Probably want to get the left + right controller + find the min and max of each, but this is unnecessary.
|
|
if ( !Q_stricmp( pFlexControllerName, pRightBuf ) )
|
|
{
|
|
*pMin = pFlex->min;
|
|
*pMax = pFlex->max;
|
|
return;
|
|
}
|
|
|
|
}
|
|
*pMin = 0.0f;
|
|
*pMax = 1.0f;
|
|
}
|
|
|
|
|
|
void GetFlexControllerRange( float *pMin, float *pMax, studiohdr_t *pStudioHdr, const char *pFlexName )
|
|
{
|
|
for ( LocalFlexController_t i = LocalFlexController_t(0); i < pStudioHdr->numflexcontrollers; ++i )
|
|
{
|
|
mstudioflexcontroller_t *pFlex = pStudioHdr->pFlexcontroller( i );
|
|
const char *pFlexControllerName = pFlex->pszName();
|
|
if ( !Q_stricmp( pFlexControllerName, pFlexName ) )
|
|
{
|
|
*pMin = pFlex->min;
|
|
*pMax = pFlex->max;
|
|
return;
|
|
}
|
|
}
|
|
*pMin = 0.0f;
|
|
*pMax = 1.0f;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Imports samples into a track
|
|
//-----------------------------------------------------------------------------
|
|
void ImportSamplesIntoTrack( CFlexAnimationTrack *pTrack, CDmElement *pLog, int nSampleType, int nTimeOffset, const ImportVCDInfo_t& info )
|
|
{
|
|
CDmrArray<int> times( pLog, "times" );
|
|
CDmrArray<float> values( pLog, "values" );
|
|
|
|
// Add the samples
|
|
int nSampleCount = times.Count();
|
|
if ( nSampleCount == 0 )
|
|
return;
|
|
|
|
int nDefaultCurveType = MAKE_CURVE_TYPE( info.m_nInterpolationType, info.m_nInterpolationType );
|
|
if ( info.m_flSimplificationThreshhold > 0.0f )
|
|
{
|
|
CDmeLogLayerHelper helper( pLog, nDefaultCurveType );
|
|
helper.Simplify( info.m_flSimplificationThreshhold );
|
|
}
|
|
|
|
CDmrArray<int> curveTypes( pLog, "curvetypes" );
|
|
|
|
nSampleCount = times.Count();
|
|
bool bHasCurveTypeData = ( curveTypes.Count() > 0 );
|
|
for ( int j = 0; j < nSampleCount; ++j )
|
|
{
|
|
int nCurveType = bHasCurveTypeData ? curveTypes[j] : nDefaultCurveType;
|
|
float flValue = values[j];
|
|
float flTime = DMETIME_TO_SECONDS( times[j] - nTimeOffset );
|
|
|
|
CExpressionSample *pSample = pTrack->AddSample( flTime, flValue, nSampleType );
|
|
pSample->SetCurveType( nCurveType );
|
|
}
|
|
|
|
if ( nSampleType == 0 )
|
|
{
|
|
pTrack->SetEdgeActive( true, true );
|
|
pTrack->SetEdgeActive( false, true );
|
|
|
|
int nCurveType0, nCurveType1;
|
|
if ( bHasCurveTypeData )
|
|
{
|
|
nCurveType0 = curveTypes[0];
|
|
nCurveType1 = curveTypes[nSampleCount-1];
|
|
}
|
|
else
|
|
{
|
|
nCurveType0 = nCurveType1 = nDefaultCurveType;
|
|
}
|
|
pTrack->SetEdgeInfo( true, nCurveType0, values[ 0 ] );
|
|
pTrack->SetEdgeInfo( false, nCurveType1, values[ nSampleCount-1 ] );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Imports mono log data into a event, creates a new track if necessary
|
|
//-----------------------------------------------------------------------------
|
|
void ImportMonoLogDataIntoEvent( studiohdr_t *pStudioHdr, CChoreoEvent *pEvent, const char *pTrackName, CDmElement *pLog, int nTimeOffset, const ImportVCDInfo_t& info )
|
|
{
|
|
CDmrArray<int> times( pLog, "times" );
|
|
if ( times.Count() == 0 )
|
|
return;
|
|
|
|
float flMin, flMax;
|
|
GetFlexControllerRange( &flMin, &flMax, pStudioHdr, pTrackName );
|
|
|
|
CFlexAnimationTrack *pTrack = FindOrCreateTrack( pEvent, pTrackName );
|
|
pTrack->Clear();
|
|
pTrack->SetComboType( false );
|
|
pTrack->SetMin( flMin );
|
|
pTrack->SetMax( flMax );
|
|
ImportSamplesIntoTrack( pTrack, pLog, 0, nTimeOffset, info );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Imports stereo log data into a event, creates a new track if necessary
|
|
//-----------------------------------------------------------------------------
|
|
void ImportStereoLogDataIntoEvent( studiohdr_t *pStudioHdr, CChoreoEvent *pEvent, const char *pTrackName, CDmElement *pValueLog, CDmElement *pBalanceLog, int nTimeOffset, const ImportVCDInfo_t& info )
|
|
{
|
|
CDmrArray<int> valueTimes( pValueLog, "times" );
|
|
CDmrArray<int> balanceTimes( pBalanceLog, "times" );
|
|
if ( valueTimes.Count() == 0 && balanceTimes.Count() == 0 )
|
|
return;
|
|
|
|
float flMin, flMax;
|
|
GetStereoFlexControllerRange( &flMin, &flMax, pStudioHdr, pTrackName );
|
|
|
|
CFlexAnimationTrack *pTrack = FindOrCreateTrack( pEvent, pTrackName );
|
|
pTrack->Clear();
|
|
pTrack->SetComboType( true );
|
|
pTrack->SetMin( flMin );
|
|
pTrack->SetMax( flMax );
|
|
ImportSamplesIntoTrack( pTrack, pValueLog, 0, nTimeOffset, info );
|
|
ImportSamplesIntoTrack( pTrack, pBalanceLog, 1, nTimeOffset, info );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Compute track start, end time
|
|
//-----------------------------------------------------------------------------
|
|
static int ComputeEventTime( CDmElement *pRoot, CChoreoEvent *pEvent )
|
|
{
|
|
int nStartTime = INT_MAX;
|
|
int nEndTime = INT_MIN;
|
|
|
|
// Iterate over all elements in the animations attribute; each one refers to a log.
|
|
CDmrElementArray<> animations( pRoot, "animations" );
|
|
if ( !animations.IsValid() )
|
|
return 0;
|
|
|
|
int nCount = animations.Count();
|
|
for( int i = 0; i < nCount; ++i )
|
|
{
|
|
CDmElement *pLog = animations[i];
|
|
if ( !pLog )
|
|
continue;
|
|
|
|
CDmrArray<int> times( pLog, "times" );
|
|
int nSampleCount = times.Count();
|
|
if ( nSampleCount == 0 )
|
|
continue;
|
|
|
|
if ( nStartTime > times[0] )
|
|
{
|
|
nStartTime = times[0];
|
|
}
|
|
if ( nEndTime < times[nSampleCount-1] )
|
|
{
|
|
nEndTime = times[nSampleCount-1];
|
|
}
|
|
}
|
|
|
|
pEvent->SetStartTime( DMETIME_TO_SECONDS( nStartTime ) );
|
|
pEvent->SetEndTime( DMETIME_TO_SECONDS( nEndTime ) );
|
|
return nStartTime;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Main entry point for importing animations
|
|
//-----------------------------------------------------------------------------
|
|
void ImportAnimations( CDmElement *pRoot, CChoreoScene *pChoreoScene, CChoreoActor *pActor, studiohdr_t *pStudioHdr, const ImportVCDInfo_t& info )
|
|
{
|
|
CChoreoEvent *pEvent = FindOrAddAnimationEvent( pChoreoScene, pActor );
|
|
pEvent->SetDefaultCurveType( MAKE_CURVE_TYPE( info.m_nInterpolationType, info.m_nInterpolationType ) );
|
|
int nTimeOffset = ComputeEventTime( pRoot, pEvent );
|
|
|
|
// Iterate over all elements in the animations attribute; each one refers to a log.
|
|
CDmrElementArray<> animations( pRoot, "animations" );
|
|
if ( !animations.IsValid() )
|
|
return;
|
|
int nCount = animations.Count();
|
|
for( int i = 0; i < nCount; ++i )
|
|
{
|
|
CDmElement *pLog = animations[i];
|
|
if ( !pLog )
|
|
continue;
|
|
|
|
const char *pLogName = pLog->GetName();
|
|
|
|
// Balance is done at the same time as value
|
|
if ( StringHasPrefix( pLogName, "balance_" ) )
|
|
continue;
|
|
|
|
if ( StringHasPrefix( pLogName, "value_" ) )
|
|
{
|
|
if ( i == nCount - 1 )
|
|
continue;
|
|
|
|
char pBalanceName[256];
|
|
Q_snprintf( pBalanceName, sizeof(pBalanceName), "balance_%s", pLogName + 6 );
|
|
CDmElement *pBalanceLog = animations[i+1];
|
|
if ( !Q_stricmp( pBalanceName, pBalanceLog->GetName() ) )
|
|
{
|
|
++i;
|
|
}
|
|
else
|
|
{
|
|
pBalanceLog = NULL;
|
|
}
|
|
if ( pBalanceLog )
|
|
{
|
|
ImportStereoLogDataIntoEvent( pStudioHdr, pEvent, pLogName + 6, pLog, pBalanceLog, nTimeOffset, info );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ImportMonoLogDataIntoEvent( pStudioHdr, pEvent, pLogName, pLog, nTimeOffset, info );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Main entry point for importing sounds
|
|
//-----------------------------------------------------------------------------
|
|
void ImportSounds( CDmElement *pRoot, CChoreoScene *pChoreoScene, CChoreoActor *pActor, const ImportVCDInfo_t& info )
|
|
{
|
|
// Iterate over all element in the sound attribute; each one refers to a sound
|
|
CDmrElementArray<> sounds( pRoot, "sounds" );
|
|
if ( !sounds.IsValid() )
|
|
return;
|
|
int nCount = sounds.Count();
|
|
for( int i = 0; i < nCount; ++i )
|
|
{
|
|
CDmElement *pSound = sounds[i];
|
|
if ( !pSound )
|
|
continue;
|
|
|
|
const char *pEventName = pSound->GetName();
|
|
CChoreoEvent *pEvent = FindOrAddSoundEvent( pChoreoScene, pActor, pEventName );
|
|
|
|
int nStart = pSound->GetValue<int>( "start" );
|
|
int nEnd = pSound->GetValue<int>( "end" );
|
|
const char *pGameSound = pSound->GetValueString( "gamesound" );
|
|
pEvent->SetStartTime( DMETIME_TO_SECONDS( nStart ) );
|
|
pEvent->SetEndTime( DMETIME_TO_SECONDS( nEnd ) );
|
|
pEvent->SetParameters( pGameSound );
|
|
pEvent->SetCloseCaptionType( CChoreoEvent::CC_MASTER );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Main entry point for importing a .fac file into a .vcd file
|
|
//-----------------------------------------------------------------------------
|
|
bool ImportLogsIntoVCD( const char *pFacFullPath, CChoreoScene *pChoreoScene, const ImportVCDInfo_t& info )
|
|
{
|
|
CDmElement *pRoot;
|
|
DmFileId_t id = g_pDataModel->RestoreFromFile( pFacFullPath, NULL, NULL, &pRoot, CR_FORCE_COPY );
|
|
if ( id == DMFILEID_INVALID )
|
|
{
|
|
Warning( "Unable to load file %s\n", pFacFullPath );
|
|
return false;
|
|
}
|
|
|
|
pChoreoScene->IgnorePhonemes( info.m_bIgnorePhonemes );
|
|
|
|
// Create the actor in the scene
|
|
const char *pActorName = pRoot->GetName();
|
|
const char *pActorModel = pRoot->GetValueString( "gamemodel" );
|
|
|
|
MDLHandle_t hMDL = g_pMDLCache->FindMDL( pActorModel );
|
|
if ( hMDL == MDLHANDLE_INVALID )
|
|
{
|
|
Warning( "vcdimport: Model %s doesn't exist!\n", pActorModel );
|
|
return false;
|
|
}
|
|
|
|
studiohdr_t *pStudioHdr = g_pMDLCache->GetStudioHdr( hMDL );
|
|
if ( !pStudioHdr || g_pMDLCache->IsErrorModel( hMDL ) )
|
|
{
|
|
Warning( "vcdimport: Model %s doesn't exist!\n", pActorModel );
|
|
return false;
|
|
}
|
|
|
|
CChoreoActor *pActor = FindOrAddActor( pChoreoScene, pActorName, pActorModel );
|
|
|
|
ImportAnimations( pRoot, pChoreoScene, pActor, pStudioHdr, info );
|
|
ImportSounds( pRoot, pChoreoScene, pActor, info );
|
|
|
|
DestroyElement( pRoot, TD_DEEP );
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Main entry point for importing a .fac file into a .vcd file
|
|
//-----------------------------------------------------------------------------
|
|
bool ImportLogsIntoVCD( const char *pFacFullPath, const char *pVCDInFullPath, const char *pVCDOutPath, const ImportVCDInfo_t& info )
|
|
{
|
|
CUtlBuffer buf;
|
|
if ( !g_pFullFileSystem->ReadFile( pVCDInFullPath, NULL, buf ) )
|
|
{
|
|
Warning( "Unable to load file %s\n", pVCDInFullPath );
|
|
return false;
|
|
}
|
|
|
|
SetTokenProcessorBuffer( (char *)buf.Base() );
|
|
CChoreoScene *pScene = ChoreoLoadScene( pVCDInFullPath, NULL, GetTokenProcessor(), NULL );
|
|
if ( !pScene )
|
|
{
|
|
Warning( "Unable to parse file %s\n", pVCDInFullPath );
|
|
return false;
|
|
}
|
|
|
|
bool bOk = ImportLogsIntoVCD( pFacFullPath, pScene, info );
|
|
if ( !bOk )
|
|
return false;
|
|
|
|
Msg( "Removed %d samples\n", CDmeLogLayerHelper::TotalRemovedPoints() );
|
|
|
|
char pTemp[MAX_PATH];
|
|
if ( !Q_IsAbsolutePath( pVCDOutPath ) )
|
|
{
|
|
g_pFullFileSystem->RelativePathToFullPath( pVCDOutPath, NULL, pTemp, sizeof(pTemp) );
|
|
if ( !Q_IsAbsolutePath( pTemp ) )
|
|
{
|
|
char pDir[MAX_PATH];
|
|
if ( g_pFullFileSystem->GetCurrentDirectory( pDir, sizeof(pDir) ) )
|
|
{
|
|
Q_ComposeFileName( pDir, pVCDOutPath, pTemp, sizeof(pTemp) );
|
|
pVCDOutPath = pTemp;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pVCDOutPath = pTemp;
|
|
}
|
|
}
|
|
|
|
CP4AutoEditFile checkout( pVCDOutPath );
|
|
return pScene->SaveToFile( pVCDOutPath );
|
|
} |