source-engine/launcher_main/wscript
nillerusr 2c6669f5e3
Initial android support (#17)
* Upload Android armv7 libs

* Fix debug build

* utlvector: fix undefined behavior

* wscript: add --use-ccache option

* wscript: store ccache in a separate directory

* Propertly use gl4es

* fontconfig: fix font detection

* [android]remove fontconfig dependency

* Add build guide for other platforms

Co-authored-by: JusicP <slender87844@gmail.com>
Co-authored-by: nillerusr <nillerusr@users.noreply.github.com>
2021-09-02 20:33:03 +03:00

46 lines
769 B
Python
Executable File

#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'hl2_launcher'
def options(opt):
# stub
return
def configure(conf):
return
def build(bld):
if bld.env.DEST_OS == 'android':
return
source = ['main.cpp']
includes = ['../public']
defines = []
libs = []
if bld.env.DEST_OS != 'win32':
libs += [ 'DL', 'LOG' ]
else:
libs += ['USER32', 'SHELL32']
source += ['launcher_main.rc']
install_path = bld.env.BINDIR
bld(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx cxxprogram',
includes = includes,
defines = defines,
use = libs,
install_path = install_path,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)