mirror of
https://github.com/nillerusr/source-engine.git
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265 lines
7.8 KiB
C++
265 lines
7.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "datamodel/dmelementfactoryhelper.h"
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#include "tier1/KeyValues.h"
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#include "tier1/utlrbtree.h"
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#include "movieobjects/dmedag.h"
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#include "movieobjects/dmedrawsettings.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Expose this class to the scene database
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeDrawSettings, CDmeDrawSettings );
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//-----------------------------------------------------------------------------
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// Statics
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//-----------------------------------------------------------------------------
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bool CDmeDrawSettings::s_bWireframeMaterialInitialized( false );
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CMaterialReference CDmeDrawSettings::s_WireframeMaterial;
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bool CDmeDrawSettings::s_bWireframeOnShadedMaterialInitialized( false );
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CMaterialReference CDmeDrawSettings::s_WireframeOnShadedMaterial;
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bool CDmeDrawSettings::s_bFlatGrayMaterial( false );
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CMaterialReference CDmeDrawSettings::s_FlatGrayMaterial;
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bool CDmeDrawSettings::s_bUnlitGrayMaterial( false );
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CMaterialReference CDmeDrawSettings::s_UnlitGrayMaterial;
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CUtlRBTree< CUtlSymbol > CDmeDrawSettings::s_KnownDrawableTypes;
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::OnConstruction()
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{
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if ( s_KnownDrawableTypes.Count() == 0 )
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{
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BuildKnownDrawableTypes();
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}
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SetDefLessFunc< CUtlRBTree< CUtlSymbol > >( m_NotDrawable );
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m_NotDrawable.RemoveAll();
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m_DrawType.InitAndSet( this, "drawType", static_cast< int >( DRAW_SMOOTH ) );
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m_bBackfaceCulling.InitAndSet( this, "backfaceCulling", true );
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m_bWireframeOnShaded.InitAndSet( this, "wireframeOnShaded", false );
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m_bXRay.InitAndSet( this, "xray", false );
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m_bGrayShade.InitAndSet( this, "grayShade", false );
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m_bNormals.InitAndSet( this, "normals", false );
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m_NormalLength.InitAndSet( this, "normalLength", 1.0 );
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m_Color.InitAndSet( this, "color", Color( 0, 0, 0, 1 ) );
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m_bDeltaHighlight.InitAndSet( this, "highlightDeltas", false );
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m_flHighlightSize.InitAndSet( this, "highlightSize", 1.5f );
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m_cHighlightColor.InitAndSet( this, "highlightColor", Color( 0xff, 0x14, 0x93, 0xff ) ); // Deep Pink
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m_IsAMaterialBound = false;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::OnDestruction()
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{
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::Resolve()
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{
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}
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//-----------------------------------------------------------------------------
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// Wireframe
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::BindWireframe()
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{
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if ( !s_bWireframeMaterialInitialized )
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{
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s_bWireframeMaterialInitialized = true;
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KeyValues *pKeyValues = new KeyValues( "wireframe" );
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pKeyValues->SetInt( "$decal", 0 );
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pKeyValues->SetInt( "$vertexcolor", 1 );
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pKeyValues->SetInt( "$ignorez", 1 );
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s_WireframeMaterial.Init( "__DmeWireframe", pKeyValues );
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}
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CMatRenderContextPtr pRenderContext( g_pMaterialSystem );
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pRenderContext->Bind( s_WireframeMaterial );
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m_IsAMaterialBound = true;
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}
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//-----------------------------------------------------------------------------
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// Wireframe as a decal
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::BindWireframeOnShaded()
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{
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if ( !s_bWireframeOnShadedMaterialInitialized )
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{
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s_bWireframeOnShadedMaterialInitialized = true;
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KeyValues *pKeyValues = new KeyValues( "wireframe" );
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pKeyValues->SetInt( "$decal", 0 );
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pKeyValues->SetInt( "$vertexcolor", 1 );
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pKeyValues->SetInt( "$ignorez", 0 );
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s_WireframeOnShadedMaterial.Init( "__DmeWireframeOnShaded", pKeyValues );
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}
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CMatRenderContextPtr pRenderContext( g_pMaterialSystem );
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pRenderContext->Bind( s_WireframeOnShadedMaterial );
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m_IsAMaterialBound = true;
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}
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//-----------------------------------------------------------------------------
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// Flat Gray Shaded
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::BindGray()
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{
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if ( !s_bFlatGrayMaterial )
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{
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s_bFlatGrayMaterial = true;
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KeyValues *pKeyValues = new KeyValues( "VertexLitGeneric" );
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pKeyValues->SetInt( "$model", 1 );
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s_FlatGrayMaterial.Init( "__DmeFlatGray", pKeyValues );
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}
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CMatRenderContextPtr pRenderContext( g_pMaterialSystem );
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pRenderContext->Bind( s_FlatGrayMaterial );
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m_IsAMaterialBound = true;
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}
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//-----------------------------------------------------------------------------
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// Flat Gray Shaded
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::BindUnlitGray()
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{
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if ( !s_bUnlitGrayMaterial )
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{
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s_bUnlitGrayMaterial = true;
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KeyValues *pKeyValues = new KeyValues( "UnlitGeneric" );
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pKeyValues->SetInt( "$model", 1 );
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pKeyValues->SetInt( "$vertexcolor", 1 );
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s_UnlitGrayMaterial.Init( "__DmeUnlitGray", pKeyValues );
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}
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CMatRenderContextPtr pRenderContext( g_pMaterialSystem );
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pRenderContext->Bind( s_UnlitGrayMaterial );
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m_IsAMaterialBound = true;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CDmeDrawSettings::Drawable( CDmElement *pElement )
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{
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if ( m_NotDrawable.IsValidIndex( m_NotDrawable.Find( pElement->GetType() ) ) )
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::BuildKnownDrawableTypes()
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{
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SetDefLessFunc< CUtlRBTree< CUtlSymbol > >( s_KnownDrawableTypes );
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s_KnownDrawableTypes.RemoveAll();
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s_KnownDrawableTypes.InsertIfNotFound( g_pDataModel->GetSymbol( "DmeMesh" ) );
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s_KnownDrawableTypes.InsertIfNotFound( g_pDataModel->GetSymbol( "DmeJoint" ) );
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s_KnownDrawableTypes.InsertIfNotFound( g_pDataModel->GetSymbol( "DmeModel" ) );
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s_KnownDrawableTypes.InsertIfNotFound( g_pDataModel->GetSymbol( "DmeAttachment" ) );
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m_NotDrawable.RemoveAll();
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeDrawSettings::DrawDag( CDmeDag *pDag )
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{
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if ( !pDag )
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return;
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m_vHighlightPoints.RemoveAll();
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CMatRenderContextPtr pRenderContext( g_pMaterialSystem );
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m_IsAMaterialBound = false;
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if ( GetDeltaHighlight() )
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{
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BindUnlitGray();
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}
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else
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{
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if ( !Shaded() )
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{
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BindWireframe();
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}
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else if ( GetGrayShade() )
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{
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BindGray();
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}
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}
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pDag->Draw( this );
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m_IsAMaterialBound = false;
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if ( GetDeltaHighlight() || ( GetWireframeOnShaded() && Shaded() ) )
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{
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VMatrix m;
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pRenderContext->GetMatrix( MATERIAL_PROJECTION, &m );
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/* Extract the near and far clipping plane values from projection matrix
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float c = m[ 2 ][ 2 ];
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float d = m[ 2 ][ 3 ];
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const float near = d / ( c - 1.0f );
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const float far = d / ( c + 1.0f );
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*/
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const float zBias = 0.00025;
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m[ 2 ][ 2 ] += zBias;
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m[ 2 ][ 3 ] += zBias;
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pRenderContext->MatrixMode( MATERIAL_PROJECTION );
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pRenderContext->PushMatrix();
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pRenderContext->LoadMatrix( m );
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BindWireframeOnShaded();
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PushDrawType();
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SetDrawType( CDmeDrawSettings::DRAW_WIREFRAME );
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pDag->Draw( this );
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PopDrawType();
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pRenderContext->MatrixMode( MATERIAL_PROJECTION );
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pRenderContext->PopMatrix();
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}
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} |