mirror of
https://github.com/nillerusr/source-engine.git
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654 lines
16 KiB
C++
654 lines
16 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// RunMapExpertDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "hammer.h"
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#include "RunMapExpertDlg.h"
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#include "RunMapCfgDlg.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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/////////////////////////////////////////////////////////////////////////////
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// CRunMapExpertDlg dialog
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CRunMapExpertDlg::CRunMapExpertDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CRunMapExpertDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CRunMapExpertDlg)
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//}}AFX_DATA_INIT
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m_pActiveSequence = NULL;
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m_bNoUpdateCmd = FALSE;
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m_bSwitchMode = FALSE;
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}
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void CRunMapExpertDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CRunMapExpertDlg)
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DDX_Control(pDX, IDC_USEPROCESSWND, m_cUseProcessWnd);
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DDX_Control(pDX, IDC_CONFIGURATIONS, m_cCmdSequences);
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DDX_Control(pDX, IDC_MOVEUP, m_cMoveUp);
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DDX_Control(pDX, IDC_MOVEDOWN, m_cMoveDown);
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DDX_Control(pDX, IDC_ENSUREFN, m_cEnsureFn);
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DDX_Control(pDX, IDC_ENSURECHECK, m_cEnsureCheck);
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DDX_Control(pDX, IDC_PARAMETERS, m_cParameters);
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DDX_Control(pDX, IDC_COMMAND, m_cCommand);
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//}}AFX_DATA_MAP
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DDX_Control(pDX, IDC_COMMANDLIST, m_cCommandList);
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}
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// dvs: this is duplicated in OPTBuild.cpp!!
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enum
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{
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id_InsertParmMapFileNoExt = 0x100,
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id_InsertParmMapFile,
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id_InsertParmMapPath,
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id_InsertParmBspDir,
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id_InsertParmExeDir,
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id_InsertParmGameDir,
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id_InsertParmEnd
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};
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enum
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{
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id_BrExecutable = 0x150,
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id_BrChangeDir,
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id_BrCopyFile,
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id_BrDelFile,
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id_BrRenameFile,
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id_BrGameProgram,
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id_BrVISProgram,
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id_BrBSPProgram,
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id_BrLIGHTProgram,
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id_BrEnd
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};
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BEGIN_MESSAGE_MAP(CRunMapExpertDlg, CDialog)
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//{{AFX_MSG_MAP(CRunMapExpertDlg)
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ON_BN_CLICKED(IDC_BROWSECOMMAND, OnBrowsecommand)
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ON_LBN_SELCHANGE(IDC_COMMANDLIST, OnSelchangeCommandlist)
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ON_BN_CLICKED(IDC_INSERTPARM, OnInsertparm)
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ON_BN_CLICKED(IDC_MOVEDOWN, OnMovedown)
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ON_BN_CLICKED(IDC_MOVEUP, OnMoveup)
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ON_BN_CLICKED(IDC_NEW, OnNew)
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ON_BN_CLICKED(IDC_NORMAL, OnNormal)
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ON_BN_CLICKED(IDC_REMOVE, OnRemove)
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ON_EN_UPDATE(IDC_COMMAND, OnUpdateCommand)
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ON_EN_UPDATE(IDC_PARAMETERS, OnUpdateParameters)
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ON_BN_CLICKED(IDC_ENSURECHECK, OnEnsurecheck)
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ON_EN_UPDATE(IDC_ENSUREFN, OnUpdateEnsurefn)
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ON_CBN_SELCHANGE(IDC_CONFIGURATIONS, OnSelchangeConfigurations)
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ON_BN_CLICKED(IDC_EDITCONFIGS, OnEditconfigs)
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ON_BN_CLICKED(IDC_USEPROCESSWND, OnUseprocesswnd)
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ON_COMMAND_EX_RANGE(id_InsertParmMapFileNoExt, id_InsertParmEnd, HandleInsertParm)
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ON_COMMAND_EX_RANGE(id_BrExecutable, id_BrEnd, HandleInsertCommand)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CRunMapExpertDlg message handlers
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BOOL CRunMapExpertDlg::HandleInsertCommand(UINT nID)
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// insert a parm at the current cursor location into the parameters
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// edit control
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{
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PCCOMMAND pCommand = GetCommandAtIndex(NULL);
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if(!pCommand)
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return TRUE; // no command
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if(nID == id_BrExecutable)
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{
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CFileDialog dlg(TRUE, "exe", NULL, OFN_HIDEREADONLY |
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OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
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"Executable Files|*.exe||", this);
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if(dlg.DoModal() == IDCANCEL)
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return TRUE;
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m_cCommand.SetWindowText(dlg.m_ofn.lpstrFile);
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pCommand->iSpecialCmd = 0;
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}
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else
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{
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pCommand->iSpecialCmd = 0;
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switch(nID)
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{
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case id_BrCopyFile:
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pCommand->iSpecialCmd = CCCopyFile;
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break;
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case id_BrDelFile:
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pCommand->iSpecialCmd = CCDelFile;
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break;
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case id_BrRenameFile:
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pCommand->iSpecialCmd = CCRenameFile;
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break;
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case id_BrChangeDir:
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pCommand->iSpecialCmd = CCChangeDir;
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break;
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case id_BrGameProgram:
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m_cCommand.SetWindowText("$game_exe");
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break;
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case id_BrVISProgram:
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m_cCommand.SetWindowText("$vis_exe");
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break;
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case id_BrLIGHTProgram:
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m_cCommand.SetWindowText("$light_exe");
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break;
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case id_BrBSPProgram:
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m_cCommand.SetWindowText("$bsp_exe");
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break;
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}
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if(pCommand->iSpecialCmd)
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pCommand->bLongFilenames = TRUE;
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OnSelchangeCommandlist();
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UpdateCommandWithEditFields(-1);
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}
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return TRUE;
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}
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void CRunMapExpertDlg::OnBrowsecommand(void)
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{
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CMenu menu;
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menu.CreatePopupMenu();
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menu.AppendMenu(MF_STRING, id_BrExecutable, "Executable");
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menu.AppendMenu(MF_STRING, id_BrChangeDir, "Change Directory");
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menu.AppendMenu(MF_STRING, id_BrCopyFile, "Copy File");
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menu.AppendMenu(MF_STRING, id_BrDelFile, "Delete File");
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menu.AppendMenu(MF_STRING, id_BrRenameFile, "Rename File");
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menu.AppendMenu(MF_SEPARATOR);
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menu.AppendMenu(MF_STRING, id_BrBSPProgram, "BSP program");
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menu.AppendMenu(MF_STRING, id_BrVISProgram, "VIS program");
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menu.AppendMenu(MF_STRING, id_BrLIGHTProgram, "LIGHT program");
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menu.AppendMenu(MF_STRING, id_BrGameProgram, "Game program");
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// track menu
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CWnd *pButton = GetDlgItem(IDC_BROWSECOMMAND);
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CRect r;
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pButton->GetWindowRect(r);
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menu.TrackPopupMenu(TPM_LEFTALIGN | TPM_LEFTBUTTON, r.left, r.bottom, this, NULL);
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}
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LPCTSTR CRunMapExpertDlg::GetCmdString(PCCOMMAND pCommand)
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{
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switch(pCommand->iSpecialCmd)
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{
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case 0:
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return pCommand->szRun;
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case CCCopyFile:
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return "Copy File";
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case CCDelFile:
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return "Delete File";
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case CCRenameFile:
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return "Rename File";
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case CCChangeDir:
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return "Change Directory";
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}
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return "";
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}
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void CRunMapExpertDlg::OnSelchangeCommandlist()
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{
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int iIndex = -1;
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// change the selection in the command list - update the command
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// and parameters edit boxes
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PCCOMMAND pCommand = GetCommandAtIndex(&iIndex);
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// enable/disable controls
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BOOL bEnable = pCommand ? TRUE : FALSE;
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int iEnableCmds[] =
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{
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// edit fields:
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IDC_COMMAND,
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IDC_PARAMETERS,
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IDC_ENSUREFN,
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// checkboxes/buttons:
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IDC_ENSURECHECK,
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IDC_USEPROCESSWND,
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IDC_INSERTPARM,
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IDC_BROWSECOMMAND,
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-1
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};
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m_bNoUpdateCmd = TRUE;
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for(int i = 0; iEnableCmds[i] != -1; i++)
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{
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CWnd *pWnd = GetDlgItem(iEnableCmds[i]);
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pWnd->EnableWindow(bEnable);
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if(bEnable == FALSE)
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{
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// ensure fields are cleared if we're disabling them
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if(i < 3)
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pWnd->SetWindowText("");
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else
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((CButton*)pWnd)->SetCheck(0);
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}
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}
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m_bNoUpdateCmd = FALSE;
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if(!pCommand)
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return;
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// set moveup/movedown buttons
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m_cMoveUp.EnableWindow(iIndex != 0);
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m_cMoveDown.EnableWindow(iIndex != m_cCommandList.GetCount() - 1);
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m_bNoUpdateCmd = TRUE;
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m_cCommand.SetWindowText(GetCmdString(pCommand));
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m_cParameters.SetWindowText(pCommand->szParms);
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m_cEnsureCheck.SetCheck(pCommand->bEnsureCheck);
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m_cEnsureFn.SetWindowText(pCommand->szEnsureFn);
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m_cUseProcessWnd.SetCheck(pCommand->bUseProcessWnd);
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// don't forget to call this:
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OnEnsurecheck();
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m_bNoUpdateCmd = FALSE;
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}
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BOOL CRunMapExpertDlg::HandleInsertParm(UINT nID)
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// insert a parm at the current cursor location into the parameters
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// edit control
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{
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LPCTSTR pszInsert;
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switch (nID)
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{
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case id_InsertParmMapFileNoExt:
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pszInsert = "$file";
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break;
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case id_InsertParmMapFile:
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pszInsert = "$file.$ext";
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break;
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case id_InsertParmMapPath:
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pszInsert = "$path";
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break;
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case id_InsertParmExeDir:
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pszInsert = "$exedir";
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break;
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case id_InsertParmBspDir:
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pszInsert = "$bspdir";
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break;
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case id_InsertParmGameDir:
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default:
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pszInsert = "$gamedir";
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break;
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}
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Assert(pszInsert);
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if(!pszInsert)
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return TRUE;
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m_cParameters.ReplaceSel(pszInsert);
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return TRUE;
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}
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void CRunMapExpertDlg::OnInsertparm(void)
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{
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// two stages - name/description OR data itself
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CMenu menu;
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menu.CreatePopupMenu();
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menu.AppendMenu(MF_STRING, id_InsertParmMapFileNoExt, "Map Filename (no extension)");
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menu.AppendMenu(MF_STRING, id_InsertParmMapFile, "Map Filename (with extension)");
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menu.AppendMenu(MF_STRING, id_InsertParmMapPath, "Map Path (no filename)");
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menu.AppendMenu(MF_SEPARATOR);
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menu.AppendMenu(MF_STRING, id_InsertParmExeDir, "Game Executable Directory");
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menu.AppendMenu(MF_STRING, id_InsertParmBspDir, "BSP Directory");
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menu.AppendMenu(MF_STRING, id_InsertParmGameDir, "Game Directory");
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// track menu
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CWnd *pButton = GetDlgItem(IDC_INSERTPARM);
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CRect r;
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pButton->GetWindowRect(r);
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menu.TrackPopupMenu(TPM_LEFTALIGN | TPM_LEFTBUTTON, r.left, r.bottom, this, NULL);
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}
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void CRunMapExpertDlg::DeleteCommand(int iIndex)
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{
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// kill the command at that index (deletes the dataptr memory too)
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PCCOMMAND pCommand = GetCommandAtIndex(&iIndex);
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m_cCommandList.DeleteString(iIndex);
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if(iIndex >= m_cCommandList.GetCount()-1)
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iIndex = m_cCommandList.GetCount()-1;
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m_cCommandList.SetCurSel(iIndex);
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// selection has "changed"
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OnSelchangeCommandlist();
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delete pCommand;
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}
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void CRunMapExpertDlg::AddCommand(int iIndex, PCCOMMAND pCommand)
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{
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// add a command to the list at the index specified in iIndex (-1 to add
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// at end of list.)
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CString str;
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str.Format("%s %s", GetCmdString(pCommand), pCommand->szParms);
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iIndex = m_cCommandList.InsertString(iIndex, str);
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m_cCommandList.SetItemDataPtr(iIndex, PVOID(pCommand));
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}
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void CRunMapExpertDlg::MoveCommand(int iIndex, BOOL bUp)
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{
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PCCOMMAND pCommand = GetCommandAtIndex(&iIndex);
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if(!pCommand)
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return;
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// keep check state of item in listbox
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BOOL bChecked = m_cCommandList.GetCheck(iIndex);
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// don't bother with the string - that's made from the command/parms
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// struct that the item's dataptr points to
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m_cCommandList.DeleteString(iIndex);
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int iNewIndex = iIndex + (bUp ? -1 : +1);
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AddCommand(iNewIndex, pCommand);
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// restore check state saved above
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m_cCommandList.SetCheck(iNewIndex, bChecked);
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// selection has changed
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m_cCommandList.SetCurSel(iNewIndex);
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OnSelchangeCommandlist();
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}
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void CRunMapExpertDlg::OnMovedown()
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{
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MoveCommand(-1, FALSE);
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}
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void CRunMapExpertDlg::OnMoveup()
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{
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MoveCommand(-1, TRUE);
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}
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void CRunMapExpertDlg::OnNew()
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{
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// add a command
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PCCOMMAND pCommand = new CCOMMAND;
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memset(pCommand, 0, sizeof(CCOMMAND));
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pCommand->bUseProcessWnd = TRUE;
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AddCommand(-1, pCommand);
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m_cCommandList.SetCurSel(m_cCommandList.GetCount()-1);
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// sleection has changed
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OnSelchangeCommandlist();
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}
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void CRunMapExpertDlg::OnNormal()
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{
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m_bSwitchMode = TRUE;
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SaveCommandsToSequence();
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CHammer *pApp = (CHammer*) AfxGetApp();
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pApp->SaveSequences();
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EndDialog(IDOK);
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}
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void CRunMapExpertDlg::UpdateCommandWithEditFields(int iIndex)
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{
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PCCOMMAND pCommand = GetCommandAtIndex(&iIndex);
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// update command struct with edit fields:
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m_cCommand.GetWindowText(pCommand->szRun, MAX_PATH);
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m_cParameters.GetWindowText(pCommand->szParms, MAX_PATH);
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m_cEnsureFn.GetWindowText(pCommand->szEnsureFn, MAX_PATH);
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pCommand->bUseProcessWnd = m_cUseProcessWnd.GetCheck();
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pCommand->bEnsureCheck = m_cEnsureCheck.GetCheck();
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// save checked state..
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BOOL bCmdChecked = m_cCommandList.GetCheck(iIndex);
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// update list by deleting/adding command
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m_cCommandList.SetRedraw(FALSE);
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m_cCommandList.DeleteString(iIndex);
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AddCommand(iIndex, pCommand);
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m_cCommandList.SetCurSel(iIndex);
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m_cCommandList.SetRedraw(TRUE);
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m_cCommandList.Invalidate();
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m_cCommandList.SetCheck(iIndex, bCmdChecked);
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// DON'T call OnCommandlistSelchange() here
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}
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PCCOMMAND CRunMapExpertDlg::GetCommandAtIndex(int *piIndex)
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{
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// make sure we're pointing at something:
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int iIndex = -1;
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if(piIndex == NULL)
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piIndex = &iIndex;
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// return the current command structure
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if(piIndex[0] == -1)
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piIndex[0] = m_cCommandList.GetCurSel();
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if(piIndex[0] == LB_ERR)
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return NULL;
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PCCOMMAND pCommand = PCCOMMAND(m_cCommandList.GetItemDataPtr(piIndex[0]));
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return pCommand;
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}
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void CRunMapExpertDlg::OnRemove()
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{
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// kill the current command
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int iIndex = m_cCommandList.GetCurSel();
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if(iIndex == LB_ERR)
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return;
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DeleteCommand(iIndex);
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}
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void CRunMapExpertDlg::OnUpdateCommand()
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{
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if(!m_bNoUpdateCmd)
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{
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// make sure no special command is contained here ..
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// (this is only ever called when the user types
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// in the command edit field.)
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PCCOMMAND pCommand = GetCommandAtIndex(NULL);
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if(pCommand->iSpecialCmd)
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{
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// clear out command .. set the noupdatecmd
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// flag so we don't get into a stack overflow
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m_bNoUpdateCmd = TRUE;
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m_cCommand.SetWindowText("");
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m_bNoUpdateCmd = FALSE;
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pCommand->iSpecialCmd = 0;
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}
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UpdateCommandWithEditFields(-1);
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}
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}
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void CRunMapExpertDlg::OnUpdateParameters()
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{
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if(!m_bNoUpdateCmd)
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UpdateCommandWithEditFields(-1);
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}
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void CRunMapExpertDlg::OnEnsurecheck()
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{
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if(!m_bNoUpdateCmd)
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UpdateCommandWithEditFields(-1);
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// enable/disable edit field
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m_cEnsureFn.EnableWindow(m_cEnsureCheck.GetCheck());
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}
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void CRunMapExpertDlg::OnUpdateEnsurefn()
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{
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if(!m_bNoUpdateCmd)
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UpdateCommandWithEditFields(-1);
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}
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void CRunMapExpertDlg::OnUseprocesswnd()
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{
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// update the command here..
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PCCOMMAND pCommand = GetCommandAtIndex(NULL);
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Assert(pCommand);
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pCommand->bUseProcessWnd = m_cUseProcessWnd.GetCheck() ? TRUE : FALSE;
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}
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|
|
|
void CRunMapExpertDlg::InitSequenceList()
|
|
{
|
|
// add all the information from the CHammer object into
|
|
// the dialog box ..
|
|
CHammer *pApp = (CHammer*) AfxGetApp();
|
|
|
|
m_cCmdSequences.ResetContent();
|
|
|
|
// add the configurations into the list ..
|
|
int iSize = pApp->m_CmdSequences.GetSize();
|
|
|
|
if(iSize == 0)
|
|
{
|
|
// add a default configuration
|
|
CCommandSequence *pSeq = new CCommandSequence;
|
|
strcpy(pSeq->m_szName, "Default");
|
|
((CHammer*)AfxGetApp())->m_CmdSequences.Add(pSeq);
|
|
iSize = 1;
|
|
}
|
|
|
|
for(int i = 0; i < iSize; i++)
|
|
{
|
|
CCommandSequence *pSeq = pApp->m_CmdSequences[i];
|
|
int iIndex = m_cCmdSequences.AddString(pSeq->m_szName);
|
|
m_cCmdSequences.SetItemDataPtr(iIndex, PVOID(pSeq));
|
|
}
|
|
|
|
m_pActiveSequence = NULL;
|
|
m_cCmdSequences.SetCurSel(0);
|
|
OnSelchangeConfigurations();
|
|
}
|
|
|
|
BOOL CRunMapExpertDlg::OnInitDialog()
|
|
{
|
|
CDialog::OnInitDialog();
|
|
|
|
int iSequence = AfxGetApp()->GetProfileInt("RunMapExpert",
|
|
"LastSequence", 0);
|
|
|
|
InitSequenceList();
|
|
|
|
m_cCmdSequences.SetCurSel(iSequence);
|
|
OnSelchangeConfigurations();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void CRunMapExpertDlg::OnOK()
|
|
{
|
|
SaveCommandsToSequence();
|
|
|
|
CHammer *pApp = (CHammer*) AfxGetApp();
|
|
|
|
pApp->SaveSequences();
|
|
|
|
CDialog::OnOK();
|
|
}
|
|
|
|
void CRunMapExpertDlg::SaveCommandsToSequence()
|
|
{
|
|
if(!m_pActiveSequence)
|
|
return; // nothing set yet
|
|
|
|
int nCommands = m_cCommandList.GetCount();
|
|
m_pActiveSequence->m_Commands.RemoveAll();
|
|
for(int i = 0; i < nCommands; i++)
|
|
{
|
|
PCCOMMAND pCommand = PCCOMMAND(m_cCommandList.GetItemDataPtr(i));
|
|
pCommand->bEnable = m_cCommandList.GetCheck(i);
|
|
if (!strcmp(pCommand->szRun, "$game_exe"))
|
|
pCommand->bNoWait = TRUE;
|
|
m_pActiveSequence->m_Commands.Add(*pCommand);
|
|
// free the memory:
|
|
delete pCommand;
|
|
}
|
|
}
|
|
|
|
void CRunMapExpertDlg::OnSelchangeConfigurations()
|
|
{
|
|
// save the current command list back into the previously active
|
|
// command sequence
|
|
SaveCommandsToSequence();
|
|
|
|
int iSel = m_cCmdSequences.GetCurSel();
|
|
if(iSel == LB_ERR) // nothing there
|
|
{
|
|
m_pActiveSequence = NULL;
|
|
return;
|
|
}
|
|
|
|
AfxGetApp()->WriteProfileInt("RunMapExpert", "LastSequence", iSel);
|
|
|
|
CCommandSequence *pSeq = (CCommandSequence*)
|
|
m_cCmdSequences.GetItemDataPtr(iSel);
|
|
|
|
// delete strings from listbox (dataptrs already deleted
|
|
// in SaveCommandsToSequence())
|
|
m_cCommandList.ResetContent();
|
|
|
|
m_pActiveSequence = pSeq;
|
|
|
|
// add the commands from this sequence into the command listbox ..
|
|
CCommandArray &Commands = pSeq->m_Commands;
|
|
for(int i = 0; i < Commands.GetSize(); i++)
|
|
{
|
|
PCCOMMAND pCommand = new CCOMMAND(Commands[i]);
|
|
AddCommand(i, pCommand);
|
|
m_cCommandList.SetCheck(i, pCommand->bEnable);
|
|
}
|
|
|
|
// set to 0th element in list ..
|
|
m_cCommandList.SetCurSel(0);
|
|
OnSelchangeCommandlist();
|
|
}
|
|
|
|
void CRunMapExpertDlg::OnEditconfigs()
|
|
{
|
|
CRunMapCfgDlg dlg;
|
|
SaveCommandsToSequence();
|
|
if(dlg.DoModal() == IDOK)
|
|
InitSequenceList();
|
|
}
|
|
|
|
|
|
void CRunMapExpertDlg::OnCancel()
|
|
{
|
|
SaveCommandsToSequence();
|
|
|
|
CHammer *pApp = (CHammer*) AfxGetApp();
|
|
pApp->SaveSequences();
|
|
|
|
CDialog::OnCancel();
|
|
}
|