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https://github.com/nillerusr/source-engine.git
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180 lines
5.1 KiB
C++
180 lines
5.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implements an entity helper that extracts the bounds of a non-nodraw
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// face from a solid sibling, saving them as keyvalues in the entity.
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//
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//=============================================================================//
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#include "stdafx.h"
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#include "Box3D.h"
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#include "fgdlib/HelperInfo.h"
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#include "MapQuadBounds.h"
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#include "mathlib/MathLib.h"
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#include "Render3D.h"
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#include "material.h"
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#include "materialsystem/imaterialsystem.h"
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#include "materialsystem/imesh.h"
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#include "mapsolid.h"
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#include "mapentity.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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IMPLEMENT_MAPCLASS(CMapQuadBounds)
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#define QUAD_ERR_NONE 0
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#define QUAD_ERR_MULT_FACES 1
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#define QUAD_ERR_NOT_QUAD 2
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//-----------------------------------------------------------------------------
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// Purpose: Factory function. Used for creating a CMapQuadBounds helper from a
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// set of string parameters from the FGD file.
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// Input : *pInfo - Pointer to helper info class which gives us information
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// about how to create the helper.
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// Output : Returns a pointer to the helper, NULL if an error occurs.
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//-----------------------------------------------------------------------------
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CMapClass *CMapQuadBounds::CreateQuadBounds(CHelperInfo *pHelperInfo, CMapEntity *pParent)
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{
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CMapQuadBounds* pQuadBounds = new CMapQuadBounds;
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return(pQuadBounds);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor.
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//-----------------------------------------------------------------------------
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CMapQuadBounds::CMapQuadBounds(void)
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{
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m_vLowerLeft.Init();
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m_vUpperLeft.Init();
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m_vLowerRight.Init();
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m_vUpperRight.Init();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor.
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//-----------------------------------------------------------------------------
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CMapQuadBounds::~CMapQuadBounds(void)
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{
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}
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//------------------------------------------------------------------------------
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// Purpose: Before saving, fill in my parent entity's keys with the bounds of
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// a non-nodraw face from a sibling solid.
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//------------------------------------------------------------------------------
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void CMapQuadBounds::PresaveWorld(void)
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{
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CMapEntity *pMapEntity = dynamic_cast<CMapEntity*>(GetParent());
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if (!pMapEntity)
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{
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return;
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}
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CMapSolid *pSolid = pMapEntity->GetChildOfType((CMapSolid*)NULL);
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if (pSolid)
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{
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int nFaces = pSolid->GetFaceCount();
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bool bFound = false;
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for (int i = 0; i < nFaces; i++)
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{
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//
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// Look for face with 4 points that isn't no draw
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//
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CMapFace *pFace = pSolid->GetFace(i);
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char szCurrentTexture[MAX_PATH];
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pFace->GetTextureName(szCurrentTexture);
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int nPoints = pFace->GetPointCount();
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// Ignore no draw surfaces
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if (stricmp(szCurrentTexture, "tools/toolsnodraw"))
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{
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if (bFound)
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{
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m_nError = QUAD_ERR_MULT_FACES;
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}
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else if (nPoints != 4)
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{
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m_nError = QUAD_ERR_NOT_QUAD;
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}
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else
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{
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Vector vLowerLeft,vUpperLeft,vLowerRight,vUpperRight;
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pFace->GetPoint(m_vLowerLeft, 0);
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pFace->GetPoint(m_vLowerRight,1);
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pFace->GetPoint(m_vUpperRight,2);
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pFace->GetPoint(m_vUpperLeft, 3);
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bFound = true;
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m_nError = QUAD_ERR_NONE;
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}
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}
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}
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static char buf[64];
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sprintf( buf, "%g %g %g", (double)m_vLowerLeft[0], (double)m_vLowerLeft[1], (double)m_vLowerLeft[2] );
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pMapEntity->SetKeyValue( "lowerleft", buf );
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sprintf( buf, "%g %g %g", (double)m_vUpperLeft[0], (double)m_vUpperLeft[1], (double)m_vUpperLeft[2] );
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pMapEntity->SetKeyValue( "upperleft", buf );
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sprintf( buf, "%g %g %g", (double)m_vLowerRight[0], (double)m_vLowerRight[1], (double)m_vLowerRight[2] );
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pMapEntity->SetKeyValue( "lowerright", buf );
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sprintf( buf, "%g %g %g", (double)m_vUpperRight[0], (double)m_vUpperRight[1], (double)m_vUpperRight[2] );
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pMapEntity->SetKeyValue( "upperright", buf );
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sprintf( buf, "%i", m_nError);
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pMapEntity->SetKeyValue( "error", buf );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns an exact copy of this object.
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//-----------------------------------------------------------------------------
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CMapClass *CMapQuadBounds::Copy(bool bUpdateDependencies)
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{
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CMapQuadBounds *pCopy = new CMapQuadBounds;
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if (pCopy != NULL)
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{
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pCopy->CopyFrom(this, bUpdateDependencies);
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}
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return(pCopy);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Makes this an exact duplicate of pObject.
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// Input : pObject - Object to copy.
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// Output : Returns this.
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//-----------------------------------------------------------------------------
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CMapClass *CMapQuadBounds::CopyFrom(CMapClass *pObject, bool bUpdateDependencies)
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{
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Assert(pObject->IsMapClass(MAPCLASS_TYPE(CMapQuadBounds)));
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CMapQuadBounds *pFrom = (CMapQuadBounds *)pObject;
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CMapClass::CopyFrom(pObject, bUpdateDependencies);
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m_vLowerLeft = pFrom->m_vLowerLeft;
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m_vUpperLeft = pFrom->m_vUpperLeft;
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m_vLowerRight = pFrom->m_vLowerRight;
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m_vUpperRight = pFrom->m_vUpperRight;
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m_nError = pFrom->m_nError;
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return(this);
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}
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