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336 lines
8.8 KiB
C++
336 lines
8.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "movieobjects/dmeunpackoperators.h"
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#include "movieobjects_interfaces.h"
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#include "datamodel/dmelementfactoryhelper.h"
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#include "datamodel/dmattribute.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// CDmeUnpackColorOperator
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeUnpackColorOperator, CDmeUnpackColorOperator );
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void CDmeUnpackColorOperator::OnConstruction()
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{
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m_color.Init( this, "color" );
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m_red .Init( this, "red" );
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m_green.Init( this, "green" );
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m_blue .Init( this, "blue" );
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m_alpha.Init( this, "alpha" );
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}
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void CDmeUnpackColorOperator::OnDestruction()
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{
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}
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bool CDmeUnpackColorOperator::IsDirty()
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{
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const Color &c = m_color.Get();
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// float s = 255.999f;
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// return c.r() != s*m_red.Get() || c.g() != s*m_green.Get() || c.b() != s*m_blue.Get() || c.a() != s*m_alpha.Get();
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return c.r() != m_red.Get() || c.g() != m_green.Get() || c.b() != m_blue.Get() || c.a() != m_alpha.Get();
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}
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void CDmeUnpackColorOperator::Operate()
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{
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// float s = 255.999f;
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// m_color.Set( Color( s*m_red.Get(), s*m_green.Get(), s*m_blue.Get(), s*m_alpha.Get() ) );
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m_red .Set( m_color.Get().r() );
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m_green.Set( m_color.Get().g() );
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m_blue .Set( m_color.Get().b() );
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m_alpha.Set( m_color.Get().a() );
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}
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void CDmeUnpackColorOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_color.GetAttribute() );
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}
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void CDmeUnpackColorOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_red.GetAttribute() );
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attrs.AddToTail( m_green.GetAttribute() );
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attrs.AddToTail( m_blue.GetAttribute() );
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attrs.AddToTail( m_alpha.GetAttribute() );
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}
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//-----------------------------------------------------------------------------
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// CDmeUnpackVector2Operator
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector2Operator, CDmeUnpackVector2Operator );
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void CDmeUnpackVector2Operator::OnConstruction()
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{
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m_vector.Init( this, "vector" );
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m_x.Init( this, "x" );
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m_y.Init( this, "y" );
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}
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void CDmeUnpackVector2Operator::OnDestruction()
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{
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}
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bool CDmeUnpackVector2Operator::IsDirty()
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{
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const Vector2D &v = m_vector.Get();
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return v.x != m_x.Get() || v.y != m_y.Get();
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}
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void CDmeUnpackVector2Operator::Operate()
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{
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m_x.Set( m_vector.Get().x );
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m_y.Set( m_vector.Get().y );
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}
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void CDmeUnpackVector2Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_vector.GetAttribute() );
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}
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void CDmeUnpackVector2Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_x.GetAttribute() );
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attrs.AddToTail( m_y.GetAttribute() );
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}
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//-----------------------------------------------------------------------------
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// CDmeUnpackVector3Operator
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector3Operator, CDmeUnpackVector3Operator );
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void CDmeUnpackVector3Operator::OnConstruction()
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{
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m_vector.Init( this, "vector" );
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m_x.Init( this, "x" );
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m_y.Init( this, "y" );
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m_z.Init( this, "z" );
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}
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void CDmeUnpackVector3Operator::OnDestruction()
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{
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}
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bool CDmeUnpackVector3Operator::IsDirty()
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{
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const Vector &v = m_vector.Get();
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return v.x != m_x.Get() || v.y != m_y.Get() || v.z != m_z.Get();
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}
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void CDmeUnpackVector3Operator::Operate()
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{
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m_x.Set( m_vector.Get().x );
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m_y.Set( m_vector.Get().y );
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m_z.Set( m_vector.Get().z );
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}
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void CDmeUnpackVector3Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_vector.GetAttribute() );
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}
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void CDmeUnpackVector3Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_x.GetAttribute() );
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attrs.AddToTail( m_y.GetAttribute() );
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attrs.AddToTail( m_z.GetAttribute() );
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}
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//-----------------------------------------------------------------------------
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// CDmeUnpackVector4Operator
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector4Operator, CDmeUnpackVector4Operator );
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void CDmeUnpackVector4Operator::OnConstruction()
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{
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m_vector.Init( this, "vector" );
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m_x.Init( this, "x" );
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m_y.Init( this, "y" );
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m_z.Init( this, "z" );
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m_w.Init( this, "w" );
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}
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void CDmeUnpackVector4Operator::OnDestruction()
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{
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}
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bool CDmeUnpackVector4Operator::IsDirty()
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{
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const Vector4D &v = m_vector.Get();
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return v.x != m_x.Get() || v.y != m_y.Get() || v.z != m_z.Get() || v.w != m_w.Get();
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}
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void CDmeUnpackVector4Operator::Operate()
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{
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m_x.Set( m_vector.Get().x );
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m_y.Set( m_vector.Get().y );
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m_z.Set( m_vector.Get().z );
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m_w.Set( m_vector.Get().w );
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}
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void CDmeUnpackVector4Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_vector.GetAttribute() );
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}
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void CDmeUnpackVector4Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_x.GetAttribute() );
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attrs.AddToTail( m_y.GetAttribute() );
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attrs.AddToTail( m_z.GetAttribute() );
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attrs.AddToTail( m_w.GetAttribute() );
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}
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//-----------------------------------------------------------------------------
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// CDmeUnpackQAngleOperator
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeUnpackQAngleOperator, CDmeUnpackQAngleOperator );
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void CDmeUnpackQAngleOperator::OnConstruction()
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{
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m_qangle.Init( this, "qangle" );
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m_x.Init( this, "x" );
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m_y.Init( this, "y" );
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m_z.Init( this, "z" );
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}
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void CDmeUnpackQAngleOperator::OnDestruction()
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{
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}
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bool CDmeUnpackQAngleOperator::IsDirty()
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{
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const QAngle &q = m_qangle.Get();
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return q.x != m_x.Get() || q.y != m_y.Get() || q.z != m_z.Get();
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}
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void CDmeUnpackQAngleOperator::Operate()
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{
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m_x.Set( m_qangle.Get().x );
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m_y.Set( m_qangle.Get().y );
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m_z.Set( m_qangle.Get().z );
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}
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void CDmeUnpackQAngleOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_qangle.GetAttribute() );
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}
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void CDmeUnpackQAngleOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_x.GetAttribute() );
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attrs.AddToTail( m_y.GetAttribute() );
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attrs.AddToTail( m_z.GetAttribute() );
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}
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//-----------------------------------------------------------------------------
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// CDmeUnpackQuaternionOperator
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeUnpackQuaternionOperator, CDmeUnpackQuaternionOperator );
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void CDmeUnpackQuaternionOperator::OnConstruction()
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{
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m_quaternion.Init( this, "quaternion" );
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m_x.Init( this, "x" );
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m_y.Init( this, "y" );
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m_z.Init( this, "z" );
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m_w.Init( this, "w" );
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}
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void CDmeUnpackQuaternionOperator::OnDestruction()
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{
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}
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bool CDmeUnpackQuaternionOperator::IsDirty()
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{
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const Quaternion &q = m_quaternion.Get();
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return q.x != m_x.Get() || q.y != m_y.Get() || q.z != m_z.Get() || q.w != m_w.Get();
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}
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void CDmeUnpackQuaternionOperator::Operate()
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{
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m_x.Set( m_quaternion.Get().x );
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m_y.Set( m_quaternion.Get().y );
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m_z.Set( m_quaternion.Get().z );
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m_w.Set( m_quaternion.Get().w );
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}
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void CDmeUnpackQuaternionOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_quaternion.GetAttribute() );
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}
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void CDmeUnpackQuaternionOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_x.GetAttribute() );
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attrs.AddToTail( m_y.GetAttribute() );
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attrs.AddToTail( m_z.GetAttribute() );
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attrs.AddToTail( m_w.GetAttribute() );
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}
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//-----------------------------------------------------------------------------
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// CDmeUnpackVMatrixOperator
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVMatrixOperator, CDmeUnpackVMatrixOperator );
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void CDmeUnpackVMatrixOperator::OnConstruction()
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{
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m_vmatrix.Init( this, "vmatrix" );
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char name[ 4 ];
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for ( uint i = 0; i < 16; ++i )
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{
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Q_snprintf( name, sizeof(name), "m%d%d", i >> 2, i & 0x3 );
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m_cells[ i ].Init( this, name );
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}
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}
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void CDmeUnpackVMatrixOperator::OnDestruction()
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{
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}
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bool CDmeUnpackVMatrixOperator::IsDirty()
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{
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const VMatrix &v = m_vmatrix.Get();
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for ( uint i = 0; i < 16; ++i )
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{
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if ( *( v[ i ] ) != m_cells[ i ].Get() )
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return true;
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}
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return false;
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}
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void CDmeUnpackVMatrixOperator::Operate()
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{
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VMatrix v;
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for ( uint i = 0; i < 16; ++i )
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{
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m_cells[ i ].Set( *( v[ i ] ) );
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}
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m_vmatrix.Set( v );
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}
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void CDmeUnpackVMatrixOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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attrs.AddToTail( m_vmatrix.GetAttribute() );
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}
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void CDmeUnpackVMatrixOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs )
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{
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for ( uint i = 0; i < 16; ++i )
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{
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attrs.AddToTail( m_cells[i].GetAttribute() );
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}
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}
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