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72 lines
1.3 KiB
C++
72 lines
1.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef MAPCHECKDLG_H
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#define MAPCHECKDLG_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "mapdoc.h"
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struct MapError;
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class CMapClass;
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class CMapCheckDlg : public CDialog
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{
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public:
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static void CheckForProblems(CWnd *pwndParent);
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private:
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CMapCheckDlg(CWnd *pParent = NULL);
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enum { IDD = IDD_MAPCHECK };
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bool DoCheck();
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protected:
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//{{AFX_DATA(CMapCheckDlg)
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CButton m_cFixAll;
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CButton m_Fix;
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CButton m_Go;
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CEdit m_Description;
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CListBox m_Errors;
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BOOL m_bCheckVisible;
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//}}AFX_DATA
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMapCheckDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual void OnOK();
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//}}AFX_VIRTUAL
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//{{AFX_MSG(CMapCheckDlg)
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afx_msg void OnGo();
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afx_msg void OnSelchangeErrors();
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afx_msg void OnDblClkErrors();
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afx_msg void OnPaint();
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afx_msg void OnFix();
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afx_msg void OnFixall();
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afx_msg void OnDestroy();
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afx_msg void OnClose();
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afx_msg void OnCheckVisibleOnly();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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void Fix(MapError *pError, UpdateBox &ub);
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void KillErrorList();
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void GotoSelectedErrors();
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};
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#endif // MAPCHECKDLG_H
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